Index: content/renderer/gpu/compositor_output_surface.h |
diff --git a/content/renderer/gpu/compositor_output_surface.h b/content/renderer/gpu/compositor_output_surface.h |
index 0b369b27f3eae29d9e91d17962192624d13f62f3..51cc3171b87ecb260617ea58fba36ea822e4fe96 100644 |
--- a/content/renderer/gpu/compositor_output_surface.h |
+++ b/content/renderer/gpu/compositor_output_surface.h |
@@ -56,15 +56,15 @@ class CompositorOutputSurface |
virtual ~CompositorOutputSurface(); |
// cc::OutputSurface implementation. |
- virtual bool BindToClient(cc::OutputSurfaceClient* client) OVERRIDE; |
- virtual void SwapBuffers(cc::CompositorFrame* frame) OVERRIDE; |
+ virtual bool BindToClient(cc::OutputSurfaceClient* client) override; |
+ virtual void SwapBuffers(cc::CompositorFrame* frame) override; |
#if defined(OS_ANDROID) |
- virtual void SetNeedsBeginFrame(bool enable) OVERRIDE; |
+ virtual void SetNeedsBeginFrame(bool enable) override; |
#endif |
// TODO(epenner): This seems out of place here and would be a better fit |
// int CompositorThread after it is fully refactored (http://crbug/170828) |
- virtual void UpdateSmoothnessTakesPriority(bool prefer_smoothness) OVERRIDE; |
+ virtual void UpdateSmoothnessTakesPriority(bool prefer_smoothness) override; |
protected: |
void ShortcutSwapAck(uint32 output_surface_id, |