| Index: src/gpu/gl/GrGLProgramDesc.h
|
| diff --git a/src/gpu/gl/GrGLProgramDesc.h b/src/gpu/gl/GrGLProgramDesc.h
|
| index faa59f329fc4e6722fcc8dd58ec9df4badfb71e2..9bf7553b61cfede488dd9b15283302a23f2aedd0 100644
|
| --- a/src/gpu/gl/GrGLProgramDesc.h
|
| +++ b/src/gpu/gl/GrGLProgramDesc.h
|
| @@ -15,15 +15,6 @@
|
|
|
| class GrGpuGL;
|
|
|
| -#ifdef SK_DEBUG
|
| - // Optionally compile the experimental GS code. Set to SK_DEBUG so that debug build bots will
|
| - // execute the code.
|
| - #define GR_GL_EXPERIMENTAL_GS 1
|
| -#else
|
| - #define GR_GL_EXPERIMENTAL_GS 0
|
| -#endif
|
| -
|
| -
|
| /** This class describes a program to generate. It also serves as a program cache key. Very little
|
| of this is GL-specific. The GL-specific parts could be factored out into a subclass. */
|
| class GrGLProgramDesc {
|
| @@ -44,18 +35,6 @@ public:
|
| // Gets the a checksum of the key. Can be used as a hash value for a fast lookup in a cache.
|
| uint32_t getChecksum() const { return *this->atOffset<uint32_t, kChecksumOffset>(); }
|
|
|
| - // For unit testing.
|
| - bool setRandom(SkRandom*,
|
| - GrGpuGL*,
|
| - const GrRenderTarget* dummyDstRenderTarget,
|
| - const GrTexture* dummyDstCopyTexture,
|
| - const GrGeometryStage* geometryProcessor,
|
| - const GrFragmentStage* stages[],
|
| - int numColorStages,
|
| - int numCoverageStages,
|
| - int currAttribIndex,
|
| - GrGpu::DrawType);
|
| -
|
| /**
|
| * Builds a program descriptor from a GrOptDrawState. Whether the primitive type is points, and
|
| * the caps of the GrGpuGL are also inputs. It also outputs the color and coverage stages
|
| @@ -129,13 +108,6 @@ private:
|
| GrOptDrawState::PrimaryOutputType fPrimaryOutputType : 8;
|
| GrOptDrawState::SecondaryOutputType fSecondaryOutputType : 8;
|
|
|
| -
|
| - // To enable experimental geometry shader code (not for use in
|
| - // production)
|
| -#if GR_GL_EXPERIMENTAL_GS
|
| - SkBool8 fExperimentalGS;
|
| -#endif
|
| -
|
| int8_t fPositionAttributeIndex;
|
| int8_t fLocalCoordAttributeIndex;
|
| int8_t fColorAttributeIndex;
|
| @@ -176,18 +148,13 @@ private:
|
|
|
| KeyHeader* header() { return this->atOffset<KeyHeader, kHeaderOffset>(); }
|
|
|
| - // Shared code between setRandom() and Build().
|
| - static bool GetProcessorKey(const GrProcessorStage& stage,
|
| - const GrGLCaps& caps,
|
| - bool useExplicitLocalCoords,
|
| - GrProcessorKeyBuilder* b,
|
| - uint16_t* effectKeySize);
|
| -
|
| - static bool GetGeometryProcessorKey(const GrGeometryStage& stage,
|
| + // a helper class to handle getting an individual processor's key
|
| + template <class ProcessorKeyBuilder>
|
| + static bool BuildStagedProcessorKey(const typename ProcessorKeyBuilder::StagedProcessor& stage,
|
| const GrGLCaps& caps,
|
| - bool useExplicitLocalCoords,
|
| - GrProcessorKeyBuilder* b,
|
| - uint16_t* effectKeySize);
|
| + bool requiresLocalCoordAttrib,
|
| + GrGLProgramDesc* desc,
|
| + int* offsetAndSizeIndex);
|
| void finalize();
|
|
|
| const KeyHeader& getHeader() const { return *this->atOffset<KeyHeader, kHeaderOffset>(); }
|
|
|