Index: Source/core/svg/properties/SVGAnimatedProperty.h |
diff --git a/Source/core/svg/properties/SVGAnimatedProperty.h b/Source/core/svg/properties/SVGAnimatedProperty.h |
index 113027fa211717b94a1634d9be0e47b3be7b32b0..93e6438f98cedda611bcf20057b71a6905b15241 100644 |
--- a/Source/core/svg/properties/SVGAnimatedProperty.h |
+++ b/Source/core/svg/properties/SVGAnimatedProperty.h |
@@ -120,17 +120,17 @@ public: |
return const_cast<SVGAnimatedPropertyCommon*>(this)->currentValue(); |
} |
- virtual SVGPropertyBase* currentValueBase() OVERRIDE |
+ virtual SVGPropertyBase* currentValueBase() override |
{ |
return currentValue(); |
} |
- virtual bool isAnimating() const OVERRIDE |
+ virtual bool isAnimating() const override |
{ |
return m_currentValue; |
} |
- void setBaseValueAsString(const String& value, SVGParsingError& parseError) OVERRIDE |
+ void setBaseValueAsString(const String& value, SVGParsingError& parseError) override |
{ |
TrackExceptionState es; |
@@ -140,19 +140,19 @@ public: |
parseError = ParsingAttributeFailedError; |
} |
- virtual PassRefPtr<SVGPropertyBase> createAnimatedValue() OVERRIDE |
+ virtual PassRefPtr<SVGPropertyBase> createAnimatedValue() override |
{ |
return m_baseValue->clone(); |
} |
- virtual void setAnimatedValue(PassRefPtr<SVGPropertyBase> passValue) OVERRIDE |
+ virtual void setAnimatedValue(PassRefPtr<SVGPropertyBase> passValue) override |
{ |
RefPtr<SVGPropertyBase> value = passValue; |
ASSERT(value->type() == Property::classType()); |
m_currentValue = static_pointer_cast<Property>(value.release()); |
} |
- virtual void animationEnded() OVERRIDE |
+ virtual void animationEnded() override |
{ |
m_currentValue.clear(); |
@@ -177,14 +177,14 @@ private: |
template <typename Property, typename TearOffType = typename Property::TearOffType, typename PrimitiveType = typename Property::PrimitiveType> |
class SVGAnimatedProperty : public SVGAnimatedPropertyCommon<Property> { |
public: |
- virtual bool needsSynchronizeAttribute() OVERRIDE |
+ virtual bool needsSynchronizeAttribute() override |
{ |
// DOM attribute synchronization is only needed if tear-off is being touched from javascript or the property is being animated. |
// This prevents unnecessary attribute creation on target element. |
return m_baseValueUpdated || this->isAnimating(); |
} |
- virtual void synchronizeAttribute() OVERRIDE |
+ virtual void synchronizeAttribute() override |
{ |
SVGAnimatedPropertyBase::synchronizeAttribute(); |
m_baseValueUpdated = false; |
@@ -241,19 +241,19 @@ public: |
return adoptRef(new SVGAnimatedProperty<Property>(contextElement, attributeName, initialValue)); |
} |
- virtual void setAnimatedValue(PassRefPtr<SVGPropertyBase> value) OVERRIDE |
+ virtual void setAnimatedValue(PassRefPtr<SVGPropertyBase> value) override |
{ |
SVGAnimatedPropertyCommon<Property>::setAnimatedValue(value); |
updateAnimValTearOffIfNeeded(); |
} |
- virtual void animationEnded() OVERRIDE |
+ virtual void animationEnded() override |
{ |
SVGAnimatedPropertyCommon<Property>::animationEnded(); |
updateAnimValTearOffIfNeeded(); |
} |
- virtual bool needsSynchronizeAttribute() OVERRIDE |
+ virtual bool needsSynchronizeAttribute() override |
{ |
// DOM attribute synchronization is only needed if tear-off is being touched from javascript or the property is being animated. |
// This prevents unnecessary attribute creation on target element. |