Index: chrome/browser/ui/views/toolbar/toolbar_button.h |
diff --git a/chrome/browser/ui/views/toolbar/button_dropdown.h b/chrome/browser/ui/views/toolbar/toolbar_button.h |
similarity index 57% |
rename from chrome/browser/ui/views/toolbar/button_dropdown.h |
rename to chrome/browser/ui/views/toolbar/toolbar_button.h |
index e49ab5437f9f4b82a4784385c1173a52ae97d1ca..94491db434ecb8ca4e176ede87f8f58fb2743ed7 100644 |
--- a/chrome/browser/ui/views/toolbar/button_dropdown.h |
+++ b/chrome/browser/ui/views/toolbar/toolbar_button.h |
@@ -1,13 +1,13 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Copyright 2012 The Chromium Authors. All rights reserved. |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#ifndef CHROME_BROWSER_UI_VIEWS_TOOLBAR_BUTTON_DROPDOWN_H_ |
-#define CHROME_BROWSER_UI_VIEWS_TOOLBAR_BUTTON_DROPDOWN_H_ |
+#ifndef CHROME_BROWSER_UI_VIEWS_TOOLBAR_TOOLBAR_BUTTON_H_ |
+#define CHROME_BROWSER_UI_VIEWS_TOOLBAR_TOOLBAR_BUTTON_H_ |
-#include "base/memory/weak_ptr.h" |
#include "ui/views/context_menu_controller.h" |
-#include "ui/views/controls/button/image_button.h" |
+#include "ui/views/controls/button/button.h" |
+#include "ui/views/controls/button/label_button.h" |
namespace ui { |
class MenuModel; |
@@ -17,46 +17,43 @@ namespace views { |
class MenuRunner; |
} |
-//////////////////////////////////////////////////////////////////////////////// |
-// |
-// ButtonDropDown |
-// |
-// A button class that when pressed (and held) or pressed (and drag down) will |
-// display a menu |
-// |
-//////////////////////////////////////////////////////////////////////////////// |
-class ButtonDropDown : public views::ImageButton, |
- public views::ContextMenuController { |
+// This class provides basic drawing and mouse-over behavior for buttons |
+// appearing in the toolbar. |
+class ToolbarButton : public views::LabelButton, |
+ public views::ContextMenuController { |
public: |
- // The button's class name. |
- static const char kViewClassName[]; |
+ // Takes ownership of the |model|, which can be null if no menu |
+ // is to be shown. |
+ ToolbarButton(views::ButtonListener* listener, ui::MenuModel* model); |
+ virtual ~ToolbarButton(); |
- // Takes ownership of the |model|. |
- ButtonDropDown(views::ButtonListener* listener, ui::MenuModel* model); |
- virtual ~ButtonDropDown(); |
+ // Set up basic mouseover border behavior. |
+ // Should be called before first paint. |
+ void Init(); |
- // If menu is currently pending for long press - stop it. |
+ // Methods for handling ButtonDropDown-style menus. |
void ClearPendingMenu(); |
- |
- // Indicates if menu is currently showing. |
bool IsMenuShowing() const; |
- // Overridden from views::View |
+ // views::LabelButton: |
+ virtual gfx::Size GetPreferredSize(); |
virtual bool OnMousePressed(const ui::MouseEvent& event) OVERRIDE; |
virtual bool OnMouseDragged(const ui::MouseEvent& event) OVERRIDE; |
virtual void OnMouseReleased(const ui::MouseEvent& event) OVERRIDE; |
- virtual const char* GetClassName() const OVERRIDE; |
// Showing the drop down results in a MouseCaptureLost, we need to ignore it. |
- virtual void OnMouseCaptureLost() OVERRIDE {} |
+ virtual void OnMouseCaptureLost() OVERRIDE; |
virtual void OnMouseExited(const ui::MouseEvent& event) OVERRIDE; |
virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE; |
virtual void GetAccessibleState(ui::AccessibleViewState* state) OVERRIDE; |
+ virtual gfx::Rect GetThemePaintRect() const OVERRIDE; |
Peter Kasting
2013/11/23 00:23:55
Because only the back button needs this override,
Greg Billock
2013/11/25 17:16:30
Makes sense. Looking at the wrench menu, it wants
Peter Kasting
2013/11/26 02:25:46
Is your intent to do this in a separate change, th
Greg Billock
2013/11/26 16:58:32
Yeah I'd like to check this in so the site chip cl
|
- // Overridden from views::ContextMenuController |
- virtual void ShowContextMenuForView(views::View* source, |
+ // views::ContextMenuController: |
+ virtual void ShowContextMenuForView(View* source, |
const gfx::Point& point, |
ui::MenuSourceType source_type) OVERRIDE; |
+ void SetLeftMargin(int margin); |
+ |
protected: |
// Overridden from CustomButton. Returns true if the button should become |
// pressed when a user holds the mouse down over the button. For this |
@@ -80,13 +77,17 @@ class ButtonDropDown : public views::ImageButton, |
// Y position of mouse when left mouse button is pressed |
int y_position_on_lbuttondown_; |
+ // Any leading margin to be applied. Used when toolbar buttons are in |
+ // a maximized state to extend to the full window width. |
+ int margin_left_; |
+ |
// Menu runner to display drop down menu. |
scoped_ptr<views::MenuRunner> menu_runner_; |
// A factory for tasks that show the dropdown context menu for the button. |
- base::WeakPtrFactory<ButtonDropDown> show_menu_factory_; |
+ base::WeakPtrFactory<ToolbarButton> show_menu_factory_; |
- DISALLOW_COPY_AND_ASSIGN(ButtonDropDown); |
+ DISALLOW_COPY_AND_ASSIGN(ToolbarButton); |
}; |
-#endif // CHROME_BROWSER_UI_VIEWS_TOOLBAR_BUTTON_DROPDOWN_H_ |
+#endif // CHROME_BROWSER_UI_VIEWS_TOOLBAR_TOOLBAR_BUTTON_H_ |