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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/client/gpu_memory_buffer_impl_surface_texture.h" | 5 #include "content/common/gpu/client/gpu_memory_buffer_impl_surface_texture.h" |
6 | 6 |
7 #include "base/debug/trace_event.h" | 7 #include "base/debug/trace_event.h" |
8 #include "base/logging.h" | 8 #include "base/logging.h" |
9 #include "content/common/android/surface_texture_lookup.h" | 9 #include "content/common/android/surface_texture_lookup.h" |
10 #include "ui/gl/gl_bindings.h" | 10 #include "ui/gl/gl_bindings.h" |
11 | 11 |
12 namespace content { | 12 namespace content { |
13 | 13 |
14 GpuMemoryBufferImplSurfaceTexture::GpuMemoryBufferImplSurfaceTexture( | 14 GpuMemoryBufferImplSurfaceTexture::GpuMemoryBufferImplSurfaceTexture( |
15 const gfx::Size& size, | 15 const gfx::Size& size, |
16 unsigned internalformat, | 16 Format format, |
17 const DestructionCallback& callback, | 17 const DestructionCallback& callback, |
18 const gfx::SurfaceTextureId& surface_texture_id, | 18 const gfx::SurfaceTextureId& surface_texture_id, |
19 ANativeWindow* native_window) | 19 ANativeWindow* native_window) |
20 : GpuMemoryBufferImpl(size, internalformat, callback), | 20 : GpuMemoryBufferImpl(size, format, callback), |
21 surface_texture_id_(surface_texture_id), | 21 surface_texture_id_(surface_texture_id), |
22 native_window_(native_window), | 22 native_window_(native_window), |
23 stride_(0u) { | 23 stride_(0u) { |
24 } | 24 } |
25 | 25 |
26 GpuMemoryBufferImplSurfaceTexture::~GpuMemoryBufferImplSurfaceTexture() { | 26 GpuMemoryBufferImplSurfaceTexture::~GpuMemoryBufferImplSurfaceTexture() { |
27 ANativeWindow_release(native_window_); | 27 ANativeWindow_release(native_window_); |
28 } | 28 } |
29 | 29 |
30 // static | 30 // static |
31 scoped_ptr<GpuMemoryBufferImpl> | 31 scoped_ptr<GpuMemoryBufferImpl> |
32 GpuMemoryBufferImplSurfaceTexture::CreateFromHandle( | 32 GpuMemoryBufferImplSurfaceTexture::CreateFromHandle( |
33 const gfx::GpuMemoryBufferHandle& handle, | 33 const gfx::GpuMemoryBufferHandle& handle, |
34 const gfx::Size& size, | 34 const gfx::Size& size, |
35 unsigned internalformat, | 35 Format format, |
36 const DestructionCallback& callback) { | 36 const DestructionCallback& callback) { |
37 DCHECK(IsFormatSupported(internalformat)); | 37 DCHECK(IsFormatSupported(format)); |
38 | 38 |
39 ANativeWindow* native_window = | 39 ANativeWindow* native_window = |
40 SurfaceTextureLookup::GetInstance()->AcquireNativeWidget( | 40 SurfaceTextureLookup::GetInstance()->AcquireNativeWidget( |
41 handle.surface_texture_id.primary_id, | 41 handle.surface_texture_id.primary_id, |
42 handle.surface_texture_id.secondary_id); | 42 handle.surface_texture_id.secondary_id); |
43 if (!native_window) | 43 if (!native_window) |
44 return scoped_ptr<GpuMemoryBufferImpl>(); | 44 return scoped_ptr<GpuMemoryBufferImpl>(); |
45 | 45 |
46 ANativeWindow_setBuffersGeometry( | 46 ANativeWindow_setBuffersGeometry( |
47 native_window, size.width(), size.height(), WindowFormat(internalformat)); | 47 native_window, size.width(), size.height(), WindowFormat(format)); |
48 | 48 |
49 return make_scoped_ptr<GpuMemoryBufferImpl>( | 49 return make_scoped_ptr<GpuMemoryBufferImpl>( |
50 new GpuMemoryBufferImplSurfaceTexture(size, | 50 new GpuMemoryBufferImplSurfaceTexture( |
51 internalformat, | 51 size, format, callback, handle.surface_texture_id, native_window)); |
52 callback, | |
53 handle.surface_texture_id, | |
54 native_window)); | |
55 } | 52 } |
56 | 53 |
57 // static | 54 // static |
58 bool GpuMemoryBufferImplSurfaceTexture::IsFormatSupported( | 55 bool GpuMemoryBufferImplSurfaceTexture::IsFormatSupported(Format format) { |
59 unsigned internalformat) { | 56 switch (format) { |
60 switch (internalformat) { | 57 case RGBA_8888: |
61 case GL_RGBA8_OES: | |
62 return true; | 58 return true; |
63 default: | 59 case RGBX_8888: |
| 60 case BGRA_8888: |
64 return false; | 61 return false; |
65 } | 62 } |
| 63 |
| 64 NOTREACHED(); |
| 65 return false; |
66 } | 66 } |
67 | 67 |
68 // static | 68 // static |
69 bool GpuMemoryBufferImplSurfaceTexture::IsUsageSupported(unsigned usage) { | 69 bool GpuMemoryBufferImplSurfaceTexture::IsUsageSupported(Usage usage) { |
70 switch (usage) { | 70 switch (usage) { |
71 case GL_IMAGE_MAP_CHROMIUM: | 71 case MAP: |
72 return true; | 72 return true; |
73 default: | 73 case SCANOUT: |
74 return false; | 74 return false; |
75 } | 75 } |
| 76 |
| 77 NOTREACHED(); |
| 78 return false; |
76 } | 79 } |
77 | 80 |
78 // static | 81 // static |
79 bool GpuMemoryBufferImplSurfaceTexture::IsConfigurationSupported( | 82 bool GpuMemoryBufferImplSurfaceTexture::IsConfigurationSupported(Format format, |
80 unsigned internalformat, | 83 Usage usage) { |
81 unsigned usage) { | 84 return IsFormatSupported(format) && IsUsageSupported(usage); |
82 return IsFormatSupported(internalformat) && IsUsageSupported(usage); | |
83 } | 85 } |
84 | 86 |
85 // static | 87 // static |
86 int GpuMemoryBufferImplSurfaceTexture::WindowFormat(unsigned internalformat) { | 88 int GpuMemoryBufferImplSurfaceTexture::WindowFormat(Format format) { |
87 switch (internalformat) { | 89 switch (format) { |
88 case GL_RGBA8_OES: | 90 case RGBA_8888: |
89 return WINDOW_FORMAT_RGBA_8888; | 91 return WINDOW_FORMAT_RGBA_8888; |
90 default: | 92 case RGBX_8888: |
91 NOTREACHED(); | 93 case BGRA_8888: |
92 return 0; | 94 break; |
93 } | 95 } |
| 96 |
| 97 NOTREACHED(); |
| 98 return 0; |
94 } | 99 } |
95 | 100 |
96 void* GpuMemoryBufferImplSurfaceTexture::Map() { | 101 void* GpuMemoryBufferImplSurfaceTexture::Map() { |
97 TRACE_EVENT0("gpu", "GpuMemoryBufferImplSurfaceTexture::Map"); | 102 TRACE_EVENT0("gpu", "GpuMemoryBufferImplSurfaceTexture::Map"); |
98 | 103 |
99 DCHECK(!mapped_); | 104 DCHECK(!mapped_); |
100 DCHECK(native_window_); | 105 DCHECK(native_window_); |
101 ANativeWindow_Buffer buffer; | 106 ANativeWindow_Buffer buffer; |
102 int status = ANativeWindow_lock(native_window_, &buffer, NULL); | 107 int status = ANativeWindow_lock(native_window_, &buffer, NULL); |
103 if (status) { | 108 if (status) { |
104 VLOG(1) << "ANativeWindow_lock failed with error code: " << status; | 109 VLOG(1) << "ANativeWindow_lock failed with error code: " << status; |
105 return NULL; | 110 return NULL; |
106 } | 111 } |
107 | 112 |
108 DCHECK_LE(size_.width(), buffer.stride); | 113 DCHECK_LE(size_.width(), buffer.stride); |
109 stride_ = buffer.stride * BytesPerPixel(internalformat_); | 114 stride_ = buffer.stride * BytesPerPixel(format_); |
110 mapped_ = true; | 115 mapped_ = true; |
111 return buffer.bits; | 116 return buffer.bits; |
112 } | 117 } |
113 | 118 |
114 void GpuMemoryBufferImplSurfaceTexture::Unmap() { | 119 void GpuMemoryBufferImplSurfaceTexture::Unmap() { |
115 TRACE_EVENT0("gpu", "GpuMemoryBufferImplSurfaceTexture::Unmap"); | 120 TRACE_EVENT0("gpu", "GpuMemoryBufferImplSurfaceTexture::Unmap"); |
116 | 121 |
117 DCHECK(mapped_); | 122 DCHECK(mapped_); |
118 ANativeWindow_unlockAndPost(native_window_); | 123 ANativeWindow_unlockAndPost(native_window_); |
119 mapped_ = false; | 124 mapped_ = false; |
120 } | 125 } |
121 | 126 |
122 uint32 GpuMemoryBufferImplSurfaceTexture::GetStride() const { return stride_; } | 127 uint32 GpuMemoryBufferImplSurfaceTexture::GetStride() const { |
| 128 return stride_; |
| 129 } |
123 | 130 |
124 gfx::GpuMemoryBufferHandle GpuMemoryBufferImplSurfaceTexture::GetHandle() | 131 gfx::GpuMemoryBufferHandle GpuMemoryBufferImplSurfaceTexture::GetHandle() |
125 const { | 132 const { |
126 gfx::GpuMemoryBufferHandle handle; | 133 gfx::GpuMemoryBufferHandle handle; |
127 handle.type = gfx::SURFACE_TEXTURE_BUFFER; | 134 handle.type = gfx::SURFACE_TEXTURE_BUFFER; |
128 handle.surface_texture_id = surface_texture_id_; | 135 handle.surface_texture_id = surface_texture_id_; |
129 return handle; | 136 return handle; |
130 } | 137 } |
131 | 138 |
132 } // namespace content | 139 } // namespace content |
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