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1 /* | 1 /* |
2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
3 * | 3 * |
4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
8 * | 8 * |
9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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21 #define SVGPathByteStreamBuilder_h | 21 #define SVGPathByteStreamBuilder_h |
22 | 22 |
23 #include "core/svg/SVGPathByteStream.h" | 23 #include "core/svg/SVGPathByteStream.h" |
24 #include "core/svg/SVGPathConsumer.h" | 24 #include "core/svg/SVGPathConsumer.h" |
25 #include "platform/geometry/FloatPoint.h" | 25 #include "platform/geometry/FloatPoint.h" |
26 #include "wtf/PassOwnPtr.h" | 26 #include "wtf/PassOwnPtr.h" |
27 #include "wtf/text/WTFString.h" | 27 #include "wtf/text/WTFString.h" |
28 | 28 |
29 namespace blink { | 29 namespace blink { |
30 | 30 |
31 class SVGPathByteStreamBuilder FINAL : public SVGPathConsumer { | 31 class SVGPathByteStreamBuilder final : public SVGPathConsumer { |
32 public: | 32 public: |
33 SVGPathByteStreamBuilder(); | 33 SVGPathByteStreamBuilder(); |
34 | 34 |
35 void setCurrentByteStream(SVGPathByteStream* byteStream) { m_byteStream = by
teStream; } | 35 void setCurrentByteStream(SVGPathByteStream* byteStream) { m_byteStream = by
teStream; } |
36 | 36 |
37 private: | 37 private: |
38 virtual void incrementPathSegmentCount() OVERRIDE { } | 38 virtual void incrementPathSegmentCount() override { } |
39 virtual bool continueConsuming() OVERRIDE { return true; } | 39 virtual bool continueConsuming() override { return true; } |
40 virtual void cleanup() OVERRIDE { m_byteStream = 0; } | 40 virtual void cleanup() override { m_byteStream = 0; } |
41 | 41 |
42 // Used in UnalteredParsing/NormalizedParsing modes. | 42 // Used in UnalteredParsing/NormalizedParsing modes. |
43 virtual void moveTo(const FloatPoint&, bool closed, PathCoordinateMode) OVER
RIDE; | 43 virtual void moveTo(const FloatPoint&, bool closed, PathCoordinateMode) over
ride; |
44 virtual void lineTo(const FloatPoint&, PathCoordinateMode) OVERRIDE; | 44 virtual void lineTo(const FloatPoint&, PathCoordinateMode) override; |
45 virtual void curveToCubic(const FloatPoint&, const FloatPoint&, const FloatP
oint&, PathCoordinateMode) OVERRIDE; | 45 virtual void curveToCubic(const FloatPoint&, const FloatPoint&, const FloatP
oint&, PathCoordinateMode) override; |
46 virtual void closePath() OVERRIDE; | 46 virtual void closePath() override; |
47 | 47 |
48 // Only used in UnalteredParsing mode. | 48 // Only used in UnalteredParsing mode. |
49 virtual void lineToHorizontal(float, PathCoordinateMode) OVERRIDE; | 49 virtual void lineToHorizontal(float, PathCoordinateMode) override; |
50 virtual void lineToVertical(float, PathCoordinateMode) OVERRIDE; | 50 virtual void lineToVertical(float, PathCoordinateMode) override; |
51 virtual void curveToCubicSmooth(const FloatPoint&, const FloatPoint&, PathCo
ordinateMode) OVERRIDE; | 51 virtual void curveToCubicSmooth(const FloatPoint&, const FloatPoint&, PathCo
ordinateMode) override; |
52 virtual void curveToQuadratic(const FloatPoint&, const FloatPoint&, PathCoor
dinateMode) OVERRIDE; | 52 virtual void curveToQuadratic(const FloatPoint&, const FloatPoint&, PathCoor
dinateMode) override; |
53 virtual void curveToQuadraticSmooth(const FloatPoint&, PathCoordinateMode) O
VERRIDE; | 53 virtual void curveToQuadraticSmooth(const FloatPoint&, PathCoordinateMode) o
verride; |
54 virtual void arcTo(float, float, float, bool largeArcFlag, bool sweepFlag, c
onst FloatPoint&, PathCoordinateMode) OVERRIDE; | 54 virtual void arcTo(float, float, float, bool largeArcFlag, bool sweepFlag, c
onst FloatPoint&, PathCoordinateMode) override; |
55 | 55 |
56 SVGPathByteStream* m_byteStream; | 56 SVGPathByteStream* m_byteStream; |
57 }; | 57 }; |
58 | 58 |
59 } // namespace blink | 59 } // namespace blink |
60 | 60 |
61 #endif // SVGPathByteStreamBuilder_h | 61 #endif // SVGPathByteStreamBuilder_h |
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