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1 /* | 1 /* |
2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Neither the name of Google Inc. nor the names of its | 10 * * Neither the name of Google Inc. nor the names of its |
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30 #include "platform/heap/Handle.h" | 30 #include "platform/heap/Handle.h" |
31 #include "wtf/HashMap.h" | 31 #include "wtf/HashMap.h" |
32 #include "wtf/PassOwnPtr.h" | 32 #include "wtf/PassOwnPtr.h" |
33 #include "wtf/RefPtr.h" | 33 #include "wtf/RefPtr.h" |
34 | 34 |
35 namespace blink { | 35 namespace blink { |
36 | 36 |
37 class Node; | 37 class Node; |
38 class Element; | 38 class Element; |
39 | 39 |
40 class UserActionElementSet FINAL { | 40 class UserActionElementSet final { |
41 DISALLOW_ALLOCATION(); | 41 DISALLOW_ALLOCATION(); |
42 public: | 42 public: |
43 bool isFocused(const Node* node) { return hasFlags(node, IsFocusedFlag); } | 43 bool isFocused(const Node* node) { return hasFlags(node, IsFocusedFlag); } |
44 bool isActive(const Node* node) { return hasFlags(node, IsActiveFlag); } | 44 bool isActive(const Node* node) { return hasFlags(node, IsActiveFlag); } |
45 bool isInActiveChain(const Node* node) { return hasFlags(node, InActiveChain
Flag); } | 45 bool isInActiveChain(const Node* node) { return hasFlags(node, InActiveChain
Flag); } |
46 bool isHovered(const Node* node) { return hasFlags(node, IsHoveredFlag); } | 46 bool isHovered(const Node* node) { return hasFlags(node, IsHoveredFlag); } |
47 void setFocused(Node* node, bool enable) { setFlags(node, enable, IsFocusedF
lag); } | 47 void setFocused(Node* node, bool enable) { setFlags(node, enable, IsFocusedF
lag); } |
48 void setActive(Node* node, bool enable) { setFlags(node, enable, IsActiveFla
g); } | 48 void setActive(Node* node, bool enable) { setFlags(node, enable, IsActiveFla
g); } |
49 void setInActiveChain(Node* node, bool enable) { setFlags(node, enable, InAc
tiveChainFlag); } | 49 void setInActiveChain(Node* node, bool enable) { setFlags(node, enable, InAc
tiveChainFlag); } |
50 void setHovered(Node* node, bool enable) { setFlags(node, enable, IsHoveredF
lag); } | 50 void setHovered(Node* node, bool enable) { setFlags(node, enable, IsHoveredF
lag); } |
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77 void clearFlags(Element*, unsigned); | 77 void clearFlags(Element*, unsigned); |
78 bool hasFlags(const Element*, unsigned flags) const; | 78 bool hasFlags(const Element*, unsigned flags) const; |
79 | 79 |
80 typedef WillBeHeapHashMap<RefPtrWillBeMember<Element>, unsigned> ElementFlag
Map; | 80 typedef WillBeHeapHashMap<RefPtrWillBeMember<Element>, unsigned> ElementFlag
Map; |
81 ElementFlagMap m_elements; | 81 ElementFlagMap m_elements; |
82 }; | 82 }; |
83 | 83 |
84 } // namespace | 84 } // namespace |
85 | 85 |
86 #endif // UserActionElementSet_h | 86 #endif // UserActionElementSet_h |
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