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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrDrawState.h" | 8 #include "GrDrawState.h" |
| 9 | 9 |
| 10 #include "GrOptDrawState.h" | 10 #include "GrOptDrawState.h" |
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| 420 if (this->isCoverageDrawing()) { | 420 if (this->isCoverageDrawing()) { |
| 421 return true; | 421 return true; |
| 422 } | 422 } |
| 423 | 423 |
| 424 GrProcessor::InvariantOutput inout; | 424 GrProcessor::InvariantOutput inout; |
| 425 inout.fIsSingleComponent = false; | 425 inout.fIsSingleComponent = false; |
| 426 // Initialize to an unknown starting coverage if per-vertex coverage is spec
ified. | 426 // Initialize to an unknown starting coverage if per-vertex coverage is spec
ified. |
| 427 if (this->hasCoverageVertexAttribute()) { | 427 if (this->hasCoverageVertexAttribute()) { |
| 428 inout.fValidFlags = 0; | 428 inout.fValidFlags = 0; |
| 429 } else { | 429 } else { |
| 430 inout.fColor = fCoverage; | 430 inout.fColor = this->getCoverageColor(); |
| 431 inout.fValidFlags = kRGBA_GrColorComponentFlags; | 431 inout.fValidFlags = kRGBA_GrColorComponentFlags; |
| 432 } | 432 } |
| 433 | 433 |
| 434 // Run through the coverage stages and see if the coverage will be all ones
at the end. | 434 // Run through the coverage stages and see if the coverage will be all ones
at the end. |
| 435 if (this->hasGeometryProcessor()) { | 435 if (this->hasGeometryProcessor()) { |
| 436 const GrGeometryProcessor* gp = fGeometryProcessor->getGeometryProcessor
(); | 436 const GrGeometryProcessor* gp = fGeometryProcessor->getGeometryProcessor
(); |
| 437 gp->computeInvariantOutput(&inout); | 437 gp->computeInvariantOutput(&inout); |
| 438 } | 438 } |
| 439 |
| 439 for (int s = 0; s < this->numCoverageStages(); ++s) { | 440 for (int s = 0; s < this->numCoverageStages(); ++s) { |
| 440 const GrProcessor* processor = this->getCoverageStage(s).getProcessor(); | 441 const GrProcessor* processor = this->getCoverageStage(s).getProcessor(); |
| 441 processor->computeInvariantOutput(&inout); | 442 processor->computeInvariantOutput(&inout); |
| 442 } | 443 } |
| 443 return inout.isSolidWhite(); | 444 return inout.isSolidWhite(); |
| 444 } | 445 } |
| 445 | 446 |
| 446 ////////////////////////////////////////////////////////////////////////////// | 447 ////////////////////////////////////////////////////////////////////////////// |
| 447 | 448 |
| 448 GrDrawState::AutoVertexAttribRestore::AutoVertexAttribRestore(GrDrawState* drawS
tate) { | 449 GrDrawState::AutoVertexAttribRestore::AutoVertexAttribRestore(GrDrawState* drawS
tate) { |
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| 656 //////////////////////////////////////////////////////////////////////////////// | 657 //////////////////////////////////////////////////////////////////////////////// |
| 657 | 658 |
| 658 GrDrawState::~GrDrawState() { | 659 GrDrawState::~GrDrawState() { |
| 659 SkSafeUnref(fCachedOptState); | 660 SkSafeUnref(fCachedOptState); |
| 660 SkASSERT(0 == fBlockEffectRemovalCnt); | 661 SkASSERT(0 == fBlockEffectRemovalCnt); |
| 661 } | 662 } |
| 662 | 663 |
| 663 //////////////////////////////////////////////////////////////////////////////// | 664 //////////////////////////////////////////////////////////////////////////////// |
| 664 | 665 |
| 665 GrDrawState::BlendOptFlags GrDrawState::getBlendOpts(bool forceCoverage, | 666 GrDrawState::BlendOptFlags GrDrawState::getBlendOpts(bool forceCoverage, |
| 666 GrBlendCoeff* srcCoeff, | 667 GrBlendCoeff* srcCoeff, |
| 667 GrBlendCoeff* dstCoeff)
const { | 668 GrBlendCoeff* dstCoeff) con
st { |
| 668 GrBlendCoeff bogusSrcCoeff, bogusDstCoeff; | 669 GrBlendCoeff bogusSrcCoeff, bogusDstCoeff; |
| 669 if (NULL == srcCoeff) { | 670 if (NULL == srcCoeff) { |
| 670 srcCoeff = &bogusSrcCoeff; | 671 srcCoeff = &bogusSrcCoeff; |
| 671 } | 672 } |
| 672 if (NULL == dstCoeff) { | 673 if (NULL == dstCoeff) { |
| 673 dstCoeff = &bogusDstCoeff; | 674 dstCoeff = &bogusDstCoeff; |
| 674 } | 675 } |
| 675 | 676 |
| 676 *srcCoeff = this->getSrcBlendCoeff(); | 677 *srcCoeff = this->getSrcBlendCoeff(); |
| 677 *dstCoeff = this->getDstBlendCoeff(); | 678 *dstCoeff = this->getDstBlendCoeff(); |
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| 799 } | 800 } |
| 800 | 801 |
| 801 // Since the shader will multiply coverage and color, the only way the f
inal A==1 is if | 802 // Since the shader will multiply coverage and color, the only way the f
inal A==1 is if |
| 802 // coverage and color both have A==1. | 803 // coverage and color both have A==1. |
| 803 return (inoutColor.isOpaque() && inoutCoverage.isOpaque()); | 804 return (inoutColor.isOpaque() && inoutCoverage.isOpaque()); |
| 804 } | 805 } |
| 805 | 806 |
| 806 return inoutColor.isOpaque(); | 807 return inoutColor.isOpaque(); |
| 807 } | 808 } |
| 808 | 809 |
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