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| 1 /* | 1 /* |
| 2 * Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org> |
| 3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> | 3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> |
| 4 * Copyright (C) 2005 Eric Seidel <eric@webkit.org> | 4 * Copyright (C) 2005 Eric Seidel <eric@webkit.org> |
| 5 * Copyright (C) 2010 Zoltan Herczeg <zherczeg@webkit.org> | 5 * Copyright (C) 2010 Zoltan Herczeg <zherczeg@webkit.org> |
| 6 * Copyright (C) 2013 Google Inc. All rights reserved. | 6 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 7 * | 7 * |
| 8 * This library is free software; you can redistribute it and/or | 8 * This library is free software; you can redistribute it and/or |
| 9 * modify it under the terms of the GNU Library General Public | 9 * modify it under the terms of the GNU Library General Public |
| 10 * License as published by the Free Software Foundation; either | 10 * License as published by the Free Software Foundation; either |
| (...skipping 51 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 62 | 62 |
| 63 EdgeModeType edgeMode() const; | 63 EdgeModeType edgeMode() const; |
| 64 bool setEdgeMode(EdgeModeType); | 64 bool setEdgeMode(EdgeModeType); |
| 65 | 65 |
| 66 FloatPoint kernelUnitLength() const; | 66 FloatPoint kernelUnitLength() const; |
| 67 bool setKernelUnitLength(const FloatPoint&); | 67 bool setKernelUnitLength(const FloatPoint&); |
| 68 | 68 |
| 69 bool preserveAlpha() const; | 69 bool preserveAlpha() const; |
| 70 bool setPreserveAlpha(bool); | 70 bool setPreserveAlpha(bool); |
| 71 | 71 |
| 72 virtual PassRefPtr<SkImageFilter> createImageFilter(SkiaImageFilterBuilder*)
OVERRIDE; | 72 virtual PassRefPtr<SkImageFilter> createImageFilter(SkiaImageFilterBuilder*)
override; |
| 73 | 73 |
| 74 virtual FloatRect mapPaintRect(const FloatRect&, bool forward = true) OVERRI
DE FINAL; | 74 virtual FloatRect mapPaintRect(const FloatRect&, bool forward = true) overri
de FINAL; |
| 75 | 75 |
| 76 virtual TextStream& externalRepresentation(TextStream&, int indention) const
OVERRIDE; | 76 virtual TextStream& externalRepresentation(TextStream&, int indention) const
override; |
| 77 | 77 |
| 78 private: | 78 private: |
| 79 | 79 |
| 80 struct PaintingData { | 80 struct PaintingData { |
| 81 Uint8ClampedArray* srcPixelArray; | 81 Uint8ClampedArray* srcPixelArray; |
| 82 Uint8ClampedArray* dstPixelArray; | 82 Uint8ClampedArray* dstPixelArray; |
| 83 int width; | 83 int width; |
| 84 int height; | 84 int height; |
| 85 float bias; | 85 float bias; |
| 86 }; | 86 }; |
| 87 | 87 |
| 88 FEConvolveMatrix(Filter*, const IntSize&, float, float, | 88 FEConvolveMatrix(Filter*, const IntSize&, float, float, |
| 89 const IntPoint&, EdgeModeType, const FloatPoint&, bool, const Vector
<float>&); | 89 const IntPoint&, EdgeModeType, const FloatPoint&, bool, const Vector
<float>&); |
| 90 | 90 |
| 91 virtual void applySoftware() OVERRIDE; | 91 virtual void applySoftware() override; |
| 92 | 92 |
| 93 template<bool preserveAlphaValues> | 93 template<bool preserveAlphaValues> |
| 94 ALWAYS_INLINE void fastSetInteriorPixels(PaintingData&, int clipRight, int c
lipBottom, int yStart, int yEnd); | 94 ALWAYS_INLINE void fastSetInteriorPixels(PaintingData&, int clipRight, int c
lipBottom, int yStart, int yEnd); |
| 95 | 95 |
| 96 ALWAYS_INLINE int getPixelValue(PaintingData&, int x, int y); | 96 ALWAYS_INLINE int getPixelValue(PaintingData&, int x, int y); |
| 97 | 97 |
| 98 template<bool preserveAlphaValues> | 98 template<bool preserveAlphaValues> |
| 99 void fastSetOuterPixels(PaintingData&, int x1, int y1, int x2, int y2); | 99 void fastSetOuterPixels(PaintingData&, int x1, int y1, int x2, int y2); |
| 100 | 100 |
| 101 // Wrapper functions | 101 // Wrapper functions |
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| 125 IntPoint m_targetOffset; | 125 IntPoint m_targetOffset; |
| 126 EdgeModeType m_edgeMode; | 126 EdgeModeType m_edgeMode; |
| 127 FloatPoint m_kernelUnitLength; | 127 FloatPoint m_kernelUnitLength; |
| 128 bool m_preserveAlpha; | 128 bool m_preserveAlpha; |
| 129 Vector<float> m_kernelMatrix; | 129 Vector<float> m_kernelMatrix; |
| 130 }; | 130 }; |
| 131 | 131 |
| 132 } // namespace blink | 132 } // namespace blink |
| 133 | 133 |
| 134 #endif // FEConvolveMatrix_h | 134 #endif // FEConvolveMatrix_h |
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