Index: gpu/command_buffer/service/gles2_cmd_decoder.cc |
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder.cc b/gpu/command_buffer/service/gles2_cmd_decoder.cc |
index 9bf037f0060ee86dc4e13a78fdfa0040566bdfeb..65587ec03277791f3eaee02dacf077f0eb9a5a74 100644 |
--- a/gpu/command_buffer/service/gles2_cmd_decoder.cc |
+++ b/gpu/command_buffer/service/gles2_cmd_decoder.cc |
@@ -511,7 +511,7 @@ class AsyncUploadTokenCompletionObserver |
: async_upload_token_(async_upload_token) { |
} |
- virtual void DidComplete(const AsyncMemoryParams& mem_params) OVERRIDE { |
+ virtual void DidComplete(const AsyncMemoryParams& mem_params) override { |
DCHECK(mem_params.buffer().get()); |
void* data = mem_params.GetDataAddress(); |
AsyncUploadSync* sync = static_cast<AsyncUploadSync*>(data); |
@@ -563,12 +563,12 @@ class GLES2DecoderImpl : public GLES2Decoder, |
// Overridden from AsyncAPIInterface. |
virtual Error DoCommand(unsigned int command, |
unsigned int arg_count, |
- const void* args) OVERRIDE; |
+ const void* args) override; |
virtual error::Error DoCommands(unsigned int num_commands, |
const void* buffer, |
int num_entries, |
- int* entries_processed) OVERRIDE; |
+ int* entries_processed) override; |
template <bool DebugImpl> |
error::Error DoCommandsImpl(unsigned int num_commands, |
@@ -577,7 +577,7 @@ class GLES2DecoderImpl : public GLES2Decoder, |
int* entries_processed); |
// Overridden from AsyncAPIInterface. |
- virtual const char* GetCommandName(unsigned int command_id) const OVERRIDE; |
+ virtual const char* GetCommandName(unsigned int command_id) const override; |
// Overridden from GLES2Decoder. |
virtual bool Initialize(const scoped_refptr<gfx::GLSurface>& surface, |
@@ -585,96 +585,96 @@ class GLES2DecoderImpl : public GLES2Decoder, |
bool offscreen, |
const gfx::Size& size, |
const DisallowedFeatures& disallowed_features, |
- const std::vector<int32>& attribs) OVERRIDE; |
- virtual void Destroy(bool have_context) OVERRIDE; |
+ const std::vector<int32>& attribs) override; |
+ virtual void Destroy(bool have_context) override; |
virtual void SetSurface( |
- const scoped_refptr<gfx::GLSurface>& surface) OVERRIDE; |
- virtual void ProduceFrontBuffer(const Mailbox& mailbox) OVERRIDE; |
- virtual bool ResizeOffscreenFrameBuffer(const gfx::Size& size) OVERRIDE; |
+ const scoped_refptr<gfx::GLSurface>& surface) override; |
+ virtual void ProduceFrontBuffer(const Mailbox& mailbox) override; |
+ virtual bool ResizeOffscreenFrameBuffer(const gfx::Size& size) override; |
void UpdateParentTextureInfo(); |
- virtual bool MakeCurrent() OVERRIDE; |
- virtual GLES2Util* GetGLES2Util() OVERRIDE { return &util_; } |
- virtual gfx::GLContext* GetGLContext() OVERRIDE { return context_.get(); } |
- virtual ContextGroup* GetContextGroup() OVERRIDE { return group_.get(); } |
- virtual Capabilities GetCapabilities() OVERRIDE; |
- virtual void RestoreState(const ContextState* prev_state) OVERRIDE; |
- |
- virtual void RestoreActiveTexture() const OVERRIDE { |
+ virtual bool MakeCurrent() override; |
+ virtual GLES2Util* GetGLES2Util() override { return &util_; } |
+ virtual gfx::GLContext* GetGLContext() override { return context_.get(); } |
+ virtual ContextGroup* GetContextGroup() override { return group_.get(); } |
+ virtual Capabilities GetCapabilities() override; |
+ virtual void RestoreState(const ContextState* prev_state) override; |
+ |
+ virtual void RestoreActiveTexture() const override { |
state_.RestoreActiveTexture(); |
} |
virtual void RestoreAllTextureUnitBindings( |
- const ContextState* prev_state) const OVERRIDE { |
+ const ContextState* prev_state) const override { |
state_.RestoreAllTextureUnitBindings(prev_state); |
} |
virtual void RestoreActiveTextureUnitBinding( |
- unsigned int target) const OVERRIDE { |
+ unsigned int target) const override { |
state_.RestoreActiveTextureUnitBinding(target); |
} |
- virtual void RestoreBufferBindings() const OVERRIDE { |
+ virtual void RestoreBufferBindings() const override { |
state_.RestoreBufferBindings(); |
} |
- virtual void RestoreGlobalState() const OVERRIDE { |
+ virtual void RestoreGlobalState() const override { |
state_.RestoreGlobalState(NULL); |
} |
- virtual void RestoreProgramBindings() const OVERRIDE { |
+ virtual void RestoreProgramBindings() const override { |
state_.RestoreProgramBindings(); |
} |
- virtual void RestoreTextureUnitBindings(unsigned unit) const OVERRIDE { |
+ virtual void RestoreTextureUnitBindings(unsigned unit) const override { |
state_.RestoreTextureUnitBindings(unit, NULL); |
} |
- virtual void RestoreFramebufferBindings() const OVERRIDE; |
- virtual void RestoreRenderbufferBindings() OVERRIDE; |
- virtual void RestoreTextureState(unsigned service_id) const OVERRIDE; |
+ virtual void RestoreFramebufferBindings() const override; |
+ virtual void RestoreRenderbufferBindings() override; |
+ virtual void RestoreTextureState(unsigned service_id) const override; |
- virtual void ClearAllAttributes() const OVERRIDE; |
- virtual void RestoreAllAttributes() const OVERRIDE; |
+ virtual void ClearAllAttributes() const override; |
+ virtual void RestoreAllAttributes() const override; |
- virtual QueryManager* GetQueryManager() OVERRIDE { |
+ virtual QueryManager* GetQueryManager() override { |
return query_manager_.get(); |
} |
- virtual VertexArrayManager* GetVertexArrayManager() OVERRIDE { |
+ virtual VertexArrayManager* GetVertexArrayManager() override { |
return vertex_array_manager_.get(); |
} |
- virtual ImageManager* GetImageManager() OVERRIDE { |
+ virtual ImageManager* GetImageManager() override { |
return image_manager_.get(); |
} |
- virtual bool ProcessPendingQueries() OVERRIDE; |
- virtual bool HasMoreIdleWork() OVERRIDE; |
- virtual void PerformIdleWork() OVERRIDE; |
+ virtual bool ProcessPendingQueries() override; |
+ virtual bool HasMoreIdleWork() override; |
+ virtual void PerformIdleWork() override; |
- virtual void WaitForReadPixels(base::Closure callback) OVERRIDE; |
+ virtual void WaitForReadPixels(base::Closure callback) override; |
virtual void SetResizeCallback( |
- const base::Callback<void(gfx::Size, float)>& callback) OVERRIDE; |
+ const base::Callback<void(gfx::Size, float)>& callback) override; |
- virtual Logger* GetLogger() OVERRIDE; |
+ virtual Logger* GetLogger() override; |
- virtual void BeginDecoding() OVERRIDE; |
- virtual void EndDecoding() OVERRIDE; |
+ virtual void BeginDecoding() override; |
+ virtual void EndDecoding() override; |
- virtual ErrorState* GetErrorState() OVERRIDE; |
- virtual const ContextState* GetContextState() OVERRIDE { return &state_; } |
+ virtual ErrorState* GetErrorState() override; |
+ virtual const ContextState* GetContextState() override { return &state_; } |
virtual void SetShaderCacheCallback( |
- const ShaderCacheCallback& callback) OVERRIDE; |
+ const ShaderCacheCallback& callback) override; |
virtual void SetWaitSyncPointCallback( |
- const WaitSyncPointCallback& callback) OVERRIDE; |
+ const WaitSyncPointCallback& callback) override; |
virtual AsyncPixelTransferManager* |
- GetAsyncPixelTransferManager() OVERRIDE; |
- virtual void ResetAsyncPixelTransferManagerForTest() OVERRIDE; |
+ GetAsyncPixelTransferManager() override; |
+ virtual void ResetAsyncPixelTransferManagerForTest() override; |
virtual void SetAsyncPixelTransferManagerForTest( |
- AsyncPixelTransferManager* manager) OVERRIDE; |
- virtual void SetIgnoreCachedStateForTest(bool ignore) OVERRIDE; |
+ AsyncPixelTransferManager* manager) override; |
+ virtual void SetIgnoreCachedStateForTest(bool ignore) override; |
void ProcessFinishedAsyncTransfers(); |
virtual bool GetServiceTextureId(uint32 client_texture_id, |
- uint32* service_texture_id) OVERRIDE; |
+ uint32* service_texture_id) override; |
- virtual uint32 GetTextureUploadCount() OVERRIDE; |
- virtual base::TimeDelta GetTotalTextureUploadTime() OVERRIDE; |
- virtual base::TimeDelta GetTotalProcessingCommandsTime() OVERRIDE; |
- virtual void AddProcessingCommandsTime(base::TimeDelta) OVERRIDE; |
+ virtual uint32 GetTextureUploadCount() override; |
+ virtual base::TimeDelta GetTotalTextureUploadTime() override; |
+ virtual base::TimeDelta GetTotalProcessingCommandsTime() override; |
+ virtual void AddProcessingCommandsTime(base::TimeDelta) override; |
// Restores the current state to the user's settings. |
void RestoreCurrentFramebufferBindings(); |
@@ -690,14 +690,14 @@ class GLES2DecoderImpl : public GLES2Decoder, |
bool BoundFramebufferHasDepthAttachment(); |
bool BoundFramebufferHasStencilAttachment(); |
- virtual error::ContextLostReason GetContextLostReason() OVERRIDE; |
+ virtual error::ContextLostReason GetContextLostReason() override; |
// Overridden from FramebufferManager::TextureDetachObserver: |
virtual void OnTextureRefDetachedFromFramebuffer( |
- TextureRef* texture) OVERRIDE; |
+ TextureRef* texture) override; |
// Overriden from ErrorStateClient. |
- virtual void OnOutOfMemoryError() OVERRIDE; |
+ virtual void OnOutOfMemoryError() override; |
// Ensure Renderbuffer corresponding to last DoBindRenderbuffer() is bound. |
void EnsureRenderbufferBound(); |
@@ -1164,7 +1164,7 @@ class GLES2DecoderImpl : public GLES2Decoder, |
unsigned type, |
int width, |
int height, |
- bool is_texture_immutable) OVERRIDE; |
+ bool is_texture_immutable) override; |
// Restore all GL state that affects clearing. |
void RestoreClearState(); |
@@ -1567,9 +1567,9 @@ class GLES2DecoderImpl : public GLES2Decoder, |
error::Error* error, GLint* real_location, GLuint* service_id, |
void** result, GLenum* result_type); |
- virtual bool WasContextLost() OVERRIDE; |
- virtual bool WasContextLostByRobustnessExtension() OVERRIDE; |
- virtual void LoseContext(uint32 reset_status) OVERRIDE; |
+ virtual bool WasContextLost() override; |
+ virtual bool WasContextLostByRobustnessExtension() override; |
+ virtual void LoseContext(uint32 reset_status) override; |
#if defined(OS_MACOSX) |
void ReleaseIOSurfaceForTexture(GLuint texture_id); |