| Index: Source/core/svg/SVGPathTraversalStateBuilder.h
|
| diff --git a/Source/core/svg/SVGPathTraversalStateBuilder.h b/Source/core/svg/SVGPathTraversalStateBuilder.h
|
| index 903c6288a88cdcc117acbc901a7cb9fcff67db9f..20cf7fe39e17f26a4d915d8205fd24c050760d7f 100644
|
| --- a/Source/core/svg/SVGPathTraversalStateBuilder.h
|
| +++ b/Source/core/svg/SVGPathTraversalStateBuilder.h
|
| @@ -28,7 +28,7 @@ namespace blink {
|
|
|
| class PathTraversalState;
|
|
|
| -class SVGPathTraversalStateBuilder FINAL : public SVGPathConsumer {
|
| +class SVGPathTraversalStateBuilder final : public SVGPathConsumer {
|
| public:
|
| SVGPathTraversalStateBuilder();
|
|
|
| @@ -38,25 +38,25 @@ public:
|
|
|
| void setCurrentTraversalState(PathTraversalState* traversalState) { m_traversalState = traversalState; }
|
| void setDesiredLength(float);
|
| - virtual void incrementPathSegmentCount() OVERRIDE;
|
| - virtual bool continueConsuming() OVERRIDE;
|
| - virtual void cleanup() OVERRIDE { m_traversalState = 0; }
|
| + virtual void incrementPathSegmentCount() override;
|
| + virtual bool continueConsuming() override;
|
| + virtual void cleanup() override { m_traversalState = 0; }
|
|
|
| private:
|
| // Used in UnalteredParsing/NormalizedParsing modes.
|
| - virtual void moveTo(const FloatPoint&, bool closed, PathCoordinateMode) OVERRIDE;
|
| - virtual void lineTo(const FloatPoint&, PathCoordinateMode) OVERRIDE;
|
| - virtual void curveToCubic(const FloatPoint&, const FloatPoint&, const FloatPoint&, PathCoordinateMode) OVERRIDE;
|
| - virtual void closePath() OVERRIDE;
|
| + virtual void moveTo(const FloatPoint&, bool closed, PathCoordinateMode) override;
|
| + virtual void lineTo(const FloatPoint&, PathCoordinateMode) override;
|
| + virtual void curveToCubic(const FloatPoint&, const FloatPoint&, const FloatPoint&, PathCoordinateMode) override;
|
| + virtual void closePath() override;
|
|
|
| private:
|
| // Not used for PathTraversalState.
|
| - virtual void lineToHorizontal(float, PathCoordinateMode) OVERRIDE { ASSERT_NOT_REACHED(); }
|
| - virtual void lineToVertical(float, PathCoordinateMode) OVERRIDE { ASSERT_NOT_REACHED(); }
|
| - virtual void curveToCubicSmooth(const FloatPoint&, const FloatPoint&, PathCoordinateMode) OVERRIDE { ASSERT_NOT_REACHED(); }
|
| - virtual void curveToQuadratic(const FloatPoint&, const FloatPoint&, PathCoordinateMode) OVERRIDE { ASSERT_NOT_REACHED(); }
|
| - virtual void curveToQuadraticSmooth(const FloatPoint&, PathCoordinateMode) OVERRIDE { ASSERT_NOT_REACHED(); }
|
| - virtual void arcTo(float, float, float, bool, bool, const FloatPoint&, PathCoordinateMode) OVERRIDE { ASSERT_NOT_REACHED(); }
|
| + virtual void lineToHorizontal(float, PathCoordinateMode) override { ASSERT_NOT_REACHED(); }
|
| + virtual void lineToVertical(float, PathCoordinateMode) override { ASSERT_NOT_REACHED(); }
|
| + virtual void curveToCubicSmooth(const FloatPoint&, const FloatPoint&, PathCoordinateMode) override { ASSERT_NOT_REACHED(); }
|
| + virtual void curveToQuadratic(const FloatPoint&, const FloatPoint&, PathCoordinateMode) override { ASSERT_NOT_REACHED(); }
|
| + virtual void curveToQuadraticSmooth(const FloatPoint&, PathCoordinateMode) override { ASSERT_NOT_REACHED(); }
|
| + virtual void arcTo(float, float, float, bool, bool, const FloatPoint&, PathCoordinateMode) override { ASSERT_NOT_REACHED(); }
|
|
|
| PathTraversalState* m_traversalState;
|
| };
|
|
|