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Side by Side Diff: Source/core/animation/CompositorPendingAnimations.h

Issue 630993005: Replace FINAL and OVERRIDE with their C++11 counterparts in Source/core/animation (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Added cpp to list Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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36 #include "platform/heap/Handle.h" 36 #include "platform/heap/Handle.h"
37 #include "wtf/Vector.h" 37 #include "wtf/Vector.h"
38 38
39 namespace blink { 39 namespace blink {
40 40
41 // Manages the starting of pending animations on the compositor following a 41 // Manages the starting of pending animations on the compositor following a
42 // compositing update. 42 // compositing update.
43 // For CSS Animations, used to synchronize the start of main-thread animations 43 // For CSS Animations, used to synchronize the start of main-thread animations
44 // with compositor animations when both classes of CSS Animations are triggered 44 // with compositor animations when both classes of CSS Animations are triggered
45 // by the same recalc 45 // by the same recalc
46 class CompositorPendingAnimations FINAL { 46 class CompositorPendingAnimations final {
47 DISALLOW_ALLOCATION(); 47 DISALLOW_ALLOCATION();
48 public: 48 public:
49 49
50 CompositorPendingAnimations() 50 CompositorPendingAnimations()
51 : m_timer(this, &CompositorPendingAnimations::timerFired) 51 : m_timer(this, &CompositorPendingAnimations::timerFired)
52 { } 52 { }
53 53
54 void add(AnimationPlayer*); 54 void add(AnimationPlayer*);
55 // Returns whether we are waiting for an animation to start and should 55 // Returns whether we are waiting for an animation to start and should
56 // service again on the next frame. 56 // service again on the next frame.
57 bool update(bool startOnCompositor = true); 57 bool update(bool startOnCompositor = true);
58 void notifyCompositorAnimationStarted(double monotonicAnimationStartTime); 58 void notifyCompositorAnimationStarted(double monotonicAnimationStartTime);
59 59
60 void trace(Visitor*); 60 void trace(Visitor*);
61 61
62 private: 62 private:
63 void timerFired(Timer<CompositorPendingAnimations>*) { update(false); } 63 void timerFired(Timer<CompositorPendingAnimations>*) { update(false); }
64 64
65 WillBeHeapVector<RefPtrWillBeMember<AnimationPlayer> > m_pending; 65 WillBeHeapVector<RefPtrWillBeMember<AnimationPlayer> > m_pending;
66 WillBeHeapVector<RefPtrWillBeMember<AnimationPlayer> > m_waitingForComposito rAnimationStart; 66 WillBeHeapVector<RefPtrWillBeMember<AnimationPlayer> > m_waitingForComposito rAnimationStart;
67 Timer<CompositorPendingAnimations> m_timer; 67 Timer<CompositorPendingAnimations> m_timer;
68 }; 68 };
69 69
70 } // namespace blink 70 } // namespace blink
71 71
72 #endif 72 #endif
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