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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
11 // This file is included by gles2_interface_stub.h. | 11 // This file is included by gles2_interface_stub.h. |
12 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_ | 12 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_ |
13 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_ | 13 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_ |
14 | 14 |
15 virtual void ActiveTexture(GLenum texture) OVERRIDE; | 15 virtual void ActiveTexture(GLenum texture) override; |
16 virtual void AttachShader(GLuint program, GLuint shader) OVERRIDE; | 16 virtual void AttachShader(GLuint program, GLuint shader) override; |
17 virtual void BindAttribLocation(GLuint program, | 17 virtual void BindAttribLocation(GLuint program, |
18 GLuint index, | 18 GLuint index, |
19 const char* name) OVERRIDE; | 19 const char* name) override; |
20 virtual void BindBuffer(GLenum target, GLuint buffer) OVERRIDE; | 20 virtual void BindBuffer(GLenum target, GLuint buffer) override; |
21 virtual void BindFramebuffer(GLenum target, GLuint framebuffer) OVERRIDE; | 21 virtual void BindFramebuffer(GLenum target, GLuint framebuffer) override; |
22 virtual void BindRenderbuffer(GLenum target, GLuint renderbuffer) OVERRIDE; | 22 virtual void BindRenderbuffer(GLenum target, GLuint renderbuffer) override; |
23 virtual void BindTexture(GLenum target, GLuint texture) OVERRIDE; | 23 virtual void BindTexture(GLenum target, GLuint texture) override; |
24 virtual void BlendColor(GLclampf red, | 24 virtual void BlendColor(GLclampf red, |
25 GLclampf green, | 25 GLclampf green, |
26 GLclampf blue, | 26 GLclampf blue, |
27 GLclampf alpha) OVERRIDE; | 27 GLclampf alpha) override; |
28 virtual void BlendEquation(GLenum mode) OVERRIDE; | 28 virtual void BlendEquation(GLenum mode) override; |
29 virtual void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) OVERRIDE; | 29 virtual void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) override; |
30 virtual void BlendFunc(GLenum sfactor, GLenum dfactor) OVERRIDE; | 30 virtual void BlendFunc(GLenum sfactor, GLenum dfactor) override; |
31 virtual void BlendFuncSeparate(GLenum srcRGB, | 31 virtual void BlendFuncSeparate(GLenum srcRGB, |
32 GLenum dstRGB, | 32 GLenum dstRGB, |
33 GLenum srcAlpha, | 33 GLenum srcAlpha, |
34 GLenum dstAlpha) OVERRIDE; | 34 GLenum dstAlpha) override; |
35 virtual void BufferData(GLenum target, | 35 virtual void BufferData(GLenum target, |
36 GLsizeiptr size, | 36 GLsizeiptr size, |
37 const void* data, | 37 const void* data, |
38 GLenum usage) OVERRIDE; | 38 GLenum usage) override; |
39 virtual void BufferSubData(GLenum target, | 39 virtual void BufferSubData(GLenum target, |
40 GLintptr offset, | 40 GLintptr offset, |
41 GLsizeiptr size, | 41 GLsizeiptr size, |
42 const void* data) OVERRIDE; | 42 const void* data) override; |
43 virtual GLenum CheckFramebufferStatus(GLenum target) OVERRIDE; | 43 virtual GLenum CheckFramebufferStatus(GLenum target) override; |
44 virtual void Clear(GLbitfield mask) OVERRIDE; | 44 virtual void Clear(GLbitfield mask) override; |
45 virtual void ClearColor(GLclampf red, | 45 virtual void ClearColor(GLclampf red, |
46 GLclampf green, | 46 GLclampf green, |
47 GLclampf blue, | 47 GLclampf blue, |
48 GLclampf alpha) OVERRIDE; | 48 GLclampf alpha) override; |
49 virtual void ClearDepthf(GLclampf depth) OVERRIDE; | 49 virtual void ClearDepthf(GLclampf depth) override; |
50 virtual void ClearStencil(GLint s) OVERRIDE; | 50 virtual void ClearStencil(GLint s) override; |
51 virtual void ColorMask(GLboolean red, | 51 virtual void ColorMask(GLboolean red, |
52 GLboolean green, | 52 GLboolean green, |
53 GLboolean blue, | 53 GLboolean blue, |
54 GLboolean alpha) OVERRIDE; | 54 GLboolean alpha) override; |
55 virtual void CompileShader(GLuint shader) OVERRIDE; | 55 virtual void CompileShader(GLuint shader) override; |
56 virtual void CompressedTexImage2D(GLenum target, | 56 virtual void CompressedTexImage2D(GLenum target, |
57 GLint level, | 57 GLint level, |
58 GLenum internalformat, | 58 GLenum internalformat, |
59 GLsizei width, | 59 GLsizei width, |
60 GLsizei height, | 60 GLsizei height, |
61 GLint border, | 61 GLint border, |
62 GLsizei imageSize, | 62 GLsizei imageSize, |
63 const void* data) OVERRIDE; | 63 const void* data) override; |
64 virtual void CompressedTexSubImage2D(GLenum target, | 64 virtual void CompressedTexSubImage2D(GLenum target, |
65 GLint level, | 65 GLint level, |
66 GLint xoffset, | 66 GLint xoffset, |
67 GLint yoffset, | 67 GLint yoffset, |
68 GLsizei width, | 68 GLsizei width, |
69 GLsizei height, | 69 GLsizei height, |
70 GLenum format, | 70 GLenum format, |
71 GLsizei imageSize, | 71 GLsizei imageSize, |
72 const void* data) OVERRIDE; | 72 const void* data) override; |
73 virtual void CopyTexImage2D(GLenum target, | 73 virtual void CopyTexImage2D(GLenum target, |
74 GLint level, | 74 GLint level, |
75 GLenum internalformat, | 75 GLenum internalformat, |
76 GLint x, | 76 GLint x, |
77 GLint y, | 77 GLint y, |
78 GLsizei width, | 78 GLsizei width, |
79 GLsizei height, | 79 GLsizei height, |
80 GLint border) OVERRIDE; | 80 GLint border) override; |
81 virtual void CopyTexSubImage2D(GLenum target, | 81 virtual void CopyTexSubImage2D(GLenum target, |
82 GLint level, | 82 GLint level, |
83 GLint xoffset, | 83 GLint xoffset, |
84 GLint yoffset, | 84 GLint yoffset, |
85 GLint x, | 85 GLint x, |
86 GLint y, | 86 GLint y, |
87 GLsizei width, | 87 GLsizei width, |
88 GLsizei height) OVERRIDE; | 88 GLsizei height) override; |
89 virtual GLuint CreateProgram() OVERRIDE; | 89 virtual GLuint CreateProgram() override; |
90 virtual GLuint CreateShader(GLenum type) OVERRIDE; | 90 virtual GLuint CreateShader(GLenum type) override; |
91 virtual void CullFace(GLenum mode) OVERRIDE; | 91 virtual void CullFace(GLenum mode) override; |
92 virtual void DeleteBuffers(GLsizei n, const GLuint* buffers) OVERRIDE; | 92 virtual void DeleteBuffers(GLsizei n, const GLuint* buffers) override; |
93 virtual void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) OVERRIDE; | 93 virtual void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) override; |
94 virtual void DeleteProgram(GLuint program) OVERRIDE; | 94 virtual void DeleteProgram(GLuint program) override; |
95 virtual void DeleteRenderbuffers(GLsizei n, | 95 virtual void DeleteRenderbuffers(GLsizei n, |
96 const GLuint* renderbuffers) OVERRIDE; | 96 const GLuint* renderbuffers) override; |
97 virtual void DeleteShader(GLuint shader) OVERRIDE; | 97 virtual void DeleteShader(GLuint shader) override; |
98 virtual void DeleteTextures(GLsizei n, const GLuint* textures) OVERRIDE; | 98 virtual void DeleteTextures(GLsizei n, const GLuint* textures) override; |
99 virtual void DepthFunc(GLenum func) OVERRIDE; | 99 virtual void DepthFunc(GLenum func) override; |
100 virtual void DepthMask(GLboolean flag) OVERRIDE; | 100 virtual void DepthMask(GLboolean flag) override; |
101 virtual void DepthRangef(GLclampf zNear, GLclampf zFar) OVERRIDE; | 101 virtual void DepthRangef(GLclampf zNear, GLclampf zFar) override; |
102 virtual void DetachShader(GLuint program, GLuint shader) OVERRIDE; | 102 virtual void DetachShader(GLuint program, GLuint shader) override; |
103 virtual void Disable(GLenum cap) OVERRIDE; | 103 virtual void Disable(GLenum cap) override; |
104 virtual void DisableVertexAttribArray(GLuint index) OVERRIDE; | 104 virtual void DisableVertexAttribArray(GLuint index) override; |
105 virtual void DrawArrays(GLenum mode, GLint first, GLsizei count) OVERRIDE; | 105 virtual void DrawArrays(GLenum mode, GLint first, GLsizei count) override; |
106 virtual void DrawElements(GLenum mode, | 106 virtual void DrawElements(GLenum mode, |
107 GLsizei count, | 107 GLsizei count, |
108 GLenum type, | 108 GLenum type, |
109 const void* indices) OVERRIDE; | 109 const void* indices) override; |
110 virtual void Enable(GLenum cap) OVERRIDE; | 110 virtual void Enable(GLenum cap) override; |
111 virtual void EnableVertexAttribArray(GLuint index) OVERRIDE; | 111 virtual void EnableVertexAttribArray(GLuint index) override; |
112 virtual void Finish() OVERRIDE; | 112 virtual void Finish() override; |
113 virtual void Flush() OVERRIDE; | 113 virtual void Flush() override; |
114 virtual void FramebufferRenderbuffer(GLenum target, | 114 virtual void FramebufferRenderbuffer(GLenum target, |
115 GLenum attachment, | 115 GLenum attachment, |
116 GLenum renderbuffertarget, | 116 GLenum renderbuffertarget, |
117 GLuint renderbuffer) OVERRIDE; | 117 GLuint renderbuffer) override; |
118 virtual void FramebufferTexture2D(GLenum target, | 118 virtual void FramebufferTexture2D(GLenum target, |
119 GLenum attachment, | 119 GLenum attachment, |
120 GLenum textarget, | 120 GLenum textarget, |
121 GLuint texture, | 121 GLuint texture, |
122 GLint level) OVERRIDE; | 122 GLint level) override; |
123 virtual void FrontFace(GLenum mode) OVERRIDE; | 123 virtual void FrontFace(GLenum mode) override; |
124 virtual void GenBuffers(GLsizei n, GLuint* buffers) OVERRIDE; | 124 virtual void GenBuffers(GLsizei n, GLuint* buffers) override; |
125 virtual void GenerateMipmap(GLenum target) OVERRIDE; | 125 virtual void GenerateMipmap(GLenum target) override; |
126 virtual void GenFramebuffers(GLsizei n, GLuint* framebuffers) OVERRIDE; | 126 virtual void GenFramebuffers(GLsizei n, GLuint* framebuffers) override; |
127 virtual void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) OVERRIDE; | 127 virtual void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) override; |
128 virtual void GenTextures(GLsizei n, GLuint* textures) OVERRIDE; | 128 virtual void GenTextures(GLsizei n, GLuint* textures) override; |
129 virtual void GetActiveAttrib(GLuint program, | 129 virtual void GetActiveAttrib(GLuint program, |
130 GLuint index, | 130 GLuint index, |
131 GLsizei bufsize, | 131 GLsizei bufsize, |
132 GLsizei* length, | 132 GLsizei* length, |
133 GLint* size, | 133 GLint* size, |
134 GLenum* type, | 134 GLenum* type, |
135 char* name) OVERRIDE; | 135 char* name) override; |
136 virtual void GetActiveUniform(GLuint program, | 136 virtual void GetActiveUniform(GLuint program, |
137 GLuint index, | 137 GLuint index, |
138 GLsizei bufsize, | 138 GLsizei bufsize, |
139 GLsizei* length, | 139 GLsizei* length, |
140 GLint* size, | 140 GLint* size, |
141 GLenum* type, | 141 GLenum* type, |
142 char* name) OVERRIDE; | 142 char* name) override; |
143 virtual void GetAttachedShaders(GLuint program, | 143 virtual void GetAttachedShaders(GLuint program, |
144 GLsizei maxcount, | 144 GLsizei maxcount, |
145 GLsizei* count, | 145 GLsizei* count, |
146 GLuint* shaders) OVERRIDE; | 146 GLuint* shaders) override; |
147 virtual GLint GetAttribLocation(GLuint program, const char* name) OVERRIDE; | 147 virtual GLint GetAttribLocation(GLuint program, const char* name) override; |
148 virtual void GetBooleanv(GLenum pname, GLboolean* params) OVERRIDE; | 148 virtual void GetBooleanv(GLenum pname, GLboolean* params) override; |
149 virtual void GetBufferParameteriv(GLenum target, | 149 virtual void GetBufferParameteriv(GLenum target, |
150 GLenum pname, | 150 GLenum pname, |
151 GLint* params) OVERRIDE; | 151 GLint* params) override; |
152 virtual GLenum GetError() OVERRIDE; | 152 virtual GLenum GetError() override; |
153 virtual void GetFloatv(GLenum pname, GLfloat* params) OVERRIDE; | 153 virtual void GetFloatv(GLenum pname, GLfloat* params) override; |
154 virtual void GetFramebufferAttachmentParameteriv(GLenum target, | 154 virtual void GetFramebufferAttachmentParameteriv(GLenum target, |
155 GLenum attachment, | 155 GLenum attachment, |
156 GLenum pname, | 156 GLenum pname, |
157 GLint* params) OVERRIDE; | 157 GLint* params) override; |
158 virtual void GetIntegerv(GLenum pname, GLint* params) OVERRIDE; | 158 virtual void GetIntegerv(GLenum pname, GLint* params) override; |
159 virtual void GetProgramiv(GLuint program, GLenum pname, GLint* params) OVERRIDE; | 159 virtual void GetProgramiv(GLuint program, GLenum pname, GLint* params) override; |
160 virtual void GetProgramInfoLog(GLuint program, | 160 virtual void GetProgramInfoLog(GLuint program, |
161 GLsizei bufsize, | 161 GLsizei bufsize, |
162 GLsizei* length, | 162 GLsizei* length, |
163 char* infolog) OVERRIDE; | 163 char* infolog) override; |
164 virtual void GetRenderbufferParameteriv(GLenum target, | 164 virtual void GetRenderbufferParameteriv(GLenum target, |
165 GLenum pname, | 165 GLenum pname, |
166 GLint* params) OVERRIDE; | 166 GLint* params) override; |
167 virtual void GetShaderiv(GLuint shader, GLenum pname, GLint* params) OVERRIDE; | 167 virtual void GetShaderiv(GLuint shader, GLenum pname, GLint* params) override; |
168 virtual void GetShaderInfoLog(GLuint shader, | 168 virtual void GetShaderInfoLog(GLuint shader, |
169 GLsizei bufsize, | 169 GLsizei bufsize, |
170 GLsizei* length, | 170 GLsizei* length, |
171 char* infolog) OVERRIDE; | 171 char* infolog) override; |
172 virtual void GetShaderPrecisionFormat(GLenum shadertype, | 172 virtual void GetShaderPrecisionFormat(GLenum shadertype, |
173 GLenum precisiontype, | 173 GLenum precisiontype, |
174 GLint* range, | 174 GLint* range, |
175 GLint* precision) OVERRIDE; | 175 GLint* precision) override; |
176 virtual void GetShaderSource(GLuint shader, | 176 virtual void GetShaderSource(GLuint shader, |
177 GLsizei bufsize, | 177 GLsizei bufsize, |
178 GLsizei* length, | 178 GLsizei* length, |
179 char* source) OVERRIDE; | 179 char* source) override; |
180 virtual const GLubyte* GetString(GLenum name) OVERRIDE; | 180 virtual const GLubyte* GetString(GLenum name) override; |
181 virtual void GetTexParameterfv(GLenum target, | 181 virtual void GetTexParameterfv(GLenum target, |
182 GLenum pname, | 182 GLenum pname, |
183 GLfloat* params) OVERRIDE; | 183 GLfloat* params) override; |
184 virtual void GetTexParameteriv(GLenum target, | 184 virtual void GetTexParameteriv(GLenum target, |
185 GLenum pname, | 185 GLenum pname, |
186 GLint* params) OVERRIDE; | 186 GLint* params) override; |
187 virtual void GetUniformfv(GLuint program, | 187 virtual void GetUniformfv(GLuint program, |
188 GLint location, | 188 GLint location, |
189 GLfloat* params) OVERRIDE; | 189 GLfloat* params) override; |
190 virtual void GetUniformiv(GLuint program, | 190 virtual void GetUniformiv(GLuint program, |
191 GLint location, | 191 GLint location, |
192 GLint* params) OVERRIDE; | 192 GLint* params) override; |
193 virtual GLint GetUniformLocation(GLuint program, const char* name) OVERRIDE; | 193 virtual GLint GetUniformLocation(GLuint program, const char* name) override; |
194 virtual void GetVertexAttribfv(GLuint index, | 194 virtual void GetVertexAttribfv(GLuint index, |
195 GLenum pname, | 195 GLenum pname, |
196 GLfloat* params) OVERRIDE; | 196 GLfloat* params) override; |
197 virtual void GetVertexAttribiv(GLuint index, | 197 virtual void GetVertexAttribiv(GLuint index, |
198 GLenum pname, | 198 GLenum pname, |
199 GLint* params) OVERRIDE; | 199 GLint* params) override; |
200 virtual void GetVertexAttribPointerv(GLuint index, | 200 virtual void GetVertexAttribPointerv(GLuint index, |
201 GLenum pname, | 201 GLenum pname, |
202 void** pointer) OVERRIDE; | 202 void** pointer) override; |
203 virtual void Hint(GLenum target, GLenum mode) OVERRIDE; | 203 virtual void Hint(GLenum target, GLenum mode) override; |
204 virtual GLboolean IsBuffer(GLuint buffer) OVERRIDE; | 204 virtual GLboolean IsBuffer(GLuint buffer) override; |
205 virtual GLboolean IsEnabled(GLenum cap) OVERRIDE; | 205 virtual GLboolean IsEnabled(GLenum cap) override; |
206 virtual GLboolean IsFramebuffer(GLuint framebuffer) OVERRIDE; | 206 virtual GLboolean IsFramebuffer(GLuint framebuffer) override; |
207 virtual GLboolean IsProgram(GLuint program) OVERRIDE; | 207 virtual GLboolean IsProgram(GLuint program) override; |
208 virtual GLboolean IsRenderbuffer(GLuint renderbuffer) OVERRIDE; | 208 virtual GLboolean IsRenderbuffer(GLuint renderbuffer) override; |
209 virtual GLboolean IsShader(GLuint shader) OVERRIDE; | 209 virtual GLboolean IsShader(GLuint shader) override; |
210 virtual GLboolean IsTexture(GLuint texture) OVERRIDE; | 210 virtual GLboolean IsTexture(GLuint texture) override; |
211 virtual void LineWidth(GLfloat width) OVERRIDE; | 211 virtual void LineWidth(GLfloat width) override; |
212 virtual void LinkProgram(GLuint program) OVERRIDE; | 212 virtual void LinkProgram(GLuint program) override; |
213 virtual void PixelStorei(GLenum pname, GLint param) OVERRIDE; | 213 virtual void PixelStorei(GLenum pname, GLint param) override; |
214 virtual void PolygonOffset(GLfloat factor, GLfloat units) OVERRIDE; | 214 virtual void PolygonOffset(GLfloat factor, GLfloat units) override; |
215 virtual void ReadPixels(GLint x, | 215 virtual void ReadPixels(GLint x, |
216 GLint y, | 216 GLint y, |
217 GLsizei width, | 217 GLsizei width, |
218 GLsizei height, | 218 GLsizei height, |
219 GLenum format, | 219 GLenum format, |
220 GLenum type, | 220 GLenum type, |
221 void* pixels) OVERRIDE; | 221 void* pixels) override; |
222 virtual void ReleaseShaderCompiler() OVERRIDE; | 222 virtual void ReleaseShaderCompiler() override; |
223 virtual void RenderbufferStorage(GLenum target, | 223 virtual void RenderbufferStorage(GLenum target, |
224 GLenum internalformat, | 224 GLenum internalformat, |
225 GLsizei width, | 225 GLsizei width, |
226 GLsizei height) OVERRIDE; | 226 GLsizei height) override; |
227 virtual void SampleCoverage(GLclampf value, GLboolean invert) OVERRIDE; | 227 virtual void SampleCoverage(GLclampf value, GLboolean invert) override; |
228 virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE; | 228 virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) override; |
229 virtual void ShaderBinary(GLsizei n, | 229 virtual void ShaderBinary(GLsizei n, |
230 const GLuint* shaders, | 230 const GLuint* shaders, |
231 GLenum binaryformat, | 231 GLenum binaryformat, |
232 const void* binary, | 232 const void* binary, |
233 GLsizei length) OVERRIDE; | 233 GLsizei length) override; |
234 virtual void ShaderSource(GLuint shader, | 234 virtual void ShaderSource(GLuint shader, |
235 GLsizei count, | 235 GLsizei count, |
236 const GLchar* const* str, | 236 const GLchar* const* str, |
237 const GLint* length) OVERRIDE; | 237 const GLint* length) override; |
238 virtual void ShallowFinishCHROMIUM() OVERRIDE; | 238 virtual void ShallowFinishCHROMIUM() override; |
239 virtual void ShallowFlushCHROMIUM() OVERRIDE; | 239 virtual void ShallowFlushCHROMIUM() override; |
240 virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) OVERRIDE; | 240 virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) override; |
241 virtual void StencilFuncSeparate(GLenum face, | 241 virtual void StencilFuncSeparate(GLenum face, |
242 GLenum func, | 242 GLenum func, |
243 GLint ref, | 243 GLint ref, |
244 GLuint mask) OVERRIDE; | 244 GLuint mask) override; |
245 virtual void StencilMask(GLuint mask) OVERRIDE; | 245 virtual void StencilMask(GLuint mask) override; |
246 virtual void StencilMaskSeparate(GLenum face, GLuint mask) OVERRIDE; | 246 virtual void StencilMaskSeparate(GLenum face, GLuint mask) override; |
247 virtual void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) OVERRIDE; | 247 virtual void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) override; |
248 virtual void StencilOpSeparate(GLenum face, | 248 virtual void StencilOpSeparate(GLenum face, |
249 GLenum fail, | 249 GLenum fail, |
250 GLenum zfail, | 250 GLenum zfail, |
251 GLenum zpass) OVERRIDE; | 251 GLenum zpass) override; |
252 virtual void TexImage2D(GLenum target, | 252 virtual void TexImage2D(GLenum target, |
253 GLint level, | 253 GLint level, |
254 GLint internalformat, | 254 GLint internalformat, |
255 GLsizei width, | 255 GLsizei width, |
256 GLsizei height, | 256 GLsizei height, |
257 GLint border, | 257 GLint border, |
258 GLenum format, | 258 GLenum format, |
259 GLenum type, | 259 GLenum type, |
260 const void* pixels) OVERRIDE; | 260 const void* pixels) override; |
261 virtual void TexParameterf(GLenum target, GLenum pname, GLfloat param) OVERRIDE; | 261 virtual void TexParameterf(GLenum target, GLenum pname, GLfloat param) override; |
262 virtual void TexParameterfv(GLenum target, | 262 virtual void TexParameterfv(GLenum target, |
263 GLenum pname, | 263 GLenum pname, |
264 const GLfloat* params) OVERRIDE; | 264 const GLfloat* params) override; |
265 virtual void TexParameteri(GLenum target, GLenum pname, GLint param) OVERRIDE; | 265 virtual void TexParameteri(GLenum target, GLenum pname, GLint param) override; |
266 virtual void TexParameteriv(GLenum target, | 266 virtual void TexParameteriv(GLenum target, |
267 GLenum pname, | 267 GLenum pname, |
268 const GLint* params) OVERRIDE; | 268 const GLint* params) override; |
269 virtual void TexSubImage2D(GLenum target, | 269 virtual void TexSubImage2D(GLenum target, |
270 GLint level, | 270 GLint level, |
271 GLint xoffset, | 271 GLint xoffset, |
272 GLint yoffset, | 272 GLint yoffset, |
273 GLsizei width, | 273 GLsizei width, |
274 GLsizei height, | 274 GLsizei height, |
275 GLenum format, | 275 GLenum format, |
276 GLenum type, | 276 GLenum type, |
277 const void* pixels) OVERRIDE; | 277 const void* pixels) override; |
278 virtual void Uniform1f(GLint location, GLfloat x) OVERRIDE; | 278 virtual void Uniform1f(GLint location, GLfloat x) override; |
279 virtual void Uniform1fv(GLint location, | 279 virtual void Uniform1fv(GLint location, |
280 GLsizei count, | 280 GLsizei count, |
281 const GLfloat* v) OVERRIDE; | 281 const GLfloat* v) override; |
282 virtual void Uniform1i(GLint location, GLint x) OVERRIDE; | 282 virtual void Uniform1i(GLint location, GLint x) override; |
283 virtual void Uniform1iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; | 283 virtual void Uniform1iv(GLint location, GLsizei count, const GLint* v) override; |
284 virtual void Uniform2f(GLint location, GLfloat x, GLfloat y) OVERRIDE; | 284 virtual void Uniform2f(GLint location, GLfloat x, GLfloat y) override; |
285 virtual void Uniform2fv(GLint location, | 285 virtual void Uniform2fv(GLint location, |
286 GLsizei count, | 286 GLsizei count, |
287 const GLfloat* v) OVERRIDE; | 287 const GLfloat* v) override; |
288 virtual void Uniform2i(GLint location, GLint x, GLint y) OVERRIDE; | 288 virtual void Uniform2i(GLint location, GLint x, GLint y) override; |
289 virtual void Uniform2iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; | 289 virtual void Uniform2iv(GLint location, GLsizei count, const GLint* v) override; |
290 virtual void Uniform3f(GLint location, | 290 virtual void Uniform3f(GLint location, |
291 GLfloat x, | 291 GLfloat x, |
292 GLfloat y, | 292 GLfloat y, |
293 GLfloat z) OVERRIDE; | 293 GLfloat z) override; |
294 virtual void Uniform3fv(GLint location, | 294 virtual void Uniform3fv(GLint location, |
295 GLsizei count, | 295 GLsizei count, |
296 const GLfloat* v) OVERRIDE; | 296 const GLfloat* v) override; |
297 virtual void Uniform3i(GLint location, GLint x, GLint y, GLint z) OVERRIDE; | 297 virtual void Uniform3i(GLint location, GLint x, GLint y, GLint z) override; |
298 virtual void Uniform3iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; | 298 virtual void Uniform3iv(GLint location, GLsizei count, const GLint* v) override; |
299 virtual void Uniform4f(GLint location, | 299 virtual void Uniform4f(GLint location, |
300 GLfloat x, | 300 GLfloat x, |
301 GLfloat y, | 301 GLfloat y, |
302 GLfloat z, | 302 GLfloat z, |
303 GLfloat w) OVERRIDE; | 303 GLfloat w) override; |
304 virtual void Uniform4fv(GLint location, | 304 virtual void Uniform4fv(GLint location, |
305 GLsizei count, | 305 GLsizei count, |
306 const GLfloat* v) OVERRIDE; | 306 const GLfloat* v) override; |
307 virtual void Uniform4i(GLint location, | 307 virtual void Uniform4i(GLint location, |
308 GLint x, | 308 GLint x, |
309 GLint y, | 309 GLint y, |
310 GLint z, | 310 GLint z, |
311 GLint w) OVERRIDE; | 311 GLint w) override; |
312 virtual void Uniform4iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; | 312 virtual void Uniform4iv(GLint location, GLsizei count, const GLint* v) override; |
313 virtual void UniformMatrix2fv(GLint location, | 313 virtual void UniformMatrix2fv(GLint location, |
314 GLsizei count, | 314 GLsizei count, |
315 GLboolean transpose, | 315 GLboolean transpose, |
316 const GLfloat* value) OVERRIDE; | 316 const GLfloat* value) override; |
317 virtual void UniformMatrix3fv(GLint location, | 317 virtual void UniformMatrix3fv(GLint location, |
318 GLsizei count, | 318 GLsizei count, |
319 GLboolean transpose, | 319 GLboolean transpose, |
320 const GLfloat* value) OVERRIDE; | 320 const GLfloat* value) override; |
321 virtual void UniformMatrix4fv(GLint location, | 321 virtual void UniformMatrix4fv(GLint location, |
322 GLsizei count, | 322 GLsizei count, |
323 GLboolean transpose, | 323 GLboolean transpose, |
324 const GLfloat* value) OVERRIDE; | 324 const GLfloat* value) override; |
325 virtual void UseProgram(GLuint program) OVERRIDE; | 325 virtual void UseProgram(GLuint program) override; |
326 virtual void ValidateProgram(GLuint program) OVERRIDE; | 326 virtual void ValidateProgram(GLuint program) override; |
327 virtual void VertexAttrib1f(GLuint indx, GLfloat x) OVERRIDE; | 327 virtual void VertexAttrib1f(GLuint indx, GLfloat x) override; |
328 virtual void VertexAttrib1fv(GLuint indx, const GLfloat* values) OVERRIDE; | 328 virtual void VertexAttrib1fv(GLuint indx, const GLfloat* values) override; |
329 virtual void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) OVERRIDE; | 329 virtual void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) override; |
330 virtual void VertexAttrib2fv(GLuint indx, const GLfloat* values) OVERRIDE; | 330 virtual void VertexAttrib2fv(GLuint indx, const GLfloat* values) override; |
331 virtual void VertexAttrib3f(GLuint indx, | 331 virtual void VertexAttrib3f(GLuint indx, |
332 GLfloat x, | 332 GLfloat x, |
333 GLfloat y, | 333 GLfloat y, |
334 GLfloat z) OVERRIDE; | 334 GLfloat z) override; |
335 virtual void VertexAttrib3fv(GLuint indx, const GLfloat* values) OVERRIDE; | 335 virtual void VertexAttrib3fv(GLuint indx, const GLfloat* values) override; |
336 virtual void VertexAttrib4f(GLuint indx, | 336 virtual void VertexAttrib4f(GLuint indx, |
337 GLfloat x, | 337 GLfloat x, |
338 GLfloat y, | 338 GLfloat y, |
339 GLfloat z, | 339 GLfloat z, |
340 GLfloat w) OVERRIDE; | 340 GLfloat w) override; |
341 virtual void VertexAttrib4fv(GLuint indx, const GLfloat* values) OVERRIDE; | 341 virtual void VertexAttrib4fv(GLuint indx, const GLfloat* values) override; |
342 virtual void VertexAttribPointer(GLuint indx, | 342 virtual void VertexAttribPointer(GLuint indx, |
343 GLint size, | 343 GLint size, |
344 GLenum type, | 344 GLenum type, |
345 GLboolean normalized, | 345 GLboolean normalized, |
346 GLsizei stride, | 346 GLsizei stride, |
347 const void* ptr) OVERRIDE; | 347 const void* ptr) override; |
348 virtual void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE; | 348 virtual void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) override; |
349 virtual void BlitFramebufferCHROMIUM(GLint srcX0, | 349 virtual void BlitFramebufferCHROMIUM(GLint srcX0, |
350 GLint srcY0, | 350 GLint srcY0, |
351 GLint srcX1, | 351 GLint srcX1, |
352 GLint srcY1, | 352 GLint srcY1, |
353 GLint dstX0, | 353 GLint dstX0, |
354 GLint dstY0, | 354 GLint dstY0, |
355 GLint dstX1, | 355 GLint dstX1, |
356 GLint dstY1, | 356 GLint dstY1, |
357 GLbitfield mask, | 357 GLbitfield mask, |
358 GLenum filter) OVERRIDE; | 358 GLenum filter) override; |
359 virtual void RenderbufferStorageMultisampleCHROMIUM(GLenum target, | 359 virtual void RenderbufferStorageMultisampleCHROMIUM(GLenum target, |
360 GLsizei samples, | 360 GLsizei samples, |
361 GLenum internalformat, | 361 GLenum internalformat, |
362 GLsizei width, | 362 GLsizei width, |
363 GLsizei height) OVERRIDE; | 363 GLsizei height) override; |
364 virtual void RenderbufferStorageMultisampleEXT(GLenum target, | 364 virtual void RenderbufferStorageMultisampleEXT(GLenum target, |
365 GLsizei samples, | 365 GLsizei samples, |
366 GLenum internalformat, | 366 GLenum internalformat, |
367 GLsizei width, | 367 GLsizei width, |
368 GLsizei height) OVERRIDE; | 368 GLsizei height) override; |
369 virtual void FramebufferTexture2DMultisampleEXT(GLenum target, | 369 virtual void FramebufferTexture2DMultisampleEXT(GLenum target, |
370 GLenum attachment, | 370 GLenum attachment, |
371 GLenum textarget, | 371 GLenum textarget, |
372 GLuint texture, | 372 GLuint texture, |
373 GLint level, | 373 GLint level, |
374 GLsizei samples) OVERRIDE; | 374 GLsizei samples) override; |
375 virtual void TexStorage2DEXT(GLenum target, | 375 virtual void TexStorage2DEXT(GLenum target, |
376 GLsizei levels, | 376 GLsizei levels, |
377 GLenum internalFormat, | 377 GLenum internalFormat, |
378 GLsizei width, | 378 GLsizei width, |
379 GLsizei height) OVERRIDE; | 379 GLsizei height) override; |
380 virtual void GenQueriesEXT(GLsizei n, GLuint* queries) OVERRIDE; | 380 virtual void GenQueriesEXT(GLsizei n, GLuint* queries) override; |
381 virtual void DeleteQueriesEXT(GLsizei n, const GLuint* queries) OVERRIDE; | 381 virtual void DeleteQueriesEXT(GLsizei n, const GLuint* queries) override; |
382 virtual GLboolean IsQueryEXT(GLuint id) OVERRIDE; | 382 virtual GLboolean IsQueryEXT(GLuint id) override; |
383 virtual void BeginQueryEXT(GLenum target, GLuint id) OVERRIDE; | 383 virtual void BeginQueryEXT(GLenum target, GLuint id) override; |
384 virtual void EndQueryEXT(GLenum target) OVERRIDE; | 384 virtual void EndQueryEXT(GLenum target) override; |
385 virtual void GetQueryivEXT(GLenum target, GLenum pname, GLint* params) OVERRIDE; | 385 virtual void GetQueryivEXT(GLenum target, GLenum pname, GLint* params) override; |
386 virtual void GetQueryObjectuivEXT(GLuint id, | 386 virtual void GetQueryObjectuivEXT(GLuint id, |
387 GLenum pname, | 387 GLenum pname, |
388 GLuint* params) OVERRIDE; | 388 GLuint* params) override; |
389 virtual void InsertEventMarkerEXT(GLsizei length, | 389 virtual void InsertEventMarkerEXT(GLsizei length, |
390 const GLchar* marker) OVERRIDE; | 390 const GLchar* marker) override; |
391 virtual void PushGroupMarkerEXT(GLsizei length, const GLchar* marker) OVERRIDE; | 391 virtual void PushGroupMarkerEXT(GLsizei length, const GLchar* marker) override; |
392 virtual void PopGroupMarkerEXT() OVERRIDE; | 392 virtual void PopGroupMarkerEXT() override; |
393 virtual void GenVertexArraysOES(GLsizei n, GLuint* arrays) OVERRIDE; | 393 virtual void GenVertexArraysOES(GLsizei n, GLuint* arrays) override; |
394 virtual void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) OVERRIDE; | 394 virtual void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) override; |
395 virtual GLboolean IsVertexArrayOES(GLuint array) OVERRIDE; | 395 virtual GLboolean IsVertexArrayOES(GLuint array) override; |
396 virtual void BindVertexArrayOES(GLuint array) OVERRIDE; | 396 virtual void BindVertexArrayOES(GLuint array) override; |
397 virtual void SwapBuffers() OVERRIDE; | 397 virtual void SwapBuffers() override; |
398 virtual GLuint GetMaxValueInBufferCHROMIUM(GLuint buffer_id, | 398 virtual GLuint GetMaxValueInBufferCHROMIUM(GLuint buffer_id, |
399 GLsizei count, | 399 GLsizei count, |
400 GLenum type, | 400 GLenum type, |
401 GLuint offset) OVERRIDE; | 401 GLuint offset) override; |
402 virtual GLboolean EnableFeatureCHROMIUM(const char* feature) OVERRIDE; | 402 virtual GLboolean EnableFeatureCHROMIUM(const char* feature) override; |
403 virtual void* MapBufferCHROMIUM(GLuint target, GLenum access) OVERRIDE; | 403 virtual void* MapBufferCHROMIUM(GLuint target, GLenum access) override; |
404 virtual GLboolean UnmapBufferCHROMIUM(GLuint target) OVERRIDE; | 404 virtual GLboolean UnmapBufferCHROMIUM(GLuint target) override; |
405 virtual void* MapImageCHROMIUM(GLuint image_id) OVERRIDE; | 405 virtual void* MapImageCHROMIUM(GLuint image_id) override; |
406 virtual void UnmapImageCHROMIUM(GLuint image_id) OVERRIDE; | 406 virtual void UnmapImageCHROMIUM(GLuint image_id) override; |
407 virtual void* MapBufferSubDataCHROMIUM(GLuint target, | 407 virtual void* MapBufferSubDataCHROMIUM(GLuint target, |
408 GLintptr offset, | 408 GLintptr offset, |
409 GLsizeiptr size, | 409 GLsizeiptr size, |
410 GLenum access) OVERRIDE; | 410 GLenum access) override; |
411 virtual void UnmapBufferSubDataCHROMIUM(const void* mem) OVERRIDE; | 411 virtual void UnmapBufferSubDataCHROMIUM(const void* mem) override; |
412 virtual void* MapTexSubImage2DCHROMIUM(GLenum target, | 412 virtual void* MapTexSubImage2DCHROMIUM(GLenum target, |
413 GLint level, | 413 GLint level, |
414 GLint xoffset, | 414 GLint xoffset, |
415 GLint yoffset, | 415 GLint yoffset, |
416 GLsizei width, | 416 GLsizei width, |
417 GLsizei height, | 417 GLsizei height, |
418 GLenum format, | 418 GLenum format, |
419 GLenum type, | 419 GLenum type, |
420 GLenum access) OVERRIDE; | 420 GLenum access) override; |
421 virtual void UnmapTexSubImage2DCHROMIUM(const void* mem) OVERRIDE; | 421 virtual void UnmapTexSubImage2DCHROMIUM(const void* mem) override; |
422 virtual void ResizeCHROMIUM(GLuint width, | 422 virtual void ResizeCHROMIUM(GLuint width, |
423 GLuint height, | 423 GLuint height, |
424 GLfloat scale_factor) OVERRIDE; | 424 GLfloat scale_factor) override; |
425 virtual const GLchar* GetRequestableExtensionsCHROMIUM() OVERRIDE; | 425 virtual const GLchar* GetRequestableExtensionsCHROMIUM() override; |
426 virtual void RequestExtensionCHROMIUM(const char* extension) OVERRIDE; | 426 virtual void RequestExtensionCHROMIUM(const char* extension) override; |
427 virtual void RateLimitOffscreenContextCHROMIUM() OVERRIDE; | 427 virtual void RateLimitOffscreenContextCHROMIUM() override; |
428 virtual void GetMultipleIntegervCHROMIUM(const GLenum* pnames, | 428 virtual void GetMultipleIntegervCHROMIUM(const GLenum* pnames, |
429 GLuint count, | 429 GLuint count, |
430 GLint* results, | 430 GLint* results, |
431 GLsizeiptr size) OVERRIDE; | 431 GLsizeiptr size) override; |
432 virtual void GetProgramInfoCHROMIUM(GLuint program, | 432 virtual void GetProgramInfoCHROMIUM(GLuint program, |
433 GLsizei bufsize, | 433 GLsizei bufsize, |
434 GLsizei* size, | 434 GLsizei* size, |
435 void* info) OVERRIDE; | 435 void* info) override; |
436 virtual GLuint CreateStreamTextureCHROMIUM(GLuint texture) OVERRIDE; | 436 virtual GLuint CreateStreamTextureCHROMIUM(GLuint texture) override; |
437 virtual GLuint CreateImageCHROMIUM(GLsizei width, | 437 virtual GLuint CreateImageCHROMIUM(GLsizei width, |
438 GLsizei height, | 438 GLsizei height, |
439 GLenum internalformat, | 439 GLenum internalformat, |
440 GLenum usage) OVERRIDE; | 440 GLenum usage) override; |
441 virtual void DestroyImageCHROMIUM(GLuint image_id) OVERRIDE; | 441 virtual void DestroyImageCHROMIUM(GLuint image_id) override; |
442 virtual void GetImageParameterivCHROMIUM(GLuint image_id, | 442 virtual void GetImageParameterivCHROMIUM(GLuint image_id, |
443 GLenum pname, | 443 GLenum pname, |
444 GLint* params) OVERRIDE; | 444 GLint* params) override; |
445 virtual GLuint CreateGpuMemoryBufferImageCHROMIUM(GLsizei width, | 445 virtual GLuint CreateGpuMemoryBufferImageCHROMIUM(GLsizei width, |
446 GLsizei height, | 446 GLsizei height, |
447 GLenum internalformat, | 447 GLenum internalformat, |
448 GLenum usage) OVERRIDE; | 448 GLenum usage) override; |
449 virtual void GetTranslatedShaderSourceANGLE(GLuint shader, | 449 virtual void GetTranslatedShaderSourceANGLE(GLuint shader, |
450 GLsizei bufsize, | 450 GLsizei bufsize, |
451 GLsizei* length, | 451 GLsizei* length, |
452 char* source) OVERRIDE; | 452 char* source) override; |
453 virtual void PostSubBufferCHROMIUM(GLint x, | 453 virtual void PostSubBufferCHROMIUM(GLint x, |
454 GLint y, | 454 GLint y, |
455 GLint width, | 455 GLint width, |
456 GLint height) OVERRIDE; | 456 GLint height) override; |
457 virtual void TexImageIOSurface2DCHROMIUM(GLenum target, | 457 virtual void TexImageIOSurface2DCHROMIUM(GLenum target, |
458 GLsizei width, | 458 GLsizei width, |
459 GLsizei height, | 459 GLsizei height, |
460 GLuint ioSurfaceId, | 460 GLuint ioSurfaceId, |
461 GLuint plane) OVERRIDE; | 461 GLuint plane) override; |
462 virtual void CopyTextureCHROMIUM(GLenum target, | 462 virtual void CopyTextureCHROMIUM(GLenum target, |
463 GLenum source_id, | 463 GLenum source_id, |
464 GLenum dest_id, | 464 GLenum dest_id, |
465 GLint level, | 465 GLint level, |
466 GLint internalformat, | 466 GLint internalformat, |
467 GLenum dest_type) OVERRIDE; | 467 GLenum dest_type) override; |
468 virtual void DrawArraysInstancedANGLE(GLenum mode, | 468 virtual void DrawArraysInstancedANGLE(GLenum mode, |
469 GLint first, | 469 GLint first, |
470 GLsizei count, | 470 GLsizei count, |
471 GLsizei primcount) OVERRIDE; | 471 GLsizei primcount) override; |
472 virtual void DrawElementsInstancedANGLE(GLenum mode, | 472 virtual void DrawElementsInstancedANGLE(GLenum mode, |
473 GLsizei count, | 473 GLsizei count, |
474 GLenum type, | 474 GLenum type, |
475 const void* indices, | 475 const void* indices, |
476 GLsizei primcount) OVERRIDE; | 476 GLsizei primcount) override; |
477 virtual void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) OVERRIDE; | 477 virtual void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) override; |
478 virtual void GenMailboxCHROMIUM(GLbyte* mailbox) OVERRIDE; | 478 virtual void GenMailboxCHROMIUM(GLbyte* mailbox) override; |
479 virtual void ProduceTextureCHROMIUM(GLenum target, | 479 virtual void ProduceTextureCHROMIUM(GLenum target, |
480 const GLbyte* mailbox) OVERRIDE; | 480 const GLbyte* mailbox) override; |
481 virtual void ProduceTextureDirectCHROMIUM(GLuint texture, | 481 virtual void ProduceTextureDirectCHROMIUM(GLuint texture, |
482 GLenum target, | 482 GLenum target, |
483 const GLbyte* mailbox) OVERRIDE; | 483 const GLbyte* mailbox) override; |
484 virtual void ConsumeTextureCHROMIUM(GLenum target, | 484 virtual void ConsumeTextureCHROMIUM(GLenum target, |
485 const GLbyte* mailbox) OVERRIDE; | 485 const GLbyte* mailbox) override; |
486 virtual GLuint CreateAndConsumeTextureCHROMIUM(GLenum target, | 486 virtual GLuint CreateAndConsumeTextureCHROMIUM(GLenum target, |
487 const GLbyte* mailbox) OVERRIDE; | 487 const GLbyte* mailbox) override; |
488 virtual void BindUniformLocationCHROMIUM(GLuint program, | 488 virtual void BindUniformLocationCHROMIUM(GLuint program, |
489 GLint location, | 489 GLint location, |
490 const char* name) OVERRIDE; | 490 const char* name) override; |
491 virtual void BindTexImage2DCHROMIUM(GLenum target, GLint imageId) OVERRIDE; | 491 virtual void BindTexImage2DCHROMIUM(GLenum target, GLint imageId) override; |
492 virtual void ReleaseTexImage2DCHROMIUM(GLenum target, GLint imageId) OVERRIDE; | 492 virtual void ReleaseTexImage2DCHROMIUM(GLenum target, GLint imageId) override; |
493 virtual void TraceBeginCHROMIUM(const char* name) OVERRIDE; | 493 virtual void TraceBeginCHROMIUM(const char* name) override; |
494 virtual void TraceEndCHROMIUM() OVERRIDE; | 494 virtual void TraceEndCHROMIUM() override; |
495 virtual void AsyncTexSubImage2DCHROMIUM(GLenum target, | 495 virtual void AsyncTexSubImage2DCHROMIUM(GLenum target, |
496 GLint level, | 496 GLint level, |
497 GLint xoffset, | 497 GLint xoffset, |
498 GLint yoffset, | 498 GLint yoffset, |
499 GLsizei width, | 499 GLsizei width, |
500 GLsizei height, | 500 GLsizei height, |
501 GLenum format, | 501 GLenum format, |
502 GLenum type, | 502 GLenum type, |
503 const void* data) OVERRIDE; | 503 const void* data) override; |
504 virtual void AsyncTexImage2DCHROMIUM(GLenum target, | 504 virtual void AsyncTexImage2DCHROMIUM(GLenum target, |
505 GLint level, | 505 GLint level, |
506 GLenum internalformat, | 506 GLenum internalformat, |
507 GLsizei width, | 507 GLsizei width, |
508 GLsizei height, | 508 GLsizei height, |
509 GLint border, | 509 GLint border, |
510 GLenum format, | 510 GLenum format, |
511 GLenum type, | 511 GLenum type, |
512 const void* pixels) OVERRIDE; | 512 const void* pixels) override; |
513 virtual void WaitAsyncTexImage2DCHROMIUM(GLenum target) OVERRIDE; | 513 virtual void WaitAsyncTexImage2DCHROMIUM(GLenum target) override; |
514 virtual void WaitAllAsyncTexImage2DCHROMIUM() OVERRIDE; | 514 virtual void WaitAllAsyncTexImage2DCHROMIUM() override; |
515 virtual void DiscardFramebufferEXT(GLenum target, | 515 virtual void DiscardFramebufferEXT(GLenum target, |
516 GLsizei count, | 516 GLsizei count, |
517 const GLenum* attachments) OVERRIDE; | 517 const GLenum* attachments) override; |
518 virtual void LoseContextCHROMIUM(GLenum current, GLenum other) OVERRIDE; | 518 virtual void LoseContextCHROMIUM(GLenum current, GLenum other) override; |
519 virtual GLuint InsertSyncPointCHROMIUM() OVERRIDE; | 519 virtual GLuint InsertSyncPointCHROMIUM() override; |
520 virtual void WaitSyncPointCHROMIUM(GLuint sync_point) OVERRIDE; | 520 virtual void WaitSyncPointCHROMIUM(GLuint sync_point) override; |
521 virtual void DrawBuffersEXT(GLsizei count, const GLenum* bufs) OVERRIDE; | 521 virtual void DrawBuffersEXT(GLsizei count, const GLenum* bufs) override; |
522 virtual void DiscardBackbufferCHROMIUM() OVERRIDE; | 522 virtual void DiscardBackbufferCHROMIUM() override; |
523 virtual void ScheduleOverlayPlaneCHROMIUM(GLint plane_z_order, | 523 virtual void ScheduleOverlayPlaneCHROMIUM(GLint plane_z_order, |
524 GLenum plane_transform, | 524 GLenum plane_transform, |
525 GLuint overlay_texture_id, | 525 GLuint overlay_texture_id, |
526 GLint bounds_x, | 526 GLint bounds_x, |
527 GLint bounds_y, | 527 GLint bounds_y, |
528 GLint bounds_width, | 528 GLint bounds_width, |
529 GLint bounds_height, | 529 GLint bounds_height, |
530 GLfloat uv_x, | 530 GLfloat uv_x, |
531 GLfloat uv_y, | 531 GLfloat uv_y, |
532 GLfloat uv_width, | 532 GLfloat uv_width, |
533 GLfloat uv_height) OVERRIDE; | 533 GLfloat uv_height) override; |
534 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) OVERRIDE; | 534 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override; |
535 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) OVERRIDE; | 535 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override; |
536 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_ | 536 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_ |
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