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1 /* | 1 /* |
2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
3 * Copyright (C) 2013 Apple Inc. All rights reserved. | 3 * Copyright (C) 2013 Apple Inc. All rights reserved. |
4 * | 4 * |
5 * This library is free software; you can redistribute it and/or | 5 * This library is free software; you can redistribute it and/or |
6 * modify it under the terms of the GNU Library General Public | 6 * modify it under the terms of the GNU Library General Public |
7 * License as published by the Free Software Foundation; either | 7 * License as published by the Free Software Foundation; either |
8 * version 2 of the License, or (at your option) any later version. | 8 * version 2 of the License, or (at your option) any later version. |
9 * | 9 * |
10 * This library is distributed in the hope that it will be useful, | 10 * This library is distributed in the hope that it will be useful, |
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
13 * Library General Public License for more details. | 13 * Library General Public License for more details. |
14 * | 14 * |
15 * You should have received a copy of the GNU Library General Public License | 15 * You should have received a copy of the GNU Library General Public License |
16 * along with this library; see the file COPYING.LIB. If not, write to | 16 * along with this library; see the file COPYING.LIB. If not, write to |
17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
18 * Boston, MA 02110-1301, USA. | 18 * Boston, MA 02110-1301, USA. |
19 */ | 19 */ |
20 | 20 |
21 #ifndef SVGPathStringSource_h | 21 #ifndef SVGPathStringSource_h |
22 #define SVGPathStringSource_h | 22 #define SVGPathStringSource_h |
23 | 23 |
24 #include "core/svg/SVGPathSource.h" | 24 #include "core/svg/SVGPathSource.h" |
25 #include "wtf/PassOwnPtr.h" | 25 #include "wtf/PassOwnPtr.h" |
26 #include "wtf/text/WTFString.h" | 26 #include "wtf/text/WTFString.h" |
27 | 27 |
28 namespace blink { | 28 namespace blink { |
29 | 29 |
30 class SVGPathStringSource FINAL : public SVGPathSource { | 30 class SVGPathStringSource final : public SVGPathSource { |
31 public: | 31 public: |
32 static PassOwnPtr<SVGPathStringSource> create(const String& string) | 32 static PassOwnPtr<SVGPathStringSource> create(const String& string) |
33 { | 33 { |
34 return adoptPtr(new SVGPathStringSource(string)); | 34 return adoptPtr(new SVGPathStringSource(string)); |
35 } | 35 } |
36 | 36 |
37 private: | 37 private: |
38 SVGPathStringSource(const String&); | 38 SVGPathStringSource(const String&); |
39 | 39 |
40 virtual bool hasMoreData() const OVERRIDE; | 40 virtual bool hasMoreData() const override; |
41 virtual bool moveToNextToken() OVERRIDE; | 41 virtual bool moveToNextToken() override; |
42 virtual bool parseSVGSegmentType(SVGPathSegType&) OVERRIDE; | 42 virtual bool parseSVGSegmentType(SVGPathSegType&) override; |
43 virtual SVGPathSegType nextCommand(SVGPathSegType previousCommand) OVERRIDE; | 43 virtual SVGPathSegType nextCommand(SVGPathSegType previousCommand) override; |
44 | 44 |
45 virtual bool parseMoveToSegment(FloatPoint&) OVERRIDE; | 45 virtual bool parseMoveToSegment(FloatPoint&) override; |
46 virtual bool parseLineToSegment(FloatPoint&) OVERRIDE; | 46 virtual bool parseLineToSegment(FloatPoint&) override; |
47 virtual bool parseLineToHorizontalSegment(float&) OVERRIDE; | 47 virtual bool parseLineToHorizontalSegment(float&) override; |
48 virtual bool parseLineToVerticalSegment(float&) OVERRIDE; | 48 virtual bool parseLineToVerticalSegment(float&) override; |
49 virtual bool parseCurveToCubicSegment(FloatPoint&, FloatPoint&, FloatPoint&)
OVERRIDE; | 49 virtual bool parseCurveToCubicSegment(FloatPoint&, FloatPoint&, FloatPoint&)
override; |
50 virtual bool parseCurveToCubicSmoothSegment(FloatPoint&, FloatPoint&) OVERRI
DE; | 50 virtual bool parseCurveToCubicSmoothSegment(FloatPoint&, FloatPoint&) overri
de; |
51 virtual bool parseCurveToQuadraticSegment(FloatPoint&, FloatPoint&) OVERRIDE
; | 51 virtual bool parseCurveToQuadraticSegment(FloatPoint&, FloatPoint&) override
; |
52 virtual bool parseCurveToQuadraticSmoothSegment(FloatPoint&) OVERRIDE; | 52 virtual bool parseCurveToQuadraticSmoothSegment(FloatPoint&) override; |
53 virtual bool parseArcToSegment(float&, float&, float&, bool&, bool&, FloatPo
int&) OVERRIDE; | 53 virtual bool parseArcToSegment(float&, float&, float&, bool&, bool&, FloatPo
int&) override; |
54 | 54 |
55 String m_string; | 55 String m_string; |
56 bool m_is8BitSource; | 56 bool m_is8BitSource; |
57 | 57 |
58 union { | 58 union { |
59 const LChar* m_character8; | 59 const LChar* m_character8; |
60 const UChar* m_character16; | 60 const UChar* m_character16; |
61 } m_current; | 61 } m_current; |
62 union { | 62 union { |
63 const LChar* m_character8; | 63 const LChar* m_character8; |
64 const UChar* m_character16; | 64 const UChar* m_character16; |
65 } m_end; | 65 } m_end; |
66 }; | 66 }; |
67 | 67 |
68 } // namespace blink | 68 } // namespace blink |
69 | 69 |
70 #endif // SVGPathStringSource_h | 70 #endif // SVGPathStringSource_h |
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