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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_ | 5 #ifndef CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_ |
6 #define CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_ | 6 #define CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_ |
7 | 7 |
8 #include "base/containers/hash_tables.h" | 8 #include "base/containers/hash_tables.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "cc/base/cc_export.h" | 10 #include "cc/base/cc_export.h" |
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28 override; | 28 override; |
29 virtual bool HasDelegatedContent() const override; | 29 virtual bool HasDelegatedContent() const override; |
30 virtual bool HasContributingDelegatedRenderPasses() const override; | 30 virtual bool HasContributingDelegatedRenderPasses() const override; |
31 virtual RenderPassId FirstContributingRenderPassId() const override; | 31 virtual RenderPassId FirstContributingRenderPassId() const override; |
32 virtual RenderPassId NextContributingRenderPassId( | 32 virtual RenderPassId NextContributingRenderPassId( |
33 RenderPassId previous) const override; | 33 RenderPassId previous) const override; |
34 virtual void ReleaseResources() override; | 34 virtual void ReleaseResources() override; |
35 virtual bool WillDraw(DrawMode draw_mode, | 35 virtual bool WillDraw(DrawMode draw_mode, |
36 ResourceProvider* resource_provider) override; | 36 ResourceProvider* resource_provider) override; |
37 virtual void AppendQuads(RenderPass* render_pass, | 37 virtual void AppendQuads(RenderPass* render_pass, |
38 const OcclusionTracker<LayerImpl>& occlusion_tracker, | 38 const Occlusion& occlusion_in_content_space, |
39 AppendQuadsData* append_quads_data) override; | 39 AppendQuadsData* append_quads_data) override; |
40 virtual void PushPropertiesTo(LayerImpl* layer) override; | 40 virtual void PushPropertiesTo(LayerImpl* layer) override; |
41 | 41 |
42 void AppendContributingRenderPasses(RenderPassSink* render_pass_sink); | 42 void AppendContributingRenderPasses(RenderPassSink* render_pass_sink); |
43 | 43 |
44 // Creates an ID with the resource provider for the child renderer | 44 // Creates an ID with the resource provider for the child renderer |
45 // that will be sending quads to the layer. Registers the callback to | 45 // that will be sending quads to the layer. Registers the callback to |
46 // inform when resources are no longer in use. | 46 // inform when resources are no longer in use. |
47 void CreateChildIdIfNeeded(const ReturnCallback& return_callback); | 47 void CreateChildIdIfNeeded(const ReturnCallback& return_callback); |
48 | 48 |
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71 AppendQuadsData* append_quads_data); | 71 AppendQuadsData* append_quads_data); |
72 | 72 |
73 void SetRenderPasses(RenderPassList* render_passes_in_draw_order); | 73 void SetRenderPasses(RenderPassList* render_passes_in_draw_order); |
74 void ClearRenderPasses(); | 74 void ClearRenderPasses(); |
75 | 75 |
76 // Returns |true| if the delegated_render_pass_id is part of the current | 76 // Returns |true| if the delegated_render_pass_id is part of the current |
77 // frame and can be converted. | 77 // frame and can be converted. |
78 bool ConvertDelegatedRenderPassId(RenderPassId delegated_render_pass_id, | 78 bool ConvertDelegatedRenderPassId(RenderPassId delegated_render_pass_id, |
79 RenderPassId* output_render_pass_id) const; | 79 RenderPassId* output_render_pass_id) const; |
80 | 80 |
81 void AppendRenderPassQuads( | 81 void AppendRenderPassQuads(RenderPass* render_pass, |
82 RenderPass* render_pass, | 82 const Occlusion& occlusion_in_content_space, |
83 const OcclusionTracker<LayerImpl>& occlusion_tracker, | 83 AppendQuadsData* append_quads_data, |
84 AppendQuadsData* append_quads_data, | 84 const RenderPass* delegated_render_pass, |
85 const RenderPass* delegated_render_pass, | 85 const gfx::Size& frame_size) const; |
86 const gfx::Size& frame_size) const; | |
87 | 86 |
88 // LayerImpl overrides. | 87 // LayerImpl overrides. |
89 virtual const char* LayerTypeAsString() const override; | 88 virtual const char* LayerTypeAsString() const override; |
90 | 89 |
91 bool have_render_passes_to_push_; | 90 bool have_render_passes_to_push_; |
92 float inverse_device_scale_factor_; | 91 float inverse_device_scale_factor_; |
93 RenderPassList render_passes_in_draw_order_; | 92 RenderPassList render_passes_in_draw_order_; |
94 base::hash_map<RenderPassId, int> render_passes_index_by_id_; | 93 base::hash_map<RenderPassId, int> render_passes_index_by_id_; |
95 ResourceProvider::ResourceIdArray resources_; | 94 ResourceProvider::ResourceIdArray resources_; |
96 | 95 |
97 int child_id_; | 96 int child_id_; |
98 bool own_child_id_; | 97 bool own_child_id_; |
99 | 98 |
100 DISALLOW_COPY_AND_ASSIGN(DelegatedRendererLayerImpl); | 99 DISALLOW_COPY_AND_ASSIGN(DelegatedRendererLayerImpl); |
101 }; | 100 }; |
102 | 101 |
103 } // namespace cc | 102 } // namespace cc |
104 | 103 |
105 #endif // CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_ | 104 #endif // CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_ |
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