Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(195)

Side by Side Diff: src/gpu/gl/win/SkCreatePlatformGLContext_win.cpp

Issue 630843002: Make the Sk GL context class an abstract base class (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix android link problem and ios compile problem Created 6 years, 2 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « src/gpu/gl/nacl/SkNativeGLContext_nacl.cpp ('k') | src/gpu/gl/win/SkNativeGLContext_win.cpp » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "gl/SkNativeGLContext.h" 9 #include "gl/SkGLContext.h"
10
11 #include <windows.h>
12 #include <GL/GL.h>
13 #include "SkWGL.h"
10 14
11 #define WIN32_LEAN_AND_MEAN 15 #define WIN32_LEAN_AND_MEAN
12 #include <windows.h> 16 #include <windows.h>
13 17
14 SkNativeGLContext::AutoContextRestore::AutoContextRestore() { 18 namespace {
15 fOldHGLRC = wglGetCurrentContext();
16 fOldHDC = wglGetCurrentDC();
17 }
18 19
19 SkNativeGLContext::AutoContextRestore::~AutoContextRestore() { 20 class WinGLContext : public SkGLContext {
20 wglMakeCurrent(fOldHDC, fOldHGLRC); 21 public:
21 } 22 WinGLContext();
22 23
23 /////////////////////////////////////////////////////////////////////////////// 24 virtual ~WinGLContext();
24 25
25 ATOM SkNativeGLContext::gWC = 0; 26 virtual void makeCurrent() const SK_OVERRIDE;
27 virtual void swapBuffers() const SK_OVERRIDE;
28 protected:
29 virtual const GrGLInterface* createGLContext(GrGLStandard forcedGpuAPI) SK_O VERRIDE;
30 virtual void destroyGLContext() SK_OVERRIDE;
26 31
27 SkNativeGLContext::SkNativeGLContext() 32 private:
33 HWND fWindow;
34 HDC fDeviceContext;
35 HGLRC fGlRenderContext;
36 static ATOM gWC;
37 SkWGLPbufferContext* fPbufferContext;
38 };
39
40 ATOM WinGLContext::gWC = 0;
41
42 WinGLContext::WinGLContext()
28 : fWindow(NULL) 43 : fWindow(NULL)
29 , fDeviceContext(NULL) 44 , fDeviceContext(NULL)
30 , fGlRenderContext(0) 45 , fGlRenderContext(0)
31 , fPbufferContext(NULL) { 46 , fPbufferContext(NULL) {
32 } 47 }
33 48
34 SkNativeGLContext::~SkNativeGLContext() { 49 WinGLContext::~WinGLContext() {
35 this->destroyGLContext(); 50 this->destroyGLContext();
36 } 51 }
37 52
38 void SkNativeGLContext::destroyGLContext() { 53 void WinGLContext::destroyGLContext() {
39 SkSafeSetNull(fPbufferContext); 54 SkSafeSetNull(fPbufferContext);
40 if (fGlRenderContext) { 55 if (fGlRenderContext) {
41 wglDeleteContext(fGlRenderContext); 56 wglDeleteContext(fGlRenderContext);
42 fGlRenderContext = 0; 57 fGlRenderContext = 0;
43 } 58 }
44 if (fWindow && fDeviceContext) { 59 if (fWindow && fDeviceContext) {
45 ReleaseDC(fWindow, fDeviceContext); 60 ReleaseDC(fWindow, fDeviceContext);
46 fDeviceContext = 0; 61 fDeviceContext = 0;
47 } 62 }
48 if (fWindow) { 63 if (fWindow) {
49 DestroyWindow(fWindow); 64 DestroyWindow(fWindow);
50 fWindow = 0; 65 fWindow = 0;
51 } 66 }
52 } 67 }
53 68
54 const GrGLInterface* SkNativeGLContext::createGLContext(GrGLStandard forcedGpuAP I) { 69 const GrGLInterface* WinGLContext::createGLContext(GrGLStandard forcedGpuAPI) {
55 HINSTANCE hInstance = (HINSTANCE)GetModuleHandle(NULL); 70 HINSTANCE hInstance = (HINSTANCE)GetModuleHandle(NULL);
56 71
57 if (!gWC) { 72 if (!gWC) {
58 WNDCLASS wc; 73 WNDCLASS wc;
59 wc.cbClsExtra = 0; 74 wc.cbClsExtra = 0;
60 wc.cbWndExtra = 0; 75 wc.cbWndExtra = 0;
61 wc.hbrBackground = NULL; 76 wc.hbrBackground = NULL;
62 wc.hCursor = LoadCursor(NULL, IDC_ARROW); 77 wc.hCursor = LoadCursor(NULL, IDC_ARROW);
63 wc.hIcon = LoadIcon(NULL, IDI_APPLICATION); 78 wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
64 wc.hInstance = hInstance; 79 wc.hInstance = hInstance;
(...skipping 62 matching lines...) Expand 10 before | Expand all | Expand 10 after
127 const GrGLInterface* interface = GrGLCreateNativeInterface(); 142 const GrGLInterface* interface = GrGLCreateNativeInterface();
128 if (NULL == interface) { 143 if (NULL == interface) {
129 SkDebugf("Could not create GL interface.\n"); 144 SkDebugf("Could not create GL interface.\n");
130 this->destroyGLContext(); 145 this->destroyGLContext();
131 return NULL; 146 return NULL;
132 } 147 }
133 148
134 return interface; 149 return interface;
135 } 150 }
136 151
137 void SkNativeGLContext::makeCurrent() const { 152 void WinGLContext::makeCurrent() const {
138 HDC dc; 153 HDC dc;
139 HGLRC glrc; 154 HGLRC glrc;
140 155
141 if (NULL == fPbufferContext) { 156 if (NULL == fPbufferContext) {
142 dc = fDeviceContext; 157 dc = fDeviceContext;
143 glrc = fGlRenderContext; 158 glrc = fGlRenderContext;
144 } else { 159 } else {
145 dc = fPbufferContext->getDC(); 160 dc = fPbufferContext->getDC();
146 glrc = fPbufferContext->getGLRC(); 161 glrc = fPbufferContext->getGLRC();
147 } 162 }
148 163
149 if (!wglMakeCurrent(dc, glrc)) { 164 if (!wglMakeCurrent(dc, glrc)) {
150 SkDebugf("Could not create rendering context.\n"); 165 SkDebugf("Could not create rendering context.\n");
151 } 166 }
152 } 167 }
153 168
154 void SkNativeGLContext::swapBuffers() const { 169 void WinGLContext::swapBuffers() const {
155 HDC dc; 170 HDC dc;
156 171
157 if (NULL == fPbufferContext) { 172 if (NULL == fPbufferContext) {
158 dc = fDeviceContext; 173 dc = fDeviceContext;
159 } else { 174 } else {
160 dc = fPbufferContext->getDC(); 175 dc = fPbufferContext->getDC();
161 } 176 }
162 if (!SwapBuffers(dc)) { 177 if (!SwapBuffers(dc)) {
163 SkDebugf("Could not complete SwapBuffers.\n"); 178 SkDebugf("Could not complete SwapBuffers.\n");
164 } 179 }
165 } 180 }
181
182 } // anonymous namespace
183
184 SkGLContext* SkCreatePlatformGLContext() {
185 return SkNEW(WinGLContext);
186 }
187
OLDNEW
« no previous file with comments | « src/gpu/gl/nacl/SkNativeGLContext_nacl.cpp ('k') | src/gpu/gl/win/SkNativeGLContext_win.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698