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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layers/picture_layer_impl.h" | 5 #include "cc/layers/picture_layer_impl.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <limits> | 8 #include <limits> |
9 #include <set> | 9 #include <set> |
10 | 10 |
11 #include "base/debug/trace_event_argument.h" | 11 #include "base/debug/trace_event_argument.h" |
12 #include "base/time/time.h" | 12 #include "base/time/time.h" |
13 #include "cc/base/math_util.h" | 13 #include "cc/base/math_util.h" |
14 #include "cc/base/util.h" | 14 #include "cc/base/util.h" |
15 #include "cc/debug/debug_colors.h" | 15 #include "cc/debug/debug_colors.h" |
16 #include "cc/debug/micro_benchmark_impl.h" | 16 #include "cc/debug/micro_benchmark_impl.h" |
17 #include "cc/debug/traced_value.h" | 17 #include "cc/debug/traced_value.h" |
18 #include "cc/layers/append_quads_data.h" | 18 #include "cc/layers/append_quads_data.h" |
19 #include "cc/layers/solid_color_layer_impl.h" | 19 #include "cc/layers/solid_color_layer_impl.h" |
20 #include "cc/output/begin_frame_args.h" | 20 #include "cc/output/begin_frame_args.h" |
21 #include "cc/quads/checkerboard_draw_quad.h" | 21 #include "cc/quads/checkerboard_draw_quad.h" |
22 #include "cc/quads/debug_border_draw_quad.h" | 22 #include "cc/quads/debug_border_draw_quad.h" |
23 #include "cc/quads/picture_draw_quad.h" | 23 #include "cc/quads/picture_draw_quad.h" |
24 #include "cc/quads/solid_color_draw_quad.h" | 24 #include "cc/quads/solid_color_draw_quad.h" |
25 #include "cc/quads/tile_draw_quad.h" | 25 #include "cc/quads/tile_draw_quad.h" |
26 #include "cc/resources/tile_manager.h" | 26 #include "cc/resources/tile_manager.h" |
27 #include "cc/trees/layer_tree_impl.h" | 27 #include "cc/trees/layer_tree_impl.h" |
28 #include "cc/trees/occlusion_tracker.h" | 28 #include "cc/trees/occlusion.h" |
29 #include "ui/gfx/quad_f.h" | 29 #include "ui/gfx/quad_f.h" |
30 #include "ui/gfx/rect_conversions.h" | 30 #include "ui/gfx/rect_conversions.h" |
31 #include "ui/gfx/size_conversions.h" | 31 #include "ui/gfx/size_conversions.h" |
32 | 32 |
33 namespace { | 33 namespace { |
34 const float kMaxScaleRatioDuringPinch = 2.0f; | 34 const float kMaxScaleRatioDuringPinch = 2.0f; |
35 | 35 |
36 // When creating a new tiling during pinch, snap to an existing | 36 // When creating a new tiling during pinch, snap to an existing |
37 // tiling's scale if the desired scale is within this ratio. | 37 // tiling's scale if the desired scale is within this ratio. |
38 const float kSnapToExistingTilingRatio = 1.2f; | 38 const float kSnapToExistingTilingRatio = 1.2f; |
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143 // in case push properties is skipped. | 143 // in case push properties is skipped. |
144 layer_impl->invalidation_.Swap(&invalidation_); | 144 layer_impl->invalidation_.Swap(&invalidation_); |
145 invalidation_.Clear(); | 145 invalidation_.Clear(); |
146 needs_post_commit_initialization_ = true; | 146 needs_post_commit_initialization_ = true; |
147 | 147 |
148 // We always need to push properties. | 148 // We always need to push properties. |
149 // See http://crbug.com/303943 | 149 // See http://crbug.com/303943 |
150 needs_push_properties_ = true; | 150 needs_push_properties_ = true; |
151 } | 151 } |
152 | 152 |
153 void PictureLayerImpl::AppendQuads( | 153 void PictureLayerImpl::AppendQuads(RenderPass* render_pass, |
154 RenderPass* render_pass, | 154 const Occlusion& occlusion_in_content_space, |
155 const OcclusionTracker<LayerImpl>& occlusion_tracker, | 155 AppendQuadsData* append_quads_data) { |
156 AppendQuadsData* append_quads_data) { | |
157 DCHECK(!needs_post_commit_initialization_); | 156 DCHECK(!needs_post_commit_initialization_); |
158 | 157 |
159 SharedQuadState* shared_quad_state = | 158 SharedQuadState* shared_quad_state = |
160 render_pass->CreateAndAppendSharedQuadState(); | 159 render_pass->CreateAndAppendSharedQuadState(); |
161 | 160 |
162 if (pile_->is_solid_color()) { | 161 if (pile_->is_solid_color()) { |
163 PopulateSharedQuadState(shared_quad_state); | 162 PopulateSharedQuadState(shared_quad_state); |
164 | 163 |
165 AppendDebugBorderQuad( | 164 AppendDebugBorderQuad( |
166 render_pass, content_bounds(), shared_quad_state, append_quads_data); | 165 render_pass, content_bounds(), shared_quad_state, append_quads_data); |
167 | 166 |
168 SolidColorLayerImpl::AppendSolidQuads(render_pass, | 167 SolidColorLayerImpl::AppendSolidQuads(render_pass, |
169 occlusion_tracker, | 168 occlusion_in_content_space, |
170 shared_quad_state, | 169 shared_quad_state, |
171 content_bounds(), | 170 content_bounds(), |
172 draw_transform(), | |
173 pile_->solid_color(), | 171 pile_->solid_color(), |
174 append_quads_data); | 172 append_quads_data); |
175 return; | 173 return; |
176 } | 174 } |
177 | 175 |
178 Occlusion occlusion = | |
179 occlusion_tracker.GetCurrentOcclusionForLayer(draw_transform()); | |
180 | |
181 float max_contents_scale = MaximumTilingContentsScale(); | 176 float max_contents_scale = MaximumTilingContentsScale(); |
182 gfx::Transform scaled_draw_transform = draw_transform(); | 177 gfx::Transform scaled_draw_transform = draw_transform(); |
183 scaled_draw_transform.Scale(SK_MScalar1 / max_contents_scale, | 178 scaled_draw_transform.Scale(SK_MScalar1 / max_contents_scale, |
184 SK_MScalar1 / max_contents_scale); | 179 SK_MScalar1 / max_contents_scale); |
185 gfx::Size scaled_content_bounds = | 180 gfx::Size scaled_content_bounds = |
186 gfx::ToCeiledSize(gfx::ScaleSize(content_bounds(), max_contents_scale)); | 181 gfx::ToCeiledSize(gfx::ScaleSize(content_bounds(), max_contents_scale)); |
187 gfx::Rect scaled_visible_content_rect = | 182 gfx::Rect scaled_visible_content_rect = |
188 gfx::ScaleToEnclosingRect(visible_content_rect(), max_contents_scale); | 183 gfx::ScaleToEnclosingRect(visible_content_rect(), max_contents_scale); |
189 scaled_visible_content_rect.Intersect(gfx::Rect(scaled_content_bounds)); | 184 scaled_visible_content_rect.Intersect(gfx::Rect(scaled_content_bounds)); |
190 Occlusion scaled_occlusion = | 185 Occlusion scaled_occlusion = |
191 occlusion.GetOcclusionWithGivenDrawTransform(scaled_draw_transform); | 186 occlusion_in_content_space.GetOcclusionWithGivenDrawTransform( |
| 187 scaled_draw_transform); |
192 | 188 |
193 shared_quad_state->SetAll(scaled_draw_transform, | 189 shared_quad_state->SetAll(scaled_draw_transform, |
194 scaled_content_bounds, | 190 scaled_content_bounds, |
195 scaled_visible_content_rect, | 191 scaled_visible_content_rect, |
196 draw_properties().clip_rect, | 192 draw_properties().clip_rect, |
197 draw_properties().is_clipped, | 193 draw_properties().is_clipped, |
198 draw_properties().opacity, | 194 draw_properties().opacity, |
199 blend_mode(), | 195 blend_mode(), |
200 sorting_context_id_); | 196 sorting_context_id_); |
201 | 197 |
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1798 PictureLayerTilingSet::TilingRange tiling_range = CurrentTilingRange(); | 1794 PictureLayerTilingSet::TilingRange tiling_range = CurrentTilingRange(); |
1799 size_t current_tiling_range_offset = current_tiling_ - tiling_range.start; | 1795 size_t current_tiling_range_offset = current_tiling_ - tiling_range.start; |
1800 return tiling_range.end - 1 - current_tiling_range_offset; | 1796 return tiling_range.end - 1 - current_tiling_range_offset; |
1801 } | 1797 } |
1802 } | 1798 } |
1803 NOTREACHED(); | 1799 NOTREACHED(); |
1804 return 0; | 1800 return 0; |
1805 } | 1801 } |
1806 | 1802 |
1807 } // namespace cc | 1803 } // namespace cc |
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