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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrDrawState.h" | 8 #include "GrDrawState.h" |
9 | 9 |
10 #include "GrOptDrawState.h" | 10 #include "GrOptDrawState.h" |
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420 if (this->isCoverageDrawing()) { | 420 if (this->isCoverageDrawing()) { |
421 return true; | 421 return true; |
422 } | 422 } |
423 | 423 |
424 GrProcessor::InvariantOutput inout; | 424 GrProcessor::InvariantOutput inout; |
425 inout.fIsSingleComponent = false; | 425 inout.fIsSingleComponent = false; |
426 // Initialize to an unknown starting coverage if per-vertex coverage is spec
ified. | 426 // Initialize to an unknown starting coverage if per-vertex coverage is spec
ified. |
427 if (this->hasCoverageVertexAttribute()) { | 427 if (this->hasCoverageVertexAttribute()) { |
428 inout.fValidFlags = 0; | 428 inout.fValidFlags = 0; |
429 } else { | 429 } else { |
430 inout.fColor = fCoverage; | 430 inout.fColor = this->getCoverageColor(); |
431 inout.fValidFlags = kRGBA_GrColorComponentFlags; | 431 inout.fValidFlags = kRGBA_GrColorComponentFlags; |
432 } | 432 } |
433 | 433 |
434 // Run through the coverage stages and see if the coverage will be all ones
at the end. | 434 // Run through the coverage stages and see if the coverage will be all ones
at the end. |
435 if (this->hasGeometryProcessor()) { | 435 if (this->hasGeometryProcessor()) { |
436 const GrGeometryProcessor* gp = fGeometryProcessor->getGeometryProcessor
(); | 436 const GrGeometryProcessor* gp = fGeometryProcessor->getGeometryProcessor
(); |
437 gp->computeInvariantOutput(&inout); | 437 gp->computeInvariantOutput(&inout); |
438 } | 438 } |
| 439 |
439 for (int s = 0; s < this->numCoverageStages(); ++s) { | 440 for (int s = 0; s < this->numCoverageStages(); ++s) { |
440 const GrProcessor* processor = this->getCoverageStage(s).getProcessor(); | 441 const GrProcessor* processor = this->getCoverageStage(s).getProcessor(); |
441 processor->computeInvariantOutput(&inout); | 442 processor->computeInvariantOutput(&inout); |
442 } | 443 } |
443 return inout.isSolidWhite(); | 444 return inout.isSolidWhite(); |
444 } | 445 } |
445 | 446 |
446 ////////////////////////////////////////////////////////////////////////////// | 447 ////////////////////////////////////////////////////////////////////////////// |
447 | 448 |
448 GrDrawState::AutoVertexAttribRestore::AutoVertexAttribRestore(GrDrawState* drawS
tate) { | 449 GrDrawState::AutoVertexAttribRestore::AutoVertexAttribRestore(GrDrawState* drawS
tate) { |
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656 //////////////////////////////////////////////////////////////////////////////// | 657 //////////////////////////////////////////////////////////////////////////////// |
657 | 658 |
658 GrDrawState::~GrDrawState() { | 659 GrDrawState::~GrDrawState() { |
659 SkSafeUnref(fCachedOptState); | 660 SkSafeUnref(fCachedOptState); |
660 SkASSERT(0 == fBlockEffectRemovalCnt); | 661 SkASSERT(0 == fBlockEffectRemovalCnt); |
661 } | 662 } |
662 | 663 |
663 //////////////////////////////////////////////////////////////////////////////// | 664 //////////////////////////////////////////////////////////////////////////////// |
664 | 665 |
665 GrDrawState::BlendOptFlags GrDrawState::getBlendOpts(bool forceCoverage, | 666 GrDrawState::BlendOptFlags GrDrawState::getBlendOpts(bool forceCoverage, |
666 GrBlendCoeff* srcCoeff, | 667 GrBlendCoeff* srcCoeff, |
667 GrBlendCoeff* dstCoeff)
const { | 668 GrBlendCoeff* dstCoeff) con
st { |
668 GrBlendCoeff bogusSrcCoeff, bogusDstCoeff; | 669 GrBlendCoeff bogusSrcCoeff, bogusDstCoeff; |
669 if (NULL == srcCoeff) { | 670 if (NULL == srcCoeff) { |
670 srcCoeff = &bogusSrcCoeff; | 671 srcCoeff = &bogusSrcCoeff; |
671 } | 672 } |
672 if (NULL == dstCoeff) { | 673 if (NULL == dstCoeff) { |
673 dstCoeff = &bogusDstCoeff; | 674 dstCoeff = &bogusDstCoeff; |
674 } | 675 } |
675 | 676 |
676 *srcCoeff = this->getSrcBlendCoeff(); | 677 *srcCoeff = this->getSrcBlendCoeff(); |
677 *dstCoeff = this->getDstBlendCoeff(); | 678 *dstCoeff = this->getDstBlendCoeff(); |
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799 } | 800 } |
800 | 801 |
801 // Since the shader will multiply coverage and color, the only way the f
inal A==1 is if | 802 // Since the shader will multiply coverage and color, the only way the f
inal A==1 is if |
802 // coverage and color both have A==1. | 803 // coverage and color both have A==1. |
803 return (inoutColor.isOpaque() && inoutCoverage.isOpaque()); | 804 return (inoutColor.isOpaque() && inoutCoverage.isOpaque()); |
804 } | 805 } |
805 | 806 |
806 return inoutColor.isOpaque(); | 807 return inoutColor.isOpaque(); |
807 } | 808 } |
808 | 809 |
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