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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/resources/eviction_tile_priority_queue.h" | 5 #include "cc/resources/eviction_tile_priority_queue.h" |
| 6 #include "cc/resources/raster_tile_priority_queue.h" | 6 #include "cc/resources/raster_tile_priority_queue.h" |
| 7 #include "cc/resources/tile.h" | 7 #include "cc/resources/tile.h" |
| 8 #include "cc/resources/tile_priority.h" | 8 #include "cc/resources/tile_priority.h" |
| 9 #include "cc/test/fake_impl_proxy.h" | 9 #include "cc/test/fake_impl_proxy.h" |
| 10 #include "cc/test/fake_layer_tree_host_impl.h" | 10 #include "cc/test/fake_layer_tree_host_impl.h" |
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| 74 state.memory_limit_policy = memory_limit_policy_; | 74 state.memory_limit_policy = memory_limit_policy_; |
| 75 state.tree_priority = tree_priority; | 75 state.tree_priority = tree_priority; |
| 76 | 76 |
| 77 global_state_ = state; | 77 global_state_ = state; |
| 78 resource_pool_->SetResourceUsageLimits(state.soft_memory_limit_in_bytes, | 78 resource_pool_->SetResourceUsageLimits(state.soft_memory_limit_in_bytes, |
| 79 state.soft_memory_limit_in_bytes, | 79 state.soft_memory_limit_in_bytes, |
| 80 state.num_resources_limit); | 80 state.num_resources_limit); |
| 81 tile_manager_->SetGlobalStateForTesting(state); | 81 tile_manager_->SetGlobalStateForTesting(state); |
| 82 } | 82 } |
| 83 | 83 |
| 84 virtual void TearDown() OVERRIDE { | 84 virtual void TearDown() override { |
| 85 tile_manager_.reset(NULL); | 85 tile_manager_.reset(NULL); |
| 86 picture_pile_ = NULL; | 86 picture_pile_ = NULL; |
| 87 | 87 |
| 88 testing::Test::TearDown(); | 88 testing::Test::TearDown(); |
| 89 } | 89 } |
| 90 | 90 |
| 91 // TileManagerClient implementation. | 91 // TileManagerClient implementation. |
| 92 virtual const std::vector<PictureLayerImpl*>& GetPictureLayers() | 92 virtual const std::vector<PictureLayerImpl*>& GetPictureLayers() |
| 93 const OVERRIDE { | 93 const override { |
| 94 return picture_layers_; | 94 return picture_layers_; |
| 95 } | 95 } |
| 96 virtual void NotifyReadyToActivate() OVERRIDE { ready_to_activate_ = true; } | 96 virtual void NotifyReadyToActivate() override { ready_to_activate_ = true; } |
| 97 virtual void NotifyTileStateChanged(const Tile* tile) OVERRIDE {} | 97 virtual void NotifyTileStateChanged(const Tile* tile) override {} |
| 98 virtual void BuildRasterQueue(RasterTilePriorityQueue* queue, | 98 virtual void BuildRasterQueue(RasterTilePriorityQueue* queue, |
| 99 TreePriority priority) OVERRIDE {} | 99 TreePriority priority) override {} |
| 100 virtual void BuildEvictionQueue(EvictionTilePriorityQueue* queue, | 100 virtual void BuildEvictionQueue(EvictionTilePriorityQueue* queue, |
| 101 TreePriority priority) OVERRIDE {} | 101 TreePriority priority) override {} |
| 102 | 102 |
| 103 TileVector CreateTilesWithSize(int count, | 103 TileVector CreateTilesWithSize(int count, |
| 104 TilePriority active_priority, | 104 TilePriority active_priority, |
| 105 TilePriority pending_priority, | 105 TilePriority pending_priority, |
| 106 const gfx::Size& tile_size) { | 106 const gfx::Size& tile_size) { |
| 107 TileVector tiles; | 107 TileVector tiles; |
| 108 for (int i = 0; i < count; ++i) { | 108 for (int i = 0; i < count; ++i) { |
| 109 scoped_refptr<Tile> tile = tile_manager_->CreateTile(picture_pile_.get(), | 109 scoped_refptr<Tile> tile = tile_manager_->CreateTile(picture_pile_.get(), |
| 110 tile_size, | 110 tile_size, |
| 111 gfx::Rect(), | 111 gfx::Rect(), |
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| 507 state.tree_priority = tree_priority; | 507 state.tree_priority = tree_priority; |
| 508 | 508 |
| 509 global_state_ = state; | 509 global_state_ = state; |
| 510 host_impl_.resource_pool()->SetResourceUsageLimits( | 510 host_impl_.resource_pool()->SetResourceUsageLimits( |
| 511 state.soft_memory_limit_in_bytes, | 511 state.soft_memory_limit_in_bytes, |
| 512 state.soft_memory_limit_in_bytes, | 512 state.soft_memory_limit_in_bytes, |
| 513 state.num_resources_limit); | 513 state.num_resources_limit); |
| 514 host_impl_.tile_manager()->SetGlobalStateForTesting(state); | 514 host_impl_.tile_manager()->SetGlobalStateForTesting(state); |
| 515 } | 515 } |
| 516 | 516 |
| 517 virtual void SetUp() OVERRIDE { | 517 virtual void SetUp() override { |
| 518 InitializeRenderer(); | 518 InitializeRenderer(); |
| 519 SetTreePriority(SAME_PRIORITY_FOR_BOTH_TREES); | 519 SetTreePriority(SAME_PRIORITY_FOR_BOTH_TREES); |
| 520 } | 520 } |
| 521 | 521 |
| 522 virtual void InitializeRenderer() { | 522 virtual void InitializeRenderer() { |
| 523 host_impl_.InitializeRenderer(FakeOutputSurface::Create3d()); | 523 host_impl_.InitializeRenderer(FakeOutputSurface::Create3d()); |
| 524 } | 524 } |
| 525 | 525 |
| 526 void SetupDefaultTrees(const gfx::Size& layer_bounds) { | 526 void SetupDefaultTrees(const gfx::Size& layer_bounds) { |
| 527 gfx::Size tile_size(100, 100); | 527 gfx::Size tile_size(100, 100); |
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| 1135 all_tiles.insert(queue.Top()); | 1135 all_tiles.insert(queue.Top()); |
| 1136 ++tile_count; | 1136 ++tile_count; |
| 1137 queue.Pop(); | 1137 queue.Pop(); |
| 1138 } | 1138 } |
| 1139 EXPECT_EQ(tile_count, all_tiles.size()); | 1139 EXPECT_EQ(tile_count, all_tiles.size()); |
| 1140 EXPECT_EQ(17u, tile_count); | 1140 EXPECT_EQ(17u, tile_count); |
| 1141 } | 1141 } |
| 1142 | 1142 |
| 1143 } // namespace | 1143 } // namespace |
| 1144 } // namespace cc | 1144 } // namespace cc |
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