Index: content/renderer/pepper/event_conversion.h |
diff --git a/content/renderer/pepper/event_conversion.h b/content/renderer/pepper/event_conversion.h |
index edaa7309912e0f9e3a9fdefff6d9a362b85a291c..81aa6b3acf77f18dfe3125319c0f30e63a786a44 100644 |
--- a/content/renderer/pepper/event_conversion.h |
+++ b/content/renderer/pepper/event_conversion.h |
@@ -17,7 +17,7 @@ namespace ppapi { |
struct InputEventData; |
} |
-namespace WebKit { |
+namespace blink { |
class WebGamepads; |
class WebInputEvent; |
} |
@@ -27,24 +27,24 @@ namespace content { |
// Converts the given WebKit event to one or possibly multiple PP_InputEvents. |
// The generated events will be filled into the given vector. On failure, no |
// events will ge generated and the vector will be empty. |
-void CreateInputEventData(const WebKit::WebInputEvent& event, |
+void CreateInputEventData(const blink::WebInputEvent& event, |
std::vector<ppapi::InputEventData >* pp_events); |
// Creates a WebInputEvent from the given PP_InputEvent. If it fails, returns |
// NULL. The caller owns the created object on success. |
-WebKit::WebInputEvent* CreateWebInputEvent(const ppapi::InputEventData& event); |
+blink::WebInputEvent* CreateWebInputEvent(const ppapi::InputEventData& event); |
// Creates an array of WebInputEvents to make the given event look like a user |
// input event on all platforms. |plugin_x| and |plugin_y| should be the |
// coordinates of a point within the plugin's area on the page. |
-std::vector<linked_ptr<WebKit::WebInputEvent> > CreateSimulatedWebInputEvents( |
+std::vector<linked_ptr<blink::WebInputEvent> > CreateSimulatedWebInputEvents( |
const ppapi::InputEventData& event, |
int plugin_x, |
int plugin_y); |
// Returns the PPAPI event class for the given WebKit event type. The given |
// type should not be "Undefined" since there's no corresponding PPAPI class. |
-PP_InputEvent_Class ClassifyInputEvent(WebKit::WebInputEvent::Type type); |
+PP_InputEvent_Class ClassifyInputEvent(blink::WebInputEvent::Type type); |
} // namespace content |