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1 /* | 1 /* |
2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> |
3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> | 3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> |
4 * Copyright (C) 2005 Eric Seidel <eric@webkit.org> | 4 * Copyright (C) 2005 Eric Seidel <eric@webkit.org> |
5 * Copyright (C) 2006 Apple Computer, Inc | 5 * Copyright (C) 2006 Apple Computer, Inc |
6 * Copyright (C) 2009 Google, Inc. | 6 * Copyright (C) 2009 Google, Inc. |
7 * Copyright (C) 2011 Renata Hodovan <reni@webkit.org> | 7 * Copyright (C) 2011 Renata Hodovan <reni@webkit.org> |
8 * Copyright (C) 2011 University of Szeged | 8 * Copyright (C) 2011 University of Szeged |
9 * | 9 * |
10 * This library is free software; you can redistribute it and/or | 10 * This library is free software; you can redistribute it and/or |
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30 #include "core/rendering/svg/SVGMarkerData.h" | 30 #include "core/rendering/svg/SVGMarkerData.h" |
31 #include "platform/geometry/FloatRect.h" | 31 #include "platform/geometry/FloatRect.h" |
32 #include "platform/transforms/AffineTransform.h" | 32 #include "platform/transforms/AffineTransform.h" |
33 #include "wtf/OwnPtr.h" | 33 #include "wtf/OwnPtr.h" |
34 #include "wtf/Vector.h" | 34 #include "wtf/Vector.h" |
35 | 35 |
36 namespace WebCore { | 36 namespace WebCore { |
37 | 37 |
38 class FloatPoint; | 38 class FloatPoint; |
39 class GraphicsContextStateSaver; | 39 class GraphicsContextStateSaver; |
| 40 class PointerEventsHitRules; |
40 class RenderSVGContainer; | 41 class RenderSVGContainer; |
41 class RenderSVGPath; | 42 class RenderSVGPath; |
42 class RenderSVGResource; | 43 class RenderSVGResource; |
43 class SVGGraphicsElement; | 44 class SVGGraphicsElement; |
44 | 45 |
45 class RenderSVGShape : public RenderSVGModelObject { | 46 class RenderSVGShape : public RenderSVGModelObject { |
46 public: | 47 public: |
47 explicit RenderSVGShape(SVGGraphicsElement*); | 48 explicit RenderSVGShape(SVGGraphicsElement*); |
48 RenderSVGShape(SVGGraphicsElement*, Path*, bool); | 49 RenderSVGShape(SVGGraphicsElement*, Path*, bool); |
49 virtual ~RenderSVGShape(); | 50 virtual ~RenderSVGShape(); |
50 | 51 |
51 void setNeedsShapeUpdate() { m_needsShapeUpdate = true; } | 52 void setNeedsShapeUpdate() { m_needsShapeUpdate = true; } |
52 virtual void setNeedsBoundariesUpdate() OVERRIDE FINAL { m_needsBoundariesUp
date = true; } | 53 virtual void setNeedsBoundariesUpdate() OVERRIDE FINAL { m_needsBoundariesUp
date = true; } |
53 virtual bool needsBoundariesUpdate() OVERRIDE FINAL { return m_needsBoundari
esUpdate; } | 54 virtual bool needsBoundariesUpdate() OVERRIDE FINAL { return m_needsBoundari
esUpdate; } |
54 virtual void setNeedsTransformUpdate() OVERRIDE FINAL { m_needsTransformUpda
te = true; } | 55 virtual void setNeedsTransformUpdate() OVERRIDE FINAL { m_needsTransformUpda
te = true; } |
55 virtual void fillShape(GraphicsContext*) const; | 56 virtual void fillShape(GraphicsContext*) const; |
56 virtual void strokeShape(GraphicsContext*) const; | 57 virtual void strokeShape(GraphicsContext*) const; |
57 | 58 |
| 59 bool nodeAtFloatPointInternal(const HitTestRequest&, const FloatPoint&, Poin
terEventsHitRules); |
| 60 |
58 Path& path() const | 61 Path& path() const |
59 { | 62 { |
60 ASSERT(m_path); | 63 ASSERT(m_path); |
61 return *m_path; | 64 return *m_path; |
62 } | 65 } |
63 | 66 |
64 protected: | 67 protected: |
65 virtual void updateShapeFromElement(); | 68 virtual void updateShapeFromElement(); |
66 virtual bool isEmpty() const; | 69 virtual bool isEmpty() const; |
67 virtual bool shapeDependentStrokeContains(const FloatPoint&); | 70 virtual bool shapeDependentStrokeContains(const FloatPoint&); |
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121 bool m_needsBoundariesUpdate : 1; | 124 bool m_needsBoundariesUpdate : 1; |
122 bool m_needsShapeUpdate : 1; | 125 bool m_needsShapeUpdate : 1; |
123 bool m_needsTransformUpdate : 1; | 126 bool m_needsTransformUpdate : 1; |
124 }; | 127 }; |
125 | 128 |
126 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGShape, isSVGShape()); | 129 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGShape, isSVGShape()); |
127 | 130 |
128 } | 131 } |
129 | 132 |
130 #endif | 133 #endif |
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