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1 | 1 |
2 // Copyright 2014 The Chromium Authors. All rights reserved. | 2 // Copyright 2014 The Chromium Authors. All rights reserved. |
3 // Use of this source code is governed by a BSD-style license that can be | 3 // Use of this source code is governed by a BSD-style license that can be |
4 // found in the LICENSE file. | 4 // found in the LICENSE file. |
5 | 5 |
6 #include "config.h" | 6 #include "config.h" |
7 | 7 |
8 #include "core/css/invalidation/StyleInvalidator.h" | 8 #include "core/css/invalidation/StyleInvalidator.h" |
9 | 9 |
10 #include "core/css/invalidation/DescendantInvalidationSet.h" | 10 #include "core/css/invalidation/DescendantInvalidationSet.h" |
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82 m_invalidateCustomPseudo = invalidationSet.customPseudoInvalid(); | 82 m_invalidateCustomPseudo = invalidationSet.customPseudoInvalid(); |
83 } | 83 } |
84 | 84 |
85 bool StyleInvalidator::RecursionData::matchesCurrentInvalidationSets(Element& el
ement) | 85 bool StyleInvalidator::RecursionData::matchesCurrentInvalidationSets(Element& el
ement) |
86 { | 86 { |
87 ASSERT(!m_wholeSubtreeInvalid); | 87 ASSERT(!m_wholeSubtreeInvalid); |
88 | 88 |
89 if (m_invalidateCustomPseudo && element.shadowPseudoId() != nullAtom) | 89 if (m_invalidateCustomPseudo && element.shadowPseudoId() != nullAtom) |
90 return true; | 90 return true; |
91 | 91 |
92 for (InvalidationSets::iterator it = m_invalidationSets.begin(); it != m_inv
alidationSets.end(); ++it) { | 92 for (const auto& invalidationSet : m_invalidationSets) { |
93 if ((*it)->invalidatesElement(element)) | 93 if (invalidationSet->invalidatesElement(element)) |
94 return true; | 94 return true; |
95 } | 95 } |
96 | 96 |
97 return false; | 97 return false; |
98 } | 98 } |
99 | 99 |
100 bool StyleInvalidator::checkInvalidationSetsAgainstElement(Element& element, Sty
leInvalidator::RecursionData& recursionData) | 100 bool StyleInvalidator::checkInvalidationSetsAgainstElement(Element& element, Sty
leInvalidator::RecursionData& recursionData) |
101 { | 101 { |
102 if (element.styleChangeType() >= SubtreeStyleChange || recursionData.wholeSu
btreeInvalid()) { | 102 if (element.styleChangeType() >= SubtreeStyleChange || recursionData.wholeSu
btreeInvalid()) { |
103 recursionData.setWholeSubtreeInvalid(); | 103 recursionData.setWholeSubtreeInvalid(); |
104 return false; | 104 return false; |
105 } | 105 } |
106 if (element.needsStyleInvalidation()) { | 106 if (element.needsStyleInvalidation()) { |
107 if (InvalidationList* invalidationList = m_pendingInvalidationMap.get(&e
lement)) { | 107 if (InvalidationList* invalidationList = m_pendingInvalidationMap.get(&e
lement)) { |
108 for (InvalidationList::const_iterator it = invalidationList->begin()
; it != invalidationList->end(); ++it) | 108 for (const auto& invalidationSet : *invalidationList) |
109 recursionData.pushInvalidationSet(**it); | 109 recursionData.pushInvalidationSet(*invalidationSet); |
110 // FIXME: It's really only necessary to clone the render style for t
his element, not full style recalc. | 110 // FIXME: It's really only necessary to clone the render style for t
his element, not full style recalc. |
111 return true; | 111 return true; |
112 } | 112 } |
113 } | 113 } |
114 return recursionData.matchesCurrentInvalidationSets(element); | 114 return recursionData.matchesCurrentInvalidationSets(element); |
115 } | 115 } |
116 | 116 |
117 bool StyleInvalidator::invalidateChildren(Element& element, StyleInvalidator::Re
cursionData& recursionData) | 117 bool StyleInvalidator::invalidateChildren(Element& element, StyleInvalidator::Re
cursionData& recursionData) |
118 { | 118 { |
119 bool someChildrenNeedStyleRecalc = false; | 119 bool someChildrenNeedStyleRecalc = false; |
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161 } | 161 } |
162 | 162 |
163 void StyleInvalidator::trace(Visitor* visitor) | 163 void StyleInvalidator::trace(Visitor* visitor) |
164 { | 164 { |
165 #if ENABLE(OILPAN) | 165 #if ENABLE(OILPAN) |
166 visitor->trace(m_pendingInvalidationMap); | 166 visitor->trace(m_pendingInvalidationMap); |
167 #endif | 167 #endif |
168 } | 168 } |
169 | 169 |
170 } // namespace blink | 170 } // namespace blink |
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