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Side by Side Diff: src/gpu/GrDrawState.cpp

Issue 631183003: Revert of gl programs rewrite (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrDrawState.h" 8 #include "GrDrawState.h"
9 9
10 #include "GrOptDrawState.h" 10 #include "GrOptDrawState.h"
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397 if (this->isCoverageDrawing()) { 397 if (this->isCoverageDrawing()) {
398 return true; 398 return true;
399 } 399 }
400 400
401 GrProcessor::InvariantOutput inout; 401 GrProcessor::InvariantOutput inout;
402 inout.fIsSingleComponent = false; 402 inout.fIsSingleComponent = false;
403 // Initialize to an unknown starting coverage if per-vertex coverage is spec ified. 403 // Initialize to an unknown starting coverage if per-vertex coverage is spec ified.
404 if (this->hasCoverageVertexAttribute()) { 404 if (this->hasCoverageVertexAttribute()) {
405 inout.fValidFlags = 0; 405 inout.fValidFlags = 0;
406 } else { 406 } else {
407 inout.fColor = this->getCoverageColor(); 407 inout.fColor = fCoverage;
408 inout.fValidFlags = kRGBA_GrColorComponentFlags; 408 inout.fValidFlags = kRGBA_GrColorComponentFlags;
409 } 409 }
410 410
411 // Run through the coverage stages and see if the coverage will be all ones at the end. 411 // Run through the coverage stages and see if the coverage will be all ones at the end.
412 if (this->hasGeometryProcessor()) { 412 if (this->hasGeometryProcessor()) {
413 const GrGeometryProcessor* gp = fGeometryProcessor->getGeometryProcessor (); 413 const GrGeometryProcessor* gp = fGeometryProcessor->getGeometryProcessor ();
414 gp->computeInvariantOutput(&inout); 414 gp->computeInvariantOutput(&inout);
415 } 415 }
416
417 for (int s = 0; s < this->numCoverageStages(); ++s) { 416 for (int s = 0; s < this->numCoverageStages(); ++s) {
418 const GrProcessor* processor = this->getCoverageStage(s).getProcessor(); 417 const GrProcessor* processor = this->getCoverageStage(s).getProcessor();
419 processor->computeInvariantOutput(&inout); 418 processor->computeInvariantOutput(&inout);
420 } 419 }
421 return inout.isSolidWhite(); 420 return inout.isSolidWhite();
422 } 421 }
423 422
424 ////////////////////////////////////////////////////////////////////////////// 423 //////////////////////////////////////////////////////////////////////////////
425 424
426 GrDrawState::AutoVertexAttribRestore::AutoVertexAttribRestore(GrDrawState* drawS tate) { 425 GrDrawState::AutoVertexAttribRestore::AutoVertexAttribRestore(GrDrawState* drawS tate) {
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634 //////////////////////////////////////////////////////////////////////////////// 633 ////////////////////////////////////////////////////////////////////////////////
635 634
636 GrDrawState::~GrDrawState() { 635 GrDrawState::~GrDrawState() {
637 SkSafeUnref(fCachedOptState); 636 SkSafeUnref(fCachedOptState);
638 SkASSERT(0 == fBlockEffectRemovalCnt); 637 SkASSERT(0 == fBlockEffectRemovalCnt);
639 } 638 }
640 639
641 //////////////////////////////////////////////////////////////////////////////// 640 ////////////////////////////////////////////////////////////////////////////////
642 641
643 GrDrawState::BlendOptFlags GrDrawState::getBlendOpts(bool forceCoverage, 642 GrDrawState::BlendOptFlags GrDrawState::getBlendOpts(bool forceCoverage,
644 GrBlendCoeff* srcCoeff, 643 GrBlendCoeff* srcCoeff,
645 GrBlendCoeff* dstCoeff) con st { 644 GrBlendCoeff* dstCoeff) const {
646 GrBlendCoeff bogusSrcCoeff, bogusDstCoeff; 645 GrBlendCoeff bogusSrcCoeff, bogusDstCoeff;
647 if (NULL == srcCoeff) { 646 if (NULL == srcCoeff) {
648 srcCoeff = &bogusSrcCoeff; 647 srcCoeff = &bogusSrcCoeff;
649 } 648 }
650 if (NULL == dstCoeff) { 649 if (NULL == dstCoeff) {
651 dstCoeff = &bogusDstCoeff; 650 dstCoeff = &bogusDstCoeff;
652 } 651 }
653 652
654 *srcCoeff = this->getSrcBlendCoeff(); 653 *srcCoeff = this->getSrcBlendCoeff();
655 *dstCoeff = this->getDstBlendCoeff(); 654 *dstCoeff = this->getDstBlendCoeff();
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777 } 776 }
778 777
779 // Since the shader will multiply coverage and color, the only way the f inal A==1 is if 778 // Since the shader will multiply coverage and color, the only way the f inal A==1 is if
780 // coverage and color both have A==1. 779 // coverage and color both have A==1.
781 return (inoutColor.isOpaque() && inoutCoverage.isOpaque()); 780 return (inoutColor.isOpaque() && inoutCoverage.isOpaque());
782 } 781 }
783 782
784 return inoutColor.isOpaque(); 783 return inoutColor.isOpaque();
785 } 784 }
786 785
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