OLD | NEW |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
11 // This file is included by gles2_implementation.h to declare the | 11 // This file is included by gles2_implementation.h to declare the |
12 // GL api functions. | 12 // GL api functions. |
13 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ | 13 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ |
14 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ | 14 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ |
15 | 15 |
16 virtual void ActiveTexture(GLenum texture) OVERRIDE; | 16 virtual void ActiveTexture(GLenum texture) override; |
17 | 17 |
18 virtual void AttachShader(GLuint program, GLuint shader) OVERRIDE; | 18 virtual void AttachShader(GLuint program, GLuint shader) override; |
19 | 19 |
20 virtual void BindAttribLocation(GLuint program, | 20 virtual void BindAttribLocation(GLuint program, |
21 GLuint index, | 21 GLuint index, |
22 const char* name) OVERRIDE; | 22 const char* name) override; |
23 | 23 |
24 virtual void BindBuffer(GLenum target, GLuint buffer) OVERRIDE; | 24 virtual void BindBuffer(GLenum target, GLuint buffer) override; |
25 | 25 |
26 virtual void BindFramebuffer(GLenum target, GLuint framebuffer) OVERRIDE; | 26 virtual void BindFramebuffer(GLenum target, GLuint framebuffer) override; |
27 | 27 |
28 virtual void BindRenderbuffer(GLenum target, GLuint renderbuffer) OVERRIDE; | 28 virtual void BindRenderbuffer(GLenum target, GLuint renderbuffer) override; |
29 | 29 |
30 virtual void BindTexture(GLenum target, GLuint texture) OVERRIDE; | 30 virtual void BindTexture(GLenum target, GLuint texture) override; |
31 | 31 |
32 virtual void BlendColor(GLclampf red, | 32 virtual void BlendColor(GLclampf red, |
33 GLclampf green, | 33 GLclampf green, |
34 GLclampf blue, | 34 GLclampf blue, |
35 GLclampf alpha) OVERRIDE; | 35 GLclampf alpha) override; |
36 | 36 |
37 virtual void BlendEquation(GLenum mode) OVERRIDE; | 37 virtual void BlendEquation(GLenum mode) override; |
38 | 38 |
39 virtual void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) OVERRIDE; | 39 virtual void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) override; |
40 | 40 |
41 virtual void BlendFunc(GLenum sfactor, GLenum dfactor) OVERRIDE; | 41 virtual void BlendFunc(GLenum sfactor, GLenum dfactor) override; |
42 | 42 |
43 virtual void BlendFuncSeparate(GLenum srcRGB, | 43 virtual void BlendFuncSeparate(GLenum srcRGB, |
44 GLenum dstRGB, | 44 GLenum dstRGB, |
45 GLenum srcAlpha, | 45 GLenum srcAlpha, |
46 GLenum dstAlpha) OVERRIDE; | 46 GLenum dstAlpha) override; |
47 | 47 |
48 virtual void BufferData(GLenum target, | 48 virtual void BufferData(GLenum target, |
49 GLsizeiptr size, | 49 GLsizeiptr size, |
50 const void* data, | 50 const void* data, |
51 GLenum usage) OVERRIDE; | 51 GLenum usage) override; |
52 | 52 |
53 virtual void BufferSubData(GLenum target, | 53 virtual void BufferSubData(GLenum target, |
54 GLintptr offset, | 54 GLintptr offset, |
55 GLsizeiptr size, | 55 GLsizeiptr size, |
56 const void* data) OVERRIDE; | 56 const void* data) override; |
57 | 57 |
58 virtual GLenum CheckFramebufferStatus(GLenum target) OVERRIDE; | 58 virtual GLenum CheckFramebufferStatus(GLenum target) override; |
59 | 59 |
60 virtual void Clear(GLbitfield mask) OVERRIDE; | 60 virtual void Clear(GLbitfield mask) override; |
61 | 61 |
62 virtual void ClearColor(GLclampf red, | 62 virtual void ClearColor(GLclampf red, |
63 GLclampf green, | 63 GLclampf green, |
64 GLclampf blue, | 64 GLclampf blue, |
65 GLclampf alpha) OVERRIDE; | 65 GLclampf alpha) override; |
66 | 66 |
67 virtual void ClearDepthf(GLclampf depth) OVERRIDE; | 67 virtual void ClearDepthf(GLclampf depth) override; |
68 | 68 |
69 virtual void ClearStencil(GLint s) OVERRIDE; | 69 virtual void ClearStencil(GLint s) override; |
70 | 70 |
71 virtual void ColorMask(GLboolean red, | 71 virtual void ColorMask(GLboolean red, |
72 GLboolean green, | 72 GLboolean green, |
73 GLboolean blue, | 73 GLboolean blue, |
74 GLboolean alpha) OVERRIDE; | 74 GLboolean alpha) override; |
75 | 75 |
76 virtual void CompileShader(GLuint shader) OVERRIDE; | 76 virtual void CompileShader(GLuint shader) override; |
77 | 77 |
78 virtual void CompressedTexImage2D(GLenum target, | 78 virtual void CompressedTexImage2D(GLenum target, |
79 GLint level, | 79 GLint level, |
80 GLenum internalformat, | 80 GLenum internalformat, |
81 GLsizei width, | 81 GLsizei width, |
82 GLsizei height, | 82 GLsizei height, |
83 GLint border, | 83 GLint border, |
84 GLsizei imageSize, | 84 GLsizei imageSize, |
85 const void* data) OVERRIDE; | 85 const void* data) override; |
86 | 86 |
87 virtual void CompressedTexSubImage2D(GLenum target, | 87 virtual void CompressedTexSubImage2D(GLenum target, |
88 GLint level, | 88 GLint level, |
89 GLint xoffset, | 89 GLint xoffset, |
90 GLint yoffset, | 90 GLint yoffset, |
91 GLsizei width, | 91 GLsizei width, |
92 GLsizei height, | 92 GLsizei height, |
93 GLenum format, | 93 GLenum format, |
94 GLsizei imageSize, | 94 GLsizei imageSize, |
95 const void* data) OVERRIDE; | 95 const void* data) override; |
96 | 96 |
97 virtual void CopyTexImage2D(GLenum target, | 97 virtual void CopyTexImage2D(GLenum target, |
98 GLint level, | 98 GLint level, |
99 GLenum internalformat, | 99 GLenum internalformat, |
100 GLint x, | 100 GLint x, |
101 GLint y, | 101 GLint y, |
102 GLsizei width, | 102 GLsizei width, |
103 GLsizei height, | 103 GLsizei height, |
104 GLint border) OVERRIDE; | 104 GLint border) override; |
105 | 105 |
106 virtual void CopyTexSubImage2D(GLenum target, | 106 virtual void CopyTexSubImage2D(GLenum target, |
107 GLint level, | 107 GLint level, |
108 GLint xoffset, | 108 GLint xoffset, |
109 GLint yoffset, | 109 GLint yoffset, |
110 GLint x, | 110 GLint x, |
111 GLint y, | 111 GLint y, |
112 GLsizei width, | 112 GLsizei width, |
113 GLsizei height) OVERRIDE; | 113 GLsizei height) override; |
114 | 114 |
115 virtual GLuint CreateProgram() OVERRIDE; | 115 virtual GLuint CreateProgram() override; |
116 | 116 |
117 virtual GLuint CreateShader(GLenum type) OVERRIDE; | 117 virtual GLuint CreateShader(GLenum type) override; |
118 | 118 |
119 virtual void CullFace(GLenum mode) OVERRIDE; | 119 virtual void CullFace(GLenum mode) override; |
120 | 120 |
121 virtual void DeleteBuffers(GLsizei n, const GLuint* buffers) OVERRIDE; | 121 virtual void DeleteBuffers(GLsizei n, const GLuint* buffers) override; |
122 | 122 |
123 virtual void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) OVERRIDE; | 123 virtual void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) override; |
124 | 124 |
125 virtual void DeleteProgram(GLuint program) OVERRIDE; | 125 virtual void DeleteProgram(GLuint program) override; |
126 | 126 |
127 virtual void DeleteRenderbuffers(GLsizei n, | 127 virtual void DeleteRenderbuffers(GLsizei n, |
128 const GLuint* renderbuffers) OVERRIDE; | 128 const GLuint* renderbuffers) override; |
129 | 129 |
130 virtual void DeleteShader(GLuint shader) OVERRIDE; | 130 virtual void DeleteShader(GLuint shader) override; |
131 | 131 |
132 virtual void DeleteTextures(GLsizei n, const GLuint* textures) OVERRIDE; | 132 virtual void DeleteTextures(GLsizei n, const GLuint* textures) override; |
133 | 133 |
134 virtual void DepthFunc(GLenum func) OVERRIDE; | 134 virtual void DepthFunc(GLenum func) override; |
135 | 135 |
136 virtual void DepthMask(GLboolean flag) OVERRIDE; | 136 virtual void DepthMask(GLboolean flag) override; |
137 | 137 |
138 virtual void DepthRangef(GLclampf zNear, GLclampf zFar) OVERRIDE; | 138 virtual void DepthRangef(GLclampf zNear, GLclampf zFar) override; |
139 | 139 |
140 virtual void DetachShader(GLuint program, GLuint shader) OVERRIDE; | 140 virtual void DetachShader(GLuint program, GLuint shader) override; |
141 | 141 |
142 virtual void Disable(GLenum cap) OVERRIDE; | 142 virtual void Disable(GLenum cap) override; |
143 | 143 |
144 virtual void DrawArrays(GLenum mode, GLint first, GLsizei count) OVERRIDE; | 144 virtual void DrawArrays(GLenum mode, GLint first, GLsizei count) override; |
145 | 145 |
146 virtual void DrawElements(GLenum mode, | 146 virtual void DrawElements(GLenum mode, |
147 GLsizei count, | 147 GLsizei count, |
148 GLenum type, | 148 GLenum type, |
149 const void* indices) OVERRIDE; | 149 const void* indices) override; |
150 | 150 |
151 virtual void Enable(GLenum cap) OVERRIDE; | 151 virtual void Enable(GLenum cap) override; |
152 | 152 |
153 virtual void Finish() OVERRIDE; | 153 virtual void Finish() override; |
154 | 154 |
155 virtual void Flush() OVERRIDE; | 155 virtual void Flush() override; |
156 | 156 |
157 virtual void FramebufferRenderbuffer(GLenum target, | 157 virtual void FramebufferRenderbuffer(GLenum target, |
158 GLenum attachment, | 158 GLenum attachment, |
159 GLenum renderbuffertarget, | 159 GLenum renderbuffertarget, |
160 GLuint renderbuffer) OVERRIDE; | 160 GLuint renderbuffer) override; |
161 | 161 |
162 virtual void FramebufferTexture2D(GLenum target, | 162 virtual void FramebufferTexture2D(GLenum target, |
163 GLenum attachment, | 163 GLenum attachment, |
164 GLenum textarget, | 164 GLenum textarget, |
165 GLuint texture, | 165 GLuint texture, |
166 GLint level) OVERRIDE; | 166 GLint level) override; |
167 | 167 |
168 virtual void FrontFace(GLenum mode) OVERRIDE; | 168 virtual void FrontFace(GLenum mode) override; |
169 | 169 |
170 virtual void GenBuffers(GLsizei n, GLuint* buffers) OVERRIDE; | 170 virtual void GenBuffers(GLsizei n, GLuint* buffers) override; |
171 | 171 |
172 virtual void GenerateMipmap(GLenum target) OVERRIDE; | 172 virtual void GenerateMipmap(GLenum target) override; |
173 | 173 |
174 virtual void GenFramebuffers(GLsizei n, GLuint* framebuffers) OVERRIDE; | 174 virtual void GenFramebuffers(GLsizei n, GLuint* framebuffers) override; |
175 | 175 |
176 virtual void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) OVERRIDE; | 176 virtual void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) override; |
177 | 177 |
178 virtual void GenTextures(GLsizei n, GLuint* textures) OVERRIDE; | 178 virtual void GenTextures(GLsizei n, GLuint* textures) override; |
179 | 179 |
180 virtual void GetActiveAttrib(GLuint program, | 180 virtual void GetActiveAttrib(GLuint program, |
181 GLuint index, | 181 GLuint index, |
182 GLsizei bufsize, | 182 GLsizei bufsize, |
183 GLsizei* length, | 183 GLsizei* length, |
184 GLint* size, | 184 GLint* size, |
185 GLenum* type, | 185 GLenum* type, |
186 char* name) OVERRIDE; | 186 char* name) override; |
187 | 187 |
188 virtual void GetActiveUniform(GLuint program, | 188 virtual void GetActiveUniform(GLuint program, |
189 GLuint index, | 189 GLuint index, |
190 GLsizei bufsize, | 190 GLsizei bufsize, |
191 GLsizei* length, | 191 GLsizei* length, |
192 GLint* size, | 192 GLint* size, |
193 GLenum* type, | 193 GLenum* type, |
194 char* name) OVERRIDE; | 194 char* name) override; |
195 | 195 |
196 virtual void GetAttachedShaders(GLuint program, | 196 virtual void GetAttachedShaders(GLuint program, |
197 GLsizei maxcount, | 197 GLsizei maxcount, |
198 GLsizei* count, | 198 GLsizei* count, |
199 GLuint* shaders) OVERRIDE; | 199 GLuint* shaders) override; |
200 | 200 |
201 virtual GLint GetAttribLocation(GLuint program, const char* name) OVERRIDE; | 201 virtual GLint GetAttribLocation(GLuint program, const char* name) override; |
202 | 202 |
203 virtual void GetBooleanv(GLenum pname, GLboolean* params) OVERRIDE; | 203 virtual void GetBooleanv(GLenum pname, GLboolean* params) override; |
204 | 204 |
205 virtual void GetBufferParameteriv(GLenum target, | 205 virtual void GetBufferParameteriv(GLenum target, |
206 GLenum pname, | 206 GLenum pname, |
207 GLint* params) OVERRIDE; | 207 GLint* params) override; |
208 | 208 |
209 virtual GLenum GetError() OVERRIDE; | 209 virtual GLenum GetError() override; |
210 | 210 |
211 virtual void GetFloatv(GLenum pname, GLfloat* params) OVERRIDE; | 211 virtual void GetFloatv(GLenum pname, GLfloat* params) override; |
212 | 212 |
213 virtual void GetFramebufferAttachmentParameteriv(GLenum target, | 213 virtual void GetFramebufferAttachmentParameteriv(GLenum target, |
214 GLenum attachment, | 214 GLenum attachment, |
215 GLenum pname, | 215 GLenum pname, |
216 GLint* params) OVERRIDE; | 216 GLint* params) override; |
217 | 217 |
218 virtual void GetIntegerv(GLenum pname, GLint* params) OVERRIDE; | 218 virtual void GetIntegerv(GLenum pname, GLint* params) override; |
219 | 219 |
220 virtual void GetProgramiv(GLuint program, GLenum pname, GLint* params) OVERRIDE; | 220 virtual void GetProgramiv(GLuint program, GLenum pname, GLint* params) override; |
221 | 221 |
222 virtual void GetProgramInfoLog(GLuint program, | 222 virtual void GetProgramInfoLog(GLuint program, |
223 GLsizei bufsize, | 223 GLsizei bufsize, |
224 GLsizei* length, | 224 GLsizei* length, |
225 char* infolog) OVERRIDE; | 225 char* infolog) override; |
226 | 226 |
227 virtual void GetRenderbufferParameteriv(GLenum target, | 227 virtual void GetRenderbufferParameteriv(GLenum target, |
228 GLenum pname, | 228 GLenum pname, |
229 GLint* params) OVERRIDE; | 229 GLint* params) override; |
230 | 230 |
231 virtual void GetShaderiv(GLuint shader, GLenum pname, GLint* params) OVERRIDE; | 231 virtual void GetShaderiv(GLuint shader, GLenum pname, GLint* params) override; |
232 | 232 |
233 virtual void GetShaderInfoLog(GLuint shader, | 233 virtual void GetShaderInfoLog(GLuint shader, |
234 GLsizei bufsize, | 234 GLsizei bufsize, |
235 GLsizei* length, | 235 GLsizei* length, |
236 char* infolog) OVERRIDE; | 236 char* infolog) override; |
237 | 237 |
238 virtual void GetShaderPrecisionFormat(GLenum shadertype, | 238 virtual void GetShaderPrecisionFormat(GLenum shadertype, |
239 GLenum precisiontype, | 239 GLenum precisiontype, |
240 GLint* range, | 240 GLint* range, |
241 GLint* precision) OVERRIDE; | 241 GLint* precision) override; |
242 | 242 |
243 virtual void GetShaderSource(GLuint shader, | 243 virtual void GetShaderSource(GLuint shader, |
244 GLsizei bufsize, | 244 GLsizei bufsize, |
245 GLsizei* length, | 245 GLsizei* length, |
246 char* source) OVERRIDE; | 246 char* source) override; |
247 | 247 |
248 virtual const GLubyte* GetString(GLenum name) OVERRIDE; | 248 virtual const GLubyte* GetString(GLenum name) override; |
249 | 249 |
250 virtual void GetTexParameterfv(GLenum target, | 250 virtual void GetTexParameterfv(GLenum target, |
251 GLenum pname, | 251 GLenum pname, |
252 GLfloat* params) OVERRIDE; | 252 GLfloat* params) override; |
253 | 253 |
254 virtual void GetTexParameteriv(GLenum target, | 254 virtual void GetTexParameteriv(GLenum target, |
255 GLenum pname, | 255 GLenum pname, |
256 GLint* params) OVERRIDE; | 256 GLint* params) override; |
257 | 257 |
258 virtual void GetUniformfv(GLuint program, | 258 virtual void GetUniformfv(GLuint program, |
259 GLint location, | 259 GLint location, |
260 GLfloat* params) OVERRIDE; | 260 GLfloat* params) override; |
261 | 261 |
262 virtual void GetUniformiv(GLuint program, | 262 virtual void GetUniformiv(GLuint program, |
263 GLint location, | 263 GLint location, |
264 GLint* params) OVERRIDE; | 264 GLint* params) override; |
265 | 265 |
266 virtual GLint GetUniformLocation(GLuint program, const char* name) OVERRIDE; | 266 virtual GLint GetUniformLocation(GLuint program, const char* name) override; |
267 | 267 |
268 virtual void GetVertexAttribPointerv(GLuint index, | 268 virtual void GetVertexAttribPointerv(GLuint index, |
269 GLenum pname, | 269 GLenum pname, |
270 void** pointer) OVERRIDE; | 270 void** pointer) override; |
271 | 271 |
272 virtual void Hint(GLenum target, GLenum mode) OVERRIDE; | 272 virtual void Hint(GLenum target, GLenum mode) override; |
273 | 273 |
274 virtual GLboolean IsBuffer(GLuint buffer) OVERRIDE; | 274 virtual GLboolean IsBuffer(GLuint buffer) override; |
275 | 275 |
276 virtual GLboolean IsEnabled(GLenum cap) OVERRIDE; | 276 virtual GLboolean IsEnabled(GLenum cap) override; |
277 | 277 |
278 virtual GLboolean IsFramebuffer(GLuint framebuffer) OVERRIDE; | 278 virtual GLboolean IsFramebuffer(GLuint framebuffer) override; |
279 | 279 |
280 virtual GLboolean IsProgram(GLuint program) OVERRIDE; | 280 virtual GLboolean IsProgram(GLuint program) override; |
281 | 281 |
282 virtual GLboolean IsRenderbuffer(GLuint renderbuffer) OVERRIDE; | 282 virtual GLboolean IsRenderbuffer(GLuint renderbuffer) override; |
283 | 283 |
284 virtual GLboolean IsShader(GLuint shader) OVERRIDE; | 284 virtual GLboolean IsShader(GLuint shader) override; |
285 | 285 |
286 virtual GLboolean IsTexture(GLuint texture) OVERRIDE; | 286 virtual GLboolean IsTexture(GLuint texture) override; |
287 | 287 |
288 virtual void LineWidth(GLfloat width) OVERRIDE; | 288 virtual void LineWidth(GLfloat width) override; |
289 | 289 |
290 virtual void LinkProgram(GLuint program) OVERRIDE; | 290 virtual void LinkProgram(GLuint program) override; |
291 | 291 |
292 virtual void PixelStorei(GLenum pname, GLint param) OVERRIDE; | 292 virtual void PixelStorei(GLenum pname, GLint param) override; |
293 | 293 |
294 virtual void PolygonOffset(GLfloat factor, GLfloat units) OVERRIDE; | 294 virtual void PolygonOffset(GLfloat factor, GLfloat units) override; |
295 | 295 |
296 virtual void ReadPixels(GLint x, | 296 virtual void ReadPixels(GLint x, |
297 GLint y, | 297 GLint y, |
298 GLsizei width, | 298 GLsizei width, |
299 GLsizei height, | 299 GLsizei height, |
300 GLenum format, | 300 GLenum format, |
301 GLenum type, | 301 GLenum type, |
302 void* pixels) OVERRIDE; | 302 void* pixels) override; |
303 | 303 |
304 virtual void ReleaseShaderCompiler() OVERRIDE; | 304 virtual void ReleaseShaderCompiler() override; |
305 | 305 |
306 virtual void RenderbufferStorage(GLenum target, | 306 virtual void RenderbufferStorage(GLenum target, |
307 GLenum internalformat, | 307 GLenum internalformat, |
308 GLsizei width, | 308 GLsizei width, |
309 GLsizei height) OVERRIDE; | 309 GLsizei height) override; |
310 | 310 |
311 virtual void SampleCoverage(GLclampf value, GLboolean invert) OVERRIDE; | 311 virtual void SampleCoverage(GLclampf value, GLboolean invert) override; |
312 | 312 |
313 virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE; | 313 virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) override; |
314 | 314 |
315 virtual void ShaderBinary(GLsizei n, | 315 virtual void ShaderBinary(GLsizei n, |
316 const GLuint* shaders, | 316 const GLuint* shaders, |
317 GLenum binaryformat, | 317 GLenum binaryformat, |
318 const void* binary, | 318 const void* binary, |
319 GLsizei length) OVERRIDE; | 319 GLsizei length) override; |
320 | 320 |
321 virtual void ShaderSource(GLuint shader, | 321 virtual void ShaderSource(GLuint shader, |
322 GLsizei count, | 322 GLsizei count, |
323 const GLchar* const* str, | 323 const GLchar* const* str, |
324 const GLint* length) OVERRIDE; | 324 const GLint* length) override; |
325 | 325 |
326 virtual void ShallowFinishCHROMIUM() OVERRIDE; | 326 virtual void ShallowFinishCHROMIUM() override; |
327 | 327 |
328 virtual void ShallowFlushCHROMIUM() OVERRIDE; | 328 virtual void ShallowFlushCHROMIUM() override; |
329 | 329 |
330 virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) OVERRIDE; | 330 virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) override; |
331 | 331 |
332 virtual void StencilFuncSeparate(GLenum face, | 332 virtual void StencilFuncSeparate(GLenum face, |
333 GLenum func, | 333 GLenum func, |
334 GLint ref, | 334 GLint ref, |
335 GLuint mask) OVERRIDE; | 335 GLuint mask) override; |
336 | 336 |
337 virtual void StencilMask(GLuint mask) OVERRIDE; | 337 virtual void StencilMask(GLuint mask) override; |
338 | 338 |
339 virtual void StencilMaskSeparate(GLenum face, GLuint mask) OVERRIDE; | 339 virtual void StencilMaskSeparate(GLenum face, GLuint mask) override; |
340 | 340 |
341 virtual void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) OVERRIDE; | 341 virtual void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) override; |
342 | 342 |
343 virtual void StencilOpSeparate(GLenum face, | 343 virtual void StencilOpSeparate(GLenum face, |
344 GLenum fail, | 344 GLenum fail, |
345 GLenum zfail, | 345 GLenum zfail, |
346 GLenum zpass) OVERRIDE; | 346 GLenum zpass) override; |
347 | 347 |
348 virtual void TexImage2D(GLenum target, | 348 virtual void TexImage2D(GLenum target, |
349 GLint level, | 349 GLint level, |
350 GLint internalformat, | 350 GLint internalformat, |
351 GLsizei width, | 351 GLsizei width, |
352 GLsizei height, | 352 GLsizei height, |
353 GLint border, | 353 GLint border, |
354 GLenum format, | 354 GLenum format, |
355 GLenum type, | 355 GLenum type, |
356 const void* pixels) OVERRIDE; | 356 const void* pixels) override; |
357 | 357 |
358 virtual void TexParameterf(GLenum target, GLenum pname, GLfloat param) OVERRIDE; | 358 virtual void TexParameterf(GLenum target, GLenum pname, GLfloat param) override; |
359 | 359 |
360 virtual void TexParameterfv(GLenum target, | 360 virtual void TexParameterfv(GLenum target, |
361 GLenum pname, | 361 GLenum pname, |
362 const GLfloat* params) OVERRIDE; | 362 const GLfloat* params) override; |
363 | 363 |
364 virtual void TexParameteri(GLenum target, GLenum pname, GLint param) OVERRIDE; | 364 virtual void TexParameteri(GLenum target, GLenum pname, GLint param) override; |
365 | 365 |
366 virtual void TexParameteriv(GLenum target, | 366 virtual void TexParameteriv(GLenum target, |
367 GLenum pname, | 367 GLenum pname, |
368 const GLint* params) OVERRIDE; | 368 const GLint* params) override; |
369 | 369 |
370 virtual void TexSubImage2D(GLenum target, | 370 virtual void TexSubImage2D(GLenum target, |
371 GLint level, | 371 GLint level, |
372 GLint xoffset, | 372 GLint xoffset, |
373 GLint yoffset, | 373 GLint yoffset, |
374 GLsizei width, | 374 GLsizei width, |
375 GLsizei height, | 375 GLsizei height, |
376 GLenum format, | 376 GLenum format, |
377 GLenum type, | 377 GLenum type, |
378 const void* pixels) OVERRIDE; | 378 const void* pixels) override; |
379 | 379 |
380 virtual void Uniform1f(GLint location, GLfloat x) OVERRIDE; | 380 virtual void Uniform1f(GLint location, GLfloat x) override; |
381 | 381 |
382 virtual void Uniform1fv(GLint location, | 382 virtual void Uniform1fv(GLint location, |
383 GLsizei count, | 383 GLsizei count, |
384 const GLfloat* v) OVERRIDE; | 384 const GLfloat* v) override; |
385 | 385 |
386 virtual void Uniform1i(GLint location, GLint x) OVERRIDE; | 386 virtual void Uniform1i(GLint location, GLint x) override; |
387 | 387 |
388 virtual void Uniform1iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; | 388 virtual void Uniform1iv(GLint location, GLsizei count, const GLint* v) override; |
389 | 389 |
390 virtual void Uniform2f(GLint location, GLfloat x, GLfloat y) OVERRIDE; | 390 virtual void Uniform2f(GLint location, GLfloat x, GLfloat y) override; |
391 | 391 |
392 virtual void Uniform2fv(GLint location, | 392 virtual void Uniform2fv(GLint location, |
393 GLsizei count, | 393 GLsizei count, |
394 const GLfloat* v) OVERRIDE; | 394 const GLfloat* v) override; |
395 | 395 |
396 virtual void Uniform2i(GLint location, GLint x, GLint y) OVERRIDE; | 396 virtual void Uniform2i(GLint location, GLint x, GLint y) override; |
397 | 397 |
398 virtual void Uniform2iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; | 398 virtual void Uniform2iv(GLint location, GLsizei count, const GLint* v) override; |
399 | 399 |
400 virtual void Uniform3f(GLint location, | 400 virtual void Uniform3f(GLint location, |
401 GLfloat x, | 401 GLfloat x, |
402 GLfloat y, | 402 GLfloat y, |
403 GLfloat z) OVERRIDE; | 403 GLfloat z) override; |
404 | 404 |
405 virtual void Uniform3fv(GLint location, | 405 virtual void Uniform3fv(GLint location, |
406 GLsizei count, | 406 GLsizei count, |
407 const GLfloat* v) OVERRIDE; | 407 const GLfloat* v) override; |
408 | 408 |
409 virtual void Uniform3i(GLint location, GLint x, GLint y, GLint z) OVERRIDE; | 409 virtual void Uniform3i(GLint location, GLint x, GLint y, GLint z) override; |
410 | 410 |
411 virtual void Uniform3iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; | 411 virtual void Uniform3iv(GLint location, GLsizei count, const GLint* v) override; |
412 | 412 |
413 virtual void Uniform4f(GLint location, | 413 virtual void Uniform4f(GLint location, |
414 GLfloat x, | 414 GLfloat x, |
415 GLfloat y, | 415 GLfloat y, |
416 GLfloat z, | 416 GLfloat z, |
417 GLfloat w) OVERRIDE; | 417 GLfloat w) override; |
418 | 418 |
419 virtual void Uniform4fv(GLint location, | 419 virtual void Uniform4fv(GLint location, |
420 GLsizei count, | 420 GLsizei count, |
421 const GLfloat* v) OVERRIDE; | 421 const GLfloat* v) override; |
422 | 422 |
423 virtual void Uniform4i(GLint location, | 423 virtual void Uniform4i(GLint location, |
424 GLint x, | 424 GLint x, |
425 GLint y, | 425 GLint y, |
426 GLint z, | 426 GLint z, |
427 GLint w) OVERRIDE; | 427 GLint w) override; |
428 | 428 |
429 virtual void Uniform4iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; | 429 virtual void Uniform4iv(GLint location, GLsizei count, const GLint* v) override; |
430 | 430 |
431 virtual void UniformMatrix2fv(GLint location, | 431 virtual void UniformMatrix2fv(GLint location, |
432 GLsizei count, | 432 GLsizei count, |
433 GLboolean transpose, | 433 GLboolean transpose, |
434 const GLfloat* value) OVERRIDE; | 434 const GLfloat* value) override; |
435 | 435 |
436 virtual void UniformMatrix3fv(GLint location, | 436 virtual void UniformMatrix3fv(GLint location, |
437 GLsizei count, | 437 GLsizei count, |
438 GLboolean transpose, | 438 GLboolean transpose, |
439 const GLfloat* value) OVERRIDE; | 439 const GLfloat* value) override; |
440 | 440 |
441 virtual void UniformMatrix4fv(GLint location, | 441 virtual void UniformMatrix4fv(GLint location, |
442 GLsizei count, | 442 GLsizei count, |
443 GLboolean transpose, | 443 GLboolean transpose, |
444 const GLfloat* value) OVERRIDE; | 444 const GLfloat* value) override; |
445 | 445 |
446 virtual void UseProgram(GLuint program) OVERRIDE; | 446 virtual void UseProgram(GLuint program) override; |
447 | 447 |
448 virtual void ValidateProgram(GLuint program) OVERRIDE; | 448 virtual void ValidateProgram(GLuint program) override; |
449 | 449 |
450 virtual void VertexAttrib1f(GLuint indx, GLfloat x) OVERRIDE; | 450 virtual void VertexAttrib1f(GLuint indx, GLfloat x) override; |
451 | 451 |
452 virtual void VertexAttrib1fv(GLuint indx, const GLfloat* values) OVERRIDE; | 452 virtual void VertexAttrib1fv(GLuint indx, const GLfloat* values) override; |
453 | 453 |
454 virtual void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) OVERRIDE; | 454 virtual void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) override; |
455 | 455 |
456 virtual void VertexAttrib2fv(GLuint indx, const GLfloat* values) OVERRIDE; | 456 virtual void VertexAttrib2fv(GLuint indx, const GLfloat* values) override; |
457 | 457 |
458 virtual void VertexAttrib3f(GLuint indx, | 458 virtual void VertexAttrib3f(GLuint indx, |
459 GLfloat x, | 459 GLfloat x, |
460 GLfloat y, | 460 GLfloat y, |
461 GLfloat z) OVERRIDE; | 461 GLfloat z) override; |
462 | 462 |
463 virtual void VertexAttrib3fv(GLuint indx, const GLfloat* values) OVERRIDE; | 463 virtual void VertexAttrib3fv(GLuint indx, const GLfloat* values) override; |
464 | 464 |
465 virtual void VertexAttrib4f(GLuint indx, | 465 virtual void VertexAttrib4f(GLuint indx, |
466 GLfloat x, | 466 GLfloat x, |
467 GLfloat y, | 467 GLfloat y, |
468 GLfloat z, | 468 GLfloat z, |
469 GLfloat w) OVERRIDE; | 469 GLfloat w) override; |
470 | 470 |
471 virtual void VertexAttrib4fv(GLuint indx, const GLfloat* values) OVERRIDE; | 471 virtual void VertexAttrib4fv(GLuint indx, const GLfloat* values) override; |
472 | 472 |
473 virtual void VertexAttribPointer(GLuint indx, | 473 virtual void VertexAttribPointer(GLuint indx, |
474 GLint size, | 474 GLint size, |
475 GLenum type, | 475 GLenum type, |
476 GLboolean normalized, | 476 GLboolean normalized, |
477 GLsizei stride, | 477 GLsizei stride, |
478 const void* ptr) OVERRIDE; | 478 const void* ptr) override; |
479 | 479 |
480 virtual void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE; | 480 virtual void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) override; |
481 | 481 |
482 virtual void BlitFramebufferCHROMIUM(GLint srcX0, | 482 virtual void BlitFramebufferCHROMIUM(GLint srcX0, |
483 GLint srcY0, | 483 GLint srcY0, |
484 GLint srcX1, | 484 GLint srcX1, |
485 GLint srcY1, | 485 GLint srcY1, |
486 GLint dstX0, | 486 GLint dstX0, |
487 GLint dstY0, | 487 GLint dstY0, |
488 GLint dstX1, | 488 GLint dstX1, |
489 GLint dstY1, | 489 GLint dstY1, |
490 GLbitfield mask, | 490 GLbitfield mask, |
491 GLenum filter) OVERRIDE; | 491 GLenum filter) override; |
492 | 492 |
493 virtual void RenderbufferStorageMultisampleCHROMIUM(GLenum target, | 493 virtual void RenderbufferStorageMultisampleCHROMIUM(GLenum target, |
494 GLsizei samples, | 494 GLsizei samples, |
495 GLenum internalformat, | 495 GLenum internalformat, |
496 GLsizei width, | 496 GLsizei width, |
497 GLsizei height) OVERRIDE; | 497 GLsizei height) override; |
498 | 498 |
499 virtual void RenderbufferStorageMultisampleEXT(GLenum target, | 499 virtual void RenderbufferStorageMultisampleEXT(GLenum target, |
500 GLsizei samples, | 500 GLsizei samples, |
501 GLenum internalformat, | 501 GLenum internalformat, |
502 GLsizei width, | 502 GLsizei width, |
503 GLsizei height) OVERRIDE; | 503 GLsizei height) override; |
504 | 504 |
505 virtual void FramebufferTexture2DMultisampleEXT(GLenum target, | 505 virtual void FramebufferTexture2DMultisampleEXT(GLenum target, |
506 GLenum attachment, | 506 GLenum attachment, |
507 GLenum textarget, | 507 GLenum textarget, |
508 GLuint texture, | 508 GLuint texture, |
509 GLint level, | 509 GLint level, |
510 GLsizei samples) OVERRIDE; | 510 GLsizei samples) override; |
511 | 511 |
512 virtual void TexStorage2DEXT(GLenum target, | 512 virtual void TexStorage2DEXT(GLenum target, |
513 GLsizei levels, | 513 GLsizei levels, |
514 GLenum internalFormat, | 514 GLenum internalFormat, |
515 GLsizei width, | 515 GLsizei width, |
516 GLsizei height) OVERRIDE; | 516 GLsizei height) override; |
517 | 517 |
518 virtual void GenQueriesEXT(GLsizei n, GLuint* queries) OVERRIDE; | 518 virtual void GenQueriesEXT(GLsizei n, GLuint* queries) override; |
519 | 519 |
520 virtual void DeleteQueriesEXT(GLsizei n, const GLuint* queries) OVERRIDE; | 520 virtual void DeleteQueriesEXT(GLsizei n, const GLuint* queries) override; |
521 | 521 |
522 virtual GLboolean IsQueryEXT(GLuint id) OVERRIDE; | 522 virtual GLboolean IsQueryEXT(GLuint id) override; |
523 | 523 |
524 virtual void BeginQueryEXT(GLenum target, GLuint id) OVERRIDE; | 524 virtual void BeginQueryEXT(GLenum target, GLuint id) override; |
525 | 525 |
526 virtual void EndQueryEXT(GLenum target) OVERRIDE; | 526 virtual void EndQueryEXT(GLenum target) override; |
527 | 527 |
528 virtual void GetQueryivEXT(GLenum target, GLenum pname, GLint* params) OVERRIDE; | 528 virtual void GetQueryivEXT(GLenum target, GLenum pname, GLint* params) override; |
529 | 529 |
530 virtual void GetQueryObjectuivEXT(GLuint id, | 530 virtual void GetQueryObjectuivEXT(GLuint id, |
531 GLenum pname, | 531 GLenum pname, |
532 GLuint* params) OVERRIDE; | 532 GLuint* params) override; |
533 | 533 |
534 virtual void InsertEventMarkerEXT(GLsizei length, | 534 virtual void InsertEventMarkerEXT(GLsizei length, |
535 const GLchar* marker) OVERRIDE; | 535 const GLchar* marker) override; |
536 | 536 |
537 virtual void PushGroupMarkerEXT(GLsizei length, const GLchar* marker) OVERRIDE; | 537 virtual void PushGroupMarkerEXT(GLsizei length, const GLchar* marker) override; |
538 | 538 |
539 virtual void PopGroupMarkerEXT() OVERRIDE; | 539 virtual void PopGroupMarkerEXT() override; |
540 | 540 |
541 virtual void GenVertexArraysOES(GLsizei n, GLuint* arrays) OVERRIDE; | 541 virtual void GenVertexArraysOES(GLsizei n, GLuint* arrays) override; |
542 | 542 |
543 virtual void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) OVERRIDE; | 543 virtual void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) override; |
544 | 544 |
545 virtual GLboolean IsVertexArrayOES(GLuint array) OVERRIDE; | 545 virtual GLboolean IsVertexArrayOES(GLuint array) override; |
546 | 546 |
547 virtual void BindVertexArrayOES(GLuint array) OVERRIDE; | 547 virtual void BindVertexArrayOES(GLuint array) override; |
548 | 548 |
549 virtual void SwapBuffers() OVERRIDE; | 549 virtual void SwapBuffers() override; |
550 | 550 |
551 virtual GLuint GetMaxValueInBufferCHROMIUM(GLuint buffer_id, | 551 virtual GLuint GetMaxValueInBufferCHROMIUM(GLuint buffer_id, |
552 GLsizei count, | 552 GLsizei count, |
553 GLenum type, | 553 GLenum type, |
554 GLuint offset) OVERRIDE; | 554 GLuint offset) override; |
555 | 555 |
556 virtual GLboolean EnableFeatureCHROMIUM(const char* feature) OVERRIDE; | 556 virtual GLboolean EnableFeatureCHROMIUM(const char* feature) override; |
557 | 557 |
558 virtual void* MapBufferCHROMIUM(GLuint target, GLenum access) OVERRIDE; | 558 virtual void* MapBufferCHROMIUM(GLuint target, GLenum access) override; |
559 | 559 |
560 virtual GLboolean UnmapBufferCHROMIUM(GLuint target) OVERRIDE; | 560 virtual GLboolean UnmapBufferCHROMIUM(GLuint target) override; |
561 | 561 |
562 virtual void* MapImageCHROMIUM(GLuint image_id) OVERRIDE; | 562 virtual void* MapImageCHROMIUM(GLuint image_id) override; |
563 | 563 |
564 virtual void UnmapImageCHROMIUM(GLuint image_id) OVERRIDE; | 564 virtual void UnmapImageCHROMIUM(GLuint image_id) override; |
565 | 565 |
566 virtual void* MapBufferSubDataCHROMIUM(GLuint target, | 566 virtual void* MapBufferSubDataCHROMIUM(GLuint target, |
567 GLintptr offset, | 567 GLintptr offset, |
568 GLsizeiptr size, | 568 GLsizeiptr size, |
569 GLenum access) OVERRIDE; | 569 GLenum access) override; |
570 | 570 |
571 virtual void UnmapBufferSubDataCHROMIUM(const void* mem) OVERRIDE; | 571 virtual void UnmapBufferSubDataCHROMIUM(const void* mem) override; |
572 | 572 |
573 virtual void* MapTexSubImage2DCHROMIUM(GLenum target, | 573 virtual void* MapTexSubImage2DCHROMIUM(GLenum target, |
574 GLint level, | 574 GLint level, |
575 GLint xoffset, | 575 GLint xoffset, |
576 GLint yoffset, | 576 GLint yoffset, |
577 GLsizei width, | 577 GLsizei width, |
578 GLsizei height, | 578 GLsizei height, |
579 GLenum format, | 579 GLenum format, |
580 GLenum type, | 580 GLenum type, |
581 GLenum access) OVERRIDE; | 581 GLenum access) override; |
582 | 582 |
583 virtual void UnmapTexSubImage2DCHROMIUM(const void* mem) OVERRIDE; | 583 virtual void UnmapTexSubImage2DCHROMIUM(const void* mem) override; |
584 | 584 |
585 virtual void ResizeCHROMIUM(GLuint width, | 585 virtual void ResizeCHROMIUM(GLuint width, |
586 GLuint height, | 586 GLuint height, |
587 GLfloat scale_factor) OVERRIDE; | 587 GLfloat scale_factor) override; |
588 | 588 |
589 virtual const GLchar* GetRequestableExtensionsCHROMIUM() OVERRIDE; | 589 virtual const GLchar* GetRequestableExtensionsCHROMIUM() override; |
590 | 590 |
591 virtual void RequestExtensionCHROMIUM(const char* extension) OVERRIDE; | 591 virtual void RequestExtensionCHROMIUM(const char* extension) override; |
592 | 592 |
593 virtual void RateLimitOffscreenContextCHROMIUM() OVERRIDE; | 593 virtual void RateLimitOffscreenContextCHROMIUM() override; |
594 | 594 |
595 virtual void GetMultipleIntegervCHROMIUM(const GLenum* pnames, | 595 virtual void GetMultipleIntegervCHROMIUM(const GLenum* pnames, |
596 GLuint count, | 596 GLuint count, |
597 GLint* results, | 597 GLint* results, |
598 GLsizeiptr size) OVERRIDE; | 598 GLsizeiptr size) override; |
599 | 599 |
600 virtual void GetProgramInfoCHROMIUM(GLuint program, | 600 virtual void GetProgramInfoCHROMIUM(GLuint program, |
601 GLsizei bufsize, | 601 GLsizei bufsize, |
602 GLsizei* size, | 602 GLsizei* size, |
603 void* info) OVERRIDE; | 603 void* info) override; |
604 | 604 |
605 virtual GLuint CreateStreamTextureCHROMIUM(GLuint texture) OVERRIDE; | 605 virtual GLuint CreateStreamTextureCHROMIUM(GLuint texture) override; |
606 | 606 |
607 virtual GLuint CreateImageCHROMIUM(GLsizei width, | 607 virtual GLuint CreateImageCHROMIUM(GLsizei width, |
608 GLsizei height, | 608 GLsizei height, |
609 GLenum internalformat, | 609 GLenum internalformat, |
610 GLenum usage) OVERRIDE; | 610 GLenum usage) override; |
611 | 611 |
612 virtual void DestroyImageCHROMIUM(GLuint image_id) OVERRIDE; | 612 virtual void DestroyImageCHROMIUM(GLuint image_id) override; |
613 | 613 |
614 virtual void GetImageParameterivCHROMIUM(GLuint image_id, | 614 virtual void GetImageParameterivCHROMIUM(GLuint image_id, |
615 GLenum pname, | 615 GLenum pname, |
616 GLint* params) OVERRIDE; | 616 GLint* params) override; |
617 | 617 |
618 virtual GLuint CreateGpuMemoryBufferImageCHROMIUM(GLsizei width, | 618 virtual GLuint CreateGpuMemoryBufferImageCHROMIUM(GLsizei width, |
619 GLsizei height, | 619 GLsizei height, |
620 GLenum internalformat, | 620 GLenum internalformat, |
621 GLenum usage) OVERRIDE; | 621 GLenum usage) override; |
622 | 622 |
623 virtual void GetTranslatedShaderSourceANGLE(GLuint shader, | 623 virtual void GetTranslatedShaderSourceANGLE(GLuint shader, |
624 GLsizei bufsize, | 624 GLsizei bufsize, |
625 GLsizei* length, | 625 GLsizei* length, |
626 char* source) OVERRIDE; | 626 char* source) override; |
627 | 627 |
628 virtual void PostSubBufferCHROMIUM(GLint x, | 628 virtual void PostSubBufferCHROMIUM(GLint x, |
629 GLint y, | 629 GLint y, |
630 GLint width, | 630 GLint width, |
631 GLint height) OVERRIDE; | 631 GLint height) override; |
632 | 632 |
633 virtual void TexImageIOSurface2DCHROMIUM(GLenum target, | 633 virtual void TexImageIOSurface2DCHROMIUM(GLenum target, |
634 GLsizei width, | 634 GLsizei width, |
635 GLsizei height, | 635 GLsizei height, |
636 GLuint ioSurfaceId, | 636 GLuint ioSurfaceId, |
637 GLuint plane) OVERRIDE; | 637 GLuint plane) override; |
638 | 638 |
639 virtual void CopyTextureCHROMIUM(GLenum target, | 639 virtual void CopyTextureCHROMIUM(GLenum target, |
640 GLenum source_id, | 640 GLenum source_id, |
641 GLenum dest_id, | 641 GLenum dest_id, |
642 GLint level, | 642 GLint level, |
643 GLint internalformat, | 643 GLint internalformat, |
644 GLenum dest_type) OVERRIDE; | 644 GLenum dest_type) override; |
645 | 645 |
646 virtual void DrawArraysInstancedANGLE(GLenum mode, | 646 virtual void DrawArraysInstancedANGLE(GLenum mode, |
647 GLint first, | 647 GLint first, |
648 GLsizei count, | 648 GLsizei count, |
649 GLsizei primcount) OVERRIDE; | 649 GLsizei primcount) override; |
650 | 650 |
651 virtual void DrawElementsInstancedANGLE(GLenum mode, | 651 virtual void DrawElementsInstancedANGLE(GLenum mode, |
652 GLsizei count, | 652 GLsizei count, |
653 GLenum type, | 653 GLenum type, |
654 const void* indices, | 654 const void* indices, |
655 GLsizei primcount) OVERRIDE; | 655 GLsizei primcount) override; |
656 | 656 |
657 virtual void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) OVERRIDE; | 657 virtual void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) override; |
658 | 658 |
659 virtual void GenMailboxCHROMIUM(GLbyte* mailbox) OVERRIDE; | 659 virtual void GenMailboxCHROMIUM(GLbyte* mailbox) override; |
660 | 660 |
661 virtual void ProduceTextureCHROMIUM(GLenum target, | 661 virtual void ProduceTextureCHROMIUM(GLenum target, |
662 const GLbyte* mailbox) OVERRIDE; | 662 const GLbyte* mailbox) override; |
663 | 663 |
664 virtual void ProduceTextureDirectCHROMIUM(GLuint texture, | 664 virtual void ProduceTextureDirectCHROMIUM(GLuint texture, |
665 GLenum target, | 665 GLenum target, |
666 const GLbyte* mailbox) OVERRIDE; | 666 const GLbyte* mailbox) override; |
667 | 667 |
668 virtual void ConsumeTextureCHROMIUM(GLenum target, | 668 virtual void ConsumeTextureCHROMIUM(GLenum target, |
669 const GLbyte* mailbox) OVERRIDE; | 669 const GLbyte* mailbox) override; |
670 | 670 |
671 virtual GLuint CreateAndConsumeTextureCHROMIUM(GLenum target, | 671 virtual GLuint CreateAndConsumeTextureCHROMIUM(GLenum target, |
672 const GLbyte* mailbox) OVERRIDE; | 672 const GLbyte* mailbox) override; |
673 | 673 |
674 virtual void BindUniformLocationCHROMIUM(GLuint program, | 674 virtual void BindUniformLocationCHROMIUM(GLuint program, |
675 GLint location, | 675 GLint location, |
676 const char* name) OVERRIDE; | 676 const char* name) override; |
677 | 677 |
678 virtual void BindTexImage2DCHROMIUM(GLenum target, GLint imageId) OVERRIDE; | 678 virtual void BindTexImage2DCHROMIUM(GLenum target, GLint imageId) override; |
679 | 679 |
680 virtual void ReleaseTexImage2DCHROMIUM(GLenum target, GLint imageId) OVERRIDE; | 680 virtual void ReleaseTexImage2DCHROMIUM(GLenum target, GLint imageId) override; |
681 | 681 |
682 virtual void TraceBeginCHROMIUM(const char* name) OVERRIDE; | 682 virtual void TraceBeginCHROMIUM(const char* name) override; |
683 | 683 |
684 virtual void TraceEndCHROMIUM() OVERRIDE; | 684 virtual void TraceEndCHROMIUM() override; |
685 | 685 |
686 virtual void AsyncTexSubImage2DCHROMIUM(GLenum target, | 686 virtual void AsyncTexSubImage2DCHROMIUM(GLenum target, |
687 GLint level, | 687 GLint level, |
688 GLint xoffset, | 688 GLint xoffset, |
689 GLint yoffset, | 689 GLint yoffset, |
690 GLsizei width, | 690 GLsizei width, |
691 GLsizei height, | 691 GLsizei height, |
692 GLenum format, | 692 GLenum format, |
693 GLenum type, | 693 GLenum type, |
694 const void* data) OVERRIDE; | 694 const void* data) override; |
695 | 695 |
696 virtual void AsyncTexImage2DCHROMIUM(GLenum target, | 696 virtual void AsyncTexImage2DCHROMIUM(GLenum target, |
697 GLint level, | 697 GLint level, |
698 GLenum internalformat, | 698 GLenum internalformat, |
699 GLsizei width, | 699 GLsizei width, |
700 GLsizei height, | 700 GLsizei height, |
701 GLint border, | 701 GLint border, |
702 GLenum format, | 702 GLenum format, |
703 GLenum type, | 703 GLenum type, |
704 const void* pixels) OVERRIDE; | 704 const void* pixels) override; |
705 | 705 |
706 virtual void WaitAsyncTexImage2DCHROMIUM(GLenum target) OVERRIDE; | 706 virtual void WaitAsyncTexImage2DCHROMIUM(GLenum target) override; |
707 | 707 |
708 virtual void WaitAllAsyncTexImage2DCHROMIUM() OVERRIDE; | 708 virtual void WaitAllAsyncTexImage2DCHROMIUM() override; |
709 | 709 |
710 virtual void DiscardFramebufferEXT(GLenum target, | 710 virtual void DiscardFramebufferEXT(GLenum target, |
711 GLsizei count, | 711 GLsizei count, |
712 const GLenum* attachments) OVERRIDE; | 712 const GLenum* attachments) override; |
713 | 713 |
714 virtual void LoseContextCHROMIUM(GLenum current, GLenum other) OVERRIDE; | 714 virtual void LoseContextCHROMIUM(GLenum current, GLenum other) override; |
715 | 715 |
716 virtual GLuint InsertSyncPointCHROMIUM() OVERRIDE; | 716 virtual GLuint InsertSyncPointCHROMIUM() override; |
717 | 717 |
718 virtual void WaitSyncPointCHROMIUM(GLuint sync_point) OVERRIDE; | 718 virtual void WaitSyncPointCHROMIUM(GLuint sync_point) override; |
719 | 719 |
720 virtual void DrawBuffersEXT(GLsizei count, const GLenum* bufs) OVERRIDE; | 720 virtual void DrawBuffersEXT(GLsizei count, const GLenum* bufs) override; |
721 | 721 |
722 virtual void DiscardBackbufferCHROMIUM() OVERRIDE; | 722 virtual void DiscardBackbufferCHROMIUM() override; |
723 | 723 |
724 virtual void ScheduleOverlayPlaneCHROMIUM(GLint plane_z_order, | 724 virtual void ScheduleOverlayPlaneCHROMIUM(GLint plane_z_order, |
725 GLenum plane_transform, | 725 GLenum plane_transform, |
726 GLuint overlay_texture_id, | 726 GLuint overlay_texture_id, |
727 GLint bounds_x, | 727 GLint bounds_x, |
728 GLint bounds_y, | 728 GLint bounds_y, |
729 GLint bounds_width, | 729 GLint bounds_width, |
730 GLint bounds_height, | 730 GLint bounds_height, |
731 GLfloat uv_x, | 731 GLfloat uv_x, |
732 GLfloat uv_y, | 732 GLfloat uv_y, |
733 GLfloat uv_width, | 733 GLfloat uv_width, |
734 GLfloat uv_height) OVERRIDE; | 734 GLfloat uv_height) override; |
735 | 735 |
736 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) OVERRIDE; | 736 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override; |
737 | 737 |
738 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) OVERRIDE; | 738 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override; |
739 | 739 |
740 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ | 740 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ |
OLD | NEW |