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Side by Side Diff: src/heap/gc-idle-time-handler.h

Issue 629903003: Check if there is still time before finalizing an incremental collection. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 2 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_HEAP_GC_IDLE_TIME_HANDLER_H_ 5 #ifndef V8_HEAP_GC_IDLE_TIME_HANDLER_H_
6 #define V8_HEAP_GC_IDLE_TIME_HANDLER_H_ 6 #define V8_HEAP_GC_IDLE_TIME_HANDLER_H_
7 7
8 #include "src/globals.h" 8 #include "src/globals.h"
9 9
10 namespace v8 { 10 namespace v8 {
(...skipping 137 matching lines...) Expand 10 before | Expand all | Expand 10 after
148 } 148 }
149 149
150 void NotifyScavenge() { ++scavenges_since_last_idle_round_; } 150 void NotifyScavenge() { ++scavenges_since_last_idle_round_; }
151 151
152 static size_t EstimateMarkingStepSize(size_t idle_time_in_ms, 152 static size_t EstimateMarkingStepSize(size_t idle_time_in_ms,
153 size_t marking_speed_in_bytes_per_ms); 153 size_t marking_speed_in_bytes_per_ms);
154 154
155 static size_t EstimateMarkCompactTime( 155 static size_t EstimateMarkCompactTime(
156 size_t size_of_objects, size_t mark_compact_speed_in_bytes_per_ms); 156 size_t size_of_objects, size_t mark_compact_speed_in_bytes_per_ms);
157 157
158 static bool DoScavenge( 158 static bool ShouldDoMarkCompact(size_t idle_time_in_ms,
159 size_t size_of_objects,
160 size_t mark_compact_speed_in_bytes_per_ms);
161
162 static bool ShouldDoScavenge(
159 size_t idle_time_in_ms, size_t new_space_size, size_t used_new_space_size, 163 size_t idle_time_in_ms, size_t new_space_size, size_t used_new_space_size,
160 size_t scavenger_speed_in_bytes_per_ms, 164 size_t scavenger_speed_in_bytes_per_ms,
161 size_t new_space_allocation_throughput_in_bytes_per_ms); 165 size_t new_space_allocation_throughput_in_bytes_per_ms);
162 166
163 private: 167 private:
164 void StartIdleRound() { mark_compacts_since_idle_round_started_ = 0; } 168 void StartIdleRound() { mark_compacts_since_idle_round_started_ = 0; }
165 bool IsMarkCompactIdleRoundFinished() { 169 bool IsMarkCompactIdleRoundFinished() {
166 return mark_compacts_since_idle_round_started_ == 170 return mark_compacts_since_idle_round_started_ ==
167 kMaxMarkCompactsInIdleRound; 171 kMaxMarkCompactsInIdleRound;
168 } 172 }
169 bool EnoughGarbageSinceLastIdleRound() { 173 bool EnoughGarbageSinceLastIdleRound() {
170 return scavenges_since_last_idle_round_ >= kIdleScavengeThreshold; 174 return scavenges_since_last_idle_round_ >= kIdleScavengeThreshold;
171 } 175 }
172 176
173 int mark_compacts_since_idle_round_started_; 177 int mark_compacts_since_idle_round_started_;
174 int scavenges_since_last_idle_round_; 178 int scavenges_since_last_idle_round_;
175 179
176 DISALLOW_COPY_AND_ASSIGN(GCIdleTimeHandler); 180 DISALLOW_COPY_AND_ASSIGN(GCIdleTimeHandler);
177 }; 181 };
178 182
179 } // namespace internal 183 } // namespace internal
180 } // namespace v8 184 } // namespace v8
181 185
182 #endif // V8_HEAP_GC_IDLE_TIME_HANDLER_H_ 186 #endif // V8_HEAP_GC_IDLE_TIME_HANDLER_H_
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