| Index: content/common/gamepad_user_gesture.cc
|
| diff --git a/content/common/gamepad_user_gesture.cc b/content/common/gamepad_user_gesture.cc
|
| index 037a3402686672cd0fa9de246f9bd28d44ce2bc4..7b530b1ecf4049cb9c3bdc7aa4200bab3ab1244d 100644
|
| --- a/content/common/gamepad_user_gesture.cc
|
| +++ b/content/common/gamepad_user_gesture.cc
|
| @@ -10,9 +10,9 @@
|
|
|
| namespace content {
|
|
|
| -bool GamepadsHaveUserGesture(const WebKit::WebGamepads& gamepads) {
|
| - for (unsigned i = 0; i < WebKit::WebGamepads::itemsLengthCap; i++) {
|
| - const WebKit::WebGamepad& pad = gamepads.items[i];
|
| +bool GamepadsHaveUserGesture(const blink::WebGamepads& gamepads) {
|
| + for (unsigned i = 0; i < blink::WebGamepads::itemsLengthCap; i++) {
|
| + const blink::WebGamepad& pad = gamepads.items[i];
|
|
|
| // If the device is physically connected, then check the primary 4 buttons
|
| // to see if there is currently an intentional user action.
|
|
|