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| 1 /* | 1 /* |
| 2 * Copyright (C) 2014 Google Inc. All rights reserved. | 2 * Copyright (C) 2014 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 30 matching lines...) Expand all Loading... |
| 41 // while DOM attribute and SMIL animations operate on this class. | 41 // while DOM attribute and SMIL animations operate on this class. |
| 42 // From Javascript, the two SVGAnimatedNumbers |firstNumber| and |secondNumber|
are used. | 42 // From Javascript, the two SVGAnimatedNumbers |firstNumber| and |secondNumber|
are used. |
| 43 // For example, see SVGFEDropShadowElement::stdDeviation{X,Y}() | 43 // For example, see SVGFEDropShadowElement::stdDeviation{X,Y}() |
| 44 class SVGAnimatedNumberOptionalNumber : public SVGAnimatedPropertyCommon<SVGNumb
erOptionalNumber> { | 44 class SVGAnimatedNumberOptionalNumber : public SVGAnimatedPropertyCommon<SVGNumb
erOptionalNumber> { |
| 45 public: | 45 public: |
| 46 static PassRefPtr<SVGAnimatedNumberOptionalNumber> create(SVGElement* contex
tElement, const QualifiedName& attributeName, float initialFirstValue = 0, float
initialSecondValue = 0) | 46 static PassRefPtr<SVGAnimatedNumberOptionalNumber> create(SVGElement* contex
tElement, const QualifiedName& attributeName, float initialFirstValue = 0, float
initialSecondValue = 0) |
| 47 { | 47 { |
| 48 return adoptRef(new SVGAnimatedNumberOptionalNumber(contextElement, attr
ibuteName, initialFirstValue, initialSecondValue)); | 48 return adoptRef(new SVGAnimatedNumberOptionalNumber(contextElement, attr
ibuteName, initialFirstValue, initialSecondValue)); |
| 49 } | 49 } |
| 50 | 50 |
| 51 virtual void setAnimatedValue(PassRefPtr<SVGPropertyBase>) OVERRIDE; | 51 virtual void setAnimatedValue(PassRefPtr<SVGPropertyBase>) override; |
| 52 virtual bool needsSynchronizeAttribute() OVERRIDE; | 52 virtual bool needsSynchronizeAttribute() override; |
| 53 virtual void animationEnded() OVERRIDE; | 53 virtual void animationEnded() override; |
| 54 | 54 |
| 55 SVGAnimatedNumber* firstNumber() { return m_firstNumber.get(); } | 55 SVGAnimatedNumber* firstNumber() { return m_firstNumber.get(); } |
| 56 SVGAnimatedNumber* secondNumber() { return m_secondNumber.get(); } | 56 SVGAnimatedNumber* secondNumber() { return m_secondNumber.get(); } |
| 57 | 57 |
| 58 protected: | 58 protected: |
| 59 SVGAnimatedNumberOptionalNumber(SVGElement* contextElement, const QualifiedN
ame& attributeName, float initialFirstValue, float initialSecondValue); | 59 SVGAnimatedNumberOptionalNumber(SVGElement* contextElement, const QualifiedN
ame& attributeName, float initialFirstValue, float initialSecondValue); |
| 60 | 60 |
| 61 RefPtr<SVGAnimatedNumber> m_firstNumber; | 61 RefPtr<SVGAnimatedNumber> m_firstNumber; |
| 62 RefPtr<SVGAnimatedNumber> m_secondNumber; | 62 RefPtr<SVGAnimatedNumber> m_secondNumber; |
| 63 }; | 63 }; |
| 64 | 64 |
| 65 } // namespace blink | 65 } // namespace blink |
| 66 | 66 |
| 67 #endif // SVGAnimatedNumberOptionalNumber_h | 67 #endif // SVGAnimatedNumberOptionalNumber_h |
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