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Side by Side Diff: gpu/command_buffer/service/in_process_command_buffer.cc

Issue 629913002: Replacing the OVERRIDE with override and FINAL with final in gpu (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Included autogen python file for OVERRIDE Created 6 years, 2 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/in_process_command_buffer.h" 5 #include "gpu/command_buffer/service/in_process_command_buffer.h"
6 6
7 #include <queue> 7 #include <queue>
8 #include <set> 8 #include <set>
9 #include <utility> 9 #include <utility>
10 10
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55 completion->Signal(); 55 completion->Signal();
56 } 56 }
57 57
58 class GpuInProcessThread 58 class GpuInProcessThread
59 : public base::Thread, 59 : public base::Thread,
60 public InProcessCommandBuffer::Service, 60 public InProcessCommandBuffer::Service,
61 public base::RefCountedThreadSafe<GpuInProcessThread> { 61 public base::RefCountedThreadSafe<GpuInProcessThread> {
62 public: 62 public:
63 GpuInProcessThread(); 63 GpuInProcessThread();
64 64
65 virtual void AddRef() const OVERRIDE { 65 virtual void AddRef() const override {
66 base::RefCountedThreadSafe<GpuInProcessThread>::AddRef(); 66 base::RefCountedThreadSafe<GpuInProcessThread>::AddRef();
67 } 67 }
68 virtual void Release() const OVERRIDE { 68 virtual void Release() const override {
69 base::RefCountedThreadSafe<GpuInProcessThread>::Release(); 69 base::RefCountedThreadSafe<GpuInProcessThread>::Release();
70 } 70 }
71 71
72 virtual void ScheduleTask(const base::Closure& task) OVERRIDE; 72 virtual void ScheduleTask(const base::Closure& task) override;
73 virtual void ScheduleIdleWork(const base::Closure& callback) OVERRIDE; 73 virtual void ScheduleIdleWork(const base::Closure& callback) override;
74 virtual bool UseVirtualizedGLContexts() OVERRIDE { return false; } 74 virtual bool UseVirtualizedGLContexts() override { return false; }
75 virtual scoped_refptr<gles2::ShaderTranslatorCache> shader_translator_cache() 75 virtual scoped_refptr<gles2::ShaderTranslatorCache> shader_translator_cache()
76 OVERRIDE; 76 override;
77 77
78 private: 78 private:
79 virtual ~GpuInProcessThread(); 79 virtual ~GpuInProcessThread();
80 friend class base::RefCountedThreadSafe<GpuInProcessThread>; 80 friend class base::RefCountedThreadSafe<GpuInProcessThread>;
81 81
82 scoped_refptr<gpu::gles2::ShaderTranslatorCache> shader_translator_cache_; 82 scoped_refptr<gpu::gles2::ShaderTranslatorCache> shader_translator_cache_;
83 DISALLOW_COPY_AND_ASSIGN(GpuInProcessThread); 83 DISALLOW_COPY_AND_ASSIGN(GpuInProcessThread);
84 }; 84 };
85 85
86 GpuInProcessThread::GpuInProcessThread() : base::Thread("GpuThread") { 86 GpuInProcessThread::GpuInProcessThread() : base::Thread("GpuThread") {
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769 769
770 #if defined(OS_ANDROID) 770 #if defined(OS_ANDROID)
771 scoped_refptr<gfx::SurfaceTexture> 771 scoped_refptr<gfx::SurfaceTexture>
772 InProcessCommandBuffer::GetSurfaceTexture(uint32 stream_id) { 772 InProcessCommandBuffer::GetSurfaceTexture(uint32 stream_id) {
773 DCHECK(stream_texture_manager_); 773 DCHECK(stream_texture_manager_);
774 return stream_texture_manager_->GetSurfaceTexture(stream_id); 774 return stream_texture_manager_->GetSurfaceTexture(stream_id);
775 } 775 }
776 #endif 776 #endif
777 777
778 } // namespace gpu 778 } // namespace gpu
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