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Side by Side Diff: content/shell/renderer/test_runner/gamepad_controller.cc

Issue 629143003: Replace OVERRIDE and FINAL with override and final in content/shell/[a-s]* (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 2 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/shell/renderer/test_runner/gamepad_controller.h" 5 #include "content/shell/renderer/test_runner/gamepad_controller.h"
6 6
7 #include "content/shell/renderer/test_runner/web_test_delegate.h" 7 #include "content/shell/renderer/test_runner/web_test_delegate.h"
8 #include "gin/arguments.h" 8 #include "gin/arguments.h"
9 #include "gin/handle.h" 9 #include "gin/handle.h"
10 #include "gin/object_template_builder.h" 10 #include "gin/object_template_builder.h"
(...skipping 17 matching lines...) Expand all
28 static void Install(base::WeakPtr<GamepadController> controller, 28 static void Install(base::WeakPtr<GamepadController> controller,
29 blink::WebFrame* frame); 29 blink::WebFrame* frame);
30 30
31 private: 31 private:
32 explicit GamepadControllerBindings( 32 explicit GamepadControllerBindings(
33 base::WeakPtr<GamepadController> controller); 33 base::WeakPtr<GamepadController> controller);
34 virtual ~GamepadControllerBindings(); 34 virtual ~GamepadControllerBindings();
35 35
36 // gin::Wrappable. 36 // gin::Wrappable.
37 virtual gin::ObjectTemplateBuilder GetObjectTemplateBuilder( 37 virtual gin::ObjectTemplateBuilder GetObjectTemplateBuilder(
38 v8::Isolate* isolate) OVERRIDE; 38 v8::Isolate* isolate) override;
39 39
40 void Connect(int index); 40 void Connect(int index);
41 void DispatchConnected(int index); 41 void DispatchConnected(int index);
42 void Disconnect(int index); 42 void Disconnect(int index);
43 void SetId(int index, const std::string& src); 43 void SetId(int index, const std::string& src);
44 void SetButtonCount(int index, int buttons); 44 void SetButtonCount(int index, int buttons);
45 void SetButtonData(int index, int button, double data); 45 void SetButtonData(int index, int button, double data);
46 void SetAxisCount(int index, int axes); 46 void SetAxisCount(int index, int axes);
47 void SetAxisData(int index, int axis, double data); 47 void SetAxisData(int index, int axis, double data);
48 48
(...skipping 199 matching lines...) Expand 10 before | Expand all | Expand 10 after
248 248
249 void GamepadController::SetAxisData(int index, int axis, double data) { 249 void GamepadController::SetAxisData(int index, int axis, double data) {
250 if (index < 0 || index >= static_cast<int>(WebGamepads::itemsLengthCap)) 250 if (index < 0 || index >= static_cast<int>(WebGamepads::itemsLengthCap))
251 return; 251 return;
252 if (axis < 0 || axis >= static_cast<int>(WebGamepad::axesLengthCap)) 252 if (axis < 0 || axis >= static_cast<int>(WebGamepad::axesLengthCap))
253 return; 253 return;
254 gamepads_.items[index].axes[axis] = data; 254 gamepads_.items[index].axes[axis] = data;
255 } 255 }
256 256
257 } // namespace content 257 } // namespace content
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