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| 1 /* | 1 /* |
| 2 * Copyright (C) 2011, Google Inc. All rights reserved. | 2 * Copyright (C) 2011, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are met: | 5 * modification, are permitted provided that the following conditions are met: |
| 6 * | 6 * |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 25 matching lines...) Expand all Loading... |
| 36 | 36 |
| 37 namespace blink { | 37 namespace blink { |
| 38 | 38 |
| 39 class Document; | 39 class Document; |
| 40 class Gamepad; | 40 class Gamepad; |
| 41 class Gamepads; | 41 class Gamepads; |
| 42 class GamepadList; | 42 class GamepadList; |
| 43 class Navigator; | 43 class Navigator; |
| 44 class WebKitGamepadList; | 44 class WebKitGamepadList; |
| 45 | 45 |
| 46 class NavigatorGamepad FINAL : public NoBaseWillBeGarbageCollectedFinalized<Navi
gatorGamepad>, public WillBeHeapSupplement<Navigator>, public DOMWindowProperty,
public PlatformEventController, public DOMWindowLifecycleObserver { | 46 class NavigatorGamepad final : public NoBaseWillBeGarbageCollectedFinalized<Navi
gatorGamepad>, public WillBeHeapSupplement<Navigator>, public DOMWindowProperty,
public PlatformEventController, public DOMWindowLifecycleObserver { |
| 47 WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(NavigatorGamepad); | 47 WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(NavigatorGamepad); |
| 48 public: | 48 public: |
| 49 static NavigatorGamepad* from(Document&); | 49 static NavigatorGamepad* from(Document&); |
| 50 static NavigatorGamepad& from(Navigator&); | 50 static NavigatorGamepad& from(Navigator&); |
| 51 virtual ~NavigatorGamepad(); | 51 virtual ~NavigatorGamepad(); |
| 52 | 52 |
| 53 static WebKitGamepadList* webkitGetGamepads(Navigator&); | 53 static WebKitGamepadList* webkitGetGamepads(Navigator&); |
| 54 static GamepadList* getGamepads(Navigator&); | 54 static GamepadList* getGamepads(Navigator&); |
| 55 | 55 |
| 56 WebKitGamepadList* webkitGamepads(); | 56 WebKitGamepadList* webkitGamepads(); |
| 57 GamepadList* gamepads(); | 57 GamepadList* gamepads(); |
| 58 | 58 |
| 59 virtual void trace(Visitor*); | 59 virtual void trace(Visitor*); |
| 60 | 60 |
| 61 void didConnectOrDisconnectGamepad(unsigned index, const WebGamepad&, bool c
onnected); | 61 void didConnectOrDisconnectGamepad(unsigned index, const WebGamepad&, bool c
onnected); |
| 62 | 62 |
| 63 private: | 63 private: |
| 64 explicit NavigatorGamepad(LocalFrame*); | 64 explicit NavigatorGamepad(LocalFrame*); |
| 65 | 65 |
| 66 static const char* supplementName(); | 66 static const char* supplementName(); |
| 67 | 67 |
| 68 void dispatchOneEvent(); | 68 void dispatchOneEvent(); |
| 69 void didRemoveGamepadEventListeners(); | 69 void didRemoveGamepadEventListeners(); |
| 70 | 70 |
| 71 // DOMWindowProperty | 71 // DOMWindowProperty |
| 72 virtual void willDestroyGlobalObjectInFrame() OVERRIDE; | 72 virtual void willDestroyGlobalObjectInFrame() override; |
| 73 virtual void willDetachGlobalObjectFromFrame() OVERRIDE; | 73 virtual void willDetachGlobalObjectFromFrame() override; |
| 74 | 74 |
| 75 // PlatformEventController | 75 // PlatformEventController |
| 76 virtual void registerWithDispatcher() OVERRIDE; | 76 virtual void registerWithDispatcher() override; |
| 77 virtual void unregisterWithDispatcher() OVERRIDE; | 77 virtual void unregisterWithDispatcher() override; |
| 78 virtual bool hasLastData() OVERRIDE; | 78 virtual bool hasLastData() override; |
| 79 virtual void didUpdateData() OVERRIDE; | 79 virtual void didUpdateData() override; |
| 80 virtual void pageVisibilityChanged() OVERRIDE; | 80 virtual void pageVisibilityChanged() override; |
| 81 | 81 |
| 82 // DOMWindowLifecycleObserver | 82 // DOMWindowLifecycleObserver |
| 83 virtual void didAddEventListener(LocalDOMWindow*, const AtomicString&) OVERR
IDE; | 83 virtual void didAddEventListener(LocalDOMWindow*, const AtomicString&) overr
ide; |
| 84 virtual void didRemoveEventListener(LocalDOMWindow*, const AtomicString&) OV
ERRIDE; | 84 virtual void didRemoveEventListener(LocalDOMWindow*, const AtomicString&) ov
erride; |
| 85 virtual void didRemoveAllEventListeners(LocalDOMWindow*) OVERRIDE; | 85 virtual void didRemoveAllEventListeners(LocalDOMWindow*) override; |
| 86 | 86 |
| 87 PersistentWillBeMember<GamepadList> m_gamepads; | 87 PersistentWillBeMember<GamepadList> m_gamepads; |
| 88 PersistentWillBeMember<WebKitGamepadList> m_webkitGamepads; | 88 PersistentWillBeMember<WebKitGamepadList> m_webkitGamepads; |
| 89 PersistentHeapDequeWillBeHeapDeque<Member<Gamepad> > m_pendingEvents; | 89 PersistentHeapDequeWillBeHeapDeque<Member<Gamepad> > m_pendingEvents; |
| 90 AsyncMethodRunner<NavigatorGamepad> m_dispatchOneEventRunner; | 90 AsyncMethodRunner<NavigatorGamepad> m_dispatchOneEventRunner; |
| 91 }; | 91 }; |
| 92 | 92 |
| 93 } // namespace blink | 93 } // namespace blink |
| 94 | 94 |
| 95 #endif // NavigatorGamepad_h | 95 #endif // NavigatorGamepad_h |
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