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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef REMOTING_PROTOCOL_CLIENT_EVENT_DISPATCHER_H_ | 5 #ifndef REMOTING_PROTOCOL_CLIENT_EVENT_DISPATCHER_H_ |
6 #define REMOTING_PROTOCOL_CLIENT_EVENT_DISPATCHER_H_ | 6 #define REMOTING_PROTOCOL_CLIENT_EVENT_DISPATCHER_H_ |
7 | 7 |
8 #include "base/memory/ref_counted.h" | 8 #include "base/memory/ref_counted.h" |
9 #include "remoting/protocol/buffered_socket_writer.h" | 9 #include "remoting/protocol/buffered_socket_writer.h" |
10 #include "remoting/protocol/channel_dispatcher_base.h" | 10 #include "remoting/protocol/channel_dispatcher_base.h" |
11 #include "remoting/protocol/input_stub.h" | 11 #include "remoting/protocol/input_stub.h" |
12 | 12 |
13 namespace remoting { | 13 namespace remoting { |
14 namespace protocol { | 14 namespace protocol { |
15 | 15 |
16 // ClientEventDispatcher manages the event channel on the client | 16 // ClientEventDispatcher manages the event channel on the client |
17 // side. It implements InputStub for outgoing input messages. | 17 // side. It implements InputStub for outgoing input messages. |
18 class ClientEventDispatcher : public ChannelDispatcherBase, public InputStub { | 18 class ClientEventDispatcher : public ChannelDispatcherBase, public InputStub { |
19 public: | 19 public: |
20 ClientEventDispatcher(); | 20 ClientEventDispatcher(); |
21 virtual ~ClientEventDispatcher(); | 21 virtual ~ClientEventDispatcher(); |
22 | 22 |
23 // InputStub implementation. | 23 // InputStub implementation. |
24 virtual void InjectKeyEvent(const KeyEvent& event) OVERRIDE; | 24 virtual void InjectKeyEvent(const KeyEvent& event) override; |
25 virtual void InjectTextEvent(const TextEvent& event) OVERRIDE; | 25 virtual void InjectTextEvent(const TextEvent& event) override; |
26 virtual void InjectMouseEvent(const MouseEvent& event) OVERRIDE; | 26 virtual void InjectMouseEvent(const MouseEvent& event) override; |
27 | 27 |
28 protected: | 28 protected: |
29 // ChannelDispatcherBase overrides. | 29 // ChannelDispatcherBase overrides. |
30 virtual void OnInitialized() OVERRIDE; | 30 virtual void OnInitialized() override; |
31 | 31 |
32 private: | 32 private: |
33 BufferedSocketWriter writer_; | 33 BufferedSocketWriter writer_; |
34 | 34 |
35 DISALLOW_COPY_AND_ASSIGN(ClientEventDispatcher); | 35 DISALLOW_COPY_AND_ASSIGN(ClientEventDispatcher); |
36 }; | 36 }; |
37 | 37 |
38 } // namespace protocol | 38 } // namespace protocol |
39 } // namespace remoting | 39 } // namespace remoting |
40 | 40 |
41 #endif // REMOTING_PROTOCOL_CLIENT_EVENT_DISPATCHER_H_ | 41 #endif // REMOTING_PROTOCOL_CLIENT_EVENT_DISPATCHER_H_ |
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