Index: Source/core/svg/SVGLength.h |
diff --git a/Source/core/svg/SVGLength.h b/Source/core/svg/SVGLength.h |
index a56c80df8a01a1a9cf003c76d38078002a0eb79f..d518b83709dce5719dfab7f7ffeb5c438ddf857f 100644 |
--- a/Source/core/svg/SVGLength.h |
+++ b/Source/core/svg/SVGLength.h |
@@ -40,7 +40,7 @@ enum SVGLengthNegativeValuesMode { |
class SVGLengthTearOff; |
-class SVGLength FINAL : public SVGPropertyBase { |
+class SVGLength final : public SVGPropertyBase { |
public: |
typedef SVGLengthTearOff TearOffType; |
@@ -50,7 +50,7 @@ public: |
} |
PassRefPtr<SVGLength> clone() const; |
- virtual PassRefPtr<SVGPropertyBase> cloneForAnimation(const String&) const OVERRIDE; |
+ virtual PassRefPtr<SVGPropertyBase> cloneForAnimation(const String&) const override; |
SVGLengthType unitType() const { return static_cast<SVGLengthType>(m_unitType); } |
void setUnitType(SVGLengthType); |
@@ -71,7 +71,7 @@ public: |
float valueAsPercentage() const; |
- virtual String valueAsString() const OVERRIDE; |
+ virtual String valueAsString() const override; |
void setValueAsString(const String&, ExceptionState&); |
void newValueSpecifiedUnits(SVGLengthType, float valueInSpecifiedUnits); |
@@ -96,9 +96,9 @@ public: |
PassRefPtr<SVGLength> blend(PassRefPtr<SVGLength> from, float progress) const; |
- virtual void add(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVGElement*) OVERRIDE; |
- virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> from, PassRefPtr<SVGPropertyBase> to, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) OVERRIDE; |
- virtual float calculateDistance(PassRefPtr<SVGPropertyBase> to, SVGElement* contextElement) OVERRIDE; |
+ virtual void add(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVGElement*) override; |
+ virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> from, PassRefPtr<SVGPropertyBase> to, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) override; |
+ virtual float calculateDistance(PassRefPtr<SVGPropertyBase> to, SVGElement* contextElement) override; |
static AnimatedPropertyType classType() { return AnimatedLength; } |