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Side by Side Diff: gpu/command_buffer/client/gles2_trace_implementation_autogen.h

Issue 629913002: Replacing the OVERRIDE with override and FINAL with final in gpu (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Included autogen python file for OVERRIDE Created 6 years, 2 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
11 // This file is included by gles2_trace_implementation.h 11 // This file is included by gles2_trace_implementation.h
12 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_ 12 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_
13 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_ 13 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_
14 14
15 virtual void ActiveTexture(GLenum texture) OVERRIDE; 15 virtual void ActiveTexture(GLenum texture) override;
16 virtual void AttachShader(GLuint program, GLuint shader) OVERRIDE; 16 virtual void AttachShader(GLuint program, GLuint shader) override;
17 virtual void BindAttribLocation(GLuint program, 17 virtual void BindAttribLocation(GLuint program,
18 GLuint index, 18 GLuint index,
19 const char* name) OVERRIDE; 19 const char* name) override;
20 virtual void BindBuffer(GLenum target, GLuint buffer) OVERRIDE; 20 virtual void BindBuffer(GLenum target, GLuint buffer) override;
21 virtual void BindFramebuffer(GLenum target, GLuint framebuffer) OVERRIDE; 21 virtual void BindFramebuffer(GLenum target, GLuint framebuffer) override;
22 virtual void BindRenderbuffer(GLenum target, GLuint renderbuffer) OVERRIDE; 22 virtual void BindRenderbuffer(GLenum target, GLuint renderbuffer) override;
23 virtual void BindTexture(GLenum target, GLuint texture) OVERRIDE; 23 virtual void BindTexture(GLenum target, GLuint texture) override;
24 virtual void BlendColor(GLclampf red, 24 virtual void BlendColor(GLclampf red,
25 GLclampf green, 25 GLclampf green,
26 GLclampf blue, 26 GLclampf blue,
27 GLclampf alpha) OVERRIDE; 27 GLclampf alpha) override;
28 virtual void BlendEquation(GLenum mode) OVERRIDE; 28 virtual void BlendEquation(GLenum mode) override;
29 virtual void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) OVERRIDE; 29 virtual void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) override;
30 virtual void BlendFunc(GLenum sfactor, GLenum dfactor) OVERRIDE; 30 virtual void BlendFunc(GLenum sfactor, GLenum dfactor) override;
31 virtual void BlendFuncSeparate(GLenum srcRGB, 31 virtual void BlendFuncSeparate(GLenum srcRGB,
32 GLenum dstRGB, 32 GLenum dstRGB,
33 GLenum srcAlpha, 33 GLenum srcAlpha,
34 GLenum dstAlpha) OVERRIDE; 34 GLenum dstAlpha) override;
35 virtual void BufferData(GLenum target, 35 virtual void BufferData(GLenum target,
36 GLsizeiptr size, 36 GLsizeiptr size,
37 const void* data, 37 const void* data,
38 GLenum usage) OVERRIDE; 38 GLenum usage) override;
39 virtual void BufferSubData(GLenum target, 39 virtual void BufferSubData(GLenum target,
40 GLintptr offset, 40 GLintptr offset,
41 GLsizeiptr size, 41 GLsizeiptr size,
42 const void* data) OVERRIDE; 42 const void* data) override;
43 virtual GLenum CheckFramebufferStatus(GLenum target) OVERRIDE; 43 virtual GLenum CheckFramebufferStatus(GLenum target) override;
44 virtual void Clear(GLbitfield mask) OVERRIDE; 44 virtual void Clear(GLbitfield mask) override;
45 virtual void ClearColor(GLclampf red, 45 virtual void ClearColor(GLclampf red,
46 GLclampf green, 46 GLclampf green,
47 GLclampf blue, 47 GLclampf blue,
48 GLclampf alpha) OVERRIDE; 48 GLclampf alpha) override;
49 virtual void ClearDepthf(GLclampf depth) OVERRIDE; 49 virtual void ClearDepthf(GLclampf depth) override;
50 virtual void ClearStencil(GLint s) OVERRIDE; 50 virtual void ClearStencil(GLint s) override;
51 virtual void ColorMask(GLboolean red, 51 virtual void ColorMask(GLboolean red,
52 GLboolean green, 52 GLboolean green,
53 GLboolean blue, 53 GLboolean blue,
54 GLboolean alpha) OVERRIDE; 54 GLboolean alpha) override;
55 virtual void CompileShader(GLuint shader) OVERRIDE; 55 virtual void CompileShader(GLuint shader) override;
56 virtual void CompressedTexImage2D(GLenum target, 56 virtual void CompressedTexImage2D(GLenum target,
57 GLint level, 57 GLint level,
58 GLenum internalformat, 58 GLenum internalformat,
59 GLsizei width, 59 GLsizei width,
60 GLsizei height, 60 GLsizei height,
61 GLint border, 61 GLint border,
62 GLsizei imageSize, 62 GLsizei imageSize,
63 const void* data) OVERRIDE; 63 const void* data) override;
64 virtual void CompressedTexSubImage2D(GLenum target, 64 virtual void CompressedTexSubImage2D(GLenum target,
65 GLint level, 65 GLint level,
66 GLint xoffset, 66 GLint xoffset,
67 GLint yoffset, 67 GLint yoffset,
68 GLsizei width, 68 GLsizei width,
69 GLsizei height, 69 GLsizei height,
70 GLenum format, 70 GLenum format,
71 GLsizei imageSize, 71 GLsizei imageSize,
72 const void* data) OVERRIDE; 72 const void* data) override;
73 virtual void CopyTexImage2D(GLenum target, 73 virtual void CopyTexImage2D(GLenum target,
74 GLint level, 74 GLint level,
75 GLenum internalformat, 75 GLenum internalformat,
76 GLint x, 76 GLint x,
77 GLint y, 77 GLint y,
78 GLsizei width, 78 GLsizei width,
79 GLsizei height, 79 GLsizei height,
80 GLint border) OVERRIDE; 80 GLint border) override;
81 virtual void CopyTexSubImage2D(GLenum target, 81 virtual void CopyTexSubImage2D(GLenum target,
82 GLint level, 82 GLint level,
83 GLint xoffset, 83 GLint xoffset,
84 GLint yoffset, 84 GLint yoffset,
85 GLint x, 85 GLint x,
86 GLint y, 86 GLint y,
87 GLsizei width, 87 GLsizei width,
88 GLsizei height) OVERRIDE; 88 GLsizei height) override;
89 virtual GLuint CreateProgram() OVERRIDE; 89 virtual GLuint CreateProgram() override;
90 virtual GLuint CreateShader(GLenum type) OVERRIDE; 90 virtual GLuint CreateShader(GLenum type) override;
91 virtual void CullFace(GLenum mode) OVERRIDE; 91 virtual void CullFace(GLenum mode) override;
92 virtual void DeleteBuffers(GLsizei n, const GLuint* buffers) OVERRIDE; 92 virtual void DeleteBuffers(GLsizei n, const GLuint* buffers) override;
93 virtual void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) OVERRIDE; 93 virtual void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) override;
94 virtual void DeleteProgram(GLuint program) OVERRIDE; 94 virtual void DeleteProgram(GLuint program) override;
95 virtual void DeleteRenderbuffers(GLsizei n, 95 virtual void DeleteRenderbuffers(GLsizei n,
96 const GLuint* renderbuffers) OVERRIDE; 96 const GLuint* renderbuffers) override;
97 virtual void DeleteShader(GLuint shader) OVERRIDE; 97 virtual void DeleteShader(GLuint shader) override;
98 virtual void DeleteTextures(GLsizei n, const GLuint* textures) OVERRIDE; 98 virtual void DeleteTextures(GLsizei n, const GLuint* textures) override;
99 virtual void DepthFunc(GLenum func) OVERRIDE; 99 virtual void DepthFunc(GLenum func) override;
100 virtual void DepthMask(GLboolean flag) OVERRIDE; 100 virtual void DepthMask(GLboolean flag) override;
101 virtual void DepthRangef(GLclampf zNear, GLclampf zFar) OVERRIDE; 101 virtual void DepthRangef(GLclampf zNear, GLclampf zFar) override;
102 virtual void DetachShader(GLuint program, GLuint shader) OVERRIDE; 102 virtual void DetachShader(GLuint program, GLuint shader) override;
103 virtual void Disable(GLenum cap) OVERRIDE; 103 virtual void Disable(GLenum cap) override;
104 virtual void DisableVertexAttribArray(GLuint index) OVERRIDE; 104 virtual void DisableVertexAttribArray(GLuint index) override;
105 virtual void DrawArrays(GLenum mode, GLint first, GLsizei count) OVERRIDE; 105 virtual void DrawArrays(GLenum mode, GLint first, GLsizei count) override;
106 virtual void DrawElements(GLenum mode, 106 virtual void DrawElements(GLenum mode,
107 GLsizei count, 107 GLsizei count,
108 GLenum type, 108 GLenum type,
109 const void* indices) OVERRIDE; 109 const void* indices) override;
110 virtual void Enable(GLenum cap) OVERRIDE; 110 virtual void Enable(GLenum cap) override;
111 virtual void EnableVertexAttribArray(GLuint index) OVERRIDE; 111 virtual void EnableVertexAttribArray(GLuint index) override;
112 virtual void Finish() OVERRIDE; 112 virtual void Finish() override;
113 virtual void Flush() OVERRIDE; 113 virtual void Flush() override;
114 virtual void FramebufferRenderbuffer(GLenum target, 114 virtual void FramebufferRenderbuffer(GLenum target,
115 GLenum attachment, 115 GLenum attachment,
116 GLenum renderbuffertarget, 116 GLenum renderbuffertarget,
117 GLuint renderbuffer) OVERRIDE; 117 GLuint renderbuffer) override;
118 virtual void FramebufferTexture2D(GLenum target, 118 virtual void FramebufferTexture2D(GLenum target,
119 GLenum attachment, 119 GLenum attachment,
120 GLenum textarget, 120 GLenum textarget,
121 GLuint texture, 121 GLuint texture,
122 GLint level) OVERRIDE; 122 GLint level) override;
123 virtual void FrontFace(GLenum mode) OVERRIDE; 123 virtual void FrontFace(GLenum mode) override;
124 virtual void GenBuffers(GLsizei n, GLuint* buffers) OVERRIDE; 124 virtual void GenBuffers(GLsizei n, GLuint* buffers) override;
125 virtual void GenerateMipmap(GLenum target) OVERRIDE; 125 virtual void GenerateMipmap(GLenum target) override;
126 virtual void GenFramebuffers(GLsizei n, GLuint* framebuffers) OVERRIDE; 126 virtual void GenFramebuffers(GLsizei n, GLuint* framebuffers) override;
127 virtual void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) OVERRIDE; 127 virtual void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) override;
128 virtual void GenTextures(GLsizei n, GLuint* textures) OVERRIDE; 128 virtual void GenTextures(GLsizei n, GLuint* textures) override;
129 virtual void GetActiveAttrib(GLuint program, 129 virtual void GetActiveAttrib(GLuint program,
130 GLuint index, 130 GLuint index,
131 GLsizei bufsize, 131 GLsizei bufsize,
132 GLsizei* length, 132 GLsizei* length,
133 GLint* size, 133 GLint* size,
134 GLenum* type, 134 GLenum* type,
135 char* name) OVERRIDE; 135 char* name) override;
136 virtual void GetActiveUniform(GLuint program, 136 virtual void GetActiveUniform(GLuint program,
137 GLuint index, 137 GLuint index,
138 GLsizei bufsize, 138 GLsizei bufsize,
139 GLsizei* length, 139 GLsizei* length,
140 GLint* size, 140 GLint* size,
141 GLenum* type, 141 GLenum* type,
142 char* name) OVERRIDE; 142 char* name) override;
143 virtual void GetAttachedShaders(GLuint program, 143 virtual void GetAttachedShaders(GLuint program,
144 GLsizei maxcount, 144 GLsizei maxcount,
145 GLsizei* count, 145 GLsizei* count,
146 GLuint* shaders) OVERRIDE; 146 GLuint* shaders) override;
147 virtual GLint GetAttribLocation(GLuint program, const char* name) OVERRIDE; 147 virtual GLint GetAttribLocation(GLuint program, const char* name) override;
148 virtual void GetBooleanv(GLenum pname, GLboolean* params) OVERRIDE; 148 virtual void GetBooleanv(GLenum pname, GLboolean* params) override;
149 virtual void GetBufferParameteriv(GLenum target, 149 virtual void GetBufferParameteriv(GLenum target,
150 GLenum pname, 150 GLenum pname,
151 GLint* params) OVERRIDE; 151 GLint* params) override;
152 virtual GLenum GetError() OVERRIDE; 152 virtual GLenum GetError() override;
153 virtual void GetFloatv(GLenum pname, GLfloat* params) OVERRIDE; 153 virtual void GetFloatv(GLenum pname, GLfloat* params) override;
154 virtual void GetFramebufferAttachmentParameteriv(GLenum target, 154 virtual void GetFramebufferAttachmentParameteriv(GLenum target,
155 GLenum attachment, 155 GLenum attachment,
156 GLenum pname, 156 GLenum pname,
157 GLint* params) OVERRIDE; 157 GLint* params) override;
158 virtual void GetIntegerv(GLenum pname, GLint* params) OVERRIDE; 158 virtual void GetIntegerv(GLenum pname, GLint* params) override;
159 virtual void GetProgramiv(GLuint program, GLenum pname, GLint* params) OVERRIDE; 159 virtual void GetProgramiv(GLuint program, GLenum pname, GLint* params) override;
160 virtual void GetProgramInfoLog(GLuint program, 160 virtual void GetProgramInfoLog(GLuint program,
161 GLsizei bufsize, 161 GLsizei bufsize,
162 GLsizei* length, 162 GLsizei* length,
163 char* infolog) OVERRIDE; 163 char* infolog) override;
164 virtual void GetRenderbufferParameteriv(GLenum target, 164 virtual void GetRenderbufferParameteriv(GLenum target,
165 GLenum pname, 165 GLenum pname,
166 GLint* params) OVERRIDE; 166 GLint* params) override;
167 virtual void GetShaderiv(GLuint shader, GLenum pname, GLint* params) OVERRIDE; 167 virtual void GetShaderiv(GLuint shader, GLenum pname, GLint* params) override;
168 virtual void GetShaderInfoLog(GLuint shader, 168 virtual void GetShaderInfoLog(GLuint shader,
169 GLsizei bufsize, 169 GLsizei bufsize,
170 GLsizei* length, 170 GLsizei* length,
171 char* infolog) OVERRIDE; 171 char* infolog) override;
172 virtual void GetShaderPrecisionFormat(GLenum shadertype, 172 virtual void GetShaderPrecisionFormat(GLenum shadertype,
173 GLenum precisiontype, 173 GLenum precisiontype,
174 GLint* range, 174 GLint* range,
175 GLint* precision) OVERRIDE; 175 GLint* precision) override;
176 virtual void GetShaderSource(GLuint shader, 176 virtual void GetShaderSource(GLuint shader,
177 GLsizei bufsize, 177 GLsizei bufsize,
178 GLsizei* length, 178 GLsizei* length,
179 char* source) OVERRIDE; 179 char* source) override;
180 virtual const GLubyte* GetString(GLenum name) OVERRIDE; 180 virtual const GLubyte* GetString(GLenum name) override;
181 virtual void GetTexParameterfv(GLenum target, 181 virtual void GetTexParameterfv(GLenum target,
182 GLenum pname, 182 GLenum pname,
183 GLfloat* params) OVERRIDE; 183 GLfloat* params) override;
184 virtual void GetTexParameteriv(GLenum target, 184 virtual void GetTexParameteriv(GLenum target,
185 GLenum pname, 185 GLenum pname,
186 GLint* params) OVERRIDE; 186 GLint* params) override;
187 virtual void GetUniformfv(GLuint program, 187 virtual void GetUniformfv(GLuint program,
188 GLint location, 188 GLint location,
189 GLfloat* params) OVERRIDE; 189 GLfloat* params) override;
190 virtual void GetUniformiv(GLuint program, 190 virtual void GetUniformiv(GLuint program,
191 GLint location, 191 GLint location,
192 GLint* params) OVERRIDE; 192 GLint* params) override;
193 virtual GLint GetUniformLocation(GLuint program, const char* name) OVERRIDE; 193 virtual GLint GetUniformLocation(GLuint program, const char* name) override;
194 virtual void GetVertexAttribfv(GLuint index, 194 virtual void GetVertexAttribfv(GLuint index,
195 GLenum pname, 195 GLenum pname,
196 GLfloat* params) OVERRIDE; 196 GLfloat* params) override;
197 virtual void GetVertexAttribiv(GLuint index, 197 virtual void GetVertexAttribiv(GLuint index,
198 GLenum pname, 198 GLenum pname,
199 GLint* params) OVERRIDE; 199 GLint* params) override;
200 virtual void GetVertexAttribPointerv(GLuint index, 200 virtual void GetVertexAttribPointerv(GLuint index,
201 GLenum pname, 201 GLenum pname,
202 void** pointer) OVERRIDE; 202 void** pointer) override;
203 virtual void Hint(GLenum target, GLenum mode) OVERRIDE; 203 virtual void Hint(GLenum target, GLenum mode) override;
204 virtual GLboolean IsBuffer(GLuint buffer) OVERRIDE; 204 virtual GLboolean IsBuffer(GLuint buffer) override;
205 virtual GLboolean IsEnabled(GLenum cap) OVERRIDE; 205 virtual GLboolean IsEnabled(GLenum cap) override;
206 virtual GLboolean IsFramebuffer(GLuint framebuffer) OVERRIDE; 206 virtual GLboolean IsFramebuffer(GLuint framebuffer) override;
207 virtual GLboolean IsProgram(GLuint program) OVERRIDE; 207 virtual GLboolean IsProgram(GLuint program) override;
208 virtual GLboolean IsRenderbuffer(GLuint renderbuffer) OVERRIDE; 208 virtual GLboolean IsRenderbuffer(GLuint renderbuffer) override;
209 virtual GLboolean IsShader(GLuint shader) OVERRIDE; 209 virtual GLboolean IsShader(GLuint shader) override;
210 virtual GLboolean IsTexture(GLuint texture) OVERRIDE; 210 virtual GLboolean IsTexture(GLuint texture) override;
211 virtual void LineWidth(GLfloat width) OVERRIDE; 211 virtual void LineWidth(GLfloat width) override;
212 virtual void LinkProgram(GLuint program) OVERRIDE; 212 virtual void LinkProgram(GLuint program) override;
213 virtual void PixelStorei(GLenum pname, GLint param) OVERRIDE; 213 virtual void PixelStorei(GLenum pname, GLint param) override;
214 virtual void PolygonOffset(GLfloat factor, GLfloat units) OVERRIDE; 214 virtual void PolygonOffset(GLfloat factor, GLfloat units) override;
215 virtual void ReadPixels(GLint x, 215 virtual void ReadPixels(GLint x,
216 GLint y, 216 GLint y,
217 GLsizei width, 217 GLsizei width,
218 GLsizei height, 218 GLsizei height,
219 GLenum format, 219 GLenum format,
220 GLenum type, 220 GLenum type,
221 void* pixels) OVERRIDE; 221 void* pixels) override;
222 virtual void ReleaseShaderCompiler() OVERRIDE; 222 virtual void ReleaseShaderCompiler() override;
223 virtual void RenderbufferStorage(GLenum target, 223 virtual void RenderbufferStorage(GLenum target,
224 GLenum internalformat, 224 GLenum internalformat,
225 GLsizei width, 225 GLsizei width,
226 GLsizei height) OVERRIDE; 226 GLsizei height) override;
227 virtual void SampleCoverage(GLclampf value, GLboolean invert) OVERRIDE; 227 virtual void SampleCoverage(GLclampf value, GLboolean invert) override;
228 virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE; 228 virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) override;
229 virtual void ShaderBinary(GLsizei n, 229 virtual void ShaderBinary(GLsizei n,
230 const GLuint* shaders, 230 const GLuint* shaders,
231 GLenum binaryformat, 231 GLenum binaryformat,
232 const void* binary, 232 const void* binary,
233 GLsizei length) OVERRIDE; 233 GLsizei length) override;
234 virtual void ShaderSource(GLuint shader, 234 virtual void ShaderSource(GLuint shader,
235 GLsizei count, 235 GLsizei count,
236 const GLchar* const* str, 236 const GLchar* const* str,
237 const GLint* length) OVERRIDE; 237 const GLint* length) override;
238 virtual void ShallowFinishCHROMIUM() OVERRIDE; 238 virtual void ShallowFinishCHROMIUM() override;
239 virtual void ShallowFlushCHROMIUM() OVERRIDE; 239 virtual void ShallowFlushCHROMIUM() override;
240 virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) OVERRIDE; 240 virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) override;
241 virtual void StencilFuncSeparate(GLenum face, 241 virtual void StencilFuncSeparate(GLenum face,
242 GLenum func, 242 GLenum func,
243 GLint ref, 243 GLint ref,
244 GLuint mask) OVERRIDE; 244 GLuint mask) override;
245 virtual void StencilMask(GLuint mask) OVERRIDE; 245 virtual void StencilMask(GLuint mask) override;
246 virtual void StencilMaskSeparate(GLenum face, GLuint mask) OVERRIDE; 246 virtual void StencilMaskSeparate(GLenum face, GLuint mask) override;
247 virtual void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) OVERRIDE; 247 virtual void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) override;
248 virtual void StencilOpSeparate(GLenum face, 248 virtual void StencilOpSeparate(GLenum face,
249 GLenum fail, 249 GLenum fail,
250 GLenum zfail, 250 GLenum zfail,
251 GLenum zpass) OVERRIDE; 251 GLenum zpass) override;
252 virtual void TexImage2D(GLenum target, 252 virtual void TexImage2D(GLenum target,
253 GLint level, 253 GLint level,
254 GLint internalformat, 254 GLint internalformat,
255 GLsizei width, 255 GLsizei width,
256 GLsizei height, 256 GLsizei height,
257 GLint border, 257 GLint border,
258 GLenum format, 258 GLenum format,
259 GLenum type, 259 GLenum type,
260 const void* pixels) OVERRIDE; 260 const void* pixels) override;
261 virtual void TexParameterf(GLenum target, GLenum pname, GLfloat param) OVERRIDE; 261 virtual void TexParameterf(GLenum target, GLenum pname, GLfloat param) override;
262 virtual void TexParameterfv(GLenum target, 262 virtual void TexParameterfv(GLenum target,
263 GLenum pname, 263 GLenum pname,
264 const GLfloat* params) OVERRIDE; 264 const GLfloat* params) override;
265 virtual void TexParameteri(GLenum target, GLenum pname, GLint param) OVERRIDE; 265 virtual void TexParameteri(GLenum target, GLenum pname, GLint param) override;
266 virtual void TexParameteriv(GLenum target, 266 virtual void TexParameteriv(GLenum target,
267 GLenum pname, 267 GLenum pname,
268 const GLint* params) OVERRIDE; 268 const GLint* params) override;
269 virtual void TexSubImage2D(GLenum target, 269 virtual void TexSubImage2D(GLenum target,
270 GLint level, 270 GLint level,
271 GLint xoffset, 271 GLint xoffset,
272 GLint yoffset, 272 GLint yoffset,
273 GLsizei width, 273 GLsizei width,
274 GLsizei height, 274 GLsizei height,
275 GLenum format, 275 GLenum format,
276 GLenum type, 276 GLenum type,
277 const void* pixels) OVERRIDE; 277 const void* pixels) override;
278 virtual void Uniform1f(GLint location, GLfloat x) OVERRIDE; 278 virtual void Uniform1f(GLint location, GLfloat x) override;
279 virtual void Uniform1fv(GLint location, 279 virtual void Uniform1fv(GLint location,
280 GLsizei count, 280 GLsizei count,
281 const GLfloat* v) OVERRIDE; 281 const GLfloat* v) override;
282 virtual void Uniform1i(GLint location, GLint x) OVERRIDE; 282 virtual void Uniform1i(GLint location, GLint x) override;
283 virtual void Uniform1iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; 283 virtual void Uniform1iv(GLint location, GLsizei count, const GLint* v) override;
284 virtual void Uniform2f(GLint location, GLfloat x, GLfloat y) OVERRIDE; 284 virtual void Uniform2f(GLint location, GLfloat x, GLfloat y) override;
285 virtual void Uniform2fv(GLint location, 285 virtual void Uniform2fv(GLint location,
286 GLsizei count, 286 GLsizei count,
287 const GLfloat* v) OVERRIDE; 287 const GLfloat* v) override;
288 virtual void Uniform2i(GLint location, GLint x, GLint y) OVERRIDE; 288 virtual void Uniform2i(GLint location, GLint x, GLint y) override;
289 virtual void Uniform2iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; 289 virtual void Uniform2iv(GLint location, GLsizei count, const GLint* v) override;
290 virtual void Uniform3f(GLint location, 290 virtual void Uniform3f(GLint location,
291 GLfloat x, 291 GLfloat x,
292 GLfloat y, 292 GLfloat y,
293 GLfloat z) OVERRIDE; 293 GLfloat z) override;
294 virtual void Uniform3fv(GLint location, 294 virtual void Uniform3fv(GLint location,
295 GLsizei count, 295 GLsizei count,
296 const GLfloat* v) OVERRIDE; 296 const GLfloat* v) override;
297 virtual void Uniform3i(GLint location, GLint x, GLint y, GLint z) OVERRIDE; 297 virtual void Uniform3i(GLint location, GLint x, GLint y, GLint z) override;
298 virtual void Uniform3iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; 298 virtual void Uniform3iv(GLint location, GLsizei count, const GLint* v) override;
299 virtual void Uniform4f(GLint location, 299 virtual void Uniform4f(GLint location,
300 GLfloat x, 300 GLfloat x,
301 GLfloat y, 301 GLfloat y,
302 GLfloat z, 302 GLfloat z,
303 GLfloat w) OVERRIDE; 303 GLfloat w) override;
304 virtual void Uniform4fv(GLint location, 304 virtual void Uniform4fv(GLint location,
305 GLsizei count, 305 GLsizei count,
306 const GLfloat* v) OVERRIDE; 306 const GLfloat* v) override;
307 virtual void Uniform4i(GLint location, 307 virtual void Uniform4i(GLint location,
308 GLint x, 308 GLint x,
309 GLint y, 309 GLint y,
310 GLint z, 310 GLint z,
311 GLint w) OVERRIDE; 311 GLint w) override;
312 virtual void Uniform4iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; 312 virtual void Uniform4iv(GLint location, GLsizei count, const GLint* v) override;
313 virtual void UniformMatrix2fv(GLint location, 313 virtual void UniformMatrix2fv(GLint location,
314 GLsizei count, 314 GLsizei count,
315 GLboolean transpose, 315 GLboolean transpose,
316 const GLfloat* value) OVERRIDE; 316 const GLfloat* value) override;
317 virtual void UniformMatrix3fv(GLint location, 317 virtual void UniformMatrix3fv(GLint location,
318 GLsizei count, 318 GLsizei count,
319 GLboolean transpose, 319 GLboolean transpose,
320 const GLfloat* value) OVERRIDE; 320 const GLfloat* value) override;
321 virtual void UniformMatrix4fv(GLint location, 321 virtual void UniformMatrix4fv(GLint location,
322 GLsizei count, 322 GLsizei count,
323 GLboolean transpose, 323 GLboolean transpose,
324 const GLfloat* value) OVERRIDE; 324 const GLfloat* value) override;
325 virtual void UseProgram(GLuint program) OVERRIDE; 325 virtual void UseProgram(GLuint program) override;
326 virtual void ValidateProgram(GLuint program) OVERRIDE; 326 virtual void ValidateProgram(GLuint program) override;
327 virtual void VertexAttrib1f(GLuint indx, GLfloat x) OVERRIDE; 327 virtual void VertexAttrib1f(GLuint indx, GLfloat x) override;
328 virtual void VertexAttrib1fv(GLuint indx, const GLfloat* values) OVERRIDE; 328 virtual void VertexAttrib1fv(GLuint indx, const GLfloat* values) override;
329 virtual void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) OVERRIDE; 329 virtual void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) override;
330 virtual void VertexAttrib2fv(GLuint indx, const GLfloat* values) OVERRIDE; 330 virtual void VertexAttrib2fv(GLuint indx, const GLfloat* values) override;
331 virtual void VertexAttrib3f(GLuint indx, 331 virtual void VertexAttrib3f(GLuint indx,
332 GLfloat x, 332 GLfloat x,
333 GLfloat y, 333 GLfloat y,
334 GLfloat z) OVERRIDE; 334 GLfloat z) override;
335 virtual void VertexAttrib3fv(GLuint indx, const GLfloat* values) OVERRIDE; 335 virtual void VertexAttrib3fv(GLuint indx, const GLfloat* values) override;
336 virtual void VertexAttrib4f(GLuint indx, 336 virtual void VertexAttrib4f(GLuint indx,
337 GLfloat x, 337 GLfloat x,
338 GLfloat y, 338 GLfloat y,
339 GLfloat z, 339 GLfloat z,
340 GLfloat w) OVERRIDE; 340 GLfloat w) override;
341 virtual void VertexAttrib4fv(GLuint indx, const GLfloat* values) OVERRIDE; 341 virtual void VertexAttrib4fv(GLuint indx, const GLfloat* values) override;
342 virtual void VertexAttribPointer(GLuint indx, 342 virtual void VertexAttribPointer(GLuint indx,
343 GLint size, 343 GLint size,
344 GLenum type, 344 GLenum type,
345 GLboolean normalized, 345 GLboolean normalized,
346 GLsizei stride, 346 GLsizei stride,
347 const void* ptr) OVERRIDE; 347 const void* ptr) override;
348 virtual void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE; 348 virtual void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) override;
349 virtual void BlitFramebufferCHROMIUM(GLint srcX0, 349 virtual void BlitFramebufferCHROMIUM(GLint srcX0,
350 GLint srcY0, 350 GLint srcY0,
351 GLint srcX1, 351 GLint srcX1,
352 GLint srcY1, 352 GLint srcY1,
353 GLint dstX0, 353 GLint dstX0,
354 GLint dstY0, 354 GLint dstY0,
355 GLint dstX1, 355 GLint dstX1,
356 GLint dstY1, 356 GLint dstY1,
357 GLbitfield mask, 357 GLbitfield mask,
358 GLenum filter) OVERRIDE; 358 GLenum filter) override;
359 virtual void RenderbufferStorageMultisampleCHROMIUM(GLenum target, 359 virtual void RenderbufferStorageMultisampleCHROMIUM(GLenum target,
360 GLsizei samples, 360 GLsizei samples,
361 GLenum internalformat, 361 GLenum internalformat,
362 GLsizei width, 362 GLsizei width,
363 GLsizei height) OVERRIDE; 363 GLsizei height) override;
364 virtual void RenderbufferStorageMultisampleEXT(GLenum target, 364 virtual void RenderbufferStorageMultisampleEXT(GLenum target,
365 GLsizei samples, 365 GLsizei samples,
366 GLenum internalformat, 366 GLenum internalformat,
367 GLsizei width, 367 GLsizei width,
368 GLsizei height) OVERRIDE; 368 GLsizei height) override;
369 virtual void FramebufferTexture2DMultisampleEXT(GLenum target, 369 virtual void FramebufferTexture2DMultisampleEXT(GLenum target,
370 GLenum attachment, 370 GLenum attachment,
371 GLenum textarget, 371 GLenum textarget,
372 GLuint texture, 372 GLuint texture,
373 GLint level, 373 GLint level,
374 GLsizei samples) OVERRIDE; 374 GLsizei samples) override;
375 virtual void TexStorage2DEXT(GLenum target, 375 virtual void TexStorage2DEXT(GLenum target,
376 GLsizei levels, 376 GLsizei levels,
377 GLenum internalFormat, 377 GLenum internalFormat,
378 GLsizei width, 378 GLsizei width,
379 GLsizei height) OVERRIDE; 379 GLsizei height) override;
380 virtual void GenQueriesEXT(GLsizei n, GLuint* queries) OVERRIDE; 380 virtual void GenQueriesEXT(GLsizei n, GLuint* queries) override;
381 virtual void DeleteQueriesEXT(GLsizei n, const GLuint* queries) OVERRIDE; 381 virtual void DeleteQueriesEXT(GLsizei n, const GLuint* queries) override;
382 virtual GLboolean IsQueryEXT(GLuint id) OVERRIDE; 382 virtual GLboolean IsQueryEXT(GLuint id) override;
383 virtual void BeginQueryEXT(GLenum target, GLuint id) OVERRIDE; 383 virtual void BeginQueryEXT(GLenum target, GLuint id) override;
384 virtual void EndQueryEXT(GLenum target) OVERRIDE; 384 virtual void EndQueryEXT(GLenum target) override;
385 virtual void GetQueryivEXT(GLenum target, GLenum pname, GLint* params) OVERRIDE; 385 virtual void GetQueryivEXT(GLenum target, GLenum pname, GLint* params) override;
386 virtual void GetQueryObjectuivEXT(GLuint id, 386 virtual void GetQueryObjectuivEXT(GLuint id,
387 GLenum pname, 387 GLenum pname,
388 GLuint* params) OVERRIDE; 388 GLuint* params) override;
389 virtual void InsertEventMarkerEXT(GLsizei length, 389 virtual void InsertEventMarkerEXT(GLsizei length,
390 const GLchar* marker) OVERRIDE; 390 const GLchar* marker) override;
391 virtual void PushGroupMarkerEXT(GLsizei length, const GLchar* marker) OVERRIDE; 391 virtual void PushGroupMarkerEXT(GLsizei length, const GLchar* marker) override;
392 virtual void PopGroupMarkerEXT() OVERRIDE; 392 virtual void PopGroupMarkerEXT() override;
393 virtual void GenVertexArraysOES(GLsizei n, GLuint* arrays) OVERRIDE; 393 virtual void GenVertexArraysOES(GLsizei n, GLuint* arrays) override;
394 virtual void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) OVERRIDE; 394 virtual void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) override;
395 virtual GLboolean IsVertexArrayOES(GLuint array) OVERRIDE; 395 virtual GLboolean IsVertexArrayOES(GLuint array) override;
396 virtual void BindVertexArrayOES(GLuint array) OVERRIDE; 396 virtual void BindVertexArrayOES(GLuint array) override;
397 virtual void SwapBuffers() OVERRIDE; 397 virtual void SwapBuffers() override;
398 virtual GLuint GetMaxValueInBufferCHROMIUM(GLuint buffer_id, 398 virtual GLuint GetMaxValueInBufferCHROMIUM(GLuint buffer_id,
399 GLsizei count, 399 GLsizei count,
400 GLenum type, 400 GLenum type,
401 GLuint offset) OVERRIDE; 401 GLuint offset) override;
402 virtual GLboolean EnableFeatureCHROMIUM(const char* feature) OVERRIDE; 402 virtual GLboolean EnableFeatureCHROMIUM(const char* feature) override;
403 virtual void* MapBufferCHROMIUM(GLuint target, GLenum access) OVERRIDE; 403 virtual void* MapBufferCHROMIUM(GLuint target, GLenum access) override;
404 virtual GLboolean UnmapBufferCHROMIUM(GLuint target) OVERRIDE; 404 virtual GLboolean UnmapBufferCHROMIUM(GLuint target) override;
405 virtual void* MapImageCHROMIUM(GLuint image_id) OVERRIDE; 405 virtual void* MapImageCHROMIUM(GLuint image_id) override;
406 virtual void UnmapImageCHROMIUM(GLuint image_id) OVERRIDE; 406 virtual void UnmapImageCHROMIUM(GLuint image_id) override;
407 virtual void* MapBufferSubDataCHROMIUM(GLuint target, 407 virtual void* MapBufferSubDataCHROMIUM(GLuint target,
408 GLintptr offset, 408 GLintptr offset,
409 GLsizeiptr size, 409 GLsizeiptr size,
410 GLenum access) OVERRIDE; 410 GLenum access) override;
411 virtual void UnmapBufferSubDataCHROMIUM(const void* mem) OVERRIDE; 411 virtual void UnmapBufferSubDataCHROMIUM(const void* mem) override;
412 virtual void* MapTexSubImage2DCHROMIUM(GLenum target, 412 virtual void* MapTexSubImage2DCHROMIUM(GLenum target,
413 GLint level, 413 GLint level,
414 GLint xoffset, 414 GLint xoffset,
415 GLint yoffset, 415 GLint yoffset,
416 GLsizei width, 416 GLsizei width,
417 GLsizei height, 417 GLsizei height,
418 GLenum format, 418 GLenum format,
419 GLenum type, 419 GLenum type,
420 GLenum access) OVERRIDE; 420 GLenum access) override;
421 virtual void UnmapTexSubImage2DCHROMIUM(const void* mem) OVERRIDE; 421 virtual void UnmapTexSubImage2DCHROMIUM(const void* mem) override;
422 virtual void ResizeCHROMIUM(GLuint width, 422 virtual void ResizeCHROMIUM(GLuint width,
423 GLuint height, 423 GLuint height,
424 GLfloat scale_factor) OVERRIDE; 424 GLfloat scale_factor) override;
425 virtual const GLchar* GetRequestableExtensionsCHROMIUM() OVERRIDE; 425 virtual const GLchar* GetRequestableExtensionsCHROMIUM() override;
426 virtual void RequestExtensionCHROMIUM(const char* extension) OVERRIDE; 426 virtual void RequestExtensionCHROMIUM(const char* extension) override;
427 virtual void RateLimitOffscreenContextCHROMIUM() OVERRIDE; 427 virtual void RateLimitOffscreenContextCHROMIUM() override;
428 virtual void GetMultipleIntegervCHROMIUM(const GLenum* pnames, 428 virtual void GetMultipleIntegervCHROMIUM(const GLenum* pnames,
429 GLuint count, 429 GLuint count,
430 GLint* results, 430 GLint* results,
431 GLsizeiptr size) OVERRIDE; 431 GLsizeiptr size) override;
432 virtual void GetProgramInfoCHROMIUM(GLuint program, 432 virtual void GetProgramInfoCHROMIUM(GLuint program,
433 GLsizei bufsize, 433 GLsizei bufsize,
434 GLsizei* size, 434 GLsizei* size,
435 void* info) OVERRIDE; 435 void* info) override;
436 virtual GLuint CreateStreamTextureCHROMIUM(GLuint texture) OVERRIDE; 436 virtual GLuint CreateStreamTextureCHROMIUM(GLuint texture) override;
437 virtual GLuint CreateImageCHROMIUM(GLsizei width, 437 virtual GLuint CreateImageCHROMIUM(GLsizei width,
438 GLsizei height, 438 GLsizei height,
439 GLenum internalformat, 439 GLenum internalformat,
440 GLenum usage) OVERRIDE; 440 GLenum usage) override;
441 virtual void DestroyImageCHROMIUM(GLuint image_id) OVERRIDE; 441 virtual void DestroyImageCHROMIUM(GLuint image_id) override;
442 virtual void GetImageParameterivCHROMIUM(GLuint image_id, 442 virtual void GetImageParameterivCHROMIUM(GLuint image_id,
443 GLenum pname, 443 GLenum pname,
444 GLint* params) OVERRIDE; 444 GLint* params) override;
445 virtual GLuint CreateGpuMemoryBufferImageCHROMIUM(GLsizei width, 445 virtual GLuint CreateGpuMemoryBufferImageCHROMIUM(GLsizei width,
446 GLsizei height, 446 GLsizei height,
447 GLenum internalformat, 447 GLenum internalformat,
448 GLenum usage) OVERRIDE; 448 GLenum usage) override;
449 virtual void GetTranslatedShaderSourceANGLE(GLuint shader, 449 virtual void GetTranslatedShaderSourceANGLE(GLuint shader,
450 GLsizei bufsize, 450 GLsizei bufsize,
451 GLsizei* length, 451 GLsizei* length,
452 char* source) OVERRIDE; 452 char* source) override;
453 virtual void PostSubBufferCHROMIUM(GLint x, 453 virtual void PostSubBufferCHROMIUM(GLint x,
454 GLint y, 454 GLint y,
455 GLint width, 455 GLint width,
456 GLint height) OVERRIDE; 456 GLint height) override;
457 virtual void TexImageIOSurface2DCHROMIUM(GLenum target, 457 virtual void TexImageIOSurface2DCHROMIUM(GLenum target,
458 GLsizei width, 458 GLsizei width,
459 GLsizei height, 459 GLsizei height,
460 GLuint ioSurfaceId, 460 GLuint ioSurfaceId,
461 GLuint plane) OVERRIDE; 461 GLuint plane) override;
462 virtual void CopyTextureCHROMIUM(GLenum target, 462 virtual void CopyTextureCHROMIUM(GLenum target,
463 GLenum source_id, 463 GLenum source_id,
464 GLenum dest_id, 464 GLenum dest_id,
465 GLint level, 465 GLint level,
466 GLint internalformat, 466 GLint internalformat,
467 GLenum dest_type) OVERRIDE; 467 GLenum dest_type) override;
468 virtual void DrawArraysInstancedANGLE(GLenum mode, 468 virtual void DrawArraysInstancedANGLE(GLenum mode,
469 GLint first, 469 GLint first,
470 GLsizei count, 470 GLsizei count,
471 GLsizei primcount) OVERRIDE; 471 GLsizei primcount) override;
472 virtual void DrawElementsInstancedANGLE(GLenum mode, 472 virtual void DrawElementsInstancedANGLE(GLenum mode,
473 GLsizei count, 473 GLsizei count,
474 GLenum type, 474 GLenum type,
475 const void* indices, 475 const void* indices,
476 GLsizei primcount) OVERRIDE; 476 GLsizei primcount) override;
477 virtual void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) OVERRIDE; 477 virtual void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) override;
478 virtual void GenMailboxCHROMIUM(GLbyte* mailbox) OVERRIDE; 478 virtual void GenMailboxCHROMIUM(GLbyte* mailbox) override;
479 virtual void ProduceTextureCHROMIUM(GLenum target, 479 virtual void ProduceTextureCHROMIUM(GLenum target,
480 const GLbyte* mailbox) OVERRIDE; 480 const GLbyte* mailbox) override;
481 virtual void ProduceTextureDirectCHROMIUM(GLuint texture, 481 virtual void ProduceTextureDirectCHROMIUM(GLuint texture,
482 GLenum target, 482 GLenum target,
483 const GLbyte* mailbox) OVERRIDE; 483 const GLbyte* mailbox) override;
484 virtual void ConsumeTextureCHROMIUM(GLenum target, 484 virtual void ConsumeTextureCHROMIUM(GLenum target,
485 const GLbyte* mailbox) OVERRIDE; 485 const GLbyte* mailbox) override;
486 virtual GLuint CreateAndConsumeTextureCHROMIUM(GLenum target, 486 virtual GLuint CreateAndConsumeTextureCHROMIUM(GLenum target,
487 const GLbyte* mailbox) OVERRIDE; 487 const GLbyte* mailbox) override;
488 virtual void BindUniformLocationCHROMIUM(GLuint program, 488 virtual void BindUniformLocationCHROMIUM(GLuint program,
489 GLint location, 489 GLint location,
490 const char* name) OVERRIDE; 490 const char* name) override;
491 virtual void BindTexImage2DCHROMIUM(GLenum target, GLint imageId) OVERRIDE; 491 virtual void BindTexImage2DCHROMIUM(GLenum target, GLint imageId) override;
492 virtual void ReleaseTexImage2DCHROMIUM(GLenum target, GLint imageId) OVERRIDE; 492 virtual void ReleaseTexImage2DCHROMIUM(GLenum target, GLint imageId) override;
493 virtual void TraceBeginCHROMIUM(const char* name) OVERRIDE; 493 virtual void TraceBeginCHROMIUM(const char* name) override;
494 virtual void TraceEndCHROMIUM() OVERRIDE; 494 virtual void TraceEndCHROMIUM() override;
495 virtual void AsyncTexSubImage2DCHROMIUM(GLenum target, 495 virtual void AsyncTexSubImage2DCHROMIUM(GLenum target,
496 GLint level, 496 GLint level,
497 GLint xoffset, 497 GLint xoffset,
498 GLint yoffset, 498 GLint yoffset,
499 GLsizei width, 499 GLsizei width,
500 GLsizei height, 500 GLsizei height,
501 GLenum format, 501 GLenum format,
502 GLenum type, 502 GLenum type,
503 const void* data) OVERRIDE; 503 const void* data) override;
504 virtual void AsyncTexImage2DCHROMIUM(GLenum target, 504 virtual void AsyncTexImage2DCHROMIUM(GLenum target,
505 GLint level, 505 GLint level,
506 GLenum internalformat, 506 GLenum internalformat,
507 GLsizei width, 507 GLsizei width,
508 GLsizei height, 508 GLsizei height,
509 GLint border, 509 GLint border,
510 GLenum format, 510 GLenum format,
511 GLenum type, 511 GLenum type,
512 const void* pixels) OVERRIDE; 512 const void* pixels) override;
513 virtual void WaitAsyncTexImage2DCHROMIUM(GLenum target) OVERRIDE; 513 virtual void WaitAsyncTexImage2DCHROMIUM(GLenum target) override;
514 virtual void WaitAllAsyncTexImage2DCHROMIUM() OVERRIDE; 514 virtual void WaitAllAsyncTexImage2DCHROMIUM() override;
515 virtual void DiscardFramebufferEXT(GLenum target, 515 virtual void DiscardFramebufferEXT(GLenum target,
516 GLsizei count, 516 GLsizei count,
517 const GLenum* attachments) OVERRIDE; 517 const GLenum* attachments) override;
518 virtual void LoseContextCHROMIUM(GLenum current, GLenum other) OVERRIDE; 518 virtual void LoseContextCHROMIUM(GLenum current, GLenum other) override;
519 virtual GLuint InsertSyncPointCHROMIUM() OVERRIDE; 519 virtual GLuint InsertSyncPointCHROMIUM() override;
520 virtual void WaitSyncPointCHROMIUM(GLuint sync_point) OVERRIDE; 520 virtual void WaitSyncPointCHROMIUM(GLuint sync_point) override;
521 virtual void DrawBuffersEXT(GLsizei count, const GLenum* bufs) OVERRIDE; 521 virtual void DrawBuffersEXT(GLsizei count, const GLenum* bufs) override;
522 virtual void DiscardBackbufferCHROMIUM() OVERRIDE; 522 virtual void DiscardBackbufferCHROMIUM() override;
523 virtual void ScheduleOverlayPlaneCHROMIUM(GLint plane_z_order, 523 virtual void ScheduleOverlayPlaneCHROMIUM(GLint plane_z_order,
524 GLenum plane_transform, 524 GLenum plane_transform,
525 GLuint overlay_texture_id, 525 GLuint overlay_texture_id,
526 GLint bounds_x, 526 GLint bounds_x,
527 GLint bounds_y, 527 GLint bounds_y,
528 GLint bounds_width, 528 GLint bounds_width,
529 GLint bounds_height, 529 GLint bounds_height,
530 GLfloat uv_x, 530 GLfloat uv_x,
531 GLfloat uv_y, 531 GLfloat uv_y,
532 GLfloat uv_width, 532 GLfloat uv_width,
533 GLfloat uv_height) OVERRIDE; 533 GLfloat uv_height) override;
534 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) OVERRIDE; 534 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override;
535 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) OVERRIDE; 535 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override;
536 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_ 536 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_
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