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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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34 #include "core/animation/AnimationNode.h" | 34 #include "core/animation/AnimationNode.h" |
35 #include "core/dom/ActiveDOMObject.h" | 35 #include "core/dom/ActiveDOMObject.h" |
36 #include "core/events/EventTarget.h" | 36 #include "core/events/EventTarget.h" |
37 #include "wtf/RefPtr.h" | 37 #include "wtf/RefPtr.h" |
38 | 38 |
39 namespace blink { | 39 namespace blink { |
40 | 40 |
41 class AnimationTimeline; | 41 class AnimationTimeline; |
42 class ExceptionState; | 42 class ExceptionState; |
43 | 43 |
44 class AnimationPlayer FINAL : public RefCountedWillBeGarbageCollectedFinalized<A
nimationPlayer> | 44 class AnimationPlayer final : public RefCountedWillBeGarbageCollectedFinalized<A
nimationPlayer> |
45 , public ActiveDOMObject | 45 , public ActiveDOMObject |
46 , public EventTargetWithInlineData { | 46 , public EventTargetWithInlineData { |
47 DEFINE_WRAPPERTYPEINFO(); | 47 DEFINE_WRAPPERTYPEINFO(); |
48 REFCOUNTED_EVENT_TARGET(AnimationPlayer); | 48 REFCOUNTED_EVENT_TARGET(AnimationPlayer); |
49 WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(AnimationPlayer); | 49 WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(AnimationPlayer); |
50 public: | 50 public: |
51 enum AnimationPlayState { | 51 enum AnimationPlayState { |
52 Idle, | 52 Idle, |
53 Pending, | 53 Pending, |
54 Running, | 54 Running, |
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87 void reverse(); | 87 void reverse(); |
88 void finish(ExceptionState&); | 88 void finish(ExceptionState&); |
89 bool finished() { return !m_idle && limited(currentTimeInternal()); } | 89 bool finished() { return !m_idle && limited(currentTimeInternal()); } |
90 bool playing() { return !(finished() || m_paused || m_isPausedForTesting ||
m_idle); } | 90 bool playing() { return !(finished() || m_paused || m_isPausedForTesting ||
m_idle); } |
91 // FIXME: Resolve whether finished() should just return the flag, and | 91 // FIXME: Resolve whether finished() should just return the flag, and |
92 // remove this method. | 92 // remove this method. |
93 bool finishedInternal() const { return m_finished; } | 93 bool finishedInternal() const { return m_finished; } |
94 | 94 |
95 DEFINE_ATTRIBUTE_EVENT_LISTENER(finish); | 95 DEFINE_ATTRIBUTE_EVENT_LISTENER(finish); |
96 | 96 |
97 virtual const AtomicString& interfaceName() const OVERRIDE; | 97 virtual const AtomicString& interfaceName() const override; |
98 virtual ExecutionContext* executionContext() const OVERRIDE; | 98 virtual ExecutionContext* executionContext() const override; |
99 virtual bool hasPendingActivity() const OVERRIDE; | 99 virtual bool hasPendingActivity() const override; |
100 virtual void stop() OVERRIDE; | 100 virtual void stop() override; |
101 virtual bool dispatchEvent(PassRefPtrWillBeRawPtr<Event>) OVERRIDE; | 101 virtual bool dispatchEvent(PassRefPtrWillBeRawPtr<Event>) override; |
102 | 102 |
103 double playbackRate() const; | 103 double playbackRate() const; |
104 void setPlaybackRate(double); | 104 void setPlaybackRate(double); |
105 const AnimationTimeline* timeline() const { return m_timeline; } | 105 const AnimationTimeline* timeline() const { return m_timeline; } |
106 AnimationTimeline* timeline() { return m_timeline; } | 106 AnimationTimeline* timeline() { return m_timeline; } |
107 | 107 |
108 #if !ENABLE(OILPAN) | 108 #if !ENABLE(OILPAN) |
109 void timelineDestroyed() { m_timeline = nullptr; } | 109 void timelineDestroyed() { m_timeline = nullptr; } |
110 #endif | 110 #endif |
111 | 111 |
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147 { | 147 { |
148 return player1->sequenceNumber() < player2->sequenceNumber(); | 148 return player1->sequenceNumber() < player2->sequenceNumber(); |
149 } | 149 } |
150 | 150 |
151 #if !ENABLE(OILPAN) | 151 #if !ENABLE(OILPAN) |
152 // Checks if the AnimationStack is the last reference holder to the Player. | 152 // Checks if the AnimationStack is the last reference holder to the Player. |
153 // This won't be needed when AnimationPlayer is moved to Oilpan. | 153 // This won't be needed when AnimationPlayer is moved to Oilpan. |
154 bool canFree() const; | 154 bool canFree() const; |
155 #endif | 155 #endif |
156 | 156 |
157 virtual bool addEventListener(const AtomicString& eventType, PassRefPtr<Even
tListener>, bool useCapture = false) OVERRIDE; | 157 virtual bool addEventListener(const AtomicString& eventType, PassRefPtr<Even
tListener>, bool useCapture = false) override; |
158 | 158 |
159 virtual void trace(Visitor*) OVERRIDE; | 159 virtual void trace(Visitor*) override; |
160 | 160 |
161 private: | 161 private: |
162 AnimationPlayer(ExecutionContext*, AnimationTimeline&, AnimationNode*); | 162 AnimationPlayer(ExecutionContext*, AnimationTimeline&, AnimationNode*); |
163 double sourceEnd() const; | 163 double sourceEnd() const; |
164 bool limited(double currentTime) const; | 164 bool limited(double currentTime) const; |
165 void setPlaybackRateInternal(double); | 165 void setPlaybackRateInternal(double); |
166 void updateCurrentTimingState(TimingUpdateReason); | 166 void updateCurrentTimingState(TimingUpdateReason); |
167 void unpauseInternal(); | 167 void unpauseInternal(); |
168 void uncancel(); | 168 void uncancel(); |
169 void setFinished(bool); | 169 void setFinished(bool); |
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220 // modifications are pushed to the compositor. | 220 // modifications are pushed to the compositor. |
221 OwnPtr<CompositorState> m_compositorState; | 221 OwnPtr<CompositorState> m_compositorState; |
222 bool m_compositorPending; | 222 bool m_compositorPending; |
223 bool m_currentTimePending; | 223 bool m_currentTimePending; |
224 bool m_idle; | 224 bool m_idle; |
225 }; | 225 }; |
226 | 226 |
227 } // namespace blink | 227 } // namespace blink |
228 | 228 |
229 #endif | 229 #endif |
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