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Issue 633773004: cc: Pass Occlusion instead of OcclusionTracker to LayerImpls (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: update Created 6 years, 2 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/layers/solid_color_layer_impl.h" 5 #include "cc/layers/solid_color_layer_impl.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "cc/layers/append_quads_data.h" 9 #include "cc/layers/append_quads_data.h"
10 #include "cc/quads/solid_color_draw_quad.h" 10 #include "cc/quads/solid_color_draw_quad.h"
11 #include "cc/trees/occlusion_tracker.h" 11 #include "cc/trees/occlusion.h"
12 12
13 namespace cc { 13 namespace cc {
14 14
15 namespace { 15 namespace {
16 const int kSolidQuadTileSize = 256; 16 const int kSolidQuadTileSize = 256;
17 } 17 }
18 18
19 SolidColorLayerImpl::SolidColorLayerImpl(LayerTreeImpl* tree_impl, int id) 19 SolidColorLayerImpl::SolidColorLayerImpl(LayerTreeImpl* tree_impl, int id)
20 : LayerImpl(tree_impl, id) { 20 : LayerImpl(tree_impl, id) {
21 } 21 }
22 22
23 SolidColorLayerImpl::~SolidColorLayerImpl() {} 23 SolidColorLayerImpl::~SolidColorLayerImpl() {}
24 24
25 scoped_ptr<LayerImpl> SolidColorLayerImpl::CreateLayerImpl( 25 scoped_ptr<LayerImpl> SolidColorLayerImpl::CreateLayerImpl(
26 LayerTreeImpl* tree_impl) { 26 LayerTreeImpl* tree_impl) {
27 return SolidColorLayerImpl::Create(tree_impl, id()); 27 return SolidColorLayerImpl::Create(tree_impl, id());
28 } 28 }
29 29
30 void SolidColorLayerImpl::AppendSolidQuads( 30 void SolidColorLayerImpl::AppendSolidQuads(
31 RenderPass* render_pass, 31 RenderPass* render_pass,
32 const OcclusionTracker<LayerImpl>& occlusion_tracker, 32 const Occlusion& occlusion_in_content_space,
33 SharedQuadState* shared_quad_state, 33 SharedQuadState* shared_quad_state,
34 const gfx::Size& content_bounds, 34 const gfx::Size& content_bounds,
35 const gfx::Transform& target_space_transform,
36 SkColor color, 35 SkColor color,
37 AppendQuadsData* append_quads_data) { 36 AppendQuadsData* append_quads_data) {
38 Occlusion occlusion =
39 occlusion_tracker.GetCurrentOcclusionForLayer(target_space_transform);
40
41 // We create a series of smaller quads instead of just one large one so that 37 // We create a series of smaller quads instead of just one large one so that
42 // the culler can reduce the total pixels drawn. 38 // the culler can reduce the total pixels drawn.
43 int width = content_bounds.width(); 39 int width = content_bounds.width();
44 int height = content_bounds.height(); 40 int height = content_bounds.height();
45 for (int x = 0; x < width; x += kSolidQuadTileSize) { 41 for (int x = 0; x < width; x += kSolidQuadTileSize) {
46 for (int y = 0; y < height; y += kSolidQuadTileSize) { 42 for (int y = 0; y < height; y += kSolidQuadTileSize) {
47 gfx::Rect quad_rect(x, 43 gfx::Rect quad_rect(x,
48 y, 44 y,
49 std::min(width - x, kSolidQuadTileSize), 45 std::min(width - x, kSolidQuadTileSize),
50 std::min(height - y, kSolidQuadTileSize)); 46 std::min(height - y, kSolidQuadTileSize));
51 gfx::Rect visible_quad_rect = 47 gfx::Rect visible_quad_rect =
52 occlusion.GetUnoccludedContentRect(quad_rect); 48 occlusion_in_content_space.GetUnoccludedContentRect(quad_rect);
53 if (visible_quad_rect.IsEmpty()) 49 if (visible_quad_rect.IsEmpty())
54 continue; 50 continue;
55 51
56 append_quads_data->visible_content_area += 52 append_quads_data->visible_content_area +=
57 visible_quad_rect.width() * visible_quad_rect.height(); 53 visible_quad_rect.width() * visible_quad_rect.height();
58 54
59 SolidColorDrawQuad* quad = 55 SolidColorDrawQuad* quad =
60 render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); 56 render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
61 quad->SetNew( 57 quad->SetNew(
62 shared_quad_state, quad_rect, visible_quad_rect, color, false); 58 shared_quad_state, quad_rect, visible_quad_rect, color, false);
63 } 59 }
64 } 60 }
65 } 61 }
66 62
67 void SolidColorLayerImpl::AppendQuads( 63 void SolidColorLayerImpl::AppendQuads(
68 RenderPass* render_pass, 64 RenderPass* render_pass,
69 const OcclusionTracker<LayerImpl>& occlusion_tracker, 65 const Occlusion& occlusion_in_content_space,
70 AppendQuadsData* append_quads_data) { 66 AppendQuadsData* append_quads_data) {
71 SharedQuadState* shared_quad_state = 67 SharedQuadState* shared_quad_state =
72 render_pass->CreateAndAppendSharedQuadState(); 68 render_pass->CreateAndAppendSharedQuadState();
73 PopulateSharedQuadState(shared_quad_state); 69 PopulateSharedQuadState(shared_quad_state);
74 70
75 AppendDebugBorderQuad( 71 AppendDebugBorderQuad(
76 render_pass, content_bounds(), shared_quad_state, append_quads_data); 72 render_pass, content_bounds(), shared_quad_state, append_quads_data);
77 73
78 AppendSolidQuads(render_pass, 74 AppendSolidQuads(render_pass,
79 occlusion_tracker, 75 occlusion_in_content_space,
80 shared_quad_state, 76 shared_quad_state,
81 content_bounds(), 77 content_bounds(),
82 draw_properties().target_space_transform,
83 background_color(), 78 background_color(),
84 append_quads_data); 79 append_quads_data);
85 } 80 }
86 81
87 const char* SolidColorLayerImpl::LayerTypeAsString() const { 82 const char* SolidColorLayerImpl::LayerTypeAsString() const {
88 return "cc::SolidColorLayerImpl"; 83 return "cc::SolidColorLayerImpl";
89 } 84 }
90 85
91 } // namespace cc 86 } // namespace cc
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