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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file contains the GLStateRestorerImpl class. | 5 // This file contains the GLStateRestorerImpl class. |
6 | 6 |
7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GL_STATE_RESTORER_IMPL_H_ | 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GL_STATE_RESTORER_IMPL_H_ |
8 #define GPU_COMMAND_BUFFER_SERVICE_GL_STATE_RESTORER_IMPL_H_ | 8 #define GPU_COMMAND_BUFFER_SERVICE_GL_STATE_RESTORER_IMPL_H_ |
9 | 9 |
10 #include "base/compiler_specific.h" | 10 #include "base/compiler_specific.h" |
11 #include "base/memory/weak_ptr.h" | 11 #include "base/memory/weak_ptr.h" |
12 #include "gpu/gpu_export.h" | 12 #include "gpu/gpu_export.h" |
13 #include "ui/gl/gl_state_restorer.h" | 13 #include "ui/gl/gl_state_restorer.h" |
14 | 14 |
15 namespace gpu { | 15 namespace gpu { |
16 namespace gles2 { | 16 namespace gles2 { |
17 class GLES2Decoder; | 17 class GLES2Decoder; |
18 struct ContextState; | 18 struct ContextState; |
19 } | 19 } |
20 | 20 |
21 // This class implements a GLStateRestorer that forwards to a GLES2Decoder. | 21 // This class implements a GLStateRestorer that forwards to a GLES2Decoder. |
22 class GPU_EXPORT GLStateRestorerImpl : public gfx::GLStateRestorer { | 22 class GPU_EXPORT GLStateRestorerImpl : public gfx::GLStateRestorer { |
23 public: | 23 public: |
24 explicit GLStateRestorerImpl(base::WeakPtr<gles2::GLES2Decoder> decoder); | 24 explicit GLStateRestorerImpl(base::WeakPtr<gles2::GLES2Decoder> decoder); |
25 virtual ~GLStateRestorerImpl(); | 25 virtual ~GLStateRestorerImpl(); |
26 | 26 |
27 virtual bool IsInitialized() OVERRIDE; | 27 virtual bool IsInitialized() override; |
28 virtual void RestoreState(const gfx::GLStateRestorer* prev_state) OVERRIDE; | 28 virtual void RestoreState(const gfx::GLStateRestorer* prev_state) override; |
29 virtual void RestoreAllTextureUnitBindings() OVERRIDE; | 29 virtual void RestoreAllTextureUnitBindings() override; |
30 virtual void RestoreActiveTextureUnitBinding(unsigned int target) OVERRIDE; | 30 virtual void RestoreActiveTextureUnitBinding(unsigned int target) override; |
31 virtual void RestoreFramebufferBindings() OVERRIDE; | 31 virtual void RestoreFramebufferBindings() override; |
32 | 32 |
33 private: | 33 private: |
34 const gles2::ContextState* GetContextState() const; | 34 const gles2::ContextState* GetContextState() const; |
35 base::WeakPtr<gles2::GLES2Decoder> decoder_; | 35 base::WeakPtr<gles2::GLES2Decoder> decoder_; |
36 | 36 |
37 DISALLOW_COPY_AND_ASSIGN(GLStateRestorerImpl); | 37 DISALLOW_COPY_AND_ASSIGN(GLStateRestorerImpl); |
38 }; | 38 }; |
39 | 39 |
40 } // namespace gpu | 40 } // namespace gpu |
41 | 41 |
42 #endif // GPU_COMMAND_BUFFER_SERVICE_GL_STATE_RESTORER_IMPL_H_ | 42 #endif // GPU_COMMAND_BUFFER_SERVICE_GL_STATE_RESTORER_IMPL_H_ |
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