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Side by Side Diff: src/gpu/GrDrawState.cpp

Issue 628633003: gl programs rewrite (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: build fix Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrDrawState.h" 8 #include "GrDrawState.h"
9 9
10 #include "GrOptDrawState.h" 10 #include "GrOptDrawState.h"
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397 if (this->isCoverageDrawing()) { 397 if (this->isCoverageDrawing()) {
398 return true; 398 return true;
399 } 399 }
400 400
401 GrProcessor::InvariantOutput inout; 401 GrProcessor::InvariantOutput inout;
402 inout.fIsSingleComponent = false; 402 inout.fIsSingleComponent = false;
403 // Initialize to an unknown starting coverage if per-vertex coverage is spec ified. 403 // Initialize to an unknown starting coverage if per-vertex coverage is spec ified.
404 if (this->hasCoverageVertexAttribute()) { 404 if (this->hasCoverageVertexAttribute()) {
405 inout.fValidFlags = 0; 405 inout.fValidFlags = 0;
406 } else { 406 } else {
407 inout.fColor = fCoverage; 407 inout.fColor = this->getCoverageColor();
408 inout.fValidFlags = kRGBA_GrColorComponentFlags; 408 inout.fValidFlags = kRGBA_GrColorComponentFlags;
409 } 409 }
410 410
411 // Run through the coverage stages and see if the coverage will be all ones at the end. 411 // Run through the coverage stages and see if the coverage will be all ones at the end.
412 if (this->hasGeometryProcessor()) { 412 if (this->hasGeometryProcessor()) {
413 const GrGeometryProcessor* gp = fGeometryProcessor->getProcessor(); 413 const GrGeometryProcessor* gp = fGeometryProcessor->getProcessor();
414 gp->computeInvariantOutput(&inout); 414 gp->computeInvariantOutput(&inout);
415 } 415 }
416
416 for (int s = 0; s < this->numCoverageStages(); ++s) { 417 for (int s = 0; s < this->numCoverageStages(); ++s) {
417 const GrProcessor* processor = this->getCoverageStage(s).getProcessor(); 418 const GrProcessor* processor = this->getCoverageStage(s).getProcessor();
418 processor->computeInvariantOutput(&inout); 419 processor->computeInvariantOutput(&inout);
419 } 420 }
420 return inout.isSolidWhite(); 421 return inout.isSolidWhite();
421 } 422 }
422 423
423 ////////////////////////////////////////////////////////////////////////////// 424 //////////////////////////////////////////////////////////////////////////////
424 425
425 GrDrawState::AutoVertexAttribRestore::AutoVertexAttribRestore(GrDrawState* drawS tate) { 426 GrDrawState::AutoVertexAttribRestore::AutoVertexAttribRestore(GrDrawState* drawS tate) {
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633 //////////////////////////////////////////////////////////////////////////////// 634 ////////////////////////////////////////////////////////////////////////////////
634 635
635 GrDrawState::~GrDrawState() { 636 GrDrawState::~GrDrawState() {
636 SkSafeUnref(fCachedOptState); 637 SkSafeUnref(fCachedOptState);
637 SkASSERT(0 == fBlockEffectRemovalCnt); 638 SkASSERT(0 == fBlockEffectRemovalCnt);
638 } 639 }
639 640
640 //////////////////////////////////////////////////////////////////////////////// 641 ////////////////////////////////////////////////////////////////////////////////
641 642
642 GrDrawState::BlendOptFlags GrDrawState::getBlendOpts(bool forceCoverage, 643 GrDrawState::BlendOptFlags GrDrawState::getBlendOpts(bool forceCoverage,
643 GrBlendCoeff* srcCoeff, 644 GrBlendCoeff* srcCoeff,
644 GrBlendCoeff* dstCoeff) const { 645 GrBlendCoeff* dstCoeff) con st {
645 GrBlendCoeff bogusSrcCoeff, bogusDstCoeff; 646 GrBlendCoeff bogusSrcCoeff, bogusDstCoeff;
646 if (NULL == srcCoeff) { 647 if (NULL == srcCoeff) {
647 srcCoeff = &bogusSrcCoeff; 648 srcCoeff = &bogusSrcCoeff;
648 } 649 }
649 if (NULL == dstCoeff) { 650 if (NULL == dstCoeff) {
650 dstCoeff = &bogusDstCoeff; 651 dstCoeff = &bogusDstCoeff;
651 } 652 }
652 653
653 *srcCoeff = this->getSrcBlendCoeff(); 654 *srcCoeff = this->getSrcBlendCoeff();
654 *dstCoeff = this->getDstBlendCoeff(); 655 *dstCoeff = this->getDstBlendCoeff();
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776 } 777 }
777 778
778 // Since the shader will multiply coverage and color, the only way the f inal A==1 is if 779 // Since the shader will multiply coverage and color, the only way the f inal A==1 is if
779 // coverage and color both have A==1. 780 // coverage and color both have A==1.
780 return (inoutColor.isOpaque() && inoutCoverage.isOpaque()); 781 return (inoutColor.isOpaque() && inoutCoverage.isOpaque());
781 } 782 }
782 783
783 return inoutColor.isOpaque(); 784 return inoutColor.isOpaque();
784 } 785 }
785 786
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