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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 #include "gl/SkNativeGLContext.h" | 8 #include "gl/SkGLContext.h" |
| 9 | 9 |
| 10 SkNativeGLContext::AutoContextRestore::AutoContextRestore() { | 10 #include <GLES2/gl2.h> |
| 11 fOldEGLContext = eglGetCurrentContext(); | 11 #include <EGL/egl.h> |
| 12 fOldDisplay = eglGetCurrentDisplay(); | |
| 13 fOldSurface = eglGetCurrentSurface(EGL_DRAW); | |
| 14 | 12 |
| 15 } | 13 namespace { |
| 16 | 14 |
| 17 SkNativeGLContext::AutoContextRestore::~AutoContextRestore() { | 15 class EGLGLContext : public SkGLContext { |
| 18 if (fOldDisplay) { | 16 public: |
| 19 eglMakeCurrent(fOldDisplay, fOldSurface, fOldSurface, fOldEGLContext); | 17 EGLGLContext(); |
| 20 } | |
| 21 } | |
| 22 | 18 |
| 23 /////////////////////////////////////////////////////////////////////////////// | 19 virtual ~EGLGLContext(); |
| 24 | 20 |
| 25 SkNativeGLContext::SkNativeGLContext() | 21 virtual void makeCurrent() const SK_OVERRIDE; |
| 22 virtual void swapBuffers() const SK_OVERRIDE; |
| 23 protected: |
| 24 virtual const GrGLInterface* createGLContext(GrGLStandard forcedGpuAPI) SK_O
VERRIDE; |
| 25 virtual void destroyGLContext() SK_OVERRIDE; |
| 26 |
| 27 private: |
| 28 EGLContext fContext; |
| 29 EGLDisplay fDisplay; |
| 30 EGLSurface fSurface; |
| 31 }; |
| 32 |
| 33 EGLGLContext::EGLGLContext() |
| 26 : fContext(EGL_NO_CONTEXT) | 34 : fContext(EGL_NO_CONTEXT) |
| 27 , fDisplay(EGL_NO_DISPLAY) | 35 , fDisplay(EGL_NO_DISPLAY) |
| 28 , fSurface(EGL_NO_SURFACE) { | 36 , fSurface(EGL_NO_SURFACE) { |
| 29 } | 37 } |
| 30 | 38 |
| 31 SkNativeGLContext::~SkNativeGLContext() { | 39 EGLGLContext::~EGLGLContext() { |
| 32 this->destroyGLContext(); | 40 this->destroyGLContext(); |
| 33 } | 41 } |
| 34 | 42 |
| 35 void SkNativeGLContext::destroyGLContext() { | 43 void EGLGLContext::destroyGLContext() { |
| 36 if (fDisplay) { | 44 if (fDisplay) { |
| 37 eglMakeCurrent(fDisplay, 0, 0, 0); | 45 eglMakeCurrent(fDisplay, 0, 0, 0); |
| 38 | 46 |
| 39 if (fContext) { | 47 if (fContext) { |
| 40 eglDestroyContext(fDisplay, fContext); | 48 eglDestroyContext(fDisplay, fContext); |
| 41 fContext = EGL_NO_CONTEXT; | 49 fContext = EGL_NO_CONTEXT; |
| 42 } | 50 } |
| 43 | 51 |
| 44 if (fSurface) { | 52 if (fSurface) { |
| 45 eglDestroySurface(fDisplay, fSurface); | 53 eglDestroySurface(fDisplay, fSurface); |
| 46 fSurface = EGL_NO_SURFACE; | 54 fSurface = EGL_NO_SURFACE; |
| 47 } | 55 } |
| 48 | 56 |
| 49 //TODO should we close the display? | 57 //TODO should we close the display? |
| 50 fDisplay = EGL_NO_DISPLAY; | 58 fDisplay = EGL_NO_DISPLAY; |
| 51 } | 59 } |
| 52 } | 60 } |
| 53 | 61 |
| 54 const GrGLInterface* SkNativeGLContext::createGLContext(GrGLStandard forcedGpuAP
I) { | 62 const GrGLInterface* EGLGLContext::createGLContext(GrGLStandard forcedGpuAPI) { |
| 55 static const EGLint kEGLContextAttribsForOpenGL[] = { | 63 static const EGLint kEGLContextAttribsForOpenGL[] = { |
| 56 EGL_NONE | 64 EGL_NONE |
| 57 }; | 65 }; |
| 58 | 66 |
| 59 static const EGLint kEGLContextAttribsForOpenGLES[] = { | 67 static const EGLint kEGLContextAttribsForOpenGLES[] = { |
| 60 EGL_CONTEXT_CLIENT_VERSION, 2, | 68 EGL_CONTEXT_CLIENT_VERSION, 2, |
| 61 EGL_NONE | 69 EGL_NONE |
| 62 }; | 70 }; |
| 63 | 71 |
| 64 static const struct { | 72 static const struct { |
| (...skipping 97 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 162 if (!interface->validate()) { | 170 if (!interface->validate()) { |
| 163 interface->unref(); | 171 interface->unref(); |
| 164 interface = NULL; | 172 interface = NULL; |
| 165 this->destroyGLContext(); | 173 this->destroyGLContext(); |
| 166 } | 174 } |
| 167 } | 175 } |
| 168 | 176 |
| 169 return interface; | 177 return interface; |
| 170 } | 178 } |
| 171 | 179 |
| 172 void SkNativeGLContext::makeCurrent() const { | 180 void EGLGLContext::makeCurrent() const { |
| 173 if (!eglMakeCurrent(fDisplay, fSurface, fSurface, fContext)) { | 181 if (!eglMakeCurrent(fDisplay, fSurface, fSurface, fContext)) { |
| 174 SkDebugf("Could not set the context.\n"); | 182 SkDebugf("Could not set the context.\n"); |
| 175 } | 183 } |
| 176 } | 184 } |
| 177 | 185 |
| 178 void SkNativeGLContext::swapBuffers() const { | 186 void EGLGLContext::swapBuffers() const { |
| 179 if (!eglSwapBuffers(fDisplay, fSurface)) { | 187 if (!eglSwapBuffers(fDisplay, fSurface)) { |
| 180 SkDebugf("Could not complete eglSwapBuffers.\n"); | 188 SkDebugf("Could not complete eglSwapBuffers.\n"); |
| 181 } | 189 } |
| 182 } | 190 } |
| 191 |
| 192 } // anonymous namespace |
| 193 |
| 194 SkGLContext* SkCreatePlatformGLContext() { |
| 195 return SkNEW(EGLGLContext); |
| 196 } |
| 197 |
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