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Side by Side Diff: Source/platform/graphics/filters/FELighting.h

Issue 630853002: Replacing the OVERRIDE with override in third_party/WebKit/Source/platform (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Rebase build fix Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2010 University of Szeged 2 * Copyright (C) 2010 University of Szeged
3 * Copyright (C) 2010 Zoltan Herczeg 3 * Copyright (C) 2010 Zoltan Herczeg
4 * Copyright (C) 2013 Google Inc. All rights reserved. 4 * Copyright (C) 2013 Google Inc. All rights reserved.
5 * 5 *
6 * Redistribution and use in source and binary forms, with or without 6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions 7 * modification, are permitted provided that the following conditions
8 * are met: 8 * are met:
9 * 1. Redistributions of source code must retain the above copyright 9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
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35 #include "platform/graphics/filters/PointLightSource.h" 35 #include "platform/graphics/filters/PointLightSource.h"
36 #include "platform/graphics/filters/SpotLightSource.h" 36 #include "platform/graphics/filters/SpotLightSource.h"
37 #include "wtf/Uint8ClampedArray.h" 37 #include "wtf/Uint8ClampedArray.h"
38 38
39 // Common base class for FEDiffuseLighting and FESpecularLighting 39 // Common base class for FEDiffuseLighting and FESpecularLighting
40 40
41 namespace blink { 41 namespace blink {
42 42
43 class PLATFORM_EXPORT FELighting : public FilterEffect { 43 class PLATFORM_EXPORT FELighting : public FilterEffect {
44 public: 44 public:
45 virtual PassRefPtr<SkImageFilter> createImageFilter(SkiaImageFilterBuilder*) OVERRIDE; 45 virtual PassRefPtr<SkImageFilter> createImageFilter(SkiaImageFilterBuilder*) override;
46 46
47 protected: 47 protected:
48 static const int s_minimalRectDimension = 100 * 100; // Empirical data limit for parallel jobs 48 static const int s_minimalRectDimension = 100 * 100; // Empirical data limit for parallel jobs
49 49
50 enum LightingType { 50 enum LightingType {
51 DiffuseLighting, 51 DiffuseLighting,
52 SpecularLighting 52 SpecularLighting
53 }; 53 };
54 54
55 struct LightingData { 55 struct LightingData {
(...skipping 20 matching lines...) Expand all
76 friend class ParallelJobs; 76 friend class ParallelJobs;
77 77
78 struct PlatformApplyGenericParameters { 78 struct PlatformApplyGenericParameters {
79 FELighting* filter; 79 FELighting* filter;
80 LightingData data; 80 LightingData data;
81 LightSource::PaintingData paintingData; 81 LightSource::PaintingData paintingData;
82 int yStart; 82 int yStart;
83 int yEnd; 83 int yEnd;
84 }; 84 };
85 85
86 virtual FloatRect mapPaintRect(const FloatRect&, bool forward = true) OVERRI DE FINAL; 86 virtual FloatRect mapPaintRect(const FloatRect&, bool forward = true) overri de FINAL;
87 virtual bool affectsTransparentPixels() OVERRIDE { return true; } 87 virtual bool affectsTransparentPixels() override { return true; }
88 88
89 static void platformApplyGenericWorker(PlatformApplyGenericParameters*); 89 static void platformApplyGenericWorker(PlatformApplyGenericParameters*);
90 90
91 FELighting(Filter*, LightingType, const Color&, float, float, float, float, float, float, PassRefPtr<LightSource>); 91 FELighting(Filter*, LightingType, const Color&, float, float, float, float, float, float, PassRefPtr<LightSource>);
92 92
93 bool drawLighting(Uint8ClampedArray*, int, int); 93 bool drawLighting(Uint8ClampedArray*, int, int);
94 inline void inlineSetPixel(int offset, LightingData&, LightSource::PaintingD ata&, 94 inline void inlineSetPixel(int offset, LightingData&, LightSource::PaintingD ata&,
95 int lightX, int lightY, float factorX, float fact orY, IntPoint& normalVector); 95 int lightX, int lightY, float factorX, float fact orY, IntPoint& normalVector);
96 96
97 // Not worth to inline every occurence of setPixel. 97 // Not worth to inline every occurence of setPixel.
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108 108
109 Color m_lightingColor; 109 Color m_lightingColor;
110 float m_surfaceScale; 110 float m_surfaceScale;
111 float m_diffuseConstant; 111 float m_diffuseConstant;
112 float m_specularConstant; 112 float m_specularConstant;
113 float m_specularExponent; 113 float m_specularExponent;
114 float m_kernelUnitLengthX; 114 float m_kernelUnitLengthX;
115 float m_kernelUnitLengthY; 115 float m_kernelUnitLengthY;
116 116
117 private: 117 private:
118 virtual void applySoftware() OVERRIDE; 118 virtual void applySoftware() override;
119 119
120 void getTransform(FloatPoint3D* scale, FloatSize* offset) const; 120 void getTransform(FloatPoint3D* scale, FloatSize* offset) const;
121 }; 121 };
122 122
123 } // namespace blink 123 } // namespace blink
124 124
125 #endif // FELighting_h 125 #endif // FELighting_h
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