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Side by Side Diff: Source/core/rendering/svg/RenderSVGResource.h

Issue 629073003: Simplify/cleanup {postApply,apply}Resource signatures (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. 2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved.
3 * 3 *
4 * This library is free software; you can redistribute it and/or 4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public 5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either 6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version. 7 * version 2 of the License, or (at your option) any later version.
8 * 8 *
9 * This library is distributed in the hope that it will be useful, 9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after
47 class RenderSVGResourceSolidColor; 47 class RenderSVGResourceSolidColor;
48 48
49 class RenderSVGResource { 49 class RenderSVGResource {
50 public: 50 public:
51 RenderSVGResource() { } 51 RenderSVGResource() { }
52 virtual ~RenderSVGResource() { } 52 virtual ~RenderSVGResource() { }
53 53
54 virtual void removeAllClientsFromCache(bool markForInvalidation = true) = 0; 54 virtual void removeAllClientsFromCache(bool markForInvalidation = true) = 0;
55 virtual void removeClientFromCache(RenderObject*, bool markForInvalidation = true) = 0; 55 virtual void removeClientFromCache(RenderObject*, bool markForInvalidation = true) = 0;
56 56
57 virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, u nsigned short resourceMode); 57 virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*, Re nderSVGResourceModeFlags);
f(malita) 2014/10/06 14:21:41 We can make this pure virtual and drop the stub im
fs 2014/10/06 14:34:48 No - not yet at least - since we still have Clippe
58 virtual void postApplyResource(RenderObject*, GraphicsContext*&) { } 58 virtual void postApplyResource(GraphicsContext*) { }
f(malita) 2014/10/06 14:21:41 For symmetry, we can also make this pure virtual (
59 59
60 virtual RenderSVGResourceType resourceType() const = 0; 60 virtual RenderSVGResourceType resourceType() const = 0;
61 61
62 template<class Renderer> 62 template<class Renderer>
63 Renderer* cast() 63 Renderer* cast()
64 { 64 {
65 if (Renderer::s_resourceType == resourceType()) 65 if (Renderer::s_resourceType == resourceType())
66 return static_cast<Renderer*>(this); 66 return static_cast<Renderer*>(this);
67 67
68 return 0; 68 return 0;
69 } 69 }
70 70
71 // Helper utilities used in the render tree to access resources used for pai nting shapes/text (gradients & patterns & solid colors only) 71 // Helper utilities used in the render tree to access resources used for pai nting shapes/text (gradients & patterns & solid colors only)
72 // If hasFallback gets set to true, the sharedSolidPaintingResource is set t o a fallback color. 72 // If hasFallback gets set to true, the sharedSolidPaintingResource is set t o a fallback color.
73 static RenderSVGResource* requestPaintingResource(RenderSVGResourceMode, Ren derObject*, const RenderStyle*, bool& hasFallback); 73 static RenderSVGResource* requestPaintingResource(RenderSVGResourceMode, Ren derObject*, const RenderStyle*, bool& hasFallback);
74 static RenderSVGResourceSolidColor* sharedSolidPaintingResource(); 74 static RenderSVGResourceSolidColor* sharedSolidPaintingResource();
75 75
76 static void markForLayoutAndParentResourceInvalidation(RenderObject*, bool n eedsLayout = true); 76 static void markForLayoutAndParentResourceInvalidation(RenderObject*, bool n eedsLayout = true);
77 }; 77 };
78 78
79 #define DEFINE_RENDER_SVG_RESOURCE_TYPE_CASTS(thisType, typeName) \ 79 #define DEFINE_RENDER_SVG_RESOURCE_TYPE_CASTS(thisType, typeName) \
80 DEFINE_TYPE_CASTS(thisType, RenderSVGResource, resource, resource->resourceT ype() == typeName, resource.resourceType() == typeName) 80 DEFINE_TYPE_CASTS(thisType, RenderSVGResource, resource, resource->resourceT ype() == typeName, resource.resourceType() == typeName)
81 81
82 } 82 }
83 83
84 #endif 84 #endif
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