| Index: src/gpu/GrOptDrawState.h
|
| diff --git a/src/gpu/GrOptDrawState.h b/src/gpu/GrOptDrawState.h
|
| index 1f8c442230f864ac58c342a78deeb7863c8cc251..2721e9dca43eccaeff931df3cde696022f3d6701 100644
|
| --- a/src/gpu/GrOptDrawState.h
|
| +++ b/src/gpu/GrOptDrawState.h
|
| @@ -375,19 +375,17 @@ private:
|
| * Loops through all the color stage effects to check if the stage will ignore color input or
|
| * always output a constant color. In the ignore color input case we can ignore all previous
|
| * stages. In the constant color case, we can ignore all previous stages and
|
| - * the current one and set the state color to the constant color. Once we determine the so
|
| - * called first effective stage, we copy all the effective stages into our optimized
|
| - * state.
|
| + * the current one and set the state color to the constant color.
|
| */
|
| - void copyEffectiveColorStages(const GrDrawState& ds);
|
| + void computeEffectiveColorStages(const GrDrawState& ds, int* firstColorStageIdx,
|
| + uint8_t* fixFunctionVAToRemove);
|
|
|
| /**
|
| * Loops through all the coverage stage effects to check if the stage will ignore color input.
|
| * If a coverage stage will ignore input, then we can ignore all coverage stages before it. We
|
| - * loop to determine the first effective coverage stage, and then copy all of our effective
|
| - * coverage stages into our optimized state.
|
| + * loop to determine the first effective coverage stage.
|
| */
|
| - void copyEffectiveCoverageStages(const GrDrawState& ds);
|
| + void computeEffectiveCoverageStages(const GrDrawState& ds, int* firstCoverageStageIdx);
|
|
|
| /**
|
| * This function takes in a flag and removes the corresponding fixed function vertex attributes.
|
| @@ -400,20 +398,22 @@ private:
|
| * Alter the OptDrawState (adjusting stages, vertex attribs, flags, etc.) based on the
|
| * BlendOptFlags.
|
| */
|
| - void adjustFromBlendOpts();
|
| + void adjustFromBlendOpts(const GrDrawState& ds, int* firstColorStageIdx,
|
| + int* firstCoverageStageIdx, uint8_t* fixedFunctionVAToRemove);
|
|
|
| /**
|
| * Loop over the effect stages to determine various info like what data they will read and what
|
| * shaders they require.
|
| */
|
| - void getStageStats();
|
| + void getStageStats(const GrDrawState& ds, int firstColorStageIdx, int firstCoverageStageIdx);
|
|
|
| /**
|
| * Calculates the primary and secondary output types of the shader. For certain output types
|
| * the function may adjust the blend coefficients. After this function is called the src and dst
|
| * blend coeffs will represent those used by backend API.
|
| */
|
| - void setOutputStateInfo(const GrDrawTargetCaps&);
|
| + void setOutputStateInfo(const GrDrawState& ds, const GrDrawTargetCaps&,
|
| + int firstCoverageStageIdx, bool* separateCoverageFromColor);
|
|
|
| bool isEqual(const GrOptDrawState& that) const;
|
|
|
| @@ -433,7 +433,7 @@ private:
|
| GrBlendCoeff fSrcBlend;
|
| GrBlendCoeff fDstBlend;
|
|
|
| - typedef SkSTArray<4, GrFragmentStage> FragmentStageArray;
|
| + typedef SkSTArray<8, GrFragmentStage> FragmentStageArray;
|
| SkAutoTDelete<GrGeometryStage> fGeometryProcessor;
|
| FragmentStageArray fColorStages;
|
| FragmentStageArray fCoverageStages;
|
|
|