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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 #ifndef CONTENT_BROWSER_ANDROID_EDGE_EFFECT_L_H_ | 5 #ifndef CONTENT_BROWSER_ANDROID_EDGE_EFFECT_L_H_ | 
| 6 #define CONTENT_BROWSER_ANDROID_EDGE_EFFECT_L_H_ | 6 #define CONTENT_BROWSER_ANDROID_EDGE_EFFECT_L_H_ | 
| 7 | 7 | 
| 8 #include "base/memory/ref_counted.h" | 8 #include "base/memory/ref_counted.h" | 
| 9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" | 
| 10 #include "content/browser/android/edge_effect_base.h" | 10 #include "content/browser/android/edge_effect_base.h" | 
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| 26 // Conscious tradeoffs were made to align this as closely as possible with the | 26 // Conscious tradeoffs were made to align this as closely as possible with the | 
| 27 // the original Android java version. | 27 // the original Android java version. | 
| 28 // All coordinates and dimensions are in device pixels. | 28 // All coordinates and dimensions are in device pixels. | 
| 29 class EdgeEffectL : public EdgeEffectBase { | 29 class EdgeEffectL : public EdgeEffectBase { | 
| 30  public: | 30  public: | 
| 31   explicit EdgeEffectL(ui::SystemUIResourceManager* resource_manager); | 31   explicit EdgeEffectL(ui::SystemUIResourceManager* resource_manager); | 
| 32   virtual ~EdgeEffectL(); | 32   virtual ~EdgeEffectL(); | 
| 33 | 33 | 
| 34   virtual void Pull(base::TimeTicks current_time, | 34   virtual void Pull(base::TimeTicks current_time, | 
| 35                     float delta_distance, | 35                     float delta_distance, | 
| 36                     float displacement) OVERRIDE; | 36                     float displacement) override; | 
| 37   virtual void Absorb(base::TimeTicks current_time, float velocity) OVERRIDE; | 37   virtual void Absorb(base::TimeTicks current_time, float velocity) override; | 
| 38   virtual bool Update(base::TimeTicks current_time) OVERRIDE; | 38   virtual bool Update(base::TimeTicks current_time) override; | 
| 39   virtual void Release(base::TimeTicks current_time) OVERRIDE; | 39   virtual void Release(base::TimeTicks current_time) override; | 
| 40 | 40 | 
| 41   virtual void Finish() OVERRIDE; | 41   virtual void Finish() override; | 
| 42   virtual bool IsFinished() const OVERRIDE; | 42   virtual bool IsFinished() const override; | 
| 43 | 43 | 
| 44   virtual void ApplyToLayers(const gfx::SizeF& size, | 44   virtual void ApplyToLayers(const gfx::SizeF& size, | 
| 45                              const gfx::Transform& transform) OVERRIDE; | 45                              const gfx::Transform& transform) override; | 
| 46   virtual void SetParent(cc::Layer* parent) OVERRIDE; | 46   virtual void SetParent(cc::Layer* parent) override; | 
| 47 | 47 | 
| 48   // Thread-safe trigger to load resources. | 48   // Thread-safe trigger to load resources. | 
| 49   static void PreloadResources(ui::SystemUIResourceManager* resource_manager); | 49   static void PreloadResources(ui::SystemUIResourceManager* resource_manager); | 
| 50 | 50 | 
| 51  private: | 51  private: | 
| 52   ui::SystemUIResourceManager* const resource_manager_; | 52   ui::SystemUIResourceManager* const resource_manager_; | 
| 53 | 53 | 
| 54   scoped_refptr<cc::UIResourceLayer> glow_; | 54   scoped_refptr<cc::UIResourceLayer> glow_; | 
| 55 | 55 | 
| 56   float glow_alpha_; | 56   float glow_alpha_; | 
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| 72   State state_; | 72   State state_; | 
| 73 | 73 | 
| 74   float pull_distance_; | 74   float pull_distance_; | 
| 75 | 75 | 
| 76   DISALLOW_COPY_AND_ASSIGN(EdgeEffectL); | 76   DISALLOW_COPY_AND_ASSIGN(EdgeEffectL); | 
| 77 }; | 77 }; | 
| 78 | 78 | 
| 79 }  // namespace content | 79 }  // namespace content | 
| 80 | 80 | 
| 81 #endif  // CONTENT_BROWSER_ANDROID_EDGE_EFFECT_L_H_ | 81 #endif  // CONTENT_BROWSER_ANDROID_EDGE_EFFECT_L_H_ | 
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