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Side by Side Diff: content/browser/gamepad/gamepad_standard_mappings_linux.cc

Issue 63253002: Rename WebKit namespace to blink (part 3) (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/browser/gamepad/gamepad_standard_mappings.h" 5 #include "content/browser/gamepad/gamepad_standard_mappings.h"
6 6
7 #include "content/common/gamepad_hardware_buffer.h" 7 #include "content/common/gamepad_hardware_buffer.h"
8 8
9 namespace content { 9 namespace content {
10 10
11 namespace { 11 namespace {
12 12
13 float AxisToButton(float input) { 13 float AxisToButton(float input) {
14 return (input + 1.f) / 2.f; 14 return (input + 1.f) / 2.f;
15 } 15 }
16 16
17 float AxisNegativeAsButton(float input) { 17 float AxisNegativeAsButton(float input) {
18 return (input < -0.5f) ? 1.f : 0.f; 18 return (input < -0.5f) ? 1.f : 0.f;
19 } 19 }
20 20
21 float AxisPositiveAsButton(float input) { 21 float AxisPositiveAsButton(float input) {
22 return (input > 0.5f) ? 1.f : 0.f; 22 return (input > 0.5f) ? 1.f : 0.f;
23 } 23 }
24 24
25 void MapperXInputStyleGamepad( 25 void MapperXInputStyleGamepad(
26 const WebKit::WebGamepad& input, 26 const blink::WebGamepad& input,
27 WebKit::WebGamepad* mapped) { 27 blink::WebGamepad* mapped) {
28 *mapped = input; 28 *mapped = input;
29 mapped->buttons[kButtonLeftTrigger] = AxisToButton(input.axes[2]); 29 mapped->buttons[kButtonLeftTrigger] = AxisToButton(input.axes[2]);
30 mapped->buttons[kButtonRightTrigger] = AxisToButton(input.axes[5]); 30 mapped->buttons[kButtonRightTrigger] = AxisToButton(input.axes[5]);
31 mapped->buttons[kButtonBackSelect] = input.buttons[6]; 31 mapped->buttons[kButtonBackSelect] = input.buttons[6];
32 mapped->buttons[kButtonStart] = input.buttons[7]; 32 mapped->buttons[kButtonStart] = input.buttons[7];
33 mapped->buttons[kButtonLeftThumbstick] = input.buttons[9]; 33 mapped->buttons[kButtonLeftThumbstick] = input.buttons[9];
34 mapped->buttons[kButtonRightThumbstick] = input.buttons[10]; 34 mapped->buttons[kButtonRightThumbstick] = input.buttons[10];
35 mapped->buttons[kButtonDpadUp] = AxisNegativeAsButton(input.axes[7]); 35 mapped->buttons[kButtonDpadUp] = AxisNegativeAsButton(input.axes[7]);
36 mapped->buttons[kButtonDpadDown] = AxisPositiveAsButton(input.axes[7]); 36 mapped->buttons[kButtonDpadDown] = AxisPositiveAsButton(input.axes[7]);
37 mapped->buttons[kButtonDpadLeft] = AxisNegativeAsButton(input.axes[6]); 37 mapped->buttons[kButtonDpadLeft] = AxisNegativeAsButton(input.axes[6]);
38 mapped->buttons[kButtonDpadRight] = AxisPositiveAsButton(input.axes[6]); 38 mapped->buttons[kButtonDpadRight] = AxisPositiveAsButton(input.axes[6]);
39 mapped->buttons[kButtonMeta] = input.buttons[8]; 39 mapped->buttons[kButtonMeta] = input.buttons[8];
40 mapped->axes[kAxisRightStickX] = input.axes[3]; 40 mapped->axes[kAxisRightStickX] = input.axes[3];
41 mapped->axes[kAxisRightStickY] = input.axes[4]; 41 mapped->axes[kAxisRightStickY] = input.axes[4];
42 mapped->buttonsLength = kNumButtons; 42 mapped->buttonsLength = kNumButtons;
43 mapped->axesLength = kNumAxes; 43 mapped->axesLength = kNumAxes;
44 } 44 }
45 45
46 void MapperLakeviewResearch( 46 void MapperLakeviewResearch(
47 const WebKit::WebGamepad& input, 47 const blink::WebGamepad& input,
48 WebKit::WebGamepad* mapped) { 48 blink::WebGamepad* mapped) {
49 *mapped = input; 49 *mapped = input;
50 mapped->buttons[kButtonPrimary] = input.buttons[2]; 50 mapped->buttons[kButtonPrimary] = input.buttons[2];
51 mapped->buttons[kButtonTertiary] = input.buttons[3]; 51 mapped->buttons[kButtonTertiary] = input.buttons[3];
52 mapped->buttons[kButtonQuaternary] = input.buttons[0]; 52 mapped->buttons[kButtonQuaternary] = input.buttons[0];
53 mapped->buttons[kButtonLeftShoulder] = input.buttons[6]; 53 mapped->buttons[kButtonLeftShoulder] = input.buttons[6];
54 mapped->buttons[kButtonRightShoulder] = input.buttons[7]; 54 mapped->buttons[kButtonRightShoulder] = input.buttons[7];
55 mapped->buttons[kButtonLeftTrigger] = input.buttons[4]; 55 mapped->buttons[kButtonLeftTrigger] = input.buttons[4];
56 mapped->buttons[kButtonRightTrigger] = input.buttons[5]; 56 mapped->buttons[kButtonRightTrigger] = input.buttons[5];
57 mapped->buttons[kButtonBackSelect] = input.buttons[9]; 57 mapped->buttons[kButtonBackSelect] = input.buttons[9];
58 mapped->buttons[kButtonStart] = input.buttons[8]; 58 mapped->buttons[kButtonStart] = input.buttons[8];
59 mapped->buttons[kButtonDpadUp] = AxisNegativeAsButton(input.axes[5]); 59 mapped->buttons[kButtonDpadUp] = AxisNegativeAsButton(input.axes[5]);
60 mapped->buttons[kButtonDpadDown] = AxisPositiveAsButton(input.axes[5]); 60 mapped->buttons[kButtonDpadDown] = AxisPositiveAsButton(input.axes[5]);
61 mapped->buttons[kButtonDpadLeft] = AxisNegativeAsButton(input.axes[4]); 61 mapped->buttons[kButtonDpadLeft] = AxisNegativeAsButton(input.axes[4]);
62 mapped->buttons[kButtonDpadRight] = AxisPositiveAsButton(input.axes[4]); 62 mapped->buttons[kButtonDpadRight] = AxisPositiveAsButton(input.axes[4]);
63 mapped->buttonsLength = kNumButtons - 1; // no Meta on this device 63 mapped->buttonsLength = kNumButtons - 1; // no Meta on this device
64 mapped->axesLength = kNumAxes; 64 mapped->axesLength = kNumAxes;
65 } 65 }
66 66
67 void MapperPlaystationSixAxis( 67 void MapperPlaystationSixAxis(
68 const WebKit::WebGamepad& input, 68 const blink::WebGamepad& input,
69 WebKit::WebGamepad* mapped) { 69 blink::WebGamepad* mapped) {
70 *mapped = input; 70 *mapped = input;
71 mapped->buttons[kButtonPrimary] = input.buttons[14]; 71 mapped->buttons[kButtonPrimary] = input.buttons[14];
72 mapped->buttons[kButtonSecondary] = input.buttons[13]; 72 mapped->buttons[kButtonSecondary] = input.buttons[13];
73 mapped->buttons[kButtonTertiary] = input.buttons[15]; 73 mapped->buttons[kButtonTertiary] = input.buttons[15];
74 mapped->buttons[kButtonQuaternary] = input.buttons[12]; 74 mapped->buttons[kButtonQuaternary] = input.buttons[12];
75 mapped->buttons[kButtonLeftShoulder] = input.buttons[10]; 75 mapped->buttons[kButtonLeftShoulder] = input.buttons[10];
76 mapped->buttons[kButtonRightShoulder] = input.buttons[11]; 76 mapped->buttons[kButtonRightShoulder] = input.buttons[11];
77 mapped->buttons[kButtonLeftTrigger] = AxisToButton(input.axes[12]); 77 mapped->buttons[kButtonLeftTrigger] = AxisToButton(input.axes[12]);
78 mapped->buttons[kButtonRightTrigger] = AxisToButton(input.axes[13]); 78 mapped->buttons[kButtonRightTrigger] = AxisToButton(input.axes[13]);
79 mapped->buttons[kButtonBackSelect] = input.buttons[0]; 79 mapped->buttons[kButtonBackSelect] = input.buttons[0];
80 mapped->buttons[kButtonStart] = input.buttons[3]; 80 mapped->buttons[kButtonStart] = input.buttons[3];
81 mapped->buttons[kButtonLeftThumbstick] = input.buttons[1]; 81 mapped->buttons[kButtonLeftThumbstick] = input.buttons[1];
82 mapped->buttons[kButtonRightThumbstick] = input.buttons[2]; 82 mapped->buttons[kButtonRightThumbstick] = input.buttons[2];
83 mapped->buttons[kButtonDpadUp] = AxisToButton(input.axes[8]); 83 mapped->buttons[kButtonDpadUp] = AxisToButton(input.axes[8]);
84 mapped->buttons[kButtonDpadDown] = AxisToButton(input.axes[10]); 84 mapped->buttons[kButtonDpadDown] = AxisToButton(input.axes[10]);
85 mapped->buttons[kButtonDpadLeft] = input.buttons[7]; 85 mapped->buttons[kButtonDpadLeft] = input.buttons[7];
86 mapped->buttons[kButtonDpadRight] = AxisToButton(input.axes[9]); 86 mapped->buttons[kButtonDpadRight] = AxisToButton(input.axes[9]);
87 mapped->buttons[kButtonMeta] = input.buttons[16]; 87 mapped->buttons[kButtonMeta] = input.buttons[16];
88 88
89 mapped->buttonsLength = kNumButtons; 89 mapped->buttonsLength = kNumButtons;
90 mapped->axesLength = kNumAxes; 90 mapped->axesLength = kNumAxes;
91 } 91 }
92 92
93 void MapperXGEAR( 93 void MapperXGEAR(
94 const WebKit::WebGamepad& input, 94 const blink::WebGamepad& input,
95 WebKit::WebGamepad* mapped) { 95 blink::WebGamepad* mapped) {
96 *mapped = input; 96 *mapped = input;
97 mapped->buttons[kButtonPrimary] = input.buttons[2]; 97 mapped->buttons[kButtonPrimary] = input.buttons[2];
98 mapped->buttons[kButtonSecondary] = input.buttons[1]; 98 mapped->buttons[kButtonSecondary] = input.buttons[1];
99 mapped->buttons[kButtonTertiary] = input.buttons[3]; 99 mapped->buttons[kButtonTertiary] = input.buttons[3];
100 mapped->buttons[kButtonQuaternary] = input.buttons[0]; 100 mapped->buttons[kButtonQuaternary] = input.buttons[0];
101 mapped->buttons[kButtonLeftShoulder] = input.buttons[6]; 101 mapped->buttons[kButtonLeftShoulder] = input.buttons[6];
102 mapped->buttons[kButtonRightShoulder] = input.buttons[7]; 102 mapped->buttons[kButtonRightShoulder] = input.buttons[7];
103 mapped->buttons[kButtonLeftTrigger] = input.buttons[4]; 103 mapped->buttons[kButtonLeftTrigger] = input.buttons[4];
104 mapped->buttons[kButtonRightTrigger] = input.buttons[5]; 104 mapped->buttons[kButtonRightTrigger] = input.buttons[5];
105 mapped->buttons[kButtonDpadUp] = AxisNegativeAsButton(input.axes[5]); 105 mapped->buttons[kButtonDpadUp] = AxisNegativeAsButton(input.axes[5]);
106 mapped->buttons[kButtonDpadDown] = AxisPositiveAsButton(input.axes[5]); 106 mapped->buttons[kButtonDpadDown] = AxisPositiveAsButton(input.axes[5]);
107 mapped->buttons[kButtonDpadLeft] = AxisNegativeAsButton(input.axes[4]); 107 mapped->buttons[kButtonDpadLeft] = AxisNegativeAsButton(input.axes[4]);
108 mapped->buttons[kButtonDpadRight] = AxisPositiveAsButton(input.axes[4]); 108 mapped->buttons[kButtonDpadRight] = AxisPositiveAsButton(input.axes[4]);
109 mapped->axes[kAxisRightStickX] = input.axes[3]; 109 mapped->axes[kAxisRightStickX] = input.axes[3];
110 mapped->axes[kAxisRightStickY] = input.axes[2]; 110 mapped->axes[kAxisRightStickY] = input.axes[2];
111 mapped->buttonsLength = kNumButtons - 1; // no Meta on this device 111 mapped->buttonsLength = kNumButtons - 1; // no Meta on this device
112 mapped->axesLength = kNumAxes; 112 mapped->axesLength = kNumAxes;
113 } 113 }
114 114
115 115
116 void MapperDragonRiseGeneric( 116 void MapperDragonRiseGeneric(
117 const WebKit::WebGamepad& input, 117 const blink::WebGamepad& input,
118 WebKit::WebGamepad* mapped) { 118 blink::WebGamepad* mapped) {
119 *mapped = input; 119 *mapped = input;
120 mapped->buttons[kButtonDpadUp] = AxisNegativeAsButton(input.axes[6]); 120 mapped->buttons[kButtonDpadUp] = AxisNegativeAsButton(input.axes[6]);
121 mapped->buttons[kButtonDpadDown] = AxisPositiveAsButton(input.axes[6]); 121 mapped->buttons[kButtonDpadDown] = AxisPositiveAsButton(input.axes[6]);
122 mapped->buttons[kButtonDpadLeft] = AxisNegativeAsButton(input.axes[5]); 122 mapped->buttons[kButtonDpadLeft] = AxisNegativeAsButton(input.axes[5]);
123 mapped->buttons[kButtonDpadRight] = AxisPositiveAsButton(input.axes[5]); 123 mapped->buttons[kButtonDpadRight] = AxisPositiveAsButton(input.axes[5]);
124 mapped->axes[kAxisLeftStickX] = input.axes[0]; 124 mapped->axes[kAxisLeftStickX] = input.axes[0];
125 mapped->axes[kAxisLeftStickY] = input.axes[1]; 125 mapped->axes[kAxisLeftStickY] = input.axes[1];
126 mapped->axes[kAxisRightStickX] = input.axes[3]; 126 mapped->axes[kAxisRightStickX] = input.axes[3];
127 mapped->axes[kAxisRightStickY] = input.axes[4]; 127 mapped->axes[kAxisRightStickY] = input.axes[4];
128 mapped->buttonsLength = kNumButtons - 1; // no Meta on this device 128 mapped->buttonsLength = kNumButtons - 1; // no Meta on this device
(...skipping 26 matching lines...) Expand all
155 const base::StringPiece& product_id) { 155 const base::StringPiece& product_id) {
156 for (size_t i = 0; i < arraysize(AvailableMappings); ++i) { 156 for (size_t i = 0; i < arraysize(AvailableMappings); ++i) {
157 MappingData& item = AvailableMappings[i]; 157 MappingData& item = AvailableMappings[i];
158 if (vendor_id == item.vendor_id && product_id == item.product_id) 158 if (vendor_id == item.vendor_id && product_id == item.product_id)
159 return item.function; 159 return item.function;
160 } 160 }
161 return NULL; 161 return NULL;
162 } 162 }
163 163
164 } // namespace content 164 } // namespace content
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