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| 1 /* | 1 /* | 
| 2  * Copyright (C) 2013 Google Inc. All rights reserved. | 2  * Copyright (C) 2013 Google Inc. All rights reserved. | 
| 3  * | 3  * | 
| 4  * Redistribution and use in source and binary forms, with or without | 4  * Redistribution and use in source and binary forms, with or without | 
| 5  * modification, are permitted provided that the following conditions are | 5  * modification, are permitted provided that the following conditions are | 
| 6  * met: | 6  * met: | 
| 7  * | 7  * | 
| 8  *     * Redistributions of source code must retain the above copyright | 8  *     * Redistributions of source code must retain the above copyright | 
| 9  * notice, this list of conditions and the following disclaimer. | 9  * notice, this list of conditions and the following disclaimer. | 
| 10  *     * Redistributions in binary form must reproduce the above | 10  *     * Redistributions in binary form must reproduce the above | 
| (...skipping 25 matching lines...) Expand all  Loading... | 
| 36 #include "platform/heap/Handle.h" | 36 #include "platform/heap/Handle.h" | 
| 37 #include "wtf/Vector.h" | 37 #include "wtf/Vector.h" | 
| 38 | 38 | 
| 39 namespace blink { | 39 namespace blink { | 
| 40 | 40 | 
| 41 // Manages the starting of pending animations on the compositor following a | 41 // Manages the starting of pending animations on the compositor following a | 
| 42 // compositing update. | 42 // compositing update. | 
| 43 // For CSS Animations, used to synchronize the start of main-thread animations | 43 // For CSS Animations, used to synchronize the start of main-thread animations | 
| 44 // with compositor animations when both classes of CSS Animations are triggered | 44 // with compositor animations when both classes of CSS Animations are triggered | 
| 45 // by the same recalc | 45 // by the same recalc | 
| 46 class CompositorPendingAnimations FINAL { | 46 class CompositorPendingAnimations final { | 
| 47     DISALLOW_ALLOCATION(); | 47     DISALLOW_ALLOCATION(); | 
| 48 public: | 48 public: | 
| 49 | 49 | 
| 50     CompositorPendingAnimations() | 50     CompositorPendingAnimations() | 
| 51         : m_timer(this, &CompositorPendingAnimations::timerFired) | 51         : m_timer(this, &CompositorPendingAnimations::timerFired) | 
| 52     { } | 52     { } | 
| 53 | 53 | 
| 54     void add(AnimationPlayer*); | 54     void add(AnimationPlayer*); | 
| 55     // Returns whether we are waiting for an animation to start and should | 55     // Returns whether we are waiting for an animation to start and should | 
| 56     // service again on the next frame. | 56     // service again on the next frame. | 
| 57     bool update(bool startOnCompositor = true); | 57     bool update(bool startOnCompositor = true); | 
| 58     void notifyCompositorAnimationStarted(double monotonicAnimationStartTime); | 58     void notifyCompositorAnimationStarted(double monotonicAnimationStartTime); | 
| 59 | 59 | 
| 60     void trace(Visitor*); | 60     void trace(Visitor*); | 
| 61 | 61 | 
| 62 private: | 62 private: | 
| 63     void timerFired(Timer<CompositorPendingAnimations>*) { update(false); } | 63     void timerFired(Timer<CompositorPendingAnimations>*) { update(false); } | 
| 64 | 64 | 
| 65     WillBeHeapVector<RefPtrWillBeMember<AnimationPlayer> > m_pending; | 65     WillBeHeapVector<RefPtrWillBeMember<AnimationPlayer> > m_pending; | 
| 66     WillBeHeapVector<RefPtrWillBeMember<AnimationPlayer> > m_waitingForComposito
    rAnimationStart; | 66     WillBeHeapVector<RefPtrWillBeMember<AnimationPlayer> > m_waitingForComposito
    rAnimationStart; | 
| 67     Timer<CompositorPendingAnimations> m_timer; | 67     Timer<CompositorPendingAnimations> m_timer; | 
| 68 }; | 68 }; | 
| 69 | 69 | 
| 70 } // namespace blink | 70 } // namespace blink | 
| 71 | 71 | 
| 72 #endif | 72 #endif | 
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