OLD | NEW |
1 /* | 1 /* |
2 * Copyright (C) 2014 Google Inc. All rights reserved. | 2 * Copyright (C) 2014 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
(...skipping 30 matching lines...) Expand all Loading... |
41 // while DOM attribute and SMIL animations operate on this class. | 41 // while DOM attribute and SMIL animations operate on this class. |
42 // From Javascript, the two SVGAnimatedNumbers |firstNumber| and |secondNumber|
are used. | 42 // From Javascript, the two SVGAnimatedNumbers |firstNumber| and |secondNumber|
are used. |
43 // For example, see SVGFEDropShadowElement::stdDeviation{X,Y}() | 43 // For example, see SVGFEDropShadowElement::stdDeviation{X,Y}() |
44 class SVGAnimatedNumberOptionalNumber : public SVGAnimatedPropertyCommon<SVGNumb
erOptionalNumber> { | 44 class SVGAnimatedNumberOptionalNumber : public SVGAnimatedPropertyCommon<SVGNumb
erOptionalNumber> { |
45 public: | 45 public: |
46 static PassRefPtr<SVGAnimatedNumberOptionalNumber> create(SVGElement* contex
tElement, const QualifiedName& attributeName, float initialFirstValue = 0, float
initialSecondValue = 0) | 46 static PassRefPtr<SVGAnimatedNumberOptionalNumber> create(SVGElement* contex
tElement, const QualifiedName& attributeName, float initialFirstValue = 0, float
initialSecondValue = 0) |
47 { | 47 { |
48 return adoptRef(new SVGAnimatedNumberOptionalNumber(contextElement, attr
ibuteName, initialFirstValue, initialSecondValue)); | 48 return adoptRef(new SVGAnimatedNumberOptionalNumber(contextElement, attr
ibuteName, initialFirstValue, initialSecondValue)); |
49 } | 49 } |
50 | 50 |
51 virtual void setAnimatedValue(PassRefPtr<SVGPropertyBase>) OVERRIDE; | 51 virtual void setAnimatedValue(PassRefPtr<SVGPropertyBase>) override; |
52 virtual bool needsSynchronizeAttribute() OVERRIDE; | 52 virtual bool needsSynchronizeAttribute() override; |
53 virtual void animationEnded() OVERRIDE; | 53 virtual void animationEnded() override; |
54 | 54 |
55 SVGAnimatedNumber* firstNumber() { return m_firstNumber.get(); } | 55 SVGAnimatedNumber* firstNumber() { return m_firstNumber.get(); } |
56 SVGAnimatedNumber* secondNumber() { return m_secondNumber.get(); } | 56 SVGAnimatedNumber* secondNumber() { return m_secondNumber.get(); } |
57 | 57 |
58 protected: | 58 protected: |
59 SVGAnimatedNumberOptionalNumber(SVGElement* contextElement, const QualifiedN
ame& attributeName, float initialFirstValue, float initialSecondValue); | 59 SVGAnimatedNumberOptionalNumber(SVGElement* contextElement, const QualifiedN
ame& attributeName, float initialFirstValue, float initialSecondValue); |
60 | 60 |
61 RefPtr<SVGAnimatedNumber> m_firstNumber; | 61 RefPtr<SVGAnimatedNumber> m_firstNumber; |
62 RefPtr<SVGAnimatedNumber> m_secondNumber; | 62 RefPtr<SVGAnimatedNumber> m_secondNumber; |
63 }; | 63 }; |
64 | 64 |
65 } // namespace blink | 65 } // namespace blink |
66 | 66 |
67 #endif // SVGAnimatedNumberOptionalNumber_h | 67 #endif // SVGAnimatedNumberOptionalNumber_h |
OLD | NEW |