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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/heap/gc-idle-time-handler.h" | 5 #include "src/heap/gc-idle-time-handler.h" |
| 6 #include "src/heap/gc-tracer.h" | 6 #include "src/heap/gc-tracer.h" |
| 7 #include "src/utils.h" | 7 #include "src/utils.h" |
| 8 | 8 |
| 9 namespace v8 { | 9 namespace v8 { |
| 10 namespace internal { | 10 namespace internal { |
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| 56 | 56 |
| 57 if (marking_step_size > kMaximumMarkingStepSize) | 57 if (marking_step_size > kMaximumMarkingStepSize) |
| 58 return kMaximumMarkingStepSize; | 58 return kMaximumMarkingStepSize; |
| 59 | 59 |
| 60 return static_cast<size_t>(marking_step_size * kConservativeTimeRatio); | 60 return static_cast<size_t>(marking_step_size * kConservativeTimeRatio); |
| 61 } | 61 } |
| 62 | 62 |
| 63 | 63 |
| 64 size_t GCIdleTimeHandler::EstimateMarkCompactTime( | 64 size_t GCIdleTimeHandler::EstimateMarkCompactTime( |
| 65 size_t size_of_objects, size_t mark_compact_speed_in_bytes_per_ms) { | 65 size_t size_of_objects, size_t mark_compact_speed_in_bytes_per_ms) { |
| 66 // TODO(hpayer): Be more precise about the type of mark-compact event. It |
| 67 // makes a huge difference if it is incremental or non-incremental and if |
| 68 // compaction is happening. |
| 66 if (mark_compact_speed_in_bytes_per_ms == 0) { | 69 if (mark_compact_speed_in_bytes_per_ms == 0) { |
| 67 mark_compact_speed_in_bytes_per_ms = kInitialConservativeMarkCompactSpeed; | 70 mark_compact_speed_in_bytes_per_ms = kInitialConservativeMarkCompactSpeed; |
| 68 } | 71 } |
| 69 size_t result = size_of_objects / mark_compact_speed_in_bytes_per_ms; | 72 size_t result = size_of_objects / mark_compact_speed_in_bytes_per_ms; |
| 70 return Min(result, kMaxMarkCompactTimeInMs); | 73 return Min(result, kMaxMarkCompactTimeInMs); |
| 71 } | 74 } |
| 72 | 75 |
| 73 | 76 |
| 74 bool GCIdleTimeHandler::DoScavenge( | 77 bool GCIdleTimeHandler::ShouldDoScavenge( |
| 75 size_t idle_time_in_ms, size_t new_space_size, size_t used_new_space_size, | 78 size_t idle_time_in_ms, size_t new_space_size, size_t used_new_space_size, |
| 76 size_t scavenge_speed_in_bytes_per_ms, | 79 size_t scavenge_speed_in_bytes_per_ms, |
| 77 size_t new_space_allocation_throughput_in_bytes_per_ms) { | 80 size_t new_space_allocation_throughput_in_bytes_per_ms) { |
| 78 size_t new_space_allocation_limit = | 81 size_t new_space_allocation_limit = |
| 79 kMaxFrameRenderingIdleTime * scavenge_speed_in_bytes_per_ms; | 82 kMaxFrameRenderingIdleTime * scavenge_speed_in_bytes_per_ms; |
| 80 | 83 |
| 81 // If the limit is larger than the new space size, then scavenging used to be | 84 // If the limit is larger than the new space size, then scavenging used to be |
| 82 // really fast. We can take advantage of the whole new space. | 85 // really fast. We can take advantage of the whole new space. |
| 83 if (new_space_allocation_limit > new_space_size) { | 86 if (new_space_allocation_limit > new_space_size) { |
| 84 new_space_allocation_limit = new_space_size; | 87 new_space_allocation_limit = new_space_size; |
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| 103 if (new_space_allocation_limit <= used_new_space_size) { | 106 if (new_space_allocation_limit <= used_new_space_size) { |
| 104 if (used_new_space_size / scavenge_speed_in_bytes_per_ms <= | 107 if (used_new_space_size / scavenge_speed_in_bytes_per_ms <= |
| 105 idle_time_in_ms) { | 108 idle_time_in_ms) { |
| 106 return true; | 109 return true; |
| 107 } | 110 } |
| 108 } | 111 } |
| 109 return false; | 112 return false; |
| 110 } | 113 } |
| 111 | 114 |
| 112 | 115 |
| 116 bool GCIdleTimeHandler::ShouldDoMarkCompact( |
| 117 size_t idle_time_in_ms, size_t size_of_objects, |
| 118 size_t mark_compact_speed_in_bytes_per_ms) { |
| 119 return idle_time_in_ms >= |
| 120 EstimateMarkCompactTime(size_of_objects, |
| 121 mark_compact_speed_in_bytes_per_ms); |
| 122 } |
| 123 |
| 124 |
| 113 // The following logic is implemented by the controller: | 125 // The following logic is implemented by the controller: |
| 114 // (1) If the new space is almost full and we can affort a Scavenge or if the | 126 // (1) If the new space is almost full and we can affort a Scavenge or if the |
| 115 // next Scavenge will very likely take long, then a Scavenge is performed. | 127 // next Scavenge will very likely take long, then a Scavenge is performed. |
| 116 // (2) If there is currently no MarkCompact idle round going on, we start a | 128 // (2) If there is currently no MarkCompact idle round going on, we start a |
| 117 // new idle round if enough garbage was created or we received a context | 129 // new idle round if enough garbage was created or we received a context |
| 118 // disposal event. Otherwise we do not perform garbage collection to keep | 130 // disposal event. Otherwise we do not perform garbage collection to keep |
| 119 // system utilization low. | 131 // system utilization low. |
| 120 // (3) If incremental marking is done, we perform a full garbage collection | 132 // (3) If incremental marking is done, we perform a full garbage collection |
| 121 // if context was disposed or if we are allowed to still do full garbage | 133 // if context was disposed or if we are allowed to still do full garbage |
| 122 // collections during this idle round or if we are not allowed to start | 134 // collections during this idle round or if we are not allowed to start |
| 123 // incremental marking. Otherwise we do not perform garbage collection to | 135 // incremental marking. Otherwise we do not perform garbage collection to |
| 124 // keep system utilization low. | 136 // keep system utilization low. |
| 125 // (4) If sweeping is in progress and we received a large enough idle time | 137 // (4) If sweeping is in progress and we received a large enough idle time |
| 126 // request, we finalize sweeping here. | 138 // request, we finalize sweeping here. |
| 127 // (5) If incremental marking is in progress, we perform a marking step. Note, | 139 // (5) If incremental marking is in progress, we perform a marking step. Note, |
| 128 // that this currently may trigger a full garbage collection. | 140 // that this currently may trigger a full garbage collection. |
| 129 GCIdleTimeAction GCIdleTimeHandler::Compute(size_t idle_time_in_ms, | 141 GCIdleTimeAction GCIdleTimeHandler::Compute(size_t idle_time_in_ms, |
| 130 HeapState heap_state) { | 142 HeapState heap_state) { |
| 131 if (DoScavenge(idle_time_in_ms, heap_state.new_space_capacity, | 143 if (ShouldDoScavenge( |
| 132 heap_state.used_new_space_size, | 144 idle_time_in_ms, heap_state.new_space_capacity, |
| 133 heap_state.scavenge_speed_in_bytes_per_ms, | 145 heap_state.used_new_space_size, |
| 134 heap_state.new_space_allocation_throughput_in_bytes_per_ms)) { | 146 heap_state.scavenge_speed_in_bytes_per_ms, |
| 147 heap_state.new_space_allocation_throughput_in_bytes_per_ms)) { |
| 135 return GCIdleTimeAction::Scavenge(); | 148 return GCIdleTimeAction::Scavenge(); |
| 136 } | 149 } |
| 137 | 150 |
| 138 if (IsMarkCompactIdleRoundFinished()) { | 151 if (IsMarkCompactIdleRoundFinished()) { |
| 139 if (EnoughGarbageSinceLastIdleRound() || heap_state.contexts_disposed > 0) { | 152 if (EnoughGarbageSinceLastIdleRound() || heap_state.contexts_disposed > 0) { |
| 140 StartIdleRound(); | 153 StartIdleRound(); |
| 141 } else { | 154 } else { |
| 142 return GCIdleTimeAction::Done(); | 155 return GCIdleTimeAction::Done(); |
| 143 } | 156 } |
| 144 } | 157 } |
| 145 | 158 |
| 146 if (idle_time_in_ms == 0) { | 159 if (idle_time_in_ms == 0) { |
| 147 return GCIdleTimeAction::Nothing(); | 160 return GCIdleTimeAction::Nothing(); |
| 148 } | 161 } |
| 149 | 162 |
| 150 if (heap_state.incremental_marking_stopped) { | 163 if (heap_state.incremental_marking_stopped) { |
| 151 size_t estimated_time_in_ms = | 164 if (ShouldDoMarkCompact(idle_time_in_ms, heap_state.size_of_objects, |
| 152 EstimateMarkCompactTime(heap_state.size_of_objects, | 165 heap_state.mark_compact_speed_in_bytes_per_ms) || |
| 153 heap_state.mark_compact_speed_in_bytes_per_ms); | |
| 154 if (idle_time_in_ms >= estimated_time_in_ms || | |
| 155 (heap_state.size_of_objects < kSmallHeapSize && | 166 (heap_state.size_of_objects < kSmallHeapSize && |
| 156 heap_state.contexts_disposed > 0)) { | 167 heap_state.contexts_disposed > 0)) { |
| 157 // If there are no more than two GCs left in this idle round and we are | 168 // If there are no more than two GCs left in this idle round and we are |
| 158 // allowed to do a full GC, then make those GCs full in order to compact | 169 // allowed to do a full GC, then make those GCs full in order to compact |
| 159 // the code space. | 170 // the code space. |
| 160 // TODO(ulan): Once we enable code compaction for incremental marking, we | 171 // TODO(ulan): Once we enable code compaction for incremental marking, we |
| 161 // can get rid of this special case and always start incremental marking. | 172 // can get rid of this special case and always start incremental marking. |
| 162 int remaining_mark_sweeps = | 173 int remaining_mark_sweeps = |
| 163 kMaxMarkCompactsInIdleRound - mark_compacts_since_idle_round_started_; | 174 kMaxMarkCompactsInIdleRound - mark_compacts_since_idle_round_started_; |
| 164 if (heap_state.contexts_disposed > 0 || | 175 if (heap_state.contexts_disposed > 0 || |
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| 181 if (heap_state.incremental_marking_stopped && | 192 if (heap_state.incremental_marking_stopped && |
| 182 !heap_state.can_start_incremental_marking) { | 193 !heap_state.can_start_incremental_marking) { |
| 183 return GCIdleTimeAction::Nothing(); | 194 return GCIdleTimeAction::Nothing(); |
| 184 } | 195 } |
| 185 size_t step_size = EstimateMarkingStepSize( | 196 size_t step_size = EstimateMarkingStepSize( |
| 186 idle_time_in_ms, heap_state.incremental_marking_speed_in_bytes_per_ms); | 197 idle_time_in_ms, heap_state.incremental_marking_speed_in_bytes_per_ms); |
| 187 return GCIdleTimeAction::IncrementalMarking(step_size); | 198 return GCIdleTimeAction::IncrementalMarking(step_size); |
| 188 } | 199 } |
| 189 } | 200 } |
| 190 } | 201 } |
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