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| 1 /* | 1 /* | 
| 2  * Copyright (C) 2006, 2008 Apple Inc. All rights reserved. | 2  * Copyright (C) 2006, 2008 Apple Inc. All rights reserved. | 
| 3  * | 3  * | 
| 4  * Redistribution and use in source and binary forms, with or without | 4  * Redistribution and use in source and binary forms, with or without | 
| 5  * modification, are permitted provided that the following conditions | 5  * modification, are permitted provided that the following conditions | 
| 6  * are met: | 6  * are met: | 
| 7  * 1. Redistributions of source code must retain the above copyright | 7  * 1. Redistributions of source code must retain the above copyright | 
| 8  *    notice, this list of conditions and the following disclaimer. | 8  *    notice, this list of conditions and the following disclaimer. | 
| 9  * 2. Redistributions in binary form must reproduce the above copyright | 9  * 2. Redistributions in binary form must reproduce the above copyright | 
| 10  *    notice, this list of conditions and the following disclaimer in the | 10  *    notice, this list of conditions and the following disclaimer in the | 
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| 21  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 21  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 
| 22  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 22  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
| 23  */ | 23  */ | 
| 24 | 24 | 
| 25 #include "config.h" | 25 #include "config.h" | 
| 26 #include "PluginDocument.h" | 26 #include "PluginDocument.h" | 
| 27 | 27 | 
| 28 #include "DocumentLoader.h" | 28 #include "DocumentLoader.h" | 
| 29 #include "Frame.h" | 29 #include "Frame.h" | 
| 30 #include "FrameLoaderClient.h" | 30 #include "FrameLoaderClient.h" | 
|  | 31 #include "FrameView.h" | 
| 31 #include "HTMLEmbedElement.h" | 32 #include "HTMLEmbedElement.h" | 
| 32 #include "HTMLHtmlElement.h" | 33 #include "HTMLHtmlElement.h" | 
| 33 #include "HTMLNames.h" | 34 #include "HTMLNames.h" | 
| 34 #include "MainResourceLoader.h" | 35 #include "MainResourceLoader.h" | 
| 35 #include "NodeList.h" | 36 #include "NodeList.h" | 
| 36 #include "Page.h" | 37 #include "Page.h" | 
| 37 #include "RawDataDocumentParser.h" | 38 #include "RawDataDocumentParser.h" | 
| 38 #include "RenderEmbeddedObject.h" | 39 #include "RenderEmbeddedObject.h" | 
| 39 #include "Settings.h" | 40 #include "Settings.h" | 
| 40 | 41 | 
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| 108 | 109 | 
| 109     Frame* frame = document()->frame(); | 110     Frame* frame = document()->frame(); | 
| 110     if (!frame) | 111     if (!frame) | 
| 111         return; | 112         return; | 
| 112     Settings* settings = frame->settings(); | 113     Settings* settings = frame->settings(); | 
| 113     if (!settings || !frame->loader()->subframeLoader()->allowPlugins(NotAboutTo
     InstantiatePlugin)) | 114     if (!settings || !frame->loader()->subframeLoader()->allowPlugins(NotAboutTo
     InstantiatePlugin)) | 
| 114         return; | 115         return; | 
| 115 | 116 | 
| 116     document()->updateLayout(); | 117     document()->updateLayout(); | 
| 117 | 118 | 
|  | 119     // Below we assume that renderer->widget() to have been created by | 
|  | 120     // document()->updateLayout(). However, in some cases, updateLayout() will | 
|  | 121     // recurse too many times and delay its post-layout tasks (such as creating | 
|  | 122     // the widget). Here we kick off the pending post-layout tasks so that we | 
|  | 123     // can synchronously redirect data to the plugin. | 
|  | 124     frame->view()->flushAnyPendingPostLayoutTasks(); | 
|  | 125 | 
| 118     if (RenderPart* renderer = m_embedElement->renderPart()) { | 126     if (RenderPart* renderer = m_embedElement->renderPart()) { | 
| 119         if (Widget* widget = renderer->widget()) { | 127         if (Widget* widget = renderer->widget()) { | 
| 120             frame->loader()->client()->redirectDataToPlugin(widget); | 128             frame->loader()->client()->redirectDataToPlugin(widget); | 
| 121             // In a plugin document, the main resource is the plugin. If we have
      a null widget, that means | 129             // In a plugin document, the main resource is the plugin. If we have
      a null widget, that means | 
| 122             // the loading of the plugin was cancelled, which gives us a null ma
     inResourceLoader(), so we | 130             // the loading of the plugin was cancelled, which gives us a null ma
     inResourceLoader(), so we | 
| 123             // need to have this call in a null check of the widget or of mainRe
     sourceLoader(). | 131             // need to have this call in a null check of the widget or of mainRe
     sourceLoader(). | 
| 124             frame->loader()->activeDocumentLoader()->mainResourceLoader()->setSh
     ouldBufferData(false); | 132             frame->loader()->activeDocumentLoader()->mainResourceLoader()->setSh
     ouldBufferData(false); | 
| 125         } | 133         } | 
| 126     } | 134     } | 
| 127 | 135 | 
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| 167     // PluginDocument::cancelManualPluginLoad should only be called once, but th
     ere are issues | 175     // PluginDocument::cancelManualPluginLoad should only be called once, but th
     ere are issues | 
| 168     // with how many times we call beforeload on object elements. <rdar://proble
     m/8441094>. | 176     // with how many times we call beforeload on object elements. <rdar://proble
     m/8441094>. | 
| 169     if (!shouldLoadPluginManually()) | 177     if (!shouldLoadPluginManually()) | 
| 170         return; | 178         return; | 
| 171 | 179 | 
| 172     frame()->loader()->activeDocumentLoader()->mainResourceLoader()->cancel(); | 180     frame()->loader()->activeDocumentLoader()->mainResourceLoader()->cancel(); | 
| 173     setShouldLoadPluginManually(false); | 181     setShouldLoadPluginManually(false); | 
| 174 } | 182 } | 
| 175 | 183 | 
| 176 } | 184 } | 
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