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1 /* | 1 /* |
2 * Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org> |
3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> | 3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> |
4 * Copyright (C) 2005 Eric Seidel <eric@webkit.org> | 4 * Copyright (C) 2005 Eric Seidel <eric@webkit.org> |
5 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org> | 5 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org> |
6 * Copyright (C) 2010 Renata Hodovan <reni@inf.u-szeged.hu> | 6 * Copyright (C) 2010 Renata Hodovan <reni@inf.u-szeged.hu> |
7 * Copyright (C) 2013 Google Inc. All rights reserved. | 7 * Copyright (C) 2013 Google Inc. All rights reserved. |
8 * | 8 * |
9 * This library is free software; you can redistribute it and/or | 9 * This library is free software; you can redistribute it and/or |
10 * modify it under the terms of the GNU Library General Public | 10 * modify it under the terms of the GNU Library General Public |
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53 bool setSeed(float); | 53 bool setSeed(float); |
54 | 54 |
55 int numOctaves() const; | 55 int numOctaves() const; |
56 bool setNumOctaves(int); | 56 bool setNumOctaves(int); |
57 | 57 |
58 bool stitchTiles() const; | 58 bool stitchTiles() const; |
59 bool setStitchTiles(bool); | 59 bool setStitchTiles(bool); |
60 | 60 |
61 static void fillRegionWorker(void*); | 61 static void fillRegionWorker(void*); |
62 | 62 |
63 virtual TextStream& externalRepresentation(TextStream&, int indention) const
OVERRIDE; | 63 virtual TextStream& externalRepresentation(TextStream&, int indention) const
override; |
64 | 64 |
65 private: | 65 private: |
66 static const int s_blockSize = 256; | 66 static const int s_blockSize = 256; |
67 static const int s_blockMask = s_blockSize - 1; | 67 static const int s_blockMask = s_blockSize - 1; |
68 | 68 |
69 static const int s_minimalRectDimension = (100 * 100); // Empirical data lim
it for parallel jobs. | 69 static const int s_minimalRectDimension = (100 * 100); // Empirical data lim
it for parallel jobs. |
70 | 70 |
71 struct PaintingData { | 71 struct PaintingData { |
72 PaintingData(long paintingSeed, const IntSize& paintingSize) | 72 PaintingData(long paintingSeed, const IntSize& paintingSize) |
73 : seed(paintingSeed) | 73 : seed(paintingSeed) |
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108 int startY; | 108 int startY; |
109 int endY; | 109 int endY; |
110 float baseFrequencyX; | 110 float baseFrequencyX; |
111 float baseFrequencyY; | 111 float baseFrequencyY; |
112 }; | 112 }; |
113 | 113 |
114 static void fillRegionWorker(FillRegionParameters*); | 114 static void fillRegionWorker(FillRegionParameters*); |
115 | 115 |
116 FETurbulence(Filter*, TurbulenceType, float, float, int, float, bool); | 116 FETurbulence(Filter*, TurbulenceType, float, float, int, float, bool); |
117 | 117 |
118 virtual void applySoftware() OVERRIDE; | 118 virtual void applySoftware() override; |
119 virtual PassRefPtr<SkImageFilter> createImageFilter(SkiaImageFilterBuilder*)
OVERRIDE; | 119 virtual PassRefPtr<SkImageFilter> createImageFilter(SkiaImageFilterBuilder*)
override; |
120 SkShader* createShader(); | 120 SkShader* createShader(); |
121 | 121 |
122 inline void initPaint(PaintingData&); | 122 inline void initPaint(PaintingData&); |
123 float noise2D(int channel, PaintingData&, StitchData&, const FloatPoint&); | 123 float noise2D(int channel, PaintingData&, StitchData&, const FloatPoint&); |
124 unsigned char calculateTurbulenceValueForPoint(int channel, PaintingData&, S
titchData&, const FloatPoint&, float, float); | 124 unsigned char calculateTurbulenceValueForPoint(int channel, PaintingData&, S
titchData&, const FloatPoint&, float, float); |
125 inline void fillRegion(Uint8ClampedArray*, PaintingData&, int, int, float, f
loat); | 125 inline void fillRegion(Uint8ClampedArray*, PaintingData&, int, int, float, f
loat); |
126 | 126 |
127 TurbulenceType m_type; | 127 TurbulenceType m_type; |
128 float m_baseFrequencyX; | 128 float m_baseFrequencyX; |
129 float m_baseFrequencyY; | 129 float m_baseFrequencyY; |
130 int m_numOctaves; | 130 int m_numOctaves; |
131 float m_seed; | 131 float m_seed; |
132 bool m_stitchTiles; | 132 bool m_stitchTiles; |
133 }; | 133 }; |
134 | 134 |
135 } // namespace blink | 135 } // namespace blink |
136 | 136 |
137 #endif // FETurbulence_h | 137 #endif // FETurbulence_h |
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