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Side by Side Diff: Source/core/rendering/svg/RenderSVGShape.h

Issue 62943002: Implement SVGGeometryElement (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Add SVGGeometryElement in expected results Created 7 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> 2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> 3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
4 * Copyright (C) 2005 Eric Seidel <eric@webkit.org> 4 * Copyright (C) 2005 Eric Seidel <eric@webkit.org>
5 * Copyright (C) 2006 Apple Computer, Inc 5 * Copyright (C) 2006 Apple Computer, Inc
6 * Copyright (C) 2009 Google, Inc. 6 * Copyright (C) 2009 Google, Inc.
7 * Copyright (C) 2011 Renata Hodovan <reni@webkit.org> 7 * Copyright (C) 2011 Renata Hodovan <reni@webkit.org>
8 * Copyright (C) 2011 University of Szeged 8 * Copyright (C) 2011 University of Szeged
9 * 9 *
10 * This library is free software; you can redistribute it and/or 10 * This library is free software; you can redistribute it and/or
(...skipping 19 matching lines...) Expand all
30 #include "core/rendering/svg/SVGMarkerData.h" 30 #include "core/rendering/svg/SVGMarkerData.h"
31 #include "platform/geometry/FloatRect.h" 31 #include "platform/geometry/FloatRect.h"
32 #include "platform/transforms/AffineTransform.h" 32 #include "platform/transforms/AffineTransform.h"
33 #include "wtf/OwnPtr.h" 33 #include "wtf/OwnPtr.h"
34 #include "wtf/Vector.h" 34 #include "wtf/Vector.h"
35 35
36 namespace WebCore { 36 namespace WebCore {
37 37
38 class FloatPoint; 38 class FloatPoint;
39 class GraphicsContextStateSaver; 39 class GraphicsContextStateSaver;
40 class PointerEventsHitRules;
40 class RenderSVGContainer; 41 class RenderSVGContainer;
41 class RenderSVGPath; 42 class RenderSVGPath;
42 class RenderSVGResource; 43 class RenderSVGResource;
43 class SVGGraphicsElement; 44 class SVGGraphicsElement;
44 45
45 class RenderSVGShape : public RenderSVGModelObject { 46 class RenderSVGShape : public RenderSVGModelObject {
46 public: 47 public:
47 explicit RenderSVGShape(SVGGraphicsElement*); 48 explicit RenderSVGShape(SVGGraphicsElement*);
48 RenderSVGShape(SVGGraphicsElement*, Path*, bool); 49 RenderSVGShape(SVGGraphicsElement*, Path*, bool);
49 virtual ~RenderSVGShape(); 50 virtual ~RenderSVGShape();
50 51
51 void setNeedsShapeUpdate() { m_needsShapeUpdate = true; } 52 void setNeedsShapeUpdate() { m_needsShapeUpdate = true; }
52 virtual void setNeedsBoundariesUpdate() OVERRIDE FINAL { m_needsBoundariesUp date = true; } 53 virtual void setNeedsBoundariesUpdate() OVERRIDE FINAL { m_needsBoundariesUp date = true; }
53 virtual bool needsBoundariesUpdate() OVERRIDE FINAL { return m_needsBoundari esUpdate; } 54 virtual bool needsBoundariesUpdate() OVERRIDE FINAL { return m_needsBoundari esUpdate; }
54 virtual void setNeedsTransformUpdate() OVERRIDE FINAL { m_needsTransformUpda te = true; } 55 virtual void setNeedsTransformUpdate() OVERRIDE FINAL { m_needsTransformUpda te = true; }
55 virtual void fillShape(GraphicsContext*) const; 56 virtual void fillShape(GraphicsContext*) const;
56 virtual void strokeShape(GraphicsContext*) const; 57 virtual void strokeShape(GraphicsContext*) const;
57 58
59 bool nodeAtFloatPointInternal(const HitTestRequest&, const FloatPoint&, Poin terEventsHitRules);
60
58 Path& path() const 61 Path& path() const
59 { 62 {
60 ASSERT(m_path); 63 ASSERT(m_path);
61 return *m_path; 64 return *m_path;
62 } 65 }
63 66
64 protected: 67 protected:
65 virtual void updateShapeFromElement(); 68 virtual void updateShapeFromElement();
66 virtual bool isEmpty() const; 69 virtual bool isEmpty() const;
67 virtual bool shapeDependentStrokeContains(const FloatPoint&); 70 virtual bool shapeDependentStrokeContains(const FloatPoint&);
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121 bool m_needsBoundariesUpdate : 1; 124 bool m_needsBoundariesUpdate : 1;
122 bool m_needsShapeUpdate : 1; 125 bool m_needsShapeUpdate : 1;
123 bool m_needsTransformUpdate : 1; 126 bool m_needsTransformUpdate : 1;
124 }; 127 };
125 128
126 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGShape, isSVGShape()); 129 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGShape, isSVGShape());
127 130
128 } 131 }
129 132
130 #endif 133 #endif
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