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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_DATA_FETCHER_H_ | 5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_DATA_FETCHER_H_ |
6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_DATA_FETCHER_H_ | 6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_DATA_FETCHER_H_ |
7 | 7 |
8 namespace WebKit { | 8 namespace blink { |
9 class WebGamepads; | 9 class WebGamepads; |
10 } | 10 } |
11 | 11 |
12 namespace content { | 12 namespace content { |
13 | 13 |
14 // Abstract interface for imlementing platform- (and test-) specific behaviro | 14 // Abstract interface for imlementing platform- (and test-) specific behaviro |
15 // for getting the gamepad data. | 15 // for getting the gamepad data. |
16 class GamepadDataFetcher { | 16 class GamepadDataFetcher { |
17 public: | 17 public: |
18 virtual ~GamepadDataFetcher() {} | 18 virtual ~GamepadDataFetcher() {} |
19 virtual void GetGamepadData(WebKit::WebGamepads* pads, | 19 virtual void GetGamepadData(blink::WebGamepads* pads, |
20 bool devices_changed_hint) = 0; | 20 bool devices_changed_hint) = 0; |
21 virtual void PauseHint(bool paused) {} | 21 virtual void PauseHint(bool paused) {} |
22 }; | 22 }; |
23 | 23 |
24 } // namespace content | 24 } // namespace content |
25 | 25 |
26 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_DATA_FETCHER_H_ | 26 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_DATA_FETCHER_H_ |
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