| OLD | NEW |
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
| 7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
| 8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
| 9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
| 10 | 10 |
| 11 // This file is included by gles2_trace_implementation.h | 11 // This file is included by gles2_trace_implementation.h |
| 12 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_ | 12 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_ |
| 13 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_ | 13 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_ |
| 14 | 14 |
| 15 virtual void ActiveTexture(GLenum texture) OVERRIDE; | 15 virtual void ActiveTexture(GLenum texture) override; |
| 16 virtual void AttachShader(GLuint program, GLuint shader) OVERRIDE; | 16 virtual void AttachShader(GLuint program, GLuint shader) override; |
| 17 virtual void BindAttribLocation(GLuint program, | 17 virtual void BindAttribLocation(GLuint program, |
| 18 GLuint index, | 18 GLuint index, |
| 19 const char* name) OVERRIDE; | 19 const char* name) override; |
| 20 virtual void BindBuffer(GLenum target, GLuint buffer) OVERRIDE; | 20 virtual void BindBuffer(GLenum target, GLuint buffer) override; |
| 21 virtual void BindFramebuffer(GLenum target, GLuint framebuffer) OVERRIDE; | 21 virtual void BindFramebuffer(GLenum target, GLuint framebuffer) override; |
| 22 virtual void BindRenderbuffer(GLenum target, GLuint renderbuffer) OVERRIDE; | 22 virtual void BindRenderbuffer(GLenum target, GLuint renderbuffer) override; |
| 23 virtual void BindTexture(GLenum target, GLuint texture) OVERRIDE; | 23 virtual void BindTexture(GLenum target, GLuint texture) override; |
| 24 virtual void BlendColor(GLclampf red, | 24 virtual void BlendColor(GLclampf red, |
| 25 GLclampf green, | 25 GLclampf green, |
| 26 GLclampf blue, | 26 GLclampf blue, |
| 27 GLclampf alpha) OVERRIDE; | 27 GLclampf alpha) override; |
| 28 virtual void BlendEquation(GLenum mode) OVERRIDE; | 28 virtual void BlendEquation(GLenum mode) override; |
| 29 virtual void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) OVERRIDE; | 29 virtual void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) override; |
| 30 virtual void BlendFunc(GLenum sfactor, GLenum dfactor) OVERRIDE; | 30 virtual void BlendFunc(GLenum sfactor, GLenum dfactor) override; |
| 31 virtual void BlendFuncSeparate(GLenum srcRGB, | 31 virtual void BlendFuncSeparate(GLenum srcRGB, |
| 32 GLenum dstRGB, | 32 GLenum dstRGB, |
| 33 GLenum srcAlpha, | 33 GLenum srcAlpha, |
| 34 GLenum dstAlpha) OVERRIDE; | 34 GLenum dstAlpha) override; |
| 35 virtual void BufferData(GLenum target, | 35 virtual void BufferData(GLenum target, |
| 36 GLsizeiptr size, | 36 GLsizeiptr size, |
| 37 const void* data, | 37 const void* data, |
| 38 GLenum usage) OVERRIDE; | 38 GLenum usage) override; |
| 39 virtual void BufferSubData(GLenum target, | 39 virtual void BufferSubData(GLenum target, |
| 40 GLintptr offset, | 40 GLintptr offset, |
| 41 GLsizeiptr size, | 41 GLsizeiptr size, |
| 42 const void* data) OVERRIDE; | 42 const void* data) override; |
| 43 virtual GLenum CheckFramebufferStatus(GLenum target) OVERRIDE; | 43 virtual GLenum CheckFramebufferStatus(GLenum target) override; |
| 44 virtual void Clear(GLbitfield mask) OVERRIDE; | 44 virtual void Clear(GLbitfield mask) override; |
| 45 virtual void ClearColor(GLclampf red, | 45 virtual void ClearColor(GLclampf red, |
| 46 GLclampf green, | 46 GLclampf green, |
| 47 GLclampf blue, | 47 GLclampf blue, |
| 48 GLclampf alpha) OVERRIDE; | 48 GLclampf alpha) override; |
| 49 virtual void ClearDepthf(GLclampf depth) OVERRIDE; | 49 virtual void ClearDepthf(GLclampf depth) override; |
| 50 virtual void ClearStencil(GLint s) OVERRIDE; | 50 virtual void ClearStencil(GLint s) override; |
| 51 virtual void ColorMask(GLboolean red, | 51 virtual void ColorMask(GLboolean red, |
| 52 GLboolean green, | 52 GLboolean green, |
| 53 GLboolean blue, | 53 GLboolean blue, |
| 54 GLboolean alpha) OVERRIDE; | 54 GLboolean alpha) override; |
| 55 virtual void CompileShader(GLuint shader) OVERRIDE; | 55 virtual void CompileShader(GLuint shader) override; |
| 56 virtual void CompressedTexImage2D(GLenum target, | 56 virtual void CompressedTexImage2D(GLenum target, |
| 57 GLint level, | 57 GLint level, |
| 58 GLenum internalformat, | 58 GLenum internalformat, |
| 59 GLsizei width, | 59 GLsizei width, |
| 60 GLsizei height, | 60 GLsizei height, |
| 61 GLint border, | 61 GLint border, |
| 62 GLsizei imageSize, | 62 GLsizei imageSize, |
| 63 const void* data) OVERRIDE; | 63 const void* data) override; |
| 64 virtual void CompressedTexSubImage2D(GLenum target, | 64 virtual void CompressedTexSubImage2D(GLenum target, |
| 65 GLint level, | 65 GLint level, |
| 66 GLint xoffset, | 66 GLint xoffset, |
| 67 GLint yoffset, | 67 GLint yoffset, |
| 68 GLsizei width, | 68 GLsizei width, |
| 69 GLsizei height, | 69 GLsizei height, |
| 70 GLenum format, | 70 GLenum format, |
| 71 GLsizei imageSize, | 71 GLsizei imageSize, |
| 72 const void* data) OVERRIDE; | 72 const void* data) override; |
| 73 virtual void CopyTexImage2D(GLenum target, | 73 virtual void CopyTexImage2D(GLenum target, |
| 74 GLint level, | 74 GLint level, |
| 75 GLenum internalformat, | 75 GLenum internalformat, |
| 76 GLint x, | 76 GLint x, |
| 77 GLint y, | 77 GLint y, |
| 78 GLsizei width, | 78 GLsizei width, |
| 79 GLsizei height, | 79 GLsizei height, |
| 80 GLint border) OVERRIDE; | 80 GLint border) override; |
| 81 virtual void CopyTexSubImage2D(GLenum target, | 81 virtual void CopyTexSubImage2D(GLenum target, |
| 82 GLint level, | 82 GLint level, |
| 83 GLint xoffset, | 83 GLint xoffset, |
| 84 GLint yoffset, | 84 GLint yoffset, |
| 85 GLint x, | 85 GLint x, |
| 86 GLint y, | 86 GLint y, |
| 87 GLsizei width, | 87 GLsizei width, |
| 88 GLsizei height) OVERRIDE; | 88 GLsizei height) override; |
| 89 virtual GLuint CreateProgram() OVERRIDE; | 89 virtual GLuint CreateProgram() override; |
| 90 virtual GLuint CreateShader(GLenum type) OVERRIDE; | 90 virtual GLuint CreateShader(GLenum type) override; |
| 91 virtual void CullFace(GLenum mode) OVERRIDE; | 91 virtual void CullFace(GLenum mode) override; |
| 92 virtual void DeleteBuffers(GLsizei n, const GLuint* buffers) OVERRIDE; | 92 virtual void DeleteBuffers(GLsizei n, const GLuint* buffers) override; |
| 93 virtual void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) OVERRIDE; | 93 virtual void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) override; |
| 94 virtual void DeleteProgram(GLuint program) OVERRIDE; | 94 virtual void DeleteProgram(GLuint program) override; |
| 95 virtual void DeleteRenderbuffers(GLsizei n, | 95 virtual void DeleteRenderbuffers(GLsizei n, |
| 96 const GLuint* renderbuffers) OVERRIDE; | 96 const GLuint* renderbuffers) override; |
| 97 virtual void DeleteShader(GLuint shader) OVERRIDE; | 97 virtual void DeleteShader(GLuint shader) override; |
| 98 virtual void DeleteTextures(GLsizei n, const GLuint* textures) OVERRIDE; | 98 virtual void DeleteTextures(GLsizei n, const GLuint* textures) override; |
| 99 virtual void DepthFunc(GLenum func) OVERRIDE; | 99 virtual void DepthFunc(GLenum func) override; |
| 100 virtual void DepthMask(GLboolean flag) OVERRIDE; | 100 virtual void DepthMask(GLboolean flag) override; |
| 101 virtual void DepthRangef(GLclampf zNear, GLclampf zFar) OVERRIDE; | 101 virtual void DepthRangef(GLclampf zNear, GLclampf zFar) override; |
| 102 virtual void DetachShader(GLuint program, GLuint shader) OVERRIDE; | 102 virtual void DetachShader(GLuint program, GLuint shader) override; |
| 103 virtual void Disable(GLenum cap) OVERRIDE; | 103 virtual void Disable(GLenum cap) override; |
| 104 virtual void DisableVertexAttribArray(GLuint index) OVERRIDE; | 104 virtual void DisableVertexAttribArray(GLuint index) override; |
| 105 virtual void DrawArrays(GLenum mode, GLint first, GLsizei count) OVERRIDE; | 105 virtual void DrawArrays(GLenum mode, GLint first, GLsizei count) override; |
| 106 virtual void DrawElements(GLenum mode, | 106 virtual void DrawElements(GLenum mode, |
| 107 GLsizei count, | 107 GLsizei count, |
| 108 GLenum type, | 108 GLenum type, |
| 109 const void* indices) OVERRIDE; | 109 const void* indices) override; |
| 110 virtual void Enable(GLenum cap) OVERRIDE; | 110 virtual void Enable(GLenum cap) override; |
| 111 virtual void EnableVertexAttribArray(GLuint index) OVERRIDE; | 111 virtual void EnableVertexAttribArray(GLuint index) override; |
| 112 virtual void Finish() OVERRIDE; | 112 virtual void Finish() override; |
| 113 virtual void Flush() OVERRIDE; | 113 virtual void Flush() override; |
| 114 virtual void FramebufferRenderbuffer(GLenum target, | 114 virtual void FramebufferRenderbuffer(GLenum target, |
| 115 GLenum attachment, | 115 GLenum attachment, |
| 116 GLenum renderbuffertarget, | 116 GLenum renderbuffertarget, |
| 117 GLuint renderbuffer) OVERRIDE; | 117 GLuint renderbuffer) override; |
| 118 virtual void FramebufferTexture2D(GLenum target, | 118 virtual void FramebufferTexture2D(GLenum target, |
| 119 GLenum attachment, | 119 GLenum attachment, |
| 120 GLenum textarget, | 120 GLenum textarget, |
| 121 GLuint texture, | 121 GLuint texture, |
| 122 GLint level) OVERRIDE; | 122 GLint level) override; |
| 123 virtual void FrontFace(GLenum mode) OVERRIDE; | 123 virtual void FrontFace(GLenum mode) override; |
| 124 virtual void GenBuffers(GLsizei n, GLuint* buffers) OVERRIDE; | 124 virtual void GenBuffers(GLsizei n, GLuint* buffers) override; |
| 125 virtual void GenerateMipmap(GLenum target) OVERRIDE; | 125 virtual void GenerateMipmap(GLenum target) override; |
| 126 virtual void GenFramebuffers(GLsizei n, GLuint* framebuffers) OVERRIDE; | 126 virtual void GenFramebuffers(GLsizei n, GLuint* framebuffers) override; |
| 127 virtual void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) OVERRIDE; | 127 virtual void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) override; |
| 128 virtual void GenTextures(GLsizei n, GLuint* textures) OVERRIDE; | 128 virtual void GenTextures(GLsizei n, GLuint* textures) override; |
| 129 virtual void GetActiveAttrib(GLuint program, | 129 virtual void GetActiveAttrib(GLuint program, |
| 130 GLuint index, | 130 GLuint index, |
| 131 GLsizei bufsize, | 131 GLsizei bufsize, |
| 132 GLsizei* length, | 132 GLsizei* length, |
| 133 GLint* size, | 133 GLint* size, |
| 134 GLenum* type, | 134 GLenum* type, |
| 135 char* name) OVERRIDE; | 135 char* name) override; |
| 136 virtual void GetActiveUniform(GLuint program, | 136 virtual void GetActiveUniform(GLuint program, |
| 137 GLuint index, | 137 GLuint index, |
| 138 GLsizei bufsize, | 138 GLsizei bufsize, |
| 139 GLsizei* length, | 139 GLsizei* length, |
| 140 GLint* size, | 140 GLint* size, |
| 141 GLenum* type, | 141 GLenum* type, |
| 142 char* name) OVERRIDE; | 142 char* name) override; |
| 143 virtual void GetAttachedShaders(GLuint program, | 143 virtual void GetAttachedShaders(GLuint program, |
| 144 GLsizei maxcount, | 144 GLsizei maxcount, |
| 145 GLsizei* count, | 145 GLsizei* count, |
| 146 GLuint* shaders) OVERRIDE; | 146 GLuint* shaders) override; |
| 147 virtual GLint GetAttribLocation(GLuint program, const char* name) OVERRIDE; | 147 virtual GLint GetAttribLocation(GLuint program, const char* name) override; |
| 148 virtual void GetBooleanv(GLenum pname, GLboolean* params) OVERRIDE; | 148 virtual void GetBooleanv(GLenum pname, GLboolean* params) override; |
| 149 virtual void GetBufferParameteriv(GLenum target, | 149 virtual void GetBufferParameteriv(GLenum target, |
| 150 GLenum pname, | 150 GLenum pname, |
| 151 GLint* params) OVERRIDE; | 151 GLint* params) override; |
| 152 virtual GLenum GetError() OVERRIDE; | 152 virtual GLenum GetError() override; |
| 153 virtual void GetFloatv(GLenum pname, GLfloat* params) OVERRIDE; | 153 virtual void GetFloatv(GLenum pname, GLfloat* params) override; |
| 154 virtual void GetFramebufferAttachmentParameteriv(GLenum target, | 154 virtual void GetFramebufferAttachmentParameteriv(GLenum target, |
| 155 GLenum attachment, | 155 GLenum attachment, |
| 156 GLenum pname, | 156 GLenum pname, |
| 157 GLint* params) OVERRIDE; | 157 GLint* params) override; |
| 158 virtual void GetIntegerv(GLenum pname, GLint* params) OVERRIDE; | 158 virtual void GetIntegerv(GLenum pname, GLint* params) override; |
| 159 virtual void GetProgramiv(GLuint program, GLenum pname, GLint* params) OVERRIDE; | 159 virtual void GetProgramiv(GLuint program, GLenum pname, GLint* params) override; |
| 160 virtual void GetProgramInfoLog(GLuint program, | 160 virtual void GetProgramInfoLog(GLuint program, |
| 161 GLsizei bufsize, | 161 GLsizei bufsize, |
| 162 GLsizei* length, | 162 GLsizei* length, |
| 163 char* infolog) OVERRIDE; | 163 char* infolog) override; |
| 164 virtual void GetRenderbufferParameteriv(GLenum target, | 164 virtual void GetRenderbufferParameteriv(GLenum target, |
| 165 GLenum pname, | 165 GLenum pname, |
| 166 GLint* params) OVERRIDE; | 166 GLint* params) override; |
| 167 virtual void GetShaderiv(GLuint shader, GLenum pname, GLint* params) OVERRIDE; | 167 virtual void GetShaderiv(GLuint shader, GLenum pname, GLint* params) override; |
| 168 virtual void GetShaderInfoLog(GLuint shader, | 168 virtual void GetShaderInfoLog(GLuint shader, |
| 169 GLsizei bufsize, | 169 GLsizei bufsize, |
| 170 GLsizei* length, | 170 GLsizei* length, |
| 171 char* infolog) OVERRIDE; | 171 char* infolog) override; |
| 172 virtual void GetShaderPrecisionFormat(GLenum shadertype, | 172 virtual void GetShaderPrecisionFormat(GLenum shadertype, |
| 173 GLenum precisiontype, | 173 GLenum precisiontype, |
| 174 GLint* range, | 174 GLint* range, |
| 175 GLint* precision) OVERRIDE; | 175 GLint* precision) override; |
| 176 virtual void GetShaderSource(GLuint shader, | 176 virtual void GetShaderSource(GLuint shader, |
| 177 GLsizei bufsize, | 177 GLsizei bufsize, |
| 178 GLsizei* length, | 178 GLsizei* length, |
| 179 char* source) OVERRIDE; | 179 char* source) override; |
| 180 virtual const GLubyte* GetString(GLenum name) OVERRIDE; | 180 virtual const GLubyte* GetString(GLenum name) override; |
| 181 virtual void GetTexParameterfv(GLenum target, | 181 virtual void GetTexParameterfv(GLenum target, |
| 182 GLenum pname, | 182 GLenum pname, |
| 183 GLfloat* params) OVERRIDE; | 183 GLfloat* params) override; |
| 184 virtual void GetTexParameteriv(GLenum target, | 184 virtual void GetTexParameteriv(GLenum target, |
| 185 GLenum pname, | 185 GLenum pname, |
| 186 GLint* params) OVERRIDE; | 186 GLint* params) override; |
| 187 virtual void GetUniformfv(GLuint program, | 187 virtual void GetUniformfv(GLuint program, |
| 188 GLint location, | 188 GLint location, |
| 189 GLfloat* params) OVERRIDE; | 189 GLfloat* params) override; |
| 190 virtual void GetUniformiv(GLuint program, | 190 virtual void GetUniformiv(GLuint program, |
| 191 GLint location, | 191 GLint location, |
| 192 GLint* params) OVERRIDE; | 192 GLint* params) override; |
| 193 virtual GLint GetUniformLocation(GLuint program, const char* name) OVERRIDE; | 193 virtual GLint GetUniformLocation(GLuint program, const char* name) override; |
| 194 virtual void GetVertexAttribfv(GLuint index, | 194 virtual void GetVertexAttribfv(GLuint index, |
| 195 GLenum pname, | 195 GLenum pname, |
| 196 GLfloat* params) OVERRIDE; | 196 GLfloat* params) override; |
| 197 virtual void GetVertexAttribiv(GLuint index, | 197 virtual void GetVertexAttribiv(GLuint index, |
| 198 GLenum pname, | 198 GLenum pname, |
| 199 GLint* params) OVERRIDE; | 199 GLint* params) override; |
| 200 virtual void GetVertexAttribPointerv(GLuint index, | 200 virtual void GetVertexAttribPointerv(GLuint index, |
| 201 GLenum pname, | 201 GLenum pname, |
| 202 void** pointer) OVERRIDE; | 202 void** pointer) override; |
| 203 virtual void Hint(GLenum target, GLenum mode) OVERRIDE; | 203 virtual void Hint(GLenum target, GLenum mode) override; |
| 204 virtual GLboolean IsBuffer(GLuint buffer) OVERRIDE; | 204 virtual GLboolean IsBuffer(GLuint buffer) override; |
| 205 virtual GLboolean IsEnabled(GLenum cap) OVERRIDE; | 205 virtual GLboolean IsEnabled(GLenum cap) override; |
| 206 virtual GLboolean IsFramebuffer(GLuint framebuffer) OVERRIDE; | 206 virtual GLboolean IsFramebuffer(GLuint framebuffer) override; |
| 207 virtual GLboolean IsProgram(GLuint program) OVERRIDE; | 207 virtual GLboolean IsProgram(GLuint program) override; |
| 208 virtual GLboolean IsRenderbuffer(GLuint renderbuffer) OVERRIDE; | 208 virtual GLboolean IsRenderbuffer(GLuint renderbuffer) override; |
| 209 virtual GLboolean IsShader(GLuint shader) OVERRIDE; | 209 virtual GLboolean IsShader(GLuint shader) override; |
| 210 virtual GLboolean IsTexture(GLuint texture) OVERRIDE; | 210 virtual GLboolean IsTexture(GLuint texture) override; |
| 211 virtual void LineWidth(GLfloat width) OVERRIDE; | 211 virtual void LineWidth(GLfloat width) override; |
| 212 virtual void LinkProgram(GLuint program) OVERRIDE; | 212 virtual void LinkProgram(GLuint program) override; |
| 213 virtual void PixelStorei(GLenum pname, GLint param) OVERRIDE; | 213 virtual void PixelStorei(GLenum pname, GLint param) override; |
| 214 virtual void PolygonOffset(GLfloat factor, GLfloat units) OVERRIDE; | 214 virtual void PolygonOffset(GLfloat factor, GLfloat units) override; |
| 215 virtual void ReadPixels(GLint x, | 215 virtual void ReadPixels(GLint x, |
| 216 GLint y, | 216 GLint y, |
| 217 GLsizei width, | 217 GLsizei width, |
| 218 GLsizei height, | 218 GLsizei height, |
| 219 GLenum format, | 219 GLenum format, |
| 220 GLenum type, | 220 GLenum type, |
| 221 void* pixels) OVERRIDE; | 221 void* pixels) override; |
| 222 virtual void ReleaseShaderCompiler() OVERRIDE; | 222 virtual void ReleaseShaderCompiler() override; |
| 223 virtual void RenderbufferStorage(GLenum target, | 223 virtual void RenderbufferStorage(GLenum target, |
| 224 GLenum internalformat, | 224 GLenum internalformat, |
| 225 GLsizei width, | 225 GLsizei width, |
| 226 GLsizei height) OVERRIDE; | 226 GLsizei height) override; |
| 227 virtual void SampleCoverage(GLclampf value, GLboolean invert) OVERRIDE; | 227 virtual void SampleCoverage(GLclampf value, GLboolean invert) override; |
| 228 virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE; | 228 virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) override; |
| 229 virtual void ShaderBinary(GLsizei n, | 229 virtual void ShaderBinary(GLsizei n, |
| 230 const GLuint* shaders, | 230 const GLuint* shaders, |
| 231 GLenum binaryformat, | 231 GLenum binaryformat, |
| 232 const void* binary, | 232 const void* binary, |
| 233 GLsizei length) OVERRIDE; | 233 GLsizei length) override; |
| 234 virtual void ShaderSource(GLuint shader, | 234 virtual void ShaderSource(GLuint shader, |
| 235 GLsizei count, | 235 GLsizei count, |
| 236 const GLchar* const* str, | 236 const GLchar* const* str, |
| 237 const GLint* length) OVERRIDE; | 237 const GLint* length) override; |
| 238 virtual void ShallowFinishCHROMIUM() OVERRIDE; | 238 virtual void ShallowFinishCHROMIUM() override; |
| 239 virtual void ShallowFlushCHROMIUM() OVERRIDE; | 239 virtual void ShallowFlushCHROMIUM() override; |
| 240 virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) OVERRIDE; | 240 virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) override; |
| 241 virtual void StencilFuncSeparate(GLenum face, | 241 virtual void StencilFuncSeparate(GLenum face, |
| 242 GLenum func, | 242 GLenum func, |
| 243 GLint ref, | 243 GLint ref, |
| 244 GLuint mask) OVERRIDE; | 244 GLuint mask) override; |
| 245 virtual void StencilMask(GLuint mask) OVERRIDE; | 245 virtual void StencilMask(GLuint mask) override; |
| 246 virtual void StencilMaskSeparate(GLenum face, GLuint mask) OVERRIDE; | 246 virtual void StencilMaskSeparate(GLenum face, GLuint mask) override; |
| 247 virtual void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) OVERRIDE; | 247 virtual void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) override; |
| 248 virtual void StencilOpSeparate(GLenum face, | 248 virtual void StencilOpSeparate(GLenum face, |
| 249 GLenum fail, | 249 GLenum fail, |
| 250 GLenum zfail, | 250 GLenum zfail, |
| 251 GLenum zpass) OVERRIDE; | 251 GLenum zpass) override; |
| 252 virtual void TexImage2D(GLenum target, | 252 virtual void TexImage2D(GLenum target, |
| 253 GLint level, | 253 GLint level, |
| 254 GLint internalformat, | 254 GLint internalformat, |
| 255 GLsizei width, | 255 GLsizei width, |
| 256 GLsizei height, | 256 GLsizei height, |
| 257 GLint border, | 257 GLint border, |
| 258 GLenum format, | 258 GLenum format, |
| 259 GLenum type, | 259 GLenum type, |
| 260 const void* pixels) OVERRIDE; | 260 const void* pixels) override; |
| 261 virtual void TexParameterf(GLenum target, GLenum pname, GLfloat param) OVERRIDE; | 261 virtual void TexParameterf(GLenum target, GLenum pname, GLfloat param) override; |
| 262 virtual void TexParameterfv(GLenum target, | 262 virtual void TexParameterfv(GLenum target, |
| 263 GLenum pname, | 263 GLenum pname, |
| 264 const GLfloat* params) OVERRIDE; | 264 const GLfloat* params) override; |
| 265 virtual void TexParameteri(GLenum target, GLenum pname, GLint param) OVERRIDE; | 265 virtual void TexParameteri(GLenum target, GLenum pname, GLint param) override; |
| 266 virtual void TexParameteriv(GLenum target, | 266 virtual void TexParameteriv(GLenum target, |
| 267 GLenum pname, | 267 GLenum pname, |
| 268 const GLint* params) OVERRIDE; | 268 const GLint* params) override; |
| 269 virtual void TexSubImage2D(GLenum target, | 269 virtual void TexSubImage2D(GLenum target, |
| 270 GLint level, | 270 GLint level, |
| 271 GLint xoffset, | 271 GLint xoffset, |
| 272 GLint yoffset, | 272 GLint yoffset, |
| 273 GLsizei width, | 273 GLsizei width, |
| 274 GLsizei height, | 274 GLsizei height, |
| 275 GLenum format, | 275 GLenum format, |
| 276 GLenum type, | 276 GLenum type, |
| 277 const void* pixels) OVERRIDE; | 277 const void* pixels) override; |
| 278 virtual void Uniform1f(GLint location, GLfloat x) OVERRIDE; | 278 virtual void Uniform1f(GLint location, GLfloat x) override; |
| 279 virtual void Uniform1fv(GLint location, | 279 virtual void Uniform1fv(GLint location, |
| 280 GLsizei count, | 280 GLsizei count, |
| 281 const GLfloat* v) OVERRIDE; | 281 const GLfloat* v) override; |
| 282 virtual void Uniform1i(GLint location, GLint x) OVERRIDE; | 282 virtual void Uniform1i(GLint location, GLint x) override; |
| 283 virtual void Uniform1iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; | 283 virtual void Uniform1iv(GLint location, GLsizei count, const GLint* v) override; |
| 284 virtual void Uniform2f(GLint location, GLfloat x, GLfloat y) OVERRIDE; | 284 virtual void Uniform2f(GLint location, GLfloat x, GLfloat y) override; |
| 285 virtual void Uniform2fv(GLint location, | 285 virtual void Uniform2fv(GLint location, |
| 286 GLsizei count, | 286 GLsizei count, |
| 287 const GLfloat* v) OVERRIDE; | 287 const GLfloat* v) override; |
| 288 virtual void Uniform2i(GLint location, GLint x, GLint y) OVERRIDE; | 288 virtual void Uniform2i(GLint location, GLint x, GLint y) override; |
| 289 virtual void Uniform2iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; | 289 virtual void Uniform2iv(GLint location, GLsizei count, const GLint* v) override; |
| 290 virtual void Uniform3f(GLint location, | 290 virtual void Uniform3f(GLint location, |
| 291 GLfloat x, | 291 GLfloat x, |
| 292 GLfloat y, | 292 GLfloat y, |
| 293 GLfloat z) OVERRIDE; | 293 GLfloat z) override; |
| 294 virtual void Uniform3fv(GLint location, | 294 virtual void Uniform3fv(GLint location, |
| 295 GLsizei count, | 295 GLsizei count, |
| 296 const GLfloat* v) OVERRIDE; | 296 const GLfloat* v) override; |
| 297 virtual void Uniform3i(GLint location, GLint x, GLint y, GLint z) OVERRIDE; | 297 virtual void Uniform3i(GLint location, GLint x, GLint y, GLint z) override; |
| 298 virtual void Uniform3iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; | 298 virtual void Uniform3iv(GLint location, GLsizei count, const GLint* v) override; |
| 299 virtual void Uniform4f(GLint location, | 299 virtual void Uniform4f(GLint location, |
| 300 GLfloat x, | 300 GLfloat x, |
| 301 GLfloat y, | 301 GLfloat y, |
| 302 GLfloat z, | 302 GLfloat z, |
| 303 GLfloat w) OVERRIDE; | 303 GLfloat w) override; |
| 304 virtual void Uniform4fv(GLint location, | 304 virtual void Uniform4fv(GLint location, |
| 305 GLsizei count, | 305 GLsizei count, |
| 306 const GLfloat* v) OVERRIDE; | 306 const GLfloat* v) override; |
| 307 virtual void Uniform4i(GLint location, | 307 virtual void Uniform4i(GLint location, |
| 308 GLint x, | 308 GLint x, |
| 309 GLint y, | 309 GLint y, |
| 310 GLint z, | 310 GLint z, |
| 311 GLint w) OVERRIDE; | 311 GLint w) override; |
| 312 virtual void Uniform4iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; | 312 virtual void Uniform4iv(GLint location, GLsizei count, const GLint* v) override; |
| 313 virtual void UniformMatrix2fv(GLint location, | 313 virtual void UniformMatrix2fv(GLint location, |
| 314 GLsizei count, | 314 GLsizei count, |
| 315 GLboolean transpose, | 315 GLboolean transpose, |
| 316 const GLfloat* value) OVERRIDE; | 316 const GLfloat* value) override; |
| 317 virtual void UniformMatrix3fv(GLint location, | 317 virtual void UniformMatrix3fv(GLint location, |
| 318 GLsizei count, | 318 GLsizei count, |
| 319 GLboolean transpose, | 319 GLboolean transpose, |
| 320 const GLfloat* value) OVERRIDE; | 320 const GLfloat* value) override; |
| 321 virtual void UniformMatrix4fv(GLint location, | 321 virtual void UniformMatrix4fv(GLint location, |
| 322 GLsizei count, | 322 GLsizei count, |
| 323 GLboolean transpose, | 323 GLboolean transpose, |
| 324 const GLfloat* value) OVERRIDE; | 324 const GLfloat* value) override; |
| 325 virtual void UseProgram(GLuint program) OVERRIDE; | 325 virtual void UseProgram(GLuint program) override; |
| 326 virtual void ValidateProgram(GLuint program) OVERRIDE; | 326 virtual void ValidateProgram(GLuint program) override; |
| 327 virtual void VertexAttrib1f(GLuint indx, GLfloat x) OVERRIDE; | 327 virtual void VertexAttrib1f(GLuint indx, GLfloat x) override; |
| 328 virtual void VertexAttrib1fv(GLuint indx, const GLfloat* values) OVERRIDE; | 328 virtual void VertexAttrib1fv(GLuint indx, const GLfloat* values) override; |
| 329 virtual void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) OVERRIDE; | 329 virtual void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) override; |
| 330 virtual void VertexAttrib2fv(GLuint indx, const GLfloat* values) OVERRIDE; | 330 virtual void VertexAttrib2fv(GLuint indx, const GLfloat* values) override; |
| 331 virtual void VertexAttrib3f(GLuint indx, | 331 virtual void VertexAttrib3f(GLuint indx, |
| 332 GLfloat x, | 332 GLfloat x, |
| 333 GLfloat y, | 333 GLfloat y, |
| 334 GLfloat z) OVERRIDE; | 334 GLfloat z) override; |
| 335 virtual void VertexAttrib3fv(GLuint indx, const GLfloat* values) OVERRIDE; | 335 virtual void VertexAttrib3fv(GLuint indx, const GLfloat* values) override; |
| 336 virtual void VertexAttrib4f(GLuint indx, | 336 virtual void VertexAttrib4f(GLuint indx, |
| 337 GLfloat x, | 337 GLfloat x, |
| 338 GLfloat y, | 338 GLfloat y, |
| 339 GLfloat z, | 339 GLfloat z, |
| 340 GLfloat w) OVERRIDE; | 340 GLfloat w) override; |
| 341 virtual void VertexAttrib4fv(GLuint indx, const GLfloat* values) OVERRIDE; | 341 virtual void VertexAttrib4fv(GLuint indx, const GLfloat* values) override; |
| 342 virtual void VertexAttribPointer(GLuint indx, | 342 virtual void VertexAttribPointer(GLuint indx, |
| 343 GLint size, | 343 GLint size, |
| 344 GLenum type, | 344 GLenum type, |
| 345 GLboolean normalized, | 345 GLboolean normalized, |
| 346 GLsizei stride, | 346 GLsizei stride, |
| 347 const void* ptr) OVERRIDE; | 347 const void* ptr) override; |
| 348 virtual void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE; | 348 virtual void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) override; |
| 349 virtual void BlitFramebufferCHROMIUM(GLint srcX0, | 349 virtual void BlitFramebufferCHROMIUM(GLint srcX0, |
| 350 GLint srcY0, | 350 GLint srcY0, |
| 351 GLint srcX1, | 351 GLint srcX1, |
| 352 GLint srcY1, | 352 GLint srcY1, |
| 353 GLint dstX0, | 353 GLint dstX0, |
| 354 GLint dstY0, | 354 GLint dstY0, |
| 355 GLint dstX1, | 355 GLint dstX1, |
| 356 GLint dstY1, | 356 GLint dstY1, |
| 357 GLbitfield mask, | 357 GLbitfield mask, |
| 358 GLenum filter) OVERRIDE; | 358 GLenum filter) override; |
| 359 virtual void RenderbufferStorageMultisampleCHROMIUM(GLenum target, | 359 virtual void RenderbufferStorageMultisampleCHROMIUM(GLenum target, |
| 360 GLsizei samples, | 360 GLsizei samples, |
| 361 GLenum internalformat, | 361 GLenum internalformat, |
| 362 GLsizei width, | 362 GLsizei width, |
| 363 GLsizei height) OVERRIDE; | 363 GLsizei height) override; |
| 364 virtual void RenderbufferStorageMultisampleEXT(GLenum target, | 364 virtual void RenderbufferStorageMultisampleEXT(GLenum target, |
| 365 GLsizei samples, | 365 GLsizei samples, |
| 366 GLenum internalformat, | 366 GLenum internalformat, |
| 367 GLsizei width, | 367 GLsizei width, |
| 368 GLsizei height) OVERRIDE; | 368 GLsizei height) override; |
| 369 virtual void FramebufferTexture2DMultisampleEXT(GLenum target, | 369 virtual void FramebufferTexture2DMultisampleEXT(GLenum target, |
| 370 GLenum attachment, | 370 GLenum attachment, |
| 371 GLenum textarget, | 371 GLenum textarget, |
| 372 GLuint texture, | 372 GLuint texture, |
| 373 GLint level, | 373 GLint level, |
| 374 GLsizei samples) OVERRIDE; | 374 GLsizei samples) override; |
| 375 virtual void TexStorage2DEXT(GLenum target, | 375 virtual void TexStorage2DEXT(GLenum target, |
| 376 GLsizei levels, | 376 GLsizei levels, |
| 377 GLenum internalFormat, | 377 GLenum internalFormat, |
| 378 GLsizei width, | 378 GLsizei width, |
| 379 GLsizei height) OVERRIDE; | 379 GLsizei height) override; |
| 380 virtual void GenQueriesEXT(GLsizei n, GLuint* queries) OVERRIDE; | 380 virtual void GenQueriesEXT(GLsizei n, GLuint* queries) override; |
| 381 virtual void DeleteQueriesEXT(GLsizei n, const GLuint* queries) OVERRIDE; | 381 virtual void DeleteQueriesEXT(GLsizei n, const GLuint* queries) override; |
| 382 virtual GLboolean IsQueryEXT(GLuint id) OVERRIDE; | 382 virtual GLboolean IsQueryEXT(GLuint id) override; |
| 383 virtual void BeginQueryEXT(GLenum target, GLuint id) OVERRIDE; | 383 virtual void BeginQueryEXT(GLenum target, GLuint id) override; |
| 384 virtual void EndQueryEXT(GLenum target) OVERRIDE; | 384 virtual void EndQueryEXT(GLenum target) override; |
| 385 virtual void GetQueryivEXT(GLenum target, GLenum pname, GLint* params) OVERRIDE; | 385 virtual void GetQueryivEXT(GLenum target, GLenum pname, GLint* params) override; |
| 386 virtual void GetQueryObjectuivEXT(GLuint id, | 386 virtual void GetQueryObjectuivEXT(GLuint id, |
| 387 GLenum pname, | 387 GLenum pname, |
| 388 GLuint* params) OVERRIDE; | 388 GLuint* params) override; |
| 389 virtual void InsertEventMarkerEXT(GLsizei length, | 389 virtual void InsertEventMarkerEXT(GLsizei length, |
| 390 const GLchar* marker) OVERRIDE; | 390 const GLchar* marker) override; |
| 391 virtual void PushGroupMarkerEXT(GLsizei length, const GLchar* marker) OVERRIDE; | 391 virtual void PushGroupMarkerEXT(GLsizei length, const GLchar* marker) override; |
| 392 virtual void PopGroupMarkerEXT() OVERRIDE; | 392 virtual void PopGroupMarkerEXT() override; |
| 393 virtual void GenVertexArraysOES(GLsizei n, GLuint* arrays) OVERRIDE; | 393 virtual void GenVertexArraysOES(GLsizei n, GLuint* arrays) override; |
| 394 virtual void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) OVERRIDE; | 394 virtual void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) override; |
| 395 virtual GLboolean IsVertexArrayOES(GLuint array) OVERRIDE; | 395 virtual GLboolean IsVertexArrayOES(GLuint array) override; |
| 396 virtual void BindVertexArrayOES(GLuint array) OVERRIDE; | 396 virtual void BindVertexArrayOES(GLuint array) override; |
| 397 virtual void SwapBuffers() OVERRIDE; | 397 virtual void SwapBuffers() override; |
| 398 virtual GLuint GetMaxValueInBufferCHROMIUM(GLuint buffer_id, | 398 virtual GLuint GetMaxValueInBufferCHROMIUM(GLuint buffer_id, |
| 399 GLsizei count, | 399 GLsizei count, |
| 400 GLenum type, | 400 GLenum type, |
| 401 GLuint offset) OVERRIDE; | 401 GLuint offset) override; |
| 402 virtual GLboolean EnableFeatureCHROMIUM(const char* feature) OVERRIDE; | 402 virtual GLboolean EnableFeatureCHROMIUM(const char* feature) override; |
| 403 virtual void* MapBufferCHROMIUM(GLuint target, GLenum access) OVERRIDE; | 403 virtual void* MapBufferCHROMIUM(GLuint target, GLenum access) override; |
| 404 virtual GLboolean UnmapBufferCHROMIUM(GLuint target) OVERRIDE; | 404 virtual GLboolean UnmapBufferCHROMIUM(GLuint target) override; |
| 405 virtual void* MapImageCHROMIUM(GLuint image_id) OVERRIDE; | 405 virtual void* MapImageCHROMIUM(GLuint image_id) override; |
| 406 virtual void UnmapImageCHROMIUM(GLuint image_id) OVERRIDE; | 406 virtual void UnmapImageCHROMIUM(GLuint image_id) override; |
| 407 virtual void* MapBufferSubDataCHROMIUM(GLuint target, | 407 virtual void* MapBufferSubDataCHROMIUM(GLuint target, |
| 408 GLintptr offset, | 408 GLintptr offset, |
| 409 GLsizeiptr size, | 409 GLsizeiptr size, |
| 410 GLenum access) OVERRIDE; | 410 GLenum access) override; |
| 411 virtual void UnmapBufferSubDataCHROMIUM(const void* mem) OVERRIDE; | 411 virtual void UnmapBufferSubDataCHROMIUM(const void* mem) override; |
| 412 virtual void* MapTexSubImage2DCHROMIUM(GLenum target, | 412 virtual void* MapTexSubImage2DCHROMIUM(GLenum target, |
| 413 GLint level, | 413 GLint level, |
| 414 GLint xoffset, | 414 GLint xoffset, |
| 415 GLint yoffset, | 415 GLint yoffset, |
| 416 GLsizei width, | 416 GLsizei width, |
| 417 GLsizei height, | 417 GLsizei height, |
| 418 GLenum format, | 418 GLenum format, |
| 419 GLenum type, | 419 GLenum type, |
| 420 GLenum access) OVERRIDE; | 420 GLenum access) override; |
| 421 virtual void UnmapTexSubImage2DCHROMIUM(const void* mem) OVERRIDE; | 421 virtual void UnmapTexSubImage2DCHROMIUM(const void* mem) override; |
| 422 virtual void ResizeCHROMIUM(GLuint width, | 422 virtual void ResizeCHROMIUM(GLuint width, |
| 423 GLuint height, | 423 GLuint height, |
| 424 GLfloat scale_factor) OVERRIDE; | 424 GLfloat scale_factor) override; |
| 425 virtual const GLchar* GetRequestableExtensionsCHROMIUM() OVERRIDE; | 425 virtual const GLchar* GetRequestableExtensionsCHROMIUM() override; |
| 426 virtual void RequestExtensionCHROMIUM(const char* extension) OVERRIDE; | 426 virtual void RequestExtensionCHROMIUM(const char* extension) override; |
| 427 virtual void RateLimitOffscreenContextCHROMIUM() OVERRIDE; | 427 virtual void RateLimitOffscreenContextCHROMIUM() override; |
| 428 virtual void GetMultipleIntegervCHROMIUM(const GLenum* pnames, | 428 virtual void GetMultipleIntegervCHROMIUM(const GLenum* pnames, |
| 429 GLuint count, | 429 GLuint count, |
| 430 GLint* results, | 430 GLint* results, |
| 431 GLsizeiptr size) OVERRIDE; | 431 GLsizeiptr size) override; |
| 432 virtual void GetProgramInfoCHROMIUM(GLuint program, | 432 virtual void GetProgramInfoCHROMIUM(GLuint program, |
| 433 GLsizei bufsize, | 433 GLsizei bufsize, |
| 434 GLsizei* size, | 434 GLsizei* size, |
| 435 void* info) OVERRIDE; | 435 void* info) override; |
| 436 virtual GLuint CreateStreamTextureCHROMIUM(GLuint texture) OVERRIDE; | 436 virtual GLuint CreateStreamTextureCHROMIUM(GLuint texture) override; |
| 437 virtual GLuint CreateImageCHROMIUM(GLsizei width, | 437 virtual GLuint CreateImageCHROMIUM(GLsizei width, |
| 438 GLsizei height, | 438 GLsizei height, |
| 439 GLenum internalformat, | 439 GLenum internalformat, |
| 440 GLenum usage) OVERRIDE; | 440 GLenum usage) override; |
| 441 virtual void DestroyImageCHROMIUM(GLuint image_id) OVERRIDE; | 441 virtual void DestroyImageCHROMIUM(GLuint image_id) override; |
| 442 virtual void GetImageParameterivCHROMIUM(GLuint image_id, | 442 virtual void GetImageParameterivCHROMIUM(GLuint image_id, |
| 443 GLenum pname, | 443 GLenum pname, |
| 444 GLint* params) OVERRIDE; | 444 GLint* params) override; |
| 445 virtual GLuint CreateGpuMemoryBufferImageCHROMIUM(GLsizei width, | 445 virtual GLuint CreateGpuMemoryBufferImageCHROMIUM(GLsizei width, |
| 446 GLsizei height, | 446 GLsizei height, |
| 447 GLenum internalformat, | 447 GLenum internalformat, |
| 448 GLenum usage) OVERRIDE; | 448 GLenum usage) override; |
| 449 virtual void GetTranslatedShaderSourceANGLE(GLuint shader, | 449 virtual void GetTranslatedShaderSourceANGLE(GLuint shader, |
| 450 GLsizei bufsize, | 450 GLsizei bufsize, |
| 451 GLsizei* length, | 451 GLsizei* length, |
| 452 char* source) OVERRIDE; | 452 char* source) override; |
| 453 virtual void PostSubBufferCHROMIUM(GLint x, | 453 virtual void PostSubBufferCHROMIUM(GLint x, |
| 454 GLint y, | 454 GLint y, |
| 455 GLint width, | 455 GLint width, |
| 456 GLint height) OVERRIDE; | 456 GLint height) override; |
| 457 virtual void TexImageIOSurface2DCHROMIUM(GLenum target, | 457 virtual void TexImageIOSurface2DCHROMIUM(GLenum target, |
| 458 GLsizei width, | 458 GLsizei width, |
| 459 GLsizei height, | 459 GLsizei height, |
| 460 GLuint ioSurfaceId, | 460 GLuint ioSurfaceId, |
| 461 GLuint plane) OVERRIDE; | 461 GLuint plane) override; |
| 462 virtual void CopyTextureCHROMIUM(GLenum target, | 462 virtual void CopyTextureCHROMIUM(GLenum target, |
| 463 GLenum source_id, | 463 GLenum source_id, |
| 464 GLenum dest_id, | 464 GLenum dest_id, |
| 465 GLint level, | 465 GLint level, |
| 466 GLint internalformat, | 466 GLint internalformat, |
| 467 GLenum dest_type) OVERRIDE; | 467 GLenum dest_type) override; |
| 468 virtual void DrawArraysInstancedANGLE(GLenum mode, | 468 virtual void DrawArraysInstancedANGLE(GLenum mode, |
| 469 GLint first, | 469 GLint first, |
| 470 GLsizei count, | 470 GLsizei count, |
| 471 GLsizei primcount) OVERRIDE; | 471 GLsizei primcount) override; |
| 472 virtual void DrawElementsInstancedANGLE(GLenum mode, | 472 virtual void DrawElementsInstancedANGLE(GLenum mode, |
| 473 GLsizei count, | 473 GLsizei count, |
| 474 GLenum type, | 474 GLenum type, |
| 475 const void* indices, | 475 const void* indices, |
| 476 GLsizei primcount) OVERRIDE; | 476 GLsizei primcount) override; |
| 477 virtual void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) OVERRIDE; | 477 virtual void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) override; |
| 478 virtual void GenMailboxCHROMIUM(GLbyte* mailbox) OVERRIDE; | 478 virtual void GenMailboxCHROMIUM(GLbyte* mailbox) override; |
| 479 virtual void ProduceTextureCHROMIUM(GLenum target, | 479 virtual void ProduceTextureCHROMIUM(GLenum target, |
| 480 const GLbyte* mailbox) OVERRIDE; | 480 const GLbyte* mailbox) override; |
| 481 virtual void ProduceTextureDirectCHROMIUM(GLuint texture, | 481 virtual void ProduceTextureDirectCHROMIUM(GLuint texture, |
| 482 GLenum target, | 482 GLenum target, |
| 483 const GLbyte* mailbox) OVERRIDE; | 483 const GLbyte* mailbox) override; |
| 484 virtual void ConsumeTextureCHROMIUM(GLenum target, | 484 virtual void ConsumeTextureCHROMIUM(GLenum target, |
| 485 const GLbyte* mailbox) OVERRIDE; | 485 const GLbyte* mailbox) override; |
| 486 virtual GLuint CreateAndConsumeTextureCHROMIUM(GLenum target, | 486 virtual GLuint CreateAndConsumeTextureCHROMIUM(GLenum target, |
| 487 const GLbyte* mailbox) OVERRIDE; | 487 const GLbyte* mailbox) override; |
| 488 virtual void BindUniformLocationCHROMIUM(GLuint program, | 488 virtual void BindUniformLocationCHROMIUM(GLuint program, |
| 489 GLint location, | 489 GLint location, |
| 490 const char* name) OVERRIDE; | 490 const char* name) override; |
| 491 virtual void BindTexImage2DCHROMIUM(GLenum target, GLint imageId) OVERRIDE; | 491 virtual void BindTexImage2DCHROMIUM(GLenum target, GLint imageId) override; |
| 492 virtual void ReleaseTexImage2DCHROMIUM(GLenum target, GLint imageId) OVERRIDE; | 492 virtual void ReleaseTexImage2DCHROMIUM(GLenum target, GLint imageId) override; |
| 493 virtual void TraceBeginCHROMIUM(const char* name) OVERRIDE; | 493 virtual void TraceBeginCHROMIUM(const char* name) override; |
| 494 virtual void TraceEndCHROMIUM() OVERRIDE; | 494 virtual void TraceEndCHROMIUM() override; |
| 495 virtual void AsyncTexSubImage2DCHROMIUM(GLenum target, | 495 virtual void AsyncTexSubImage2DCHROMIUM(GLenum target, |
| 496 GLint level, | 496 GLint level, |
| 497 GLint xoffset, | 497 GLint xoffset, |
| 498 GLint yoffset, | 498 GLint yoffset, |
| 499 GLsizei width, | 499 GLsizei width, |
| 500 GLsizei height, | 500 GLsizei height, |
| 501 GLenum format, | 501 GLenum format, |
| 502 GLenum type, | 502 GLenum type, |
| 503 const void* data) OVERRIDE; | 503 const void* data) override; |
| 504 virtual void AsyncTexImage2DCHROMIUM(GLenum target, | 504 virtual void AsyncTexImage2DCHROMIUM(GLenum target, |
| 505 GLint level, | 505 GLint level, |
| 506 GLenum internalformat, | 506 GLenum internalformat, |
| 507 GLsizei width, | 507 GLsizei width, |
| 508 GLsizei height, | 508 GLsizei height, |
| 509 GLint border, | 509 GLint border, |
| 510 GLenum format, | 510 GLenum format, |
| 511 GLenum type, | 511 GLenum type, |
| 512 const void* pixels) OVERRIDE; | 512 const void* pixels) override; |
| 513 virtual void WaitAsyncTexImage2DCHROMIUM(GLenum target) OVERRIDE; | 513 virtual void WaitAsyncTexImage2DCHROMIUM(GLenum target) override; |
| 514 virtual void WaitAllAsyncTexImage2DCHROMIUM() OVERRIDE; | 514 virtual void WaitAllAsyncTexImage2DCHROMIUM() override; |
| 515 virtual void DiscardFramebufferEXT(GLenum target, | 515 virtual void DiscardFramebufferEXT(GLenum target, |
| 516 GLsizei count, | 516 GLsizei count, |
| 517 const GLenum* attachments) OVERRIDE; | 517 const GLenum* attachments) override; |
| 518 virtual void LoseContextCHROMIUM(GLenum current, GLenum other) OVERRIDE; | 518 virtual void LoseContextCHROMIUM(GLenum current, GLenum other) override; |
| 519 virtual GLuint InsertSyncPointCHROMIUM() OVERRIDE; | 519 virtual GLuint InsertSyncPointCHROMIUM() override; |
| 520 virtual void WaitSyncPointCHROMIUM(GLuint sync_point) OVERRIDE; | 520 virtual void WaitSyncPointCHROMIUM(GLuint sync_point) override; |
| 521 virtual void DrawBuffersEXT(GLsizei count, const GLenum* bufs) OVERRIDE; | 521 virtual void DrawBuffersEXT(GLsizei count, const GLenum* bufs) override; |
| 522 virtual void DiscardBackbufferCHROMIUM() OVERRIDE; | 522 virtual void DiscardBackbufferCHROMIUM() override; |
| 523 virtual void ScheduleOverlayPlaneCHROMIUM(GLint plane_z_order, | 523 virtual void ScheduleOverlayPlaneCHROMIUM(GLint plane_z_order, |
| 524 GLenum plane_transform, | 524 GLenum plane_transform, |
| 525 GLuint overlay_texture_id, | 525 GLuint overlay_texture_id, |
| 526 GLint bounds_x, | 526 GLint bounds_x, |
| 527 GLint bounds_y, | 527 GLint bounds_y, |
| 528 GLint bounds_width, | 528 GLint bounds_width, |
| 529 GLint bounds_height, | 529 GLint bounds_height, |
| 530 GLfloat uv_x, | 530 GLfloat uv_x, |
| 531 GLfloat uv_y, | 531 GLfloat uv_y, |
| 532 GLfloat uv_width, | 532 GLfloat uv_width, |
| 533 GLfloat uv_height) OVERRIDE; | 533 GLfloat uv_height) override; |
| 534 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) OVERRIDE; | 534 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override; |
| 535 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) OVERRIDE; | 535 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override; |
| 536 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_ | 536 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_ |
| OLD | NEW |