Index: content/common/gamepad_user_gesture.cc |
diff --git a/content/common/gamepad_user_gesture.cc b/content/common/gamepad_user_gesture.cc |
index 037a3402686672cd0fa9de246f9bd28d44ce2bc4..7b530b1ecf4049cb9c3bdc7aa4200bab3ab1244d 100644 |
--- a/content/common/gamepad_user_gesture.cc |
+++ b/content/common/gamepad_user_gesture.cc |
@@ -10,9 +10,9 @@ |
namespace content { |
-bool GamepadsHaveUserGesture(const WebKit::WebGamepads& gamepads) { |
- for (unsigned i = 0; i < WebKit::WebGamepads::itemsLengthCap; i++) { |
- const WebKit::WebGamepad& pad = gamepads.items[i]; |
+bool GamepadsHaveUserGesture(const blink::WebGamepads& gamepads) { |
+ for (unsigned i = 0; i < blink::WebGamepads::itemsLengthCap; i++) { |
+ const blink::WebGamepad& pad = gamepads.items[i]; |
// If the device is physically connected, then check the primary 4 buttons |
// to see if there is currently an intentional user action. |