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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_STANDARD_MAPPINGS_H_ | 5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_STANDARD_MAPPINGS_H_ |
| 6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_STANDARD_MAPPINGS_H_ | 6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_STANDARD_MAPPINGS_H_ |
| 7 | 7 |
| 8 #include "base/strings/string_piece.h" | 8 #include "base/strings/string_piece.h" |
| 9 | 9 |
| 10 namespace WebKit { | 10 namespace blink { |
| 11 class WebGamepad; | 11 class WebGamepad; |
| 12 } | 12 } |
| 13 | 13 |
| 14 namespace content { | 14 namespace content { |
| 15 | 15 |
| 16 typedef void (*GamepadStandardMappingFunction)( | 16 typedef void (*GamepadStandardMappingFunction)( |
| 17 const WebKit::WebGamepad& original, | 17 const blink::WebGamepad& original, |
| 18 WebKit::WebGamepad* mapped); | 18 blink::WebGamepad* mapped); |
| 19 | 19 |
| 20 GamepadStandardMappingFunction GetGamepadStandardMappingFunction( | 20 GamepadStandardMappingFunction GetGamepadStandardMappingFunction( |
| 21 const base::StringPiece& vendor_id, | 21 const base::StringPiece& vendor_id, |
| 22 const base::StringPiece& product_id); | 22 const base::StringPiece& product_id); |
| 23 | 23 |
| 24 // This defines our canonical mapping order for gamepad-like devices. If these | 24 // This defines our canonical mapping order for gamepad-like devices. If these |
| 25 // items cannot all be satisfied, it is a case-by-case judgement as to whether | 25 // items cannot all be satisfied, it is a case-by-case judgement as to whether |
| 26 // it is better to leave the device unmapped, or to partially map it. In | 26 // it is better to leave the device unmapped, or to partially map it. In |
| 27 // general, err towards leaving it *unmapped* so that content can handle | 27 // general, err towards leaving it *unmapped* so that content can handle |
| 28 // appropriately. | 28 // appropriately. |
| (...skipping 23 matching lines...) Expand all Loading... |
| 52 kAxisLeftStickX, | 52 kAxisLeftStickX, |
| 53 kAxisLeftStickY, | 53 kAxisLeftStickY, |
| 54 kAxisRightStickX, | 54 kAxisRightStickX, |
| 55 kAxisRightStickY, | 55 kAxisRightStickY, |
| 56 kNumAxes | 56 kNumAxes |
| 57 }; | 57 }; |
| 58 | 58 |
| 59 } // namespace content | 59 } // namespace content |
| 60 | 60 |
| 61 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_STANDARD_MAPPINGS_H_ | 61 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_STANDARD_MAPPINGS_H_ |
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