| Index: Source/platform/animation/TimingFunction.h
|
| diff --git a/Source/platform/animation/TimingFunction.h b/Source/platform/animation/TimingFunction.h
|
| index d7346254ae3ac425287b2b42cdec290529b28bfc..3445300c25f24d79f16393902a8825ee4156a856 100644
|
| --- a/Source/platform/animation/TimingFunction.h
|
| +++ b/Source/platform/animation/TimingFunction.h
|
| @@ -79,11 +79,11 @@ public:
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|
|
| virtual ~LinearTimingFunction() { }
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|
|
| - virtual String toString() const OVERRIDE;
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| + virtual String toString() const override;
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|
|
| - virtual double evaluate(double fraction, double) const OVERRIDE;
|
| + virtual double evaluate(double fraction, double) const override;
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|
|
| - virtual void range(double* minValue, double* maxValue) const OVERRIDE;
|
| + virtual void range(double* minValue, double* maxValue) const override;
|
| private:
|
| LinearTimingFunction()
|
| : TimingFunction(LinearFunction)
|
| @@ -137,10 +137,10 @@ public:
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|
|
| virtual ~CubicBezierTimingFunction() { }
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|
|
| - virtual String toString() const OVERRIDE;
|
| + virtual String toString() const override;
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|
|
| - virtual double evaluate(double fraction, double accuracy) const OVERRIDE;
|
| - virtual void range(double* minValue, double* maxValue) const OVERRIDE;
|
| + virtual double evaluate(double fraction, double accuracy) const override;
|
| + virtual void range(double* minValue, double* maxValue) const override;
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|
|
| double x1() const { return m_x1; }
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| double y1() const { return m_y1; }
|
| @@ -202,11 +202,11 @@ public:
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|
|
| virtual ~StepsTimingFunction() { }
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|
|
| - virtual String toString() const OVERRIDE;
|
| + virtual String toString() const override;
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|
|
| - virtual double evaluate(double fraction, double) const OVERRIDE;
|
| + virtual double evaluate(double fraction, double) const override;
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|
|
| - virtual void range(double* minValue, double* maxValue) const OVERRIDE;
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| + virtual void range(double* minValue, double* maxValue) const override;
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| int numberOfSteps() const { return m_steps; }
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| StepAtPosition stepAtPosition() const { return m_stepAtPosition; }
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|
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|