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| 1 /* | 1 /* |
| 2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> |
| 3 * Copyright (C) 2007 Rob Buis <buis@kde.org> | 3 * Copyright (C) 2007 Rob Buis <buis@kde.org> |
| 4 * Copyright (C) 2008 Dirk Schulze <krit@webkit.org> | 4 * Copyright (C) 2008 Dirk Schulze <krit@webkit.org> |
| 5 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 5 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| 6 * | 6 * |
| 7 * This library is free software; you can redistribute it and/or | 7 * This library is free software; you can redistribute it and/or |
| 8 * modify it under the terms of the GNU Library General Public | 8 * modify it under the terms of the GNU Library General Public |
| 9 * License as published by the Free Software Foundation; either | 9 * License as published by the Free Software Foundation; either |
| 10 * version 2 of the License, or (at your option) any later version. | 10 * version 2 of the License, or (at your option) any later version. |
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| 24 | 24 |
| 25 #include "core/rendering/svg/RenderSVGResource.h" | 25 #include "core/rendering/svg/RenderSVGResource.h" |
| 26 | 26 |
| 27 #include "core/rendering/svg/RenderSVGResourceClipper.h" | 27 #include "core/rendering/svg/RenderSVGResourceClipper.h" |
| 28 #include "core/rendering/svg/RenderSVGResourceFilter.h" | 28 #include "core/rendering/svg/RenderSVGResourceFilter.h" |
| 29 #include "core/rendering/svg/RenderSVGResourceMasker.h" | 29 #include "core/rendering/svg/RenderSVGResourceMasker.h" |
| 30 #include "core/rendering/svg/RenderSVGResourceSolidColor.h" | 30 #include "core/rendering/svg/RenderSVGResourceSolidColor.h" |
| 31 #include "core/rendering/svg/SVGRenderSupport.h" | 31 #include "core/rendering/svg/SVGRenderSupport.h" |
| 32 #include "core/rendering/svg/SVGResources.h" | 32 #include "core/rendering/svg/SVGResources.h" |
| 33 #include "core/rendering/svg/SVGResourcesCache.h" | 33 #include "core/rendering/svg/SVGResourcesCache.h" |
| 34 #include "platform/graphics/GraphicsContext.h" |
| 34 | 35 |
| 35 namespace blink { | 36 namespace blink { |
| 36 | 37 |
| 37 bool RenderSVGResource::applyResource(RenderObject*, RenderStyle*, GraphicsConte
xt*, RenderSVGResourceModeFlags) | 38 bool RenderSVGResource::applyResource(RenderObject*, RenderStyle*, GraphicsConte
xt*, RenderSVGResourceModeFlags) |
| 38 { | 39 { |
| 39 ASSERT_NOT_REACHED(); | 40 ASSERT_NOT_REACHED(); |
| 40 return false; | 41 return false; |
| 41 } | 42 } |
| 42 | 43 |
| 43 RenderSVGResource* RenderSVGResource::requestPaintingResource(RenderSVGResourceM
ode mode, RenderObject* object, const RenderStyle* style, bool& hasFallback) | 44 RenderSVGResource* RenderSVGResource::requestPaintingResource(RenderSVGResourceM
ode mode, RenderObject* object, const RenderStyle* style, bool& hasFallback) |
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| 122 | 123 |
| 123 // The paint server resource exists, though it may be invalid (pattern with
width/height=0). Pass the fallback color to our caller | 124 // The paint server resource exists, though it may be invalid (pattern with
width/height=0). Pass the fallback color to our caller |
| 124 // via sharedSolidPaintingResource so it can use the solid color painting re
source, if applyResource() on the URI resource failed. | 125 // via sharedSolidPaintingResource so it can use the solid color painting re
source, if applyResource() on the URI resource failed. |
| 125 if (hasColor) { | 126 if (hasColor) { |
| 126 colorResource->setColor(color); | 127 colorResource->setColor(color); |
| 127 hasFallback = true; | 128 hasFallback = true; |
| 128 } | 129 } |
| 129 return uriResource; | 130 return uriResource; |
| 130 } | 131 } |
| 131 | 132 |
| 133 void RenderSVGResource::updateGraphicsContext(GraphicsContext* context, const Re
nderStyle* style, const RenderObject& renderer, unsigned resourceModeFlags) |
| 134 { |
| 135 ASSERT(context); |
| 136 ASSERT(style); |
| 137 |
| 138 RenderSVGResourceMode resourceMode = static_cast<RenderSVGResourceMode>(reso
urceModeFlags & (ApplyToFillMode | ApplyToStrokeMode)); |
| 139 ASSERT(resourceMode == ApplyToFillMode || resourceMode == ApplyToStrokeMode)
; |
| 140 |
| 141 if (SVGRenderSupport::isRenderingClipPathAsMaskImage(renderer)) { |
| 142 // When rendering the mask for a RenderSVGResourceClipper, the stroke co
de path is never hit. |
| 143 ASSERT(resourceMode == ApplyToFillMode); |
| 144 context->setAlphaAsFloat(1); |
| 145 if (resourceModeFlags & ApplyToTextMode) |
| 146 context->setTextDrawingMode(TextModeFill); |
| 147 return; |
| 148 } |
| 149 |
| 150 const SVGRenderStyle& svgStyle = style->svgStyle(); |
| 151 |
| 152 if (resourceMode == ApplyToFillMode) { |
| 153 context->setAlphaAsFloat(svgStyle.fillOpacity()); |
| 154 context->setFillRule(svgStyle.fillRule()); |
| 155 } else { |
| 156 context->setAlphaAsFloat(svgStyle.strokeOpacity()); |
| 157 SVGRenderSupport::applyStrokeStyleToContext(context, style, &renderer); |
| 158 } |
| 159 |
| 160 if (resourceModeFlags & ApplyToTextMode) |
| 161 context->setTextDrawingMode(resourceMode == ApplyToFillMode ? TextModeFi
ll : TextModeStroke); |
| 162 } |
| 163 |
| 132 RenderSVGResourceSolidColor* RenderSVGResource::sharedSolidPaintingResource() | 164 RenderSVGResourceSolidColor* RenderSVGResource::sharedSolidPaintingResource() |
| 133 { | 165 { |
| 134 static RenderSVGResourceSolidColor* s_sharedSolidPaintingResource = 0; | 166 static RenderSVGResourceSolidColor* s_sharedSolidPaintingResource = 0; |
| 135 if (!s_sharedSolidPaintingResource) | 167 if (!s_sharedSolidPaintingResource) |
| 136 s_sharedSolidPaintingResource = new RenderSVGResourceSolidColor; | 168 s_sharedSolidPaintingResource = new RenderSVGResourceSolidColor; |
| 137 return s_sharedSolidPaintingResource; | 169 return s_sharedSolidPaintingResource; |
| 138 } | 170 } |
| 139 | 171 |
| 140 static inline void removeFromCacheAndInvalidateDependencies(RenderObject* object
, bool needsLayout) | 172 static inline void removeFromCacheAndInvalidateDependencies(RenderObject* object
, bool needsLayout) |
| 141 { | 173 { |
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| 197 // This will process the rest of the ancestors. | 229 // This will process the rest of the ancestors. |
| 198 toRenderSVGResourceContainer(current)->removeAllClientsFromCache(); | 230 toRenderSVGResourceContainer(current)->removeAllClientsFromCache(); |
| 199 break; | 231 break; |
| 200 } | 232 } |
| 201 | 233 |
| 202 current = current->parent(); | 234 current = current->parent(); |
| 203 } | 235 } |
| 204 } | 236 } |
| 205 | 237 |
| 206 } | 238 } |
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